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All L2 classes
orc_raider
Orc Raider

Orc

Destroyer Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.1
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 369.
11000
Active
No
Yes
Whirlwind
Whirlwind Lv.2
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 392.
11000
Active
No
Yes
Whirlwind
Whirlwind Lv.3
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 417.
11000
Active
No
Yes
Battle Roar
Battle Roar Lv.2
Temporarily increases maximum HP and restores HP. Effect 2.
33000
Active
No
Yes
Vital Force
Vital Force Lv.3
Allows quick recovery while one is sitting.
33000
Passive
No
No
Fatal Strike
Fatal Strike Lv.1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
11000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.3
Increases HP regeneration.
33000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.9
Increases P. Atk. when using a Polearm.
11000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.10
Increases P. Atk. when using a Polearm.
11000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.11
Increases P. Atk. when using a Polearm.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.14
Increases P. Def. when wearing heavy armor.
11000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.15
Increases P. Def. when wearing heavy armor.
11000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.16
Increases P. Def. when wearing heavy armor.
11000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.9
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.10
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.11
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Hammer Crush
Hammer Crush Lv.1
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.2
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 131.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.3
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 139.
11000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.6
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33000
Passive
No
No
Vicious Stance
Vicious Stance Lv.6
Increases one's critical attack power. MP will be consumed continuously.
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.4
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 442.
13000
Active
No
Yes
Whirlwind
Whirlwind Lv.5
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 469.
13000
Active
No
Yes
Whirlwind
Whirlwind Lv.6
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 496.
13000
Active
No
Yes
Guts
Guts Lv.2
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
38000
Active
No
No
Fatal Strike
Fatal Strike Lv.4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
13000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
13000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
13000
Active
No
Yes
Boost HP
Boost HP Lv.4
Increases one's maximum HP.
38000
Passive
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.4
Increases HP regeneration.
38000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.12
Increases P. Atk. when using a Polearm.
13000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.13
Increases P. Atk. when using a Polearm.
13000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.14
Increases P. Atk. when using a Polearm.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.17
Increases P. Def. when wearing heavy armor.
13000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.18
Increases P. Def. when wearing heavy armor.
13000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.19
Increases P. Def. when wearing heavy armor.
13000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.12
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.13
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.14
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Hammer Crush
Hammer Crush Lv.4
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 148.
13000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.5
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 157.
13000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.6
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 166.
13000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.7
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38000
Passive
No
No
Vicious Stance
Vicious Stance Lv.7
Increases one's critical attack power. MP will be consumed continuously.
38000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bandage
Bandage Lv.2
Heals one's own bleeding up to Effect 7.
50000
Active
No
No
Whirlwind
Whirlwind Lv.7
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 525.
17000
Active
No
Yes
Whirlwind
Whirlwind Lv.8
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 555.
17000
Active
No
Yes
Whirlwind
Whirlwind Lv.9
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
17000
Active
No
Yes
Vital Force
Vital Force Lv.4
Allows quick recovery while one is sitting.
50000
Passive
No
No
Frenzy
Frenzy Lv.2
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
50000
Active
No
No
Fatal Strike
Fatal Strike Lv.7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
17000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
17000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
17000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.15
Increases P. Atk. when using a Polearm.
17000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.16
Increases P. Atk. when using a Polearm.
17000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.17
Increases P. Atk. when using a Polearm.
17000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.20
Increases P. Def. when wearing heavy armor.
17000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.21
Increases P. Def. when wearing heavy armor.
17000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.22
Increases P. Def. when wearing heavy armor.
17000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.15
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.16
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.17
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Hammer Crush
Hammer Crush Lv.7
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 175.
17000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.8
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 185.
17000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.9
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 196.
17000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.8
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50000
Passive
No
No
Vicious Stance
Vicious Stance Lv.8
Increases one's critical attack power. MP will be consumed continuously.
50000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.10
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 618.
27000
Active
No
Yes
Whirlwind
Whirlwind Lv.11
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 651.
27000
Active
No
Yes
Whirlwind
Whirlwind Lv.12
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 686.
27000
Active
No
Yes
Battle Roar
Battle Roar Lv.3
Temporarily increases maximum HP and restores HP. Effect 3.
82000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
27000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
27000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
27000
Active
No
Yes
Boost HP
Boost HP Lv.5
Increases one's maximum HP.
82000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.18
Increases P. Atk. when using a Polearm.
27000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.19
Increases P. Atk. when using a Polearm.
27000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.20
Increases P. Atk. when using a Polearm.
27000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.23
Increases P. Def. when wearing heavy armor.
27000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.24
Increases P. Def. when wearing heavy armor.
27000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.25
Increases P. Def. when wearing heavy armor.
27000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.18
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.19
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.20
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Hammer Crush
Hammer Crush Lv.10
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 206.
27000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.11
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 217.
27000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.12
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 229.
27000
Active
No
Yes
Lionheart
Lionheart Lv.2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
82000
Active
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.9
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82000
Passive
No
No
Vicious Stance
Vicious Stance Lv.9
Increases one's critical attack power. MP will be consumed continuously.
82000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.13
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 722.
42000
Active
No
Yes
Whirlwind
Whirlwind Lv.14
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 758.
42000
Active
No
Yes
Whirlwind
Whirlwind Lv.15
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 796.
42000
Active
No
Yes
Guts
Guts Lv.3
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
125000
Active
No
No
Vital Force
Vital Force Lv.5
Allows quick recovery while one is sitting.
125000
Passive
No
No
Fatal Strike
Fatal Strike Lv.13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
42000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
42000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
42000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.5
Increases HP regeneration.
125000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.21
Increases P. Atk. when using a Polearm.
42000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.22
Increases P. Atk. when using a Polearm.
42000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.23
Increases P. Atk. when using a Polearm.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.26
Increases P. Def. when wearing heavy armor.
42000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.27
Increases P. Def. when wearing heavy armor.
42000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.28
Increases P. Def. when wearing heavy armor.
42000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.21
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.22
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.23
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Hammer Crush
Hammer Crush Lv.13
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 241.
42000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.14
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 253.
42000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.15
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 266.
42000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.10
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
125000
Passive
No
No
Vicious Stance
Vicious Stance Lv.10
Increases one's critical attack power. MP will be consumed continuously.
125000
Toggle
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.16
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 835.
47000
Active
No
Yes
Whirlwind
Whirlwind Lv.17
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 875.
47000
Active
No
Yes
Whirlwind
Whirlwind Lv.18
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 916.
47000
Active
No
Yes
Rage
Rage Lv.2
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
142000
Active
No
No
Frenzy
Frenzy Lv.3
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
142000
Active
No
No
Fatal Strike
Fatal Strike Lv.16
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
47000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.17
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
47000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.18
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
47000
Active
No
Yes
Boost HP
Boost HP Lv.6
Increases one's maximum HP.
142000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.24
Increases P. Atk. when using a Polearm.
47000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.25
Increases P. Atk. when using a Polearm.
47000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.26
Increases P. Atk. when using a Polearm.
47000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.29
Increases P. Def. when wearing heavy armor.
47000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.30
Increases P. Def. when wearing heavy armor.
47000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.31
Increases P. Def. when wearing heavy armor.
47000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.24
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.25
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.26
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Hammer Crush
Hammer Crush Lv.16
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 279.
47000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.17
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 292.
47000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.18
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 306.
47000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.11
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
142000
Passive
No
No
Vicious Stance
Vicious Stance Lv.11
Increases one's critical attack power. MP will be consumed continuously.
142000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.19
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 959.
60000
Active
No
Yes
Whirlwind
Whirlwind Lv.20
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1002.
60000
Active
No
Yes
Whirlwind
Whirlwind Lv.21
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1046.
60000
Active
No
Yes
Battle Roar
Battle Roar Lv.4
Temporarily increases maximum HP and restores HP. Effect 4.
181000
Active
No
Yes
Vital Force
Vital Force Lv.6
Allows quick recovery while one is sitting.
181000
Passive
No
No
Fatal Strike
Fatal Strike Lv.19
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
60000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.20
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
60000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.21
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
60000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.6
Increases HP regeneration.
181000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.27
Increases P. Atk. when using a Polearm.
60000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.28
Increases P. Atk. when using a Polearm.
60000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.29
Increases P. Atk. when using a Polearm.
60000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.32
Increases P. Def. when wearing heavy armor.
60000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.33
Increases P. Def. when wearing heavy armor.
60000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.34
Increases P. Def. when wearing heavy armor.
60000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.27
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.28
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.29
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Hammer Crush
Hammer Crush Lv.19
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 320.
60000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.20
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 334.
60000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.21
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 349.
60000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.12
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
181000
Passive
No
No
Vicious Stance
Vicious Stance Lv.12
Increases one's critical attack power. MP will be consumed continuously.
181000
Toggle
No
Yes
Zealot
Zealot Lv.1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
181000
Active
No
No
Polearm Accuracy
Polearm Accuracy Lv.1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
181000
Toggle
No
No
Infernal Form
Infernal Form Lv.1
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
181000
Active
No
No
War Frenzy
War Frenzy Lv.1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
181000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.22
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1091.
145000
Active
No
Yes
Whirlwind
Whirlwind Lv.23
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1136.
145000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.22
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
145000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.23
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
145000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.30
Increases P. Atk. when using a Polearm.
145000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.31
Increases P. Atk. when using a Polearm.
145000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. and Evasion when wearing light armor.
145000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. and Evasion when wearing light armor.
145000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.35
Increases P. Def. when wearing heavy armor.
145000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.36
Increases P. Def. when wearing heavy armor.
145000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.30
Increases P. Atk when using a sword or blunt weapon.
145000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.31
Increases P. Atk when using a sword or blunt weapon.
145000
Passive
No
No
Hammer Crush
Hammer Crush Lv.22
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 364.
145000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.23
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 379.
145000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.13
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
290000
Passive
No
No
Vicious Stance
Vicious Stance Lv.13
Increases one's critical attack power. MP will be consumed continuously.
290000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.1
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
145000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.2
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
145000
Active
No
Yes
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bandage
Bandage Lv.3
Heals one's own bleeding up to Effect 9.
310000
Active
No
No
Whirlwind
Whirlwind Lv.24
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1183.
150000
Active
No
Yes
Whirlwind
Whirlwind Lv.25
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1230.
150000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.24
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
150000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.25
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
150000
Active
No
Yes
Boost HP
Boost HP Lv.7
Increases one's maximum HP.
310000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.32
Increases P. Atk. when using a Polearm.
150000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.33
Increases P. Atk. when using a Polearm.
150000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. and Evasion when wearing light armor.
150000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. and Evasion when wearing light armor.
150000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.37
Increases P. Def. when wearing heavy armor.
150000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.38
Increases P. Def. when wearing heavy armor.
150000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.32
Increases P. Atk when using a sword or blunt weapon.
150000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.33
Increases P. Atk when using a sword or blunt weapon.
150000
Passive
No
No
Hammer Crush
Hammer Crush Lv.24
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 395.
150000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.25
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 410.
150000
Active
No
Yes
Lionheart
Lionheart Lv.3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
310000
Active
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.14
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310000
Passive
No
No
Vicious Stance
Vicious Stance Lv.14
Increases one's critical attack power. MP will be consumed continuously.
310000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.3
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
150000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.4
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
150000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.26
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1278.
200000
Active
No
Yes
Whirlwind
Whirlwind Lv.27
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1327.
200000
Active
No
Yes
Battle Roar
Battle Roar Lv.5
Temporarily increases maximum HP and restores HP. Effect 5.
400000
Active
No
Yes
Vital Force
Vital Force Lv.7
Allows quick recovery while one is sitting.
400000
Passive
No
No
Fatal Strike
Fatal Strike Lv.26
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
200000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.27
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
200000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.34
Increases P. Atk. when using a Polearm.
200000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.35
Increases P. Atk. when using a Polearm.
200000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. and Evasion when wearing light armor.
200000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. and Evasion when wearing light armor.
200000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.39
Increases P. Def. when wearing heavy armor.
200000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.40
Increases P. Def. when wearing heavy armor.
200000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.34
Increases P. Atk when using a sword or blunt weapon.
200000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.35
Increases P. Atk when using a sword or blunt weapon.
200000
Passive
No
No
Hammer Crush
Hammer Crush Lv.26
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 426.
200000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.27
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 443.
200000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.15
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400000
Passive
No
No
Vicious Stance
Vicious Stance Lv.15
Increases one's critical attack power. MP will be consumed continuously.
400000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.5
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
200000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.6
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
200000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.28
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1376.
220000
Active
No
Yes
Whirlwind
Whirlwind Lv.29
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1425.
220000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.28
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
220000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.29
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
220000
Active
No
Yes
Boost HP
Boost HP Lv.8
Increases one's maximum HP.
440000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.36
Increases P. Atk. when using a Polearm.
220000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.37
Increases P. Atk. when using a Polearm.
220000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. and Evasion when wearing light armor.
220000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. and Evasion when wearing light armor.
220000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.41
Increases P. Def. when wearing heavy armor.
220000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.42
Increases P. Def. when wearing heavy armor.
220000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.36
Increases P. Atk when using a sword or blunt weapon.
220000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.37
Increases P. Atk when using a sword or blunt weapon.
220000
Passive
No
No
Hammer Crush
Hammer Crush Lv.28
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 459.
220000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.29
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 475.
220000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.16
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
440000
Passive
No
No
Vicious Stance
Vicious Stance Lv.16
Increases one's critical attack power. MP will be consumed continuously.
440000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.7
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
220000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.8
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
220000
Active
No
Yes
Wrath
Wrath Lv.1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
220000
Active
No
Yes
Wrath
Wrath Lv.2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
220000
Active
No
Yes
Zealot
Zealot Lv.2
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
440000
Active
No
No
Polearm Accuracy
Polearm Accuracy Lv.2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
440000
Toggle
No
No
Infernal Form
Infernal Form Lv.2
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
440000
Active
No
No
War Frenzy
War Frenzy Lv.2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
440000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.30
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1475.
330000
Active
No
Yes
Whirlwind
Whirlwind Lv.31
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1525.
330000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.30
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
330000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.31
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
330000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.7
Increases HP regeneration.
650000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.38
Increases P. Atk. when using a Polearm.
330000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.39
Increases P. Atk. when using a Polearm.
330000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. and Evasion when wearing light armor.
330000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. and Evasion when wearing light armor.
330000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.43
Increases P. Def. when wearing heavy armor.
330000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.44
Increases P. Def. when wearing heavy armor.
330000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.38
Increases P. Atk when using a sword or blunt weapon.
330000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.39
Increases P. Atk when using a sword or blunt weapon.
330000
Passive
No
No
Hammer Crush
Hammer Crush Lv.30
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 492.
330000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.31
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 509.
330000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.17
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650000
Passive
No
No
Vicious Stance
Vicious Stance Lv.17
Increases one's critical attack power. MP will be consumed continuously.
650000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.9
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
330000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.10
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
330000
Active
No
Yes
Wrath
Wrath Lv.3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
330000
Active
No
Yes
Wrath
Wrath Lv.4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
330000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.32
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1576.
360000
Active
No
Yes
Whirlwind
Whirlwind Lv.33
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1626.
360000
Active
No
Yes
Battle Roar
Battle Roar Lv.6
Temporarily increases maximum HP and restores HP. Effect 6.
720000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.32
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
360000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.33
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
360000
Active
No
Yes
Boost HP
Boost HP Lv.9
Increases one's maximum HP.
720000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.40
Increases P. Atk. when using a Polearm.
360000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.41
Increases P. Atk. when using a Polearm.
360000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. and Evasion when wearing light armor.
360000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. and Evasion when wearing light armor.
360000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.45
Increases P. Def. when wearing heavy armor.
360000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.46
Increases P. Def. when wearing heavy armor.
360000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.40
Increases P. Atk when using a sword or blunt weapon.
360000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.41
Increases P. Atk when using a sword or blunt weapon.
360000
Passive
No
No
Hammer Crush
Hammer Crush Lv.32
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 526.
360000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.33
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 542.
360000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.18
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720000
Passive
No
No
Vicious Stance
Vicious Stance Lv.18
Increases one's critical attack power. MP will be consumed continuously.
720000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.11
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
360000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.12
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
360000
Active
No
Yes
Wrath
Wrath Lv.5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
360000
Active
No
Yes
Wrath
Wrath Lv.6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
360000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.34
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1677.
500000
Active
No
Yes
Whirlwind
Whirlwind Lv.35
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1727.
500000
Active
No
Yes
Vital Force
Vital Force Lv.8
Allows quick recovery while one is sitting.
1000000
Passive
No
No
Fatal Strike
Fatal Strike Lv.34
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
500000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.35
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
500000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.42
Increases P. Atk. when using a Polearm.
500000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.43
Increases P. Atk. when using a Polearm.
500000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. and Evasion when wearing light armor.
500000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.48
Increases P. Def. and Evasion when wearing light armor.
500000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.47
Increases P. Def. when wearing heavy armor.
500000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.48
Increases P. Def. when wearing heavy armor.
500000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.42
Increases P. Atk when using a sword or blunt weapon.
500000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.43
Increases P. Atk when using a sword or blunt weapon.
500000
Passive
No
No
Hammer Crush
Hammer Crush Lv.34
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 559.
500000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.35
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 576.
500000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.19
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1000000
Passive
No
No
Vicious Stance
Vicious Stance Lv.19
Increases one's critical attack power. MP will be consumed continuously.
1000000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.13
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
500000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.14
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
500000
Active
No
Yes
Wrath
Wrath Lv.7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
500000
Active
No
Yes
Wrath
Wrath Lv.8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
500000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.36
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1777.
760000
Active
No
Yes
Whirlwind
Whirlwind Lv.37
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1827.
760000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.36
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
760000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.37
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
760000
Active
No
Yes
Boost HP
Boost HP Lv.10
Increases one's maximum HP.
1530000
Passive
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.8
Increases HP regeneration.
1530000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.44
Increases P. Atk. when using a Polearm.
760000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.45
Increases P. Atk. when using a Polearm.
760000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.49
Increases P. Def. and Evasion when wearing light armor.
760000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.50
Increases P. Def. and Evasion when wearing light armor.
760000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.49
Increases P. Def. when wearing heavy armor.
760000
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.50
Increases P. Def. when wearing heavy armor.
760000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.44
Increases P. Atk when using a sword or blunt weapon.
760000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.45
Increases P. Atk when using a sword or blunt weapon.
760000
Passive
No
No
Hammer Crush
Hammer Crush Lv.36
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 593.
760000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.37
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 609.
760000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.20
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1530000
Passive
No
No
Vicious Stance
Vicious Stance Lv.20
Increases one's critical attack power. MP will be consumed continuously.
1530000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.15
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
760000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.16
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
760000
Active
No
Yes
Wrath
Wrath Lv.9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
760000
Active
No
Yes
Wrath
Wrath Lv.10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
760000
Active
No
Yes
Zealot
Zealot Lv.3
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
1530000
Active
No
No
Polearm Accuracy
Polearm Accuracy Lv.3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
1530000
Toggle
No
No
Infernal Form
Infernal Form Lv.3
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
1530000
Active
No
No
War Frenzy
War Frenzy Lv.3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
1530000
Toggle
No
No