Magic Trader
Gentler
MAP
APPEARANCE
Humans
The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
Passive abilities:
General information
NPC:
Gentler [ id 30094 ]
Level:
70
HP:
3862
HP Reg.:
7.50
MP:
1641
MP Reg.:
2.70
Exp:
0
Sp:
0
Aggro:
No
Social:
No [ Follow range 300 ]
Race:
Human
Location:
Soul Crystal:
-
Event items:
Drop out
Combat stats
P.Atk.:
1314
P.Def.:
471
Accuracy:
107
Critical:
44
Atk.Speed:
278
Atk. type:
Fist
M.Atk.:
780
M.Def.:
420
Evasion:
34
Speed:
54 / 131
Cast.Speed:
333
Atk. Range:
40
STR
40
DEX
30
CON
43
INT
21
WIT
20
MEN
20
Passive abilities:
Passive abilities:
Humans Lv. 14
The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.
QUESTS
SELL (97)
SELL (67)
Level
Name, description
Reward
Race
Class
3
One time
Solo
Leave the hustle and bustle of Giran far behind and return to peaceful Talking Island!
3
One time
Solo
Leave the hustle and bustle of crowded Giran behind and return to your beloved Mother Tree!
3
One time
Solo
Leave the hustle and bustle of crowded Giran behind and return to your friends and family in the forest!
3
One time
Solo
Leave the hustle and bustle of crowded Giran behind and return to your friends and family on the Immortal Plateau!
3
One time
Solo
Leave the hustle and bustle of Giran far behind! Return to the village you miss so much!
45
One time
Group
High Priest Maximilian asked Gentler to make him some medicine, but the process was interrupted and has been delayed....
Item
Price
Tax
880
10
2695
10
A blueprint required for the Summon Mechanic Golem technique. Used by Artisans.
1705
10
Spellbook required for Attack Aura magic. Used by Elven Fighters and Dark Fighters.
83
10
Spellbook required for Aura Burn magic. Used by Human Wizards, Elven Wizards and Dark Wizards.
880
10
Spellbook required for Battle Heal magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
110
10
Spellbook required for Body To Mind magic. Used by Human Wizards and Dark Wizards.
1375
10
Spellbook required for Concentration magic. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
880
10
1265
10
Spellbook required for Corpse Life Drain magic. Used by Human Wizards and Dark Wizards.
1980
10
Spellbook required for Cure Bleeding magic. Used by Elven Scouts and Elven Knights.
1265
10
Spellbook required for Cure Poison magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
550
10
Spellbook required for Curse of Chaos magic. Used by Human Wizards and Dark Wizards.
2695
10
Spellbook required for Curse: Poison magic. Used by Human Mystics and Dark Mystics.
550
10
Spellbook required for Curse: Weakness magic. Used by Human Mystics and Elven Mystics.
550
10
2695
10
Spellbook required for Defense Aura magic. Used by Elven Fighters and Dark Fighters.
83
10
Spellbook required for Disrupt Undead magic. Used by Clerics, Elven Oracles and Shillien Oracles.
880
10
Spellbook required for Drain Health magic. Used by Human Knights and Dark Fighters.
605
10
Spellbook required for Dryad Root magic. Used by Clerics, Elven Oracles and Shillien Oracles.
1375
10
605
10
Spellbook required for Energy Bolt magic. Used by Human Wizards and Elven Wizards.
880
10
2860
10
Spellbook required for Flame Strike magic. Used by Human Wizards, Elven Wizards and Dark Wizards.
550
10
Spellbook required for Freezing Strike magic. Used by Palus Knights and Assassins.
2860
10
Spellbook required for Group Heal magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
550
10
Spellbook required for Heal magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
110
10
1375
10
Spellbook required for light magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
110
10
Spellbook required for Kiss of Eva magic. Used by Clerics, Elven Oracles and Shillien Oracles.
880
10
Spellbook required for Mental Shield magic. Used by Clerics, Elven Oracles and Shillien Oracles.
1375
10
Spellbook required for light magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
110
10
2695
10
Spellbook required for Poison Recovery magic. Used by Elven Knights and Elven Scouts.
880
10
Spellbook required for Poisonous Cloud magic. Used by Human Wizards and Dark Wizards.
1375
10
Spellbook required for Power Break magic. Used by Palus Knights and Assassins.
2860
10
Spellbook required for Recharge magic. Used by Elven Oracles and Shillien Oracles.
1980
10
2695
10
Spellbook required for Resurrection magic. Used by Clerics, Elven Oracles, and Shillien Oracles.
880
10
Spellbook required for Servitor Heal magic. Used by Human Wizards, Elven Wizards, and Dark Wizards.
880
10
2695
10
Spellbook required for Servitor Recharge magic. Used by Human Wizards, Elven Wizards, and Dark Wizards.
1375
10
Spellbook required for Servitor Wind Walk magic. Used by Human Wizards.
2695
10
Spellbook required for Shield magic. Used by Human Mystics, Elven Mystics and Dark Mystics.
550
10
Spellbook required for Sleep magic. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
1980
10
2860
10
Spellbook required for Summon Kat the Cat magic. Used by Human Wizards.
880
10
Spellbook required for Summon Mew the Cat magic. Used by Human Wizards.
1375
10
880
10
Spellbook required for Summon Unicorn Boxer magic. Used by Elven Wizards.
880
10
Spellbook required for Summon Unicorn Mirage magic. Used by Elven Wizards.
1375
10
Spellbook required for Surrender To Earth magic. Used by Elven Wizards.
1375
10
Spellbook required for Surrenders To Fire magic. Used by Human Wizards.
1375
10
Spellbook required for Surrender To Poison magic. Used by Dark Wizards.
1375
10
1980
10
Spellbook required for Vampiric Touch magic. Used by Human Mystics and Dark Mystics.
110
10
Spellbook required for Wind Shackle magic. Used by Elven Mystics and Dark Mystics.
550
10
Spellbook required for Wind Walk magic. Used by Clerics, Elven Oracles and Shillien Oracles.
550
10
Item
Price
Tax
D
An arrow made from a piece of sharpened bone. It is used as an arrow for a D-Grade bow.
3
10