All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.1
Attack that sends opponent into shock. May be used when armed with blunts. Power 30. Over-hit available.
1100
Active
No
No
Shock
Stun Attack Lv.2
Attack that sends opponent into shock. May be used when armed with blunts. Power 33. Over-hit available.
1100
Active
No
No
Shock
Stun Attack Lv.3
Attack that sends opponent into shock. May be used when armed with blunts. Power 35. Over-hit available.
1100
Active
No
No
Shock
Light Armor Mastery Lv.5
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
1600
Passive
No
No
Light Armor Mastery Lv.6
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
1600
Passive
No
No
Heavy Armor Mastery Lv.3
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
1600
Passive
No
No
Heavy Armor Mastery Lv.4
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
1600
Passive
No
No
3300
Active
Yes
No
3300
Active
Yes
No
3300
Active
Yes
No
Derangement
3300
Active
Yes
No
Fire
3300
Active
Yes
No
Poison
3300
Active
Yes
No
Level: 25
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.4
Attack that sends opponent into shock. May be used when armed with blunts. Power 41. Over-hit available.
2300
Active
No
No
Shock
Stun Attack Lv.5
Attack that sends opponent into shock. May be used when armed with blunts. Power 44. Over-hit available.
2300
Active
No
No
Shock
Stun Attack Lv.6
Attack that sends opponent into shock. May be used when armed with blunts. Power 48. Over-hit available.
2300
Active
No
No
Shock
Light Armor Mastery Lv.7
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
3400
Passive
No
No
Light Armor Mastery Lv.8
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
3400
Passive
No
No
Heavy Armor Mastery Lv.5
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
3400
Passive
No
No
Heavy Armor Mastery Lv.6
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
3400
Passive
No
No
6900
Active
Yes
No
6900
Active
Yes
No
Fire
6900
Active
Yes
No
Hold
Level: 30
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.7
Attack that sends opponent into shock. May be used when armed with blunts. Power 55. Over-hit available.
4400
Active
No
No
Shock
Stun Attack Lv.8
Attack that sends opponent into shock. May be used when armed with blunts. Power 59. Over-hit available.
4400
Active
No
No
Shock
Stun Attack Lv.9
Attack that sends opponent into shock. May be used when armed with blunts. Power 64. Over-hit available.
4400
Active
No
No
Shock
Light Armor Mastery Lv.9
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
6600
Passive
No
No
Light Armor Mastery Lv.10
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
6600
Passive
No
No
Heavy Armor Mastery Lv.7
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
6600
Passive
No
No
Heavy Armor Mastery Lv.8
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
6600
Passive
No
No
13000
Active
Yes
No
13000
Active
Yes
No
13000
Active
Yes
No
13000
Active
Yes
No
13000
Active
Yes
No
Fire
Level: 35
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.10
Attack that sends opponent into shock. May be used when armed with blunts. Power 73. Over-hit available.
7200
Active
No
No
Shock
Stun Attack Lv.11
Attack that sends opponent into shock. May be used when armed with blunts. Power 79. Over-hit available.
7200
Active
No
No
Shock
Stun Attack Lv.12
Attack that sends opponent into shock. May be used when armed with blunts. Power 84. Over-hit available.
7200
Active
No
No
Shock
Light Armor Mastery Lv.11
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
11000
Passive
No
No
Light Armor Mastery Lv.12
Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
11000
Passive
No
No
Heavy Armor Mastery Lv.9
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
11000
Passive
No
No
Heavy Armor Mastery Lv.10
Increases one's P. Def., Casting Spd. and P. Atk. when one's wearing heavy armor.
11000
Passive
No
No
22000
Active
Yes
No
22000
Active
Yes
No
22000
Active
Yes
No
Fire
22000
Active
Yes
No
Derangement