All L2 classes
Dark Elven
Shillien Knight Skills
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
31000
Active
Yes
No
Summon Poltergeist Cubic Lv.1
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 2 Crystals: D Grade are needed.
31000
Active
Yes
No
Freezing Strike Lv.3
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 30.
15000
Active
Yes
No
Water
Freezing Strike Lv.4
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 31.
15000
Active
Yes
No
Water
10000
Passive
No
No
10000
Passive
No
No
10000
Passive
No
No
Sting Lv.13
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 123. Effect 4.
10000
Active
No
No
Sting Lv.14
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 131. Effect 4.
10000
Active
No
No
Sting Lv.15
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 139. Effect 5.
10000
Active
No
No
10000
Passive
No
No
10000
Passive
No
No
10000
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
32000
Active
Yes
No
Summon Vampiric Cube Lv.1
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 6 Crystals: D Grade.
32000
Active
Yes
No
Freezing Strike Lv.5
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 33.
16000
Active
Yes
No
Water
Freezing Strike Lv.6
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 34.
16000
Active
Yes
No
Water
11000
Passive
No
No
11000
Passive
No
No
11000
Passive
No
No
Sting Lv.16
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 148. Effect 5.
11000
Active
No
No
Sting Lv.17
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 157. Effect 5.
11000
Active
No
No
Sting Lv.18
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 166. Effect 5.
11000
Active
No
No
11000
Passive
No
No
11000
Passive
No
No
11000
Passive
No
No
Guard Stance Lv.1
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
32000
Toggle
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
40000
Active
Yes
No
Summon Poltergeist Cubic Lv.2
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 3 Crystals: D Grade are needed.
40000
Active
Yes
No
40000
Active
Yes
No
Poison
Freezing Strike Lv.7
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 36.
20000
Active
Yes
No
Water
Freezing Strike Lv.8
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 37.
20000
Active
Yes
No
Water
Ultimate Defense Lv.2
Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. Effect 2.
40000
Active
No
No
13000
Passive
No
No
13000
Passive
No
No
13000
Passive
No
No
Sting Lv.19
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 175. Effect 5.
13000
Active
No
No
Sting Lv.20
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 185. Effect 5.
13000
Active
No
No
Sting Lv.21
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 196. Effect 5.
13000
Active
No
No
13000
Passive
No
No
13000
Passive
No
No
13000
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
58000
Active
Yes
No
Summon Vampiric Cube Lv.2
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 7 Crystals: D Grade.
58000
Active
Yes
No
Freezing Strike Lv.9
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 39.
29000
Active
Yes
No
Water
Freezing Strike Lv.10
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 40.
29000
Active
Yes
No
Water
19000
Passive
No
No
19000
Passive
No
No
19000
Passive
No
No
Sting Lv.22
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 206. Effect 5.
19000
Active
No
No
Sting Lv.23
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 217. Effect 5.
19000
Active
No
No
Sting Lv.24
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 229. Effect 5.
19000
Active
No
No
19000
Passive
No
No
19000
Passive
No
No
19000
Passive
No
No
58000
Active
Yes
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
94000
Active
Yes
No
Summon Poltergeist Cubic Lv.3
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 4 Crystals: D Grade are needed.
94000
Active
Yes
No
Freezing Strike Lv.11
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 42.
47000
Active
Yes
No
Water
Freezing Strike Lv.12
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 43.
47000
Active
Yes
No
Water
31000
Passive
No
No
31000
Passive
No
No
31000
Passive
No
No
Sting Lv.25
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 241. Effect 6.
31000
Active
No
No
Sting Lv.26
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 253. Effect 6.
31000
Active
No
No
Sting Lv.27
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 266. Effect 6.
31000
Active
No
No
31000
Passive
No
No
31000
Passive
No
No
31000
Passive
No
No
Guard Stance Lv.2
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
94000
Toggle
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
130000
Active
Yes
No
Summon Vampiric Cube Lv.3
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 8 Crystals: D Grade.
130000
Active
Yes
No
Freezing Strike Lv.13
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 45.
65000
Active
Yes
No
Water
Freezing Strike Lv.14
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 46.
65000
Active
Yes
No
Water
43000
Passive
No
No
43000
Passive
No
No
43000
Passive
No
No
Sting Lv.28
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 279. Effect 6.
43000
Active
No
No
Sting Lv.29
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 292. Effect 6.
43000
Active
No
No
Sting Lv.30
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 306. Effect 6.
43000
Active
No
No
43000
Passive
No
No
43000
Passive
No
No
43000
Passive
No
No
130000
Active
Yes
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
140000
Active
Yes
No
Summon Poltergeist Cubic Lv.4
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 4 Crystals: D Grade are needed.
140000
Active
Yes
No
140000
Active
Yes
No
Poison
Freezing Strike Lv.15
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 48.
71000
Active
Yes
No
Water
Freezing Strike Lv.16
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 49.
71000
Active
Yes
No
Water
47000
Passive
No
No
47000
Passive
No
No
47000
Passive
No
No
Sting Lv.31
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 320. Effect 6.
47000
Active
No
No
Sting Lv.32
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 334. Effect 6.
47000
Active
No
No
Sting Lv.33
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 349. Effect 6.
47000
Active
No
No
47000
Passive
No
No
47000
Passive
No
No
47000
Passive
No
No
140000
Active
Yes
No
Paralyze
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
180000
Active
Yes
No
Summon Vampiric Cube Lv.4
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 9 Crystals: D Grade.
180000
Active
Yes
No
Freezing Strike Lv.17
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 51.
180000
Active
Yes
No
Water
90000
Passive
No
No
90000
Passive
No
No
Sting Lv.34
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 364. Effect 6.
90000
Active
No
No
Sting Lv.35
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 379. Effect 7.
90000
Active
No
No
90000
Passive
No
No
90000
Passive
No
No
Summon Viper Cubic Lv.3
Summons a cubic that poisons the enemy. When summoning, 5 Crystals: D Grade are needed.
180000
Active
Yes
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
240000
Active
Yes
No
Summon Poltergeist Cubic Lv.5
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 5 Crystals: D Grade are needed.
240000
Active
Yes
No
240000
Active
Yes
No
Poison
Freezing Strike Lv.18
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 53.
240000
Active
Yes
No
Water
120000
Passive
No
No
120000
Passive
No
No
Sting Lv.36
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 395. Effect 7.
120000
Active
No
No
Sting Lv.37
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 410. Effect 7.
120000
Active
No
No
120000
Passive
No
No
120000
Passive
No
No
240000
Active
Yes
No
Paralyze
Guard Stance Lv.3
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
240000
Toggle
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
280000
Active
Yes
No
Summon Vampiric Cube Lv.5
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 11 Crystals: D Grade.
280000
Active
Yes
No
Freezing Strike Lv.19
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 56.
280000
Active
Yes
No
Water
140000
Passive
No
No
140000
Passive
No
No
Sting Lv.38
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 426. Effect 7.
140000
Active
No
No
Sting Lv.39
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 443. Effect 7.
140000
Active
No
No
140000
Passive
No
No
140000
Passive
No
No
Summon Viper Cubic Lv.4
Summons a cubic that poisons the enemy. When summoning, 6 Crystals: D Grade are needed.
280000
Active
Yes
No
280000
Toggle
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
410000
Active
Yes
No
Summon Poltergeist Cubic Lv.6
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 6 Crystals: D Grade are needed.
410000
Active
Yes
No
Freezing Strike Lv.20
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 58.
410000
Active
Yes
No
Water
210000
Passive
No
No
210000
Passive
No
No
Sting Lv.40
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 459. Effect 7.
210000
Active
No
No
Sting Lv.41
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 475. Effect 7.
210000
Active
No
No
210000
Passive
No
No
210000
Passive
No
No
410000
Active
Yes
No
Paralyze
410000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
490000
Active
Yes
No
Summon Vampiric Cube Lv.6
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 12 Crystals: D Grade.
490000
Active
Yes
No
Freezing Strike Lv.21
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 59.
490000
Active
Yes
No
Water
240000
Passive
No
No
240000
Passive
No
No
Sting Lv.42
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 492. Effect 7.
240000
Active
No
No
Sting Lv.43
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 509. Effect 7.
240000
Active
No
No
240000
Passive
No
No
240000
Passive
No
No
Summon Viper Cubic Lv.5
Summons a cubic that poisons the enemy. When summoning, 6 Crystals: D Grade are needed.
490000
Active
Yes
No
490000
Toggle
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
510000
Active
Yes
No
Summon Poltergeist Cubic Lv.7
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 6 Crystals: D Grade are needed.
510000
Active
Yes
No
510000
Active
Yes
No
Poison
Freezing Strike Lv.22
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 61.
510000
Active
Yes
No
Water
260000
Passive
No
No
260000
Passive
No
No
Sting Lv.44
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 526. Effect 7.
260000
Active
No
No
Sting Lv.45
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 542. Effect 8.
260000
Active
No
No
260000
Passive
No
No
260000
Passive
No
No
510000
Active
Yes
No
Paralyze
Guard Stance Lv.4
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
510000
Toggle
No
No
510000
Toggle
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
880000
Active
Yes
No
Summon Vampiric Cube Lv.7
Summons a cubic that absorbs the enemy's HP and thereby restores its master's HP. In order to summon it, one will need 13 Crystals: D Grade.
880000
Active
Yes
No
Freezing Strike Lv.23
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 63.
880000
Active
Yes
No
Water
440000
Passive
No
No
440000
Passive
No
No
Sting Lv.46
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 559. Effect 8.
440000
Active
No
No
Sting Lv.47
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 576. Effect 8.
440000
Active
No
No
440000
Passive
No
No
440000
Passive
No
No
Summon Viper Cubic Lv.6
Summons a cubic that poisons the enemy. When summoning, 6 Crystals: D Grade are needed.
880000
Active
Yes
No
880000
Toggle
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1400000
Active
Yes
No
Summon Poltergeist Cubic Lv.8
Summons a cubic that weakens the enemy's P. Atk., P. Def., and Atk. Spd. When summoning a cubic, 7 Crystals: D Grade are needed.
1400000
Active
Yes
No
Freezing Strike Lv.24
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 65.
1400000
Active
Yes
No
Water
680000
Passive
No
No
680000
Passive
No
No
Sting Lv.48
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 593. Effect 8.
680000
Active
No
No
Sting Lv.49
Inflicts a serious, bleeding wound upon the enemy. Used with a sword, dagger, or two-handed weapon. Over-hit possible. Power 609. Effect 8.
680000
Active
No
No
680000
Passive
No
No
680000
Passive
No
No
1400000
Active
Yes
No
Paralyze
1400000
Toggle
No
No