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All L2 classes
assasin
Assasin

Dark Elven

Abyss Walker Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.5
Throws the enemy into confusion and gets them to change the target of their attack.
28000
Active
Yes
No
Unlock
Unlock Lv.6
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
28000
Active
No
No
Backstab
Backstab Lv.1
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1107.
9300
Active
No
No
Backstab
Backstab Lv.2
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1176.
9300
Active
No
No
Backstab
Backstab Lv.3
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1249.
9300
Active
No
No
Drain Health
Drain Health Lv.17
Absorbs HP. Power 49.
9300
Active
Yes
No
Drain Health
Drain Health Lv.18
Absorbs HP. Power 50.
9300
Active
Yes
No
Drain Health
Drain Health Lv.19
Absorbs HP. Power 52.
9300
Active
Yes
No
Freezing Strike
Freezing Strike Lv.3
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30.
13000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.4
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31.
13000
Active
Yes
No
Water
Power Break
Power Break Lv.3
Instantly reduces enemy's P. Atk Effect 3.
28000
Active
Yes
No
Hex
Hex Lv.1
Instantly decreases enemy's P. Def. Effect 3.
28000
Active
Yes
No
Critical Power
Critical Power Lv.3
Increases the power of a critical attack.
28000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.9
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.10
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.11
Increases P. Atk. when using a dagger.
9300
Passive
No
No
Silent Move
Silent Move Lv.1
Disables preemptive attacks from enemies. Continuously consumes MP.
28000
Toggle
No
No
Sting
Sting Lv.13
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 123. Effect 4.
9300
Active
No
No
Sting
Sting Lv.14
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 131. Effect 4.
9300
Active
No
No
Sting
Sting Lv.15
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 139. Effect 5.
9300
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases defense when wearing light equipment.
9300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases defense when wearing light equipment.
9300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases defense when wearing light equipment.
9300
Passive
No
No
Deadly Blow
Deadly Blow Lv.1
Potentially deadly attack upon the enemy. Used with a dagger. Power 1107.
9300
Active
No
No
Deadly Blow
Deadly Blow Lv.2
Potentially deadly attack upon the enemy. Used with a dagger. Power 1176.
9300
Active
No
No
Deadly Blow
Deadly Blow Lv.3
Potentially deadly attack upon the enemy. Used with a dagger. Power 1249.
9300
Active
No
No
Vicious Stance
Vicious Stance Lv.6
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
28000
Toggle
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.6
Throws the enemy into confusion and gets them to change the target of their attack.
29000
Active
Yes
No
Unlock
Unlock Lv.7
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
29000
Active
No
No
Backstab
Backstab Lv.4
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1325.
9600
Active
No
No
Backstab
Backstab Lv.5
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1405.
9600
Active
No
No
Backstab
Backstab Lv.6
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1488.
9600
Active
No
No
Drain Health
Drain Health Lv.20
Absorbs HP. Power 53.
9600
Active
Yes
No
Drain Health
Drain Health Lv.21
Absorbs HP. Power 55.
9600
Active
Yes
No
Drain Health
Drain Health Lv.22
Absorbs HP. Power 57.
9600
Active
Yes
No
Freezing Strike
Freezing Strike Lv.5
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33.
14000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.6
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34.
14000
Active
Yes
No
Water
Veil
Veil Lv.1
Blurs enemy's vision, discouraging aggressive behavior.
29000
Active
No
No
Derangement
Power Break
Power Break Lv.4
Instantly reduces enemy's P. Atk Effect 3.
29000
Active
Yes
No
Hex
Hex Lv.2
Instantly decreases enemy's P. Def. Effect 3.
29000
Active
Yes
No
Quick Step
Quick Step Lv.2
Moving speed increases.
29000
Passive
No
No
Esprit
Esprit Lv.2
Increases one's recovery speed while one is running.
29000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.12
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.13
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.14
Increases P. Atk. when using a dagger.
9600
Passive
No
No
Sting
Sting Lv.16
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 148. Effect 5.
9600
Active
No
No
Sting
Sting Lv.17
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 157. Effect 5.
9600
Active
No
No
Sting
Sting Lv.18
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 166. Effect 5.
9600
Active
No
No
Acrobatic Move
Acrobatic Move Lv.2
Dodging abilities increase when running.
29000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases defense when wearing light equipment.
9600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases defense when wearing light equipment.
9600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases defense when wearing light equipment.
9600
Passive
No
No
Deadly Blow
Deadly Blow Lv.4
Potentially deadly attack upon the enemy. Used with a dagger. Power 1325.
9600
Active
No
No
Deadly Blow
Deadly Blow Lv.5
Potentially deadly attack upon the enemy. Used with a dagger. Power 1405.
9600
Active
No
No
Deadly Blow
Deadly Blow Lv.6
Potentially deadly attack upon the enemy. Used with a dagger. Power 1488.
9600
Active
No
No
Vicious Stance
Vicious Stance Lv.7
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
29000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.7
Throws the enemy into confusion and gets them to change the target of their attack.
40000
Active
Yes
No
Unlock
Unlock Lv.8
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
40000
Active
No
No
Backstab
Backstab Lv.7
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1574.
13000
Active
No
No
Backstab
Backstab Lv.8
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1664.
13000
Active
No
No
Backstab
Backstab Lv.9
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1757.
13000
Active
No
No
Drain Health
Drain Health Lv.23
Absorbs HP. Power 58.
13000
Active
Yes
No
Drain Health
Drain Health Lv.24
Absorbs HP. Power 60.
13000
Active
Yes
No
Drain Health
Drain Health Lv.25
Absorbs HP. Power 61.
13000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.7
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36.
20000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.8
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37.
20000
Active
Yes
No
Water
Veil
Veil Lv.2
Blurs enemy's vision, discouraging aggressive behavior.
40000
Active
No
No
Derangement
Power Break
Power Break Lv.5
Instantly reduces enemy's P. Atk Effect 3.
40000
Active
Yes
No
Hex
Hex Lv.3
Instantly decreases enemy's P. Def. Effect 3.
40000
Active
Yes
No
Esprit
Esprit Lv.3
Increases one's recovery speed while one is running.
40000
Passive
No
No
Boost Evasion
Boost Evasion Lv.2
Increase evasion.
40000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.15
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.16
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.17
Increases P. Atk. when using a dagger.
13000
Passive
No
No
Sting
Sting Lv.19
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 175. Effect 5.
13000
Active
No
No
Sting
Sting Lv.20
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 185. Effect 5.
13000
Active
No
No
Sting
Sting Lv.21
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 196. Effect 5.
13000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases defense when wearing light equipment.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases defense when wearing light equipment.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases defense when wearing light equipment.
13000
Passive
No
No
Deadly Blow
Deadly Blow Lv.7
Potentially deadly attack upon the enemy. Used with a dagger. Power 1574.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.8
Potentially deadly attack upon the enemy. Used with a dagger. Power 1664.
13000
Active
No
No
Deadly Blow
Deadly Blow Lv.9
Potentially deadly attack upon the enemy. Used with a dagger. Power 1757.
13000
Active
No
No
Vicious Stance
Vicious Stance Lv.8
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
40000
Toggle
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.8
Throws the enemy into confusion and gets them to change the target of their attack.
61000
Active
Yes
No
Trick
Trick Lv.1
Takes away the enemy's will to attack.
61000
Active
No
No
Backstab
Backstab Lv.10
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1853.
20000
Active
No
No
Backstab
Backstab Lv.11
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 1953.
20000
Active
No
No
Backstab
Backstab Lv.12
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2057.
20000
Active
No
No
Drain Health
Drain Health Lv.26
Absorbs HP. Power 63.
20000
Active
Yes
No
Drain Health
Drain Health Lv.27
Absorbs HP. Power 65.
20000
Active
Yes
No
Drain Health
Drain Health Lv.28
Absorbs HP. Power 66.
20000
Active
Yes
No
Bleed
Bleed Lv.3
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 5.
61000
Active
No
No
Freezing Strike
Freezing Strike Lv.9
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39.
31000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.10
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40.
31000
Active
Yes
No
Water
Veil
Veil Lv.3
Blurs enemy's vision, discouraging aggressive behavior.
61000
Active
No
No
Derangement
Power Break
Power Break Lv.6
Instantly reduces enemy's P. Atk Effect 3.
61000
Active
Yes
No
Hex
Hex Lv.4
Instantly decreases enemy's P. Def. Effect 3.
61000
Active
Yes
No
Poison
Poison Lv.2
Instantly poisons enemy. Effect 5.
61000
Active
Yes
No
Poison
Esprit
Esprit Lv.4
Increases one's recovery speed while one is running.
61000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.18
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.19
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.20
Increases P. Atk. when using a dagger.
20000
Passive
No
No
Sting
Sting Lv.22
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 206. Effect 5.
20000
Active
No
No
Sting
Sting Lv.23
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 217. Effect 5.
20000
Active
No
No
Sting
Sting Lv.24
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 229. Effect 5.
20000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases defense when wearing light equipment.
20000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases defense when wearing light equipment.
20000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases defense when wearing light equipment.
20000
Passive
No
No
Deadly Blow
Deadly Blow Lv.10
Potentially deadly attack upon the enemy. Used with a dagger. Power 1853.
20000
Active
No
No
Deadly Blow
Deadly Blow Lv.11
Potentially deadly attack upon the enemy. Used with a dagger. Power 1953.
20000
Active
No
No
Deadly Blow
Deadly Blow Lv.12
Potentially deadly attack upon the enemy. Used with a dagger. Power 2057.
20000
Active
No
No
Vicious Stance
Vicious Stance Lv.9
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
61000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.9
Throws the enemy into confusion and gets them to change the target of their attack.
94000
Active
Yes
No
Trick
Trick Lv.2
Takes away the enemy's will to attack.
94000
Active
No
No
Unlock
Unlock Lv.9
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
94000
Active
No
No
Backstab
Backstab Lv.13
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2164.
31000
Active
No
No
Backstab
Backstab Lv.14
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2274.
31000
Active
No
No
Backstab
Backstab Lv.15
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2388.
31000
Active
No
No
Drain Health
Drain Health Lv.29
Absorbs HP. Power 68.
31000
Active
Yes
No
Drain Health
Drain Health Lv.30
Absorbs HP. Power 70.
31000
Active
Yes
No
Drain Health
Drain Health Lv.31
Absorbs HP. Power 72.
31000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.11
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42.
47000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.12
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43.
47000
Active
Yes
No
Water
Veil
Veil Lv.4
Blurs enemy's vision, discouraging aggressive behavior.
94000
Active
No
No
Derangement
Power Break
Power Break Lv.7
Instantly reduces enemy's P. Atk Effect 3.
94000
Active
Yes
No
Hex
Hex Lv.5
Instantly decreases enemy's P. Def. Effect 3.
94000
Active
Yes
No
Esprit
Esprit Lv.5
Increases one's recovery speed while one is running.
94000
Passive
No
No
Critical Power
Critical Power Lv.4
Increases the power of a critical attack.
94000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.21
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.22
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.23
Increases P. Atk. when using a dagger.
31000
Passive
No
No
Sting
Sting Lv.25
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 241. Effect 6.
31000
Active
No
No
Sting
Sting Lv.26
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 253. Effect 6.
31000
Active
No
No
Sting
Sting Lv.27
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 266. Effect 6.
31000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases defense when wearing light equipment.
31000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases defense when wearing light equipment.
31000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases defense when wearing light equipment.
31000
Passive
No
No
Deadly Blow
Deadly Blow Lv.13
Potentially deadly attack upon the enemy. Used with a dagger. Power 2164.
31000
Active
No
No
Deadly Blow
Deadly Blow Lv.14
Potentially deadly attack upon the enemy. Used with a dagger. Power 2274.
31000
Active
No
No
Deadly Blow
Deadly Blow Lv.15
Potentially deadly attack upon the enemy. Used with a dagger. Power 2388.
31000
Active
No
No
Vicious Stance
Vicious Stance Lv.10
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
94000
Toggle
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.10
Throws the enemy into confusion and gets them to change the target of their attack.
120000
Active
Yes
No
Trick
Trick Lv.3
Takes away the enemy's will to attack.
120000
Active
No
No
Unlock
Unlock Lv.10
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
120000
Active
No
No
Backstab
Backstab Lv.16
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2505.
41000
Active
No
No
Backstab
Backstab Lv.17
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2625.
41000
Active
No
No
Backstab
Backstab Lv.18
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2748.
41000
Active
No
No
Drain Health
Drain Health Lv.32
Absorbs HP. Power 73.
41000
Active
Yes
No
Drain Health
Drain Health Lv.33
Absorbs HP. Power 75.
41000
Active
Yes
No
Drain Health
Drain Health Lv.34
Absorbs HP. Power 77.
41000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.13
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45.
61000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.14
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46.
61000
Active
Yes
No
Water
Veil
Veil Lv.5
Blurs enemy's vision, discouraging aggressive behavior.
120000
Active
No
No
Derangement
Ultimate Evasion
Ultimate Evasion Lv.2
Significantly increases Evasion. Effect 2.
120000
Active
No
No
Power Break
Power Break Lv.8
Instantly reduces enemy's P. Atk Effect 3.
120000
Active
Yes
No
Hex
Hex Lv.6
Instantly decreases enemy's P. Def. Effect 3.
120000
Active
Yes
No
Acrobat
Acrobat Lv.2
Enables a player to jump from higher places without receiving drop damage.
120000
Passive
No
No
Boost Breath
Boost Breath Lv.2
Increases lung capacity.
120000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.24
Increases P. Atk. when using a dagger.
41000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.25
Increases P. Atk. when using a dagger.
41000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.26
Increases P. Atk. when using a dagger.
41000
Passive
No
No
Sting
Sting Lv.28
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 279. Effect 6.
41000
Active
No
No
Sting
Sting Lv.29
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 292. Effect 6.
41000
Active
No
No
Sting
Sting Lv.30
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 306. Effect 6.
41000
Active
No
No
Acrobatic Move
Acrobatic Move Lv.3
Dodging abilities increase when running.
120000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases defense when wearing light equipment.
41000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases defense when wearing light equipment.
41000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases defense when wearing light equipment.
41000
Passive
No
No
Deadly Blow
Deadly Blow Lv.16
Potentially deadly attack upon the enemy. Used with a dagger. Power 2505.
41000
Active
No
No
Deadly Blow
Deadly Blow Lv.17
Potentially deadly attack upon the enemy. Used with a dagger. Power 2625.
41000
Active
No
No
Deadly Blow
Deadly Blow Lv.18
Potentially deadly attack upon the enemy. Used with a dagger. Power 2748.
41000
Active
No
No
Vicious Stance
Vicious Stance Lv.11
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
120000
Toggle
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.11
Throws the enemy into confusion and gets them to change the target of their attack.
150000
Active
Yes
No
Trick
Trick Lv.4
Takes away the enemy's will to attack.
150000
Active
No
No
Backstab
Backstab Lv.19
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 2875.
50000
Active
No
No
Backstab
Backstab Lv.20
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3004.
50000
Active
No
No
Backstab
Backstab Lv.21
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3136.
50000
Active
No
No
Drain Health
Drain Health Lv.35
Absorbs HP. Power 78.
50000
Active
Yes
No
Drain Health
Drain Health Lv.36
Absorbs HP. Power 80.
50000
Active
Yes
No
Drain Health
Drain Health Lv.37
Absorbs HP. Power 82.
50000
Active
Yes
No
Bleed
Bleed Lv.4
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 6.
150000
Active
No
No
Freezing Strike
Freezing Strike Lv.15
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48.
75000
Active
Yes
No
Water
Freezing Strike
Freezing Strike Lv.16
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49.
75000
Active
Yes
No
Water
Veil
Veil Lv.6
Blurs enemy's vision, discouraging aggressive behavior.
150000
Active
No
No
Derangement
Power Break
Power Break Lv.9
Instantly reduces enemy's P. Atk Effect 3.
150000
Active
Yes
No
Hex
Hex Lv.7
Instantly decreases enemy's P. Def. Effect 3.
150000
Active
Yes
No
Poison
Poison Lv.3
Instantly poisons enemy. Effect 6.
150000
Active
Yes
No
Poison
Boost Evasion
Boost Evasion Lv.3
Increase evasion.
150000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.27
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.28
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.29
Increases P. Atk. when using a dagger.
50000
Passive
No
No
Sting
Sting Lv.31
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 320. Effect 6.
50000
Active
No
No
Sting
Sting Lv.32
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 334. Effect 6.
50000
Active
No
No
Sting
Sting Lv.33
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 349. Effect 6.
50000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases defense when wearing light equipment.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases defense when wearing light equipment.
50000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases defense when wearing light equipment.
50000
Passive
No
No
Deadly Blow
Deadly Blow Lv.19
Potentially deadly attack upon the enemy. Used with a dagger. Power 2875.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.20
Potentially deadly attack upon the enemy. Used with a dagger. Power 3004.
50000
Active
No
No
Deadly Blow
Deadly Blow Lv.21
Potentially deadly attack upon the enemy. Used with a dagger. Power 3136.
50000
Active
No
No
Vicious Stance
Vicious Stance Lv.12
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
150000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.12
Throws the enemy into confusion and gets them to change the target of their attack.
210000
Active
Yes
No
Trick
Trick Lv.5
Takes away the enemy's will to attack.
210000
Active
No
No
Unlock
Unlock Lv.11
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
210000
Active
No
No
Backstab
Backstab Lv.22
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3217.
100000
Active
No
No
Backstab
Backstab Lv.23
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3408.
100000
Active
No
No
Drain Health
Drain Health Lv.38
Absorbs HP. Power 84
100000
Active
Yes
No
Drain Health
Drain Health Lv.39
Absorbs HP. Power 85
100000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.17
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51.
210000
Active
Yes
No
Water
Veil
Veil Lv.7
Blurs enemy's vision, discouraging aggressive behavior.
210000
Active
No
No
Derangement
Power Break
Power Break Lv.10
Instantly reduces enemy's P. Atk Effect 3.
210000
Active
Yes
No
Hex
Hex Lv.8
Instantly decreases enemy's P. Def. Effect 3.
210000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.30
Increases P. Atk. when using a dagger.
100000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.31
Increases P. Atk. when using a dagger.
100000
Passive
No
No
Sting
Sting Lv.34
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 364. Effect 6.
100000
Active
No
No
Sting
Sting Lv.35
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 379. Effect 7.
100000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases defense when wearing light equipment.
100000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases defense when wearing light equipment.
100000
Passive
No
No
Deadly Blow
Deadly Blow Lv.22
Potentially deadly attack upon the enemy. Used with a dagger. Power 3271.
100000
Active
No
No
Deadly Blow
Deadly Blow Lv.23
Potentially deadly attack upon the enemy. Used with a dagger. Power 3408.
100000
Active
No
No
Vicious Stance
Vicious Stance Lv.13
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
210000
Toggle
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.13
Throws the enemy into confusion and gets them to change the target of their attack.
290000
Active
Yes
No
Trick
Trick Lv.6
Takes away the enemy's will to attack.
290000
Active
No
No
Backstab
Backstab Lv.24
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3548.
140000
Active
No
No
Backstab
Backstab Lv.25
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3690.
140000
Active
No
No
Drain Health
Drain Health Lv.40
Absorbs HP. Power 87
140000
Active
Yes
No
Drain Health
Drain Health Lv.41
Absorbs HP. Power 89
140000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.18
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53.
290000
Active
Yes
No
Water
Veil
Veil Lv.8
Blurs enemy's vision, discouraging aggressive behavior.
290000
Active
No
No
Derangement
Power Break
Power Break Lv.11
Instantly reduces enemy's P. Atk Effect 3.
290000
Active
Yes
No
Hex
Hex Lv.9
Instantly decreases enemy's P. Def. Effect 3.
290000
Active
Yes
No
Esprit
Esprit Lv.6
Increases one's recovery speed while one is running.
290000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.32
Increases P. Atk. when using a dagger.
140000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.33
Increases P. Atk. when using a dagger.
140000
Passive
No
No
Sting
Sting Lv.36
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 395. Effect 7.
140000
Active
No
No
Sting
Sting Lv.37
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 410. Effect 7.
140000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases defense when wearing light equipment.
140000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases defense when wearing light equipment.
140000
Passive
No
No
Deadly Blow
Deadly Blow Lv.24
Potentially deadly attack upon the enemy. Used with a dagger. Power 3548.
140000
Active
No
No
Deadly Blow
Deadly Blow Lv.25
Potentially deadly attack upon the enemy. Used with a dagger. Power 3690.
140000
Active
No
No
Vicious Stance
Vicious Stance Lv.14
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
290000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.14
Throws the enemy into confusion and gets them to change the target of their attack.
320000
Active
Yes
No
Trick
Trick Lv.7
Takes away the enemy's will to attack.
320000
Active
No
No
Unlock
Unlock Lv.12
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
320000
Active
No
No
Backstab
Backstab Lv.26
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3834.
160000
Active
No
No
Backstab
Backstab Lv.27
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 3980.
160000
Active
No
No
Drain Health
Drain Health Lv.42
Absorbs HP. Power 90
160000
Active
Yes
No
Drain Health
Drain Health Lv.43
Absorbs HP. Power 92
160000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.19
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56.
320000
Active
Yes
No
Water
Veil
Veil Lv.9
Blurs enemy's vision, discouraging aggressive behavior.
320000
Active
No
No
Derangement
Power Break
Power Break Lv.12
Instantly reduces enemy's P. Atk Effect 3.
320000
Active
Yes
No
Hex
Hex Lv.10
Instantly decreases enemy's P. Def. Effect 3.
320000
Active
Yes
No
Critical Power
Critical Power Lv.5
Increases the power of a critical attack.
320000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.34
Increases P. Atk. when using a dagger.
160000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.35
Increases P. Atk. when using a dagger.
160000
Passive
No
No
Sting
Sting Lv.38
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 426. Effect 7.
160000
Active
No
No
Sting
Sting Lv.39
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 443. Effect 7.
160000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases defense when wearing light equipment.
160000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases defense when wearing light equipment.
160000
Passive
No
No
Deadly Blow
Deadly Blow Lv.26
Potentially deadly attack upon the enemy. Used with a dagger. Power 3834.
160000
Active
No
No
Deadly Blow
Deadly Blow Lv.27
Potentially deadly attack upon the enemy. Used with a dagger. Power 3980.
160000
Active
No
No
Vicious Stance
Vicious Stance Lv.15
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
320000
Toggle
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.15
Throws the enemy into confusion and gets them to change the target of their attack.
440000
Active
Yes
No
Trick
Trick Lv.8
Takes away the enemy's will to attack.
440000
Active
No
No
Backstab
Backstab Lv.28
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4127.
220000
Active
No
No
Backstab
Backstab Lv.29
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4275.
220000
Active
No
No
Drain Health
Drain Health Lv.44
Absorbs HP. Power 94
220000
Active
Yes
No
Drain Health
Drain Health Lv.45
Absorbs HP. Power 96
220000
Active
Yes
No
Bleed
Bleed Lv.5
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 7.
440000
Active
No
No
Freezing Strike
Freezing Strike Lv.20
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58.
440000
Active
Yes
No
Water
Veil
Veil Lv.10
Blurs enemy's vision, discouraging aggressive behavior.
440000
Active
No
No
Derangement
Power Break
Power Break Lv.13
Instantly reduces enemy's P. Atk Effect 3.
440000
Active
Yes
No
Hex
Hex Lv.11
Instantly decreases enemy's P. Def. Effect 3.
440000
Active
Yes
No
Poison
Poison Lv.4
Instantly poisons enemy. Effect 7.
440000
Active
Yes
No
Poison
Dagger Mastery
Dagger Mastery Lv.36
Increases P. Atk. when using a dagger.
220000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.37
Increases P. Atk. when using a dagger.
220000
Passive
No
No
Sting
Sting Lv.40
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 459. Effect 7.
220000
Active
No
No
Sting
Sting Lv.41
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 475. Effect 7.
220000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases defense when wearing light equipment.
220000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases defense when wearing light equipment.
220000
Passive
No
No
Deadly Blow
Deadly Blow Lv.28
Potentially deadly attack upon the enemy. Used with a dagger. Power 4127.
220000
Active
No
No
Deadly Blow
Deadly Blow Lv.29
Potentially deadly attack upon the enemy. Used with a dagger. Power 4275.
220000
Active
No
No
Vicious Stance
Vicious Stance Lv.16
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
440000
Toggle
No
No
Blinding Blow
Blinding Blow Lv.1
Increases Speed when launching attack on enemy. Used with a dagger. Power 2751.
220000
Active
No
No
Blinding Blow
Blinding Blow Lv.2
Increases Speed when launching attack on enemy. Used with a dagger. Power 2850.
220000
Active
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.16
Throws the enemy into confusion and gets them to change the target of their attack.
490000
Active
Yes
No
Trick
Trick Lv.9
Takes away the enemy's will to attack.
490000
Active
No
No
Unlock
Unlock Lv.13
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
490000
Active
No
No
Backstab
Backstab Lv.30
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4425.
240000
Active
No
No
Backstab
Backstab Lv.31
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4575.
240000
Active
No
No
Drain Health
Drain Health Lv.46
Absorbs HP. Power 97
240000
Active
Yes
No
Drain Health
Drain Health Lv.47
Absorbs HP. Power 99
240000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.21
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59.
490000
Active
Yes
No
Water
Veil
Veil Lv.11
Blurs enemy's vision, discouraging aggressive behavior.
490000
Active
No
No
Derangement
Power Break
Power Break Lv.14
Instantly reduces enemy's P. Atk Effect 3.
490000
Active
Yes
No
Hex
Hex Lv.12
Instantly decreases enemy's P. Def. Effect 3.
490000
Active
Yes
No
Esprit
Esprit Lv.7
Increases one's recovery speed while one is running.
490000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.38
Increases P. Atk. when using a dagger.
240000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.39
Increases P. Atk. when using a dagger.
240000
Passive
No
No
Sting
Sting Lv.42
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 492. Effect 7.
240000
Active
No
No
Sting
Sting Lv.43
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 509. Effect 7.
240000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases defense when wearing light equipment.
240000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases defense when wearing light equipment.
240000
Passive
No
No
Deadly Blow
Deadly Blow Lv.30
Potentially deadly attack upon the enemy. Used with a dagger. Power 4425.
240000
Active
No
No
Deadly Blow
Deadly Blow Lv.31
Potentially deadly attack upon the enemy. Used with a dagger. Power 4575.
240000
Active
No
No
Vicious Stance
Vicious Stance Lv.17
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
490000
Toggle
No
No
Blinding Blow
Blinding Blow Lv.3
Increases Speed when launching attack on enemy. Used with a dagger. Power 2950.
240000
Active
No
No
Blinding Blow
Blinding Blow Lv.4
Increases Speed when launching attack on enemy. Used with a dagger. Power 3050.
240000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.17
Throws the enemy into confusion and gets them to change the target of their attack.
620000
Active
Yes
No
Trick
Trick Lv.10
Takes away the enemy's will to attack.
620000
Active
No
No
Backstab
Backstab Lv.32
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4726.
310000
Active
No
No
Backstab
Backstab Lv.33
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 4878.
310000
Active
No
No
Drain Health
Drain Health Lv.48
Absorbs HP. Power 100
310000
Active
Yes
No
Drain Health
Drain Health Lv.49
Absorbs HP. Power 102
310000
Active
Yes
No
Bleed
Bleed Lv.6
Inflicts a serious, bleeding wound upon the enemy. Used with a dagger. Effect 8.
620000
Active
No
No
Freezing Strike
Freezing Strike Lv.22
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61.
620000
Active
Yes
No
Water
Veil
Veil Lv.12
Blurs enemy's vision, discouraging aggressive behavior.
620000
Active
No
No
Derangement
Power Break
Power Break Lv.15
Instantly reduces enemy's P. Atk Effect 3.
620000
Active
Yes
No
Hex
Hex Lv.13
Instantly decreases enemy's P. Def. Effect 3.
620000
Active
Yes
No
Dagger Mastery
Dagger Mastery Lv.40
Increases P. Atk. when using a dagger.
310000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.41
Increases P. Atk. when using a dagger.
310000
Passive
No
No
Sting
Sting Lv.44
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 526. Effect 7.
310000
Active
No
No
Sting
Sting Lv.45
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 542. Effect 8.
310000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases defense when wearing light equipment.
310000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases defense when wearing light equipment.
310000
Passive
No
No
Deadly Blow
Deadly Blow Lv.32
Potentially deadly attack upon the enemy. Used with a dagger. Power 4726.
310000
Active
No
No
Deadly Blow
Deadly Blow Lv.33
Potentially deadly attack upon the enemy. Used with a dagger. Power 4878.
310000
Active
No
No
Vicious Stance
Vicious Stance Lv.18
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
620000
Toggle
No
No
Blinding Blow
Blinding Blow Lv.5
Increases Speed when launching attack on enemy. Used with a dagger. Power 3151.
310000
Active
No
No
Blinding Blow
Blinding Blow Lv.6
Increases Speed when launching attack on enemy. Used with a dagger. Power 3252.
310000
Active
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.18
Throws the enemy into confusion and gets them to change the target of their attack.
940000
Active
Yes
No
Trick
Trick Lv.11
Takes away the enemy's will to attack.
940000
Active
No
No
Unlock
Unlock Lv.14
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
940000
Active
No
No
Backstab
Backstab Lv.34
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5029.
470000
Active
No
No
Backstab
Backstab Lv.35
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5180.
470000
Active
No
No
Drain Health
Drain Health Lv.50
Absorbs HP. Power 104
470000
Active
Yes
No
Drain Health
Drain Health Lv.51
Absorbs HP. Power 105
470000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.23
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63.
940000
Active
Yes
No
Water
Veil
Veil Lv.13
Blurs enemy's vision, discouraging aggressive behavior.
940000
Active
No
No
Derangement
Power Break
Power Break Lv.16
Instantly reduces enemy's P. Atk Effect 3.
940000
Active
Yes
No
Hex
Hex Lv.14
Instantly decreases enemy's P. Def. Effect 3.
940000
Active
Yes
No
Critical Power
Critical Power Lv.6
Increases the power of a critical attack.
940000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.42
Increases P. Atk. when using a dagger.
470000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.43
Increases P. Atk. when using a dagger.
470000
Passive
No
No
Sting
Sting Lv.46
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 559. Effect 8.
470000
Active
No
No
Sting
Sting Lv.47
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 576. Effect 8.
470000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases defense when wearing light equipment.
470000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases defense when wearing light equipment.
470000
Passive
No
No
Deadly Blow
Deadly Blow Lv.34
Potentially deadly attack upon the enemy. Used with a dagger. Power 5029.
470000
Active
No
No
Deadly Blow
Deadly Blow Lv.35
Potentially deadly attack upon the enemy. Used with a dagger. Power 5180.
470000
Active
No
No
Vicious Stance
Vicious Stance Lv.19
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
940000
Toggle
No
No
Blinding Blow
Blinding Blow Lv.7
Increases Speed when launching attack on enemy. Used with a dagger. Power 3353.
470000
Active
No
No
Blinding Blow
Blinding Blow Lv.8
Increases Speed when launching attack on enemy. Used with a dagger. Power 3453.
470000
Active
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.19
Throws the enemy into confusion and gets them to change the target of their attack.
1400000
Active
Yes
No
Trick
Trick Lv.12
Takes away the enemy's will to attack.
1400000
Active
No
No
Backstab
Backstab Lv.36
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5330.
720000
Active
No
No
Backstab
Backstab Lv.37
Attacks an enemy from behind and inflicts a mortal wound. Usable when a dagger is equipped. Power 5479.
720000
Active
No
No
Drain Health
Drain Health Lv.52
Absorbs HP. Power 107
720000
Active
Yes
No
Drain Health
Drain Health Lv.53
Absorbs HP. Power 108
720000
Active
Yes
No
Freezing Strike
Freezing Strike Lv.24
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65.
1400000
Active
Yes
No
Water
Veil
Veil Lv.14
Blurs enemy's vision, discouraging aggressive behavior.
1400000
Active
No
No
Derangement
Power Break
Power Break Lv.17
Instantly reduces enemy's P. Atk Effect 3.
1400000
Active
Yes
No
Hex
Hex Lv.15
Instantly decreases enemy's P. Def. Effect 3.
1400000
Active
Yes
No
Poison
Poison Lv.5
Instantly poisons enemy. Effect 8.
1400000
Active
Yes
No
Poison
Esprit
Esprit Lv.8
Increases one's recovery speed while one is running.
1400000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.44
Increases P. Atk. when using a dagger.
720000
Passive
No
No
Dagger Mastery
Dagger Mastery Lv.45
Increases P. Atk. when using a dagger.
720000
Passive
No
No
Sting
Sting Lv.48
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 593. Effect 8.
720000
Active
No
No
Sting
Sting Lv.49
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 609. Effect 8.
720000
Active
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases defense when wearing light equipment.
720000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases defense when wearing light equipment.
720000
Passive
No
No
Deadly Blow
Deadly Blow Lv.36
Potentially deadly attack upon the enemy. Used with a dagger. Power 5330.
720000
Active
No
No
Deadly Blow
Deadly Blow Lv.37
Potentially deadly attack upon the enemy. Used with a dagger. Power 5479.
720000
Active
No
No
Vicious Stance
Vicious Stance Lv.20
Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
1400000
Toggle
No
No
Blinding Blow
Blinding Blow Lv.9
Increases Speed when launching attack on enemy. Used with a dagger. Power 3553.
720000
Active
No
No
Blinding Blow
Blinding Blow Lv.10
Increases Speed when launching attack on enemy. Used with a dagger. Power 3653.
720000
Active
No
No