Current chronicle
Chronicle 3 Rise of Darkness
The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
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GD: Glory Days
E: Ertheia
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The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
Lineage 2 Wiki
C3
Chronicle 3 Rise of Darkness
Classes
Orc Fighter
C3
: Rise of Darkness
C1
: Harbingers of War
C2
: Age of Splendor
C3
: Rise of Darkness
C4
: Scions of Destiny
C5
: Oath Of Blood
IL
: Interlude
K
: Kamael
HB
: Hellbound
G1
: Part 1
G2
: Part 2
GF
: Final
GE
: Epilogue
F
: Part 2
H5
: Final
Classes
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Items
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Lv. {{skill.level}}
Skills
Monsters & NPC
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All L2 classes
Orc
Orc Fighter Skills
Orc Monk
Orc Raider
1
5
10
15
20
40
52
61
67
All Levels
Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Toughness
Lv.1
Has tolerance for various irregularities.
0
Passive
No
No
Lucky
Lv.1
If you die at level 4 or under, you will maintain experience and items.
0
Passive
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.1
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 25. Over-hit available.
60
Active
No
No
Power Strike
Lv.2
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 27. Over-hit available.
60
Active
No
No
Power Strike
Lv.3
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 30. Over-hit available.
60
Active
No
No
Iron Punch
Lv.1
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 29. Over-hit available.
60
Active
No
No
Iron Punch
Lv.2
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 31. Over-hit available.
60
Active
No
No
Iron Punch
Lv.3
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 34. Over-hit available.
60
Active
No
No
Weapon Mastery
Lv.1
Attack power increases.
190
Passive
No
No
Armor Mastery
Lv.1
Defense increases.
190
Passive
No
No
Relax
Lv.1
Recovers HP quickly when sitting.
190
Toggle
No
No
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.4
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 39. Over-hit available.
460
Active
No
No
Power Strike
Lv.5
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 42. Over-hit available.
460
Active
No
No
Power Strike
Lv.6
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 46. Over-hit available.
460
Active
No
No
Iron Punch
Lv.4
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 45. Over-hit available.
460
Active
No
No
Iron Punch
Lv.5
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 49. Over-hit available.
460
Active
No
No
Iron Punch
Lv.6
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 54. Over-hit available.
460
Active
No
No
Weapon Mastery
Lv.2
Attack power increases.
1300
Passive
No
No
Armor Mastery
Lv.2
Defense increases.
690
Passive
No
No
Armor Mastery
Lv.3
Defense increases.
690
Passive
No
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.7
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 60. Over-hit available.
1300
Active
No
No
Power Strike
Lv.8
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 65. Over-hit available.
1300
Active
No
No
Power Strike
Lv.9
Gathers power for a fierce strike. Usable when a sword or blunt weapon is equipped. Power 70. Over-hit available.
1300
Active
No
No
Iron Punch
Lv.7
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 69. Over-hit available.
1300
Active
No
No
Iron Punch
Lv.8
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 76. Over-hit available.
1300
Active
No
No
Iron Punch
Lv.9
Strikes target with a fist of iron. Usable when a fist weapon is equipped. Power 82. Over-hit available.
1300
Active
No
No
Weapon Mastery
Lv.3
Attack power increases.
4000
Passive
No
No
Armor Mastery
Lv.4
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
2000
Passive
No
No
Armor Mastery
Lv.5
Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.
2000
Passive
No
No
Iron Body
Lv.1
Resist damage from falling.
4000
Passive
No
No
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise D
Lv.1
Becomes familiar with D grade equipment.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Lv.2
Becomes familiar with C grade equipment.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Lv.3
Becomes familiar with B grade equipment.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Lv.4
Becomes familiar with A grade equipment.
0
Passive
No
No
Level: 67
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Lv.5
Becomes familiar with S grade equipment.
0
Passive
No
No