Classes
Items
{{ item.name }}  {{ item.title }}
{{ ['none', 'crystal_free'].includes(item.crystal_type) ? "NG" : item.crystal_type.toUpperCase() }}
Item
Skills
{{skill.name}}  Lv. {{skill.level}}
Skills
Monsters & NPC
{{monster.name}}   - {{monster.title}} Lv. {{monster.level}}
{{getDisplayMonsterType(monster)}}
Quests
Quest
{{quest.title}}  {{quest.location}}
Quests
Locations
Location
{{location.name}}  {{getDisplayZoneLevel(location)}}
Locations
No results
Show all results
All L2 classes
palus_knight
Palus Knight

Dark Elven

Bladedancer Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.17
Absorbs HP. Power 49.
19000
Active
Yes
No
Drain Health
Drain Health Lv.18
Absorbs HP. Power 50.
19000
Active
Yes
No
Drain Health
Drain Health Lv.19
Absorbs HP. Power 52.
19000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.3
Freezes surrounding air for an instant. Power 30.
29000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.4
Freezes surrounding air for an instant. Power 31.
29000
Active
Yes
No
Water
Hex
Hex Lv.1
Decreases resistance. Effect 3.
57000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.1
Increases attack power when using dual weapons.
19000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.2
Increases attack power when using dual weapons.
19000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.3
Increases attack power when using dual weapons.
19000
Passive
No
No
Magic Resistance
Magic Resistance Lv.15
Increases M. Def.
19000
Passive
No
No
Magic Resistance
Magic Resistance Lv.16
Increases M. Def.
19000
Passive
No
No
Magic Resistance
Magic Resistance Lv.17
Increases M. Def.
19000
Passive
No
No
Sting
Sting Lv.13
Wounds opponent in vital spot. Power 123. Intensity 4. Over-hit available.
19000
Active
No
No
Sting
Sting Lv.14
Wounds opponent in vital spot. Power 131. Intensity 4. Over-hit available.
19000
Active
No
No
Sting
Sting Lv.15
Wounds opponent in vital spot. Power 139. Intensity 5. Over-hit available.
19000
Active
No
No
Dance of Fire
Dance of Fire Lv.1
Temporarily increases party's critical damage. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
57000
Active
No
No
Aura Bolt
Aura Bolt Lv.1
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 26.
18000
Active
Yes
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.20
Absorbs HP. Power 53.
22000
Active
Yes
No
Drain Health
Drain Health Lv.21
Absorbs HP. Power 55.
22000
Active
Yes
No
Drain Health
Drain Health Lv.22
Absorbs HP. Power 57.
22000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.5
Freezes surrounding air for an instant. Power 33.
33000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.6
Freezes surrounding air for an instant. Power 34.
33000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.4
Increases attack power when using dual weapons.
22000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.5
Increases attack power when using dual weapons.
22000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.6
Increases attack power when using dual weapons.
22000
Passive
No
No
Magic Resistance
Magic Resistance Lv.18
Increases M. Def.
22000
Passive
No
No
Magic Resistance
Magic Resistance Lv.19
Increases M. Def.
22000
Passive
No
No
Magic Resistance
Magic Resistance Lv.20
Increases M. Def.
22000
Passive
No
No
Focus Mind
Focus Mind Lv.2
Increases one's MP Recovery Speed.
65000
Passive
No
No
Sting
Sting Lv.16
Wounds opponent in vital spot. Power 148. Intensity 5. Over-hit available.
22000
Active
No
No
Sting
Sting Lv.17
Wounds opponent in vital spot. Power 157. Intensity 5. Over-hit available.
22000
Active
No
No
Sting
Sting Lv.18
Wounds opponent in vital spot. Power 166. Intensity 5. Over-hit available.
22000
Active
No
No
Dance of Light
Dance of Light Lv.1
Temporarily grants sacred power to party's attack. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
65000
Active
No
No
Level: 44
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aura Bolt
Aura Bolt Lv.2
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 29.
22000
Active
Yes
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.2
Throws the enemy into confusion and gets them to change the target of their attack.
85000
Active
Yes
No
Drain Health
Drain Health Lv.23
Absorbs HP. Power 58.
29000
Active
Yes
No
Drain Health
Drain Health Lv.24
Absorbs HP. Power 60.
29000
Active
Yes
No
Drain Health
Drain Health Lv.25
Absorbs HP. Power 61.
29000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.7
Freezes surrounding air for an instant. Power 36.
43000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.8
Freezes surrounding air for an instant. Power 37.
43000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.7
Increases attack power when using dual weapons.
29000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.8
Increases attack power when using dual weapons.
29000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.9
Increases attack power when using dual weapons.
29000
Passive
No
No
Magic Resistance
Magic Resistance Lv.21
Increases M. Def.
29000
Passive
No
No
Magic Resistance
Magic Resistance Lv.22
Increases M. Def.
29000
Passive
No
No
Magic Resistance
Magic Resistance Lv.23
Increases M. Def.
29000
Passive
No
No
Sting
Sting Lv.19
Wounds opponent in vital spot. Power 175. Intensity 5. Over-hit available.
29000
Active
No
No
Sting
Sting Lv.20
Wounds opponent in vital spot. Power 185. Intensity 5. Over-hit available.
29000
Active
No
No
Sting
Sting Lv.21
Wounds opponent in vital spot. Power 196. Intensity 5. Over-hit available.
29000
Active
No
No
Dance of Inspiration
Dance of Inspiration Lv.1
Temporarily increases party's hit rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
85000
Active
No
No
Level: 48
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aura Bolt
Aura Bolt Lv.3
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 33.
35000
Active
Yes
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.26
Absorbs HP. Power 63.
42000
Active
Yes
No
Drain Health
Drain Health Lv.27
Absorbs HP. Power 65.
42000
Active
Yes
No
Drain Health
Drain Health Lv.28
Absorbs HP. Power 66.
42000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.9
Freezes surrounding air for an instant. Power 39.
62000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.10
Freezes surrounding air for an instant. Power 40.
62000
Active
Yes
No
Water
Poison
Poison Lv.2
Poisons. Intensity 5.
120000
Active
Yes
No
Poison
Dual Weapon Mastery
Dual Weapon Mastery Lv.10
Increases attack power when using dual weapons.
42000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.11
Increases attack power when using dual weapons.
42000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.12
Increases attack power when using dual weapons.
42000
Passive
No
No
Magic Resistance
Magic Resistance Lv.24
Increases M. Def.
42000
Passive
No
No
Magic Resistance
Magic Resistance Lv.25
Increases M. Def.
42000
Passive
No
No
Magic Resistance
Magic Resistance Lv.26
Increases M. Def.
42000
Passive
No
No
Focus Mind
Focus Mind Lv.3
Increases one's MP Recovery Speed.
120000
Passive
No
No
Sting
Sting Lv.22
Wounds opponent in vital spot. Power 206. Intensity 5. Over-hit available.
42000
Active
No
No
Sting
Sting Lv.23
Wounds opponent in vital spot. Power 217. Intensity 5. Over-hit available.
42000
Active
No
No
Sting
Sting Lv.24
Wounds opponent in vital spot. Power 229. Intensity 5. Over-hit available.
42000
Active
No
No
Dance of Mystic
Dance of Mystic Lv.1
Temporarily increases party member's magic attack. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
120000
Active
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.29
Absorbs HP. Power 68.
62000
Active
Yes
No
Drain Health
Drain Health Lv.30
Absorbs HP. Power 70.
62000
Active
Yes
No
Drain Health
Drain Health Lv.31
Absorbs HP. Power 72.
62000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.11
Freezes surrounding air for an instant. Power 42.
94000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.12
Freezes surrounding air for an instant. Power 43.
94000
Active
Yes
No
Water
Power Break
Power Break Lv.2
Reduces P. Atk. Effect 3.
190000
Active
Yes
No
Hex
Hex Lv.2
Decreases resistance. Effect 3.
190000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.13
Increases attack power when using dual weapons.
62000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.14
Increases attack power when using dual weapons.
62000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.15
Increases attack power when using dual weapons.
62000
Passive
No
No
Magic Resistance
Magic Resistance Lv.27
Increases M. Def.
62000
Passive
No
No
Magic Resistance
Magic Resistance Lv.28
Increases M. Def.
62000
Passive
No
No
Magic Resistance
Magic Resistance Lv.29
Increases M. Def.
62000
Passive
No
No
Sting
Sting Lv.25
Wounds opponent in vital spot. Power 241. Intensity 6. Over-hit available.
62000
Active
No
No
Sting
Sting Lv.26
Wounds opponent in vital spot. Power 253. Intensity 6. Over-hit available.
62000
Active
No
No
Sting
Sting Lv.27
Wounds opponent in vital spot. Power 266. Intensity 6. Over-hit available.
62000
Active
No
No
Dance of Concentration
Dance of Concentration Lv.1
Temporarily increases party's casting speed, and decreases cancel rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
190000
Active
No
No
Aura Bolt
Aura Bolt Lv.4
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 36.
56000
Active
Yes
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.32
Absorbs HP. Power 73.
100000
Active
Yes
No
Drain Health
Drain Health Lv.33
Absorbs HP. Power 75.
100000
Active
Yes
No
Drain Health
Drain Health Lv.34
Absorbs HP. Power 77.
100000
Active
Yes
No
Poison Blade Dance
Poison Blade Dance Lv.1
Inflicts damage to surrounding enemies by poisoning them. Can be used along with a two-sword type equipment.
300000
Active
No
No
Poison
Freezing Strike
Freezing Strike Lv.13
Freezes surrounding air for an instant. Power 45.
150000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.14
Freezes surrounding air for an instant. Power 46.
150000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.16
Increases attack power when using dual weapons.
100000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.17
Increases attack power when using dual weapons.
100000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.18
Increases attack power when using dual weapons.
100000
Passive
No
No
Magic Resistance
Magic Resistance Lv.30
Increases M. Def.
100000
Passive
No
No
Magic Resistance
Magic Resistance Lv.31
Increases M. Def.
100000
Passive
No
No
Magic Resistance
Magic Resistance Lv.32
Increases M. Def.
100000
Passive
No
No
Focus Mind
Focus Mind Lv.4
Increases one's MP Recovery Speed.
300000
Passive
No
No
Sting
Sting Lv.28
Wounds opponent in vital spot. Power 279. Intensity 6. Over-hit available.
100000
Active
No
No
Sting
Sting Lv.29
Wounds opponent in vital spot. Power 292. Intensity 6. Over-hit available.
100000
Active
No
No
Sting
Sting Lv.30
Wounds opponent in vital spot. Power 306. Intensity 6. Over-hit available.
100000
Active
No
No
Dance of Warrior
Dance of Warrior Lv.1
Temporarily increases party member's attack power. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
300000
Active
No
No
Level: 56
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Aura Bolt
Aura Bolt Lv.5
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 39.
56000
Active
Yes
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.3
Throws the enemy into confusion and gets them to change the target of their attack.
410000
Active
Yes
No
Drain Health
Drain Health Lv.35
Absorbs HP. Power 78.
140000
Active
Yes
No
Drain Health
Drain Health Lv.36
Absorbs HP. Power 80.
140000
Active
Yes
No
Drain Health
Drain Health Lv.37
Absorbs HP. Power 82.
140000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.15
Freezes surrounding air for an instant. Power 48.
210000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.16
Freezes surrounding air for an instant. Power 49.
210000
Active
Yes
No
Water
Poison
Poison Lv.3
Poisons. Intensity 6.
410000
Active
Yes
No
Poison
Dual Weapon Mastery
Dual Weapon Mastery Lv.19
Increases attack power when using dual weapons.
140000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.20
Increases attack power when using dual weapons.
140000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.21
Increases attack power when using dual weapons.
140000
Passive
No
No
Magic Resistance
Magic Resistance Lv.33
Increases M. Def.
140000
Passive
No
No
Magic Resistance
Magic Resistance Lv.34
Increases M. Def.
140000
Passive
No
No
Magic Resistance
Magic Resistance Lv.35
Increases M. Def.
140000
Passive
No
No
Sting
Sting Lv.31
Wounds opponent in vital spot. Power 320. Intensity 6. Over-hit available.
140000
Active
No
No
Sting
Sting Lv.32
Wounds opponent in vital spot. Power 334. Intensity 6. Over-hit available.
140000
Active
No
No
Sting
Sting Lv.33
Wounds opponent in vital spot. Power 349. Intensity 6. Over-hit available.
140000
Active
No
No
Dance of Fury
Dance of Fury Lv.1
Temporarily increases party's attack speed. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.
410000
Active
No
No
Aura Bolt
Aura Bolt Lv.6
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 41.
79000
Active
Yes
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.38
Absorbs HP. Power 84
160000
Active
Yes
No
Drain Health
Drain Health Lv.39
Absorbs HP. Power 85
160000
Active
Yes
No
Poison Blade Dance
Poison Blade Dance Lv.2
Inflicts damage to surrounding enemies by poisoning them. Can be used along with a two-sword type equipment.
320000
Active
No
No
Poison
Freezing Strike
Freezing Strike Lv.17
Instantly freezes surrounding air and everything in it. Power 51.
160000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.18
Instantly freezes surrounding air and everything in it. Power 53.
160000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.22
Increases attack power when using dual weapons.
160000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.23
Increases attack power when using dual weapons.
160000
Passive
No
No
Magic Resistance
Magic Resistance Lv.36
Increases M. Def.
160000
Passive
No
No
Magic Resistance
Magic Resistance Lv.37
Increases M. Def.
160000
Passive
No
No
Sting
Sting Lv.34
Inflicts a wound in a vital part of the body. Power 364. Effect 6. Over-hit is possible.
160000
Active
No
No
Sting
Sting Lv.35
Inflicts a wound in a vital part of the body. Power 379. Effect 7. Over-hit is possible.
160000
Active
No
No
Expertise A
Expertise A Lv.4
Becomes familiar with A grade equipment.
0
Passive
No
No
Aura Bolt
Aura Bolt Lv.7
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 43.
94000
Active
Yes
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.40
Absorbs HP. Power 87
220000
Active
Yes
No
Drain Health
Drain Health Lv.41
Absorbs HP. Power 89
220000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.19
Instantly freezes surrounding air and everything in it. Power 56.
220000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.20
Instantly freezes surrounding air and everything in it. Power 58.
220000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.24
Increases attack power when using dual weapons.
220000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.25
Increases attack power when using dual weapons.
220000
Passive
No
No
Magic Resistance
Magic Resistance Lv.38
Increases M. Def.
220000
Passive
No
No
Magic Resistance
Magic Resistance Lv.39
Increases M. Def.
220000
Passive
No
No
Sting
Sting Lv.36
Inflicts a wound in a vital part of the body. Power 395. Effect 7. Over-hit is possible.
220000
Active
No
No
Sting
Sting Lv.37
Inflicts a wound in a vital part of the body. Power 410. Effect 7. Over-hit is possible.
220000
Active
No
No
Dance of Earth Guard
Dance of Earth Guard Lv.1
Instantly increases party members' P. Def. against earth type attack. If one dances continuously, additional MP will be consumed.
670000
Active
No
No
Aura Bolt
Aura Bolt Lv.8
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 45.
140000
Active
Yes
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.42
Absorbs HP. Power 90
270000
Active
Yes
No
Drain Health
Drain Health Lv.43
Absorbs HP. Power 92
270000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.21
Instantly freezes surrounding air and everything in it. Power 59.
270000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.22
Instantly freezes surrounding air and everything in it. Power 61.
270000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.26
Increases attack power when using dual weapons.
270000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.27
Increases attack power when using dual weapons.
270000
Passive
No
No
Magic Resistance
Magic Resistance Lv.40
Increases M. Def.
270000
Passive
No
No
Magic Resistance
Magic Resistance Lv.41
Increases M. Def.
270000
Passive
No
No
Focus Mind
Focus Mind Lv.5
Increases one's MP Recovery Speed.
530000
Passive
No
No
Sting
Sting Lv.38
Inflicts a wound in a vital part of the body. Power 426. Effect 7. Over-hit is possible.
270000
Active
No
No
Sting
Sting Lv.39
Inflicts a wound in a vital part of the body. Power 443. Effect 7. Over-hit is possible.
270000
Active
No
No
Aura Bolt
Aura Bolt Lv.9
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 46.
160000
Active
Yes
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.44
Absorbs HP. Power 94
350000
Active
Yes
No
Drain Health
Drain Health Lv.45
Absorbs HP. Power 96
350000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.23
Instantly freezes surrounding air and everything in it. Power 63.
350000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.24
Instantly freezes surrounding air and everything in it. Power 65.
350000
Active
Yes
No
Water
Poison
Poison Lv.4
Poisons. Intensity 7.
700000
Active
Yes
No
Poison
Dual Weapon Mastery
Dual Weapon Mastery Lv.28
Increases attack power when using dual weapons.
350000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.29
Increases attack power when using dual weapons.
350000
Passive
No
No
Magic Resistance
Magic Resistance Lv.42
Increases M. Def.
350000
Passive
No
No
Magic Resistance
Magic Resistance Lv.43
Increases M. Def.
350000
Passive
No
No
Sting
Sting Lv.40
Inflicts a wound in a vital part of the body. Power 459. Effect 7. Over-hit is possible.
350000
Active
No
No
Sting
Sting Lv.41
Inflicts a wound in a vital part of the body. Power 475. Effect 7. Over-hit is possible.
350000
Active
No
No
Dance of Protection
Dance of Protection Lv.1
Instantly bestows one's party members resistance against terrain damage. If one dances continuously, additional MP will be consumed.
700000
Active
No
No
Aura Bolt
Aura Bolt Lv.10
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 48.
220000
Active
Yes
No
Level: 67
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Expertise S Lv.5
Becomes familiar with S grade equipment.
0
Passive
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.46
Absorbs HP. Power 97
490000
Active
Yes
No
Drain Health
Drain Health Lv.47
Absorbs HP. Power 99
490000
Active
Yes
No
490000
Active
Yes
No
Water
490000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.30
Increases attack power when using dual weapons.
490000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.31
Increases attack power when using dual weapons.
490000
Passive
No
No
Magic Resistance
Magic Resistance Lv.44
Increases M. Def.
490000
Passive
No
No
Magic Resistance
Magic Resistance Lv.45
Increases M. Def.
490000
Passive
No
No
Sting
Sting Lv.42
Inflicts a wound in a vital part of the body. Power 492. Effect 7. Over-hit is possible.
490000
Active
No
No
Sting
Sting Lv.43
Inflicts a wound in a vital part of the body. Power 509. Effect 7. Over-hit is possible.
490000
Active
No
No
Aura Bolt
Aura Bolt Lv.11
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 50.
240000
Active
Yes
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.48
Absorbs HP. Power 100
520000
Active
Yes
No
Drain Health
Drain Health Lv.49
Absorbs HP. Power 102
520000
Active
Yes
No
520000
Active
Yes
No
Water
520000
Active
Yes
No
Water
Dual Weapon Mastery
Dual Weapon Mastery Lv.32
Increases attack power when using dual weapons.
520000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.33
Increases attack power when using dual weapons.
520000
Passive
No
No
Magic Resistance
Magic Resistance Lv.46
Increases M. Def.
520000
Passive
No
No
Magic Resistance
Magic Resistance Lv.47
Increases M. Def.
520000
Passive
No
No
Sting
Sting Lv.44
Inflicts a wound in a vital part of the body. Power 526. Effect 7. Over-hit is possible.
520000
Active
No
No
Sting
Sting Lv.45
Inflicts a wound in a vital part of the body. Power 542. Effect 8. Over-hit is possible.
520000
Active
No
No
Dance of Aqua Guard
Dance of Aqua Guard Lv.1
Instantly increases party members' P. Def. against water type attack. If one dances continuously, additional MP will be consumed.
1500000
Active
No
No
Aura Bolt
Aura Bolt Lv.12
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 51.
310000
Active
Yes
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.50
Absorbs HP. Power 104
750000
Active
Yes
No
Drain Health
Drain Health Lv.51
Absorbs HP. Power 105
750000
Active
Yes
No
Poison Blade Dance
Poison Blade Dance Lv.3
Inflicts damage to surrounding enemies by poisoning them. Can be used along with a two-sword type equipment.
1500000
Active
No
No
Poison
750000
Active
Yes
No
Water
750000
Active
Yes
No
Water
Power Break
Power Break Lv.3
Reduces P. Atk. Effect 3.
1500000
Active
Yes
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.34
Increases attack power when using dual weapons.
750000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.35
Increases attack power when using dual weapons.
750000
Passive
No
No
Magic Resistance
Magic Resistance Lv.48
Increases M. Def.
750000
Passive
No
No
Magic Resistance
Magic Resistance Lv.49
Increases M. Def.
750000
Passive
No
No
Focus Mind
Focus Mind Lv.6
Increases one's MP Recovery Speed.
1500000
Passive
No
No
Sting
Sting Lv.46
Inflicts a wound in a vital part of the body. Power 559. Effect 8. Over-hit is possible.
750000
Active
No
No
Sting
Sting Lv.47
Inflicts a wound in a vital part of the body. Power 576. Effect 8. Over-hit is possible.
750000
Active
No
No
Aura Bolt
Aura Bolt Lv.13
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 53.
500000
Active
Yes
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Drain Health
Drain Health Lv.52
Absorbs HP. Power 107
1200000
Active
Yes
No
Drain Health
Drain Health Lv.53
Absorbs HP. Power 108
1200000
Active
Yes
No
1200000
Active
Yes
No
Water
1200000
Active
Yes
No
Water
Poison
Poison Lv.5
Poisons. Intensity 8.
2300000
Active
Yes
No
Poison
Dual Weapon Mastery
Dual Weapon Mastery Lv.36
Increases attack power when using dual weapons.
1200000
Passive
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.37
Increases attack power when using dual weapons.
1200000
Passive
No
No
Magic Resistance
Magic Resistance Lv.50
Increases M. Def.
1200000
Passive
No
No
Magic Resistance
Magic Resistance Lv.51
Increases M. Def.
1200000
Passive
No
No
Sting
Sting Lv.48
Inflicts a wound in a vital part of the body. Power 593. Effect 8. Over-hit is possible.
1200000
Active
No
No
Sting
Sting Lv.49
Inflicts a wound in a vital part of the body. Power 609. Effect 8. Over-hit is possible.
1200000
Active
No
No
Dance of Vampire
Dance of Vampire Lv.1
Instantly restores one's own HP by using part of the damage dealt to an enemy in a general attack. If one dances continuously, additional MP will be consumed.
2300000
Active
No
No
Aura Bolt
Aura Bolt Lv.14
Launches a mild general type attack. MP consumption rate is low and Casting Spd. Is short. Power 54.
720000
Active
Yes
No