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K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
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The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Lineage 2 Wiki
C3 Chronicle 3 Rise of Darkness
Class Skills
Final Frenzy
C3: Rise of Darkness
C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude K: Kamael HB: Hellbound G1: Part 1 G2: Part 2 GF: Final GE: Epilogue F: Part 2 H5: Final
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Skill

Final Frenzy

Final Frenzy
Final Frenzy
Passive skill
Automatically increases P. Atk when HP level falls.
Classes that use the skill:
Gladiator Warlord
Levels
Name, description
MP / HP
SP.
Active
Magic
Spellbook
Element
Final Frenzy
Final Frenzy Lv.1

Automatically increases P. Atk when HP level falls.
0 / 0
35000
Passive
No
Final Frenzy
Final Frenzy Lv.1

Automatically increases P. Atk when HP level falls.
0 / 0
35000
Passive
No
Skill Name
s_final_frenzy1
Skill Id
290
Level
1
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 20 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.2

Automatically increases P. Atk when HP level falls.
0 / 0
43000
Passive
No
Final Frenzy
Final Frenzy Lv.2

Automatically increases P. Atk when HP level falls.
0 / 0
43000
Passive
No
Skill Name
s_final_frenzy2
Skill Id
290
Level
2
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 22 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.3

Automatically increases P. Atk when HP level falls.
0 / 0
65000
Passive
No
Final Frenzy
Final Frenzy Lv.3

Automatically increases P. Atk when HP level falls.
0 / 0
65000
Passive
No
Skill Name
s_final_frenzy3
Skill Id
290
Level
3
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 24 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.4

Automatically increases P. Atk when HP level falls.
0 / 0
100000
Passive
No
Final Frenzy
Final Frenzy Lv.4

Automatically increases P. Atk when HP level falls.
0 / 0
100000
Passive
No
Skill Name
s_final_frenzy4
Skill Id
290
Level
4
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 26 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.5

Automatically increases P. Atk when HP level falls.
0 / 0
150000
Passive
No
Final Frenzy
Final Frenzy Lv.5

Automatically increases P. Atk when HP level falls.
0 / 0
150000
Passive
No
Skill Name
s_final_frenzy5
Skill Id
290
Level
5
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 28 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.6

Automatically increases P. Atk when HP level falls.
0 / 0
150000
Passive
No
Final Frenzy
Final Frenzy Lv.6

Automatically increases P. Atk when HP level falls.
0 / 0
150000
Passive
No
Skill Name
s_final_frenzy6
Skill Id
290
Level
6
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 30 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.7

Automatically increases P. Atk when HP level falls.
0 / 0
190000
Passive
No
Final Frenzy
Final Frenzy Lv.7

Automatically increases P. Atk when HP level falls.
0 / 0
190000
Passive
No
Skill Name
s_final_frenzy7
Skill Id
290
Level
7
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 31 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.8

Automatically increases P. Atk when HP level falls.
0 / 0
270000
Passive
No
Final Frenzy
Final Frenzy Lv.8

Automatically increases P. Atk when HP level falls.
0 / 0
270000
Passive
No
Skill Name
s_final_frenzy8
Skill Id
290
Level
8
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 32 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.9

Automatically increases P. Atk when HP level falls.
0 / 0
320000
Passive
No
Final Frenzy
Final Frenzy Lv.9

Automatically increases P. Atk when HP level falls.
0 / 0
320000
Passive
No
Skill Name
s_final_frenzy9
Skill Id
290
Level
9
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 33 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.10

Automatically increases P. Atk when HP level falls.
0 / 0
470000
Passive
No
Final Frenzy
Final Frenzy Lv.10

Automatically increases P. Atk when HP level falls.
0 / 0
470000
Passive
No
Skill Name
s_final_frenzy10
Skill Id
290
Level
10
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 34 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.11

Automatically increases P. Atk when HP level falls.
0 / 0
520000
Passive
No
Final Frenzy
Final Frenzy Lv.11

Automatically increases P. Atk when HP level falls.
0 / 0
520000
Passive
No
Skill Name
s_final_frenzy11
Skill Id
290
Level
11
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 35 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.12

Automatically increases P. Atk when HP level falls.
0 / 0
620000
Passive
No
Final Frenzy
Final Frenzy Lv.12

Automatically increases P. Atk when HP level falls.
0 / 0
620000
Passive
No
Skill Name
s_final_frenzy12
Skill Id
290
Level
12
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 36 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.13

Automatically increases P. Atk when HP level falls.
0 / 0
1000000
Passive
No
Final Frenzy
Final Frenzy Lv.13

Automatically increases P. Atk when HP level falls.
0 / 0
1000000
Passive
No
Skill Name
s_final_frenzy13
Skill Id
290
Level
13
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 37 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.14

Automatically increases P. Atk when HP level falls.
0 / 0
1500000
Passive
No
Final Frenzy
Final Frenzy Lv.14

Automatically increases P. Atk when HP level falls.
0 / 0
1500000
Passive
No
Skill Name
s_final_frenzy14
Skill Id
290
Level
14
Operate Type
Passive
Magic Level
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack All 40 Per
Operate Cond
[["remain_hp_per", "20"]]
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Lineage II C3: Rise of Darkness
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