All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.9
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
11000
Passive
No
No
Light Armor Mastery Lv.10
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
11000
Passive
No
No
Light Armor Mastery Lv.11
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
11000
Passive
No
No
17000
Active
Yes
Yes
Mental Shield Lv.2
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one's skill usage is increased. Effect 2.
34000
Active
Yes
Yes
11000
Active
Yes
Yes
11000
Active
Yes
Yes
11000
Active
Yes
Yes
34000
Active
Yes
Yes
34000
Active
Yes
Yes
34000
Active
Yes
Yes
Level: 44
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.12
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
14000
Passive
No
No
Light Armor Mastery Lv.13
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
14000
Passive
No
No
Light Armor Mastery Lv.14
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
14000
Passive
No
No
Return Lv.1
Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
41000
Active
Yes
No
14000
Active
Yes
Yes
14000
Active
Yes
Yes
14000
Active
Yes
Yes
Concentration Lv.3
Temporarily lowers the probability of magic being canceled due to damage. Effect 3.
41000
Active
Yes
Yes
41000
Active
Yes
Yes
41000
Active
Yes
No
Level: 48
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.15
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
22000
Passive
No
No
Light Armor Mastery Lv.16
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
22000
Passive
No
No
Light Armor Mastery Lv.17
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
22000
Passive
No
No
22000
Active
Yes
Yes
22000
Active
Yes
Yes
22000
Active
Yes
Yes
Mental Shield Lv.3
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one's skill usage is increased. Effect 3.
67000
Active
Yes
Yes
22000
Active
Yes
Yes
22000
Active
Yes
Yes
22000
Active
Yes
Yes
67000
Active
Yes
Yes
22000
Active
Yes
Yes
22000
Active
Yes
Yes
22000
Active
Yes
Yes
Party Recall Lv.1
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
67000
Active
Yes
No
67000
Active
Yes
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.18
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
30000
Passive
No
No
Light Armor Mastery Lv.19
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
30000
Passive
No
No
Light Armor Mastery Lv.20
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
30000
Passive
No
No
30000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
Concentration Lv.4
Temporarily lowers the probability of magic being canceled due to damage. Effect 4.
89000
Active
Yes
Yes
89000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
30000
Active
Yes
Yes
89000
Active
Yes
No
Level: 56
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.21
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
29000
Passive
No
No
Light Armor Mastery Lv.22
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
29000
Passive
No
No
Light Armor Mastery Lv.23
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
29000
Passive
No
No
29000
Active
Yes
Yes
29000
Active
Yes
Yes
29000
Active
Yes
Yes
Mental Shield Lv.4
Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the duration of one's skill usage is increased. Effect 4.
88000
Active
Yes
Yes
Return Lv.2
Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
88000
Active
Yes
No
29000
Active
Yes
Yes
29000
Active
Yes
Yes
29000
Active
Yes
Yes
88000
Active
Yes
Yes
29000
Active
Yes
Yes
29000
Active
Yes
Yes
29000
Active
Yes
Yes
Party Recall Lv.2
Teleports party members to a village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
88000
Active
Yes
No
88000
Active
Yes
No
Trance Lv.1
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
88000
Active
Yes
No
88000
Active
Yes
No
Turn Undead Lv.1
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ores.
88000
Active
Yes
No
88000
Active
Yes
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.24
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
52000
Passive
No
No
Light Armor Mastery Lv.25
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
52000
Passive
No
No
52000
Active
Yes
Yes
52000
Active
Yes
Yes
52000
Active
Yes
Yes
52000
Active
Yes
Yes
105000
Active
Yes
Yes
35000
Active
Yes
Yes
35000
Active
Yes
Yes
35000
Active
Yes
Yes
105000
Active
Yes
No
105000
Active
Yes
Yes
105000
Active
Yes
No
Trance Lv.2
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
105000
Active
Yes
No
105000
Active
Yes
No
Clarity Lv.1
Temporarily decreases your target's MP consumption rate for skills. Consumes 1 Spirit Ore. Effect 1.
110000
Active
Yes
No
Turn Undead Lv.2
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ores.
105000
Active
Yes
No
105000
Active
Yes
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.26
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
75000
Passive
No
No
Light Armor Mastery Lv.27
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
75000
Passive
No
No
75000
Active
Yes
Yes
75000
Active
Yes
Yes
75000
Active
Yes
Yes
75000
Active
Yes
Yes
Concentration Lv.5
Temporarily lowers the probability of magic being canceled due to damage. Effect 5.
150000
Active
Yes
Yes
150000
Active
Yes
Yes
50000
Active
Yes
Yes
50000
Active
Yes
Yes
50000
Active
Yes
Yes
150000
Active
Yes
No
Trance Lv.3
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
150000
Active
Yes
No
150000
Active
Yes
No
Turn Undead Lv.3
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ores.
150000
Active
Yes
No
150000
Active
Yes
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.28
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
110000
Passive
No
No
Light Armor Mastery Lv.29
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
110000
Passive
No
No
110000
Active
Yes
Yes
110000
Active
Yes
Yes
110000
Active
Yes
Yes
110000
Active
Yes
Yes
220000
Active
Yes
Yes
110000
Active
Yes
Yes
110000
Active
Yes
Yes
220000
Active
Yes
No
220000
Active
Yes
Yes
Trance Lv.4
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
220000
Active
Yes
No
220000
Active
Yes
No
Turn Undead Lv.4
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ores.
220000
Active
Yes
No
220000
Active
Yes
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.30
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
120000
Passive
No
No
Light Armor Mastery Lv.31
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
120000
Passive
No
No
120000
Active
Yes
Yes
120000
Active
Yes
Yes
120000
Active
Yes
Yes
120000
Active
Yes
Yes
240000
Active
Yes
Yes
120000
Active
Yes
Yes
120000
Active
Yes
Yes
240000
Active
Yes
No
Trance Lv.5
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
240000
Active
Yes
No
240000
Active
Yes
No
Turn Undead Lv.5
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ores.
240000
Active
Yes
No
240000
Active
Yes
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.32
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
170000
Passive
No
No
Light Armor Mastery Lv.33
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
170000
Passive
No
No
170000
Active
Yes
Yes
170000
Active
Yes
Yes
170000
Active
Yes
Yes
170000
Active
Yes
Yes
330000
Active
Yes
Yes
170000
Active
Yes
Yes
170000
Active
Yes
Yes
330000
Active
Yes
No
330000
Active
Yes
No
Trance Lv.6
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
330000
Active
Yes
No
330000
Active
Yes
No
Clarity Lv.2
Temporarily decreases your target's MP consumption rate for skills. Consumes 2 Spirit Ores. Effect 2.
330000
Active
Yes
No
Turn Undead Lv.6
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ores.
330000
Active
Yes
No
330000
Active
Yes
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.34
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
200000
Passive
No
No
Light Armor Mastery Lv.35
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
200000
Passive
No
No
200000
Active
Yes
Yes
200000
Active
Yes
Yes
200000
Active
Yes
Yes
200000
Active
Yes
Yes
Concentration Lv.6
Temporarily lowers the probability of magic being canceled due to damage. Effect 6.
410000
Active
Yes
Yes
410000
Active
Yes
Yes
200000
Active
Yes
Yes
200000
Active
Yes
Yes
410000
Active
Yes
No
Trance Lv.7
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
410000
Active
Yes
No
410000
Active
Yes
No
Turn Undead Lv.7
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ores.
410000
Active
Yes
No
410000
Active
Yes
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.36
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
260000
Passive
No
No
Light Armor Mastery Lv.37
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
260000
Passive
No
No
260000
Active
Yes
Yes
260000
Active
Yes
Yes
260000
Active
Yes
Yes
260000
Active
Yes
Yes
520000
Active
Yes
Yes
260000
Active
Yes
Yes
260000
Active
Yes
Yes
520000
Active
Yes
No
520000
Active
Yes
Yes
Trance Lv.8
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
520000
Active
Yes
No
520000
Active
Yes
No
Turn Undead Lv.8
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ores.
520000
Active
Yes
No
520000
Active
Yes
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.38
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
380000
Passive
No
No
Light Armor Mastery Lv.39
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
380000
Passive
No
No
380000
Active
Yes
Yes
380000
Active
Yes
Yes
380000
Active
Yes
Yes
380000
Active
Yes
Yes
750000
Active
Yes
Yes
380000
Active
Yes
Yes
380000
Active
Yes
Yes
750000
Active
Yes
No
Trance Lv.9
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
750000
Active
Yes
No
750000
Active
Yes
No
Turn Undead Lv.9
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ores.
750000
Active
Yes
No
750000
Active
Yes
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Light Armor Mastery Lv.40
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
550000
Passive
No
No
Light Armor Mastery Lv.41
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
550000
Passive
No
No
1100000
Active
Yes
No
550000
Active
Yes
Yes
550000
Active
Yes
Yes
550000
Active
Yes
Yes
550000
Active
Yes
Yes
1100000
Active
Yes
Yes
550000
Active
Yes
Yes
550000
Active
Yes
Yes
1100000
Active
Yes
No
1100000
Active
Yes
No
Trance Lv.10
Zzzzzzzzz, Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
1100000
Active
Yes
No
1100000
Active
Yes
No
Clarity Lv.3
Temporarily decreases your target's MP consumption rate for skills. Consumes 3 Spirit Ores. Effect 3.
1110000
Active
Yes
No
Turn Undead Lv.10
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ores.
1100000
Active
Yes
No
1100000
Active
Yes
No