Classes
Items
{{ item.name }}  {{ item.title }}
{{ ['none', 'crystal_free'].includes(item.crystal_type) ? "NG" : item.crystal_type.toUpperCase() }}
Item
Skills
{{skill.name}}  Lv. {{skill.level}}
Skills
Monsters & NPC
{{monster.name}}   - {{monster.title}} Lv. {{monster.level}}
{{getDisplayMonsterType(monster)}}
Quests
Quest
{{quest.title}}  {{quest.location}}
Quests
Locations
Location
{{location.name}}  {{getDisplayZoneLevel(location)}}
Locations
No results
Show all results
All L2 classes
orc_fighter
Orc Fighter

Orc

Orc Raider Skills

Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bandage
Bandage Lv.1
Heals one's own bleeding up to Effect 3.
3400
Active
No
No
Stun Attack
Stun Attack Lv.1
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
1100
Active
No
No
Stun Attack
Stun Attack Lv.2
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
1100
Active
No
No
Stun Attack
Stun Attack Lv.3
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
1100
Active
No
No
Boost HP
Boost HP Lv.1
Increases one's maximum HP.
3400
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.1
Increases P. Atk. when using a Polearm.
3400
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.1
Increases P. Def. and Evasion when wearing light armor.
1700
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.2
Increases P. Def. and Evasion when wearing light armor.
1700
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.1
Increases P. Def. when wearing heavy armor.
1700
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.2
Increases P. Def. when wearing heavy armor.
1700
Passive
No
No
Wild Sweep
Wild Sweep Lv.1
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
1100
Active
No
No
Wild Sweep
Wild Sweep Lv.2
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
1100
Active
No
No
Wild Sweep
Wild Sweep Lv.3
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
1100
Active
No
No
Power Smash
Power Smash Lv.1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
1100
Active
No
No
Power Smash
Power Smash Lv.2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
1100
Active
No
No
Power Smash
Power Smash Lv.3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
1100
Active
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.1
Increases P. Atk when using a sword or blunt weapon.
3400
Passive
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.1
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
3400
Passive
No
No
Vicious Stance
Vicious Stance Lv.1
Increases one's critical attack power. MP will be consumed continuously.
3400
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Rage
Rage Lv.1
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
5300
Active
No
No
Stun Attack
Stun Attack Lv.4
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
1800
Active
No
No
Stun Attack
Stun Attack Lv.5
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
1800
Active
No
No
Stun Attack
Stun Attack Lv.6
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
1800
Active
No
No
Vital Force
Vital Force Lv.1
Allows quick recovery while one is sitting.
5300
Passive
No
No
Fast HP Recovery
Fast HP Recovery Lv.1
Increases HP regeneration.
5300
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.2
Increases P. Atk. when using a Polearm.
5300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.3
Increases P. Def. and Evasion when wearing light armor.
2700
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.4
Increases P. Def. and Evasion when wearing light armor.
2700
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.3
Increases P. Def. when wearing heavy armor.
2700
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.4
Increases P. Def. when wearing heavy armor.
2700
Passive
No
No
Wild Sweep
Wild Sweep Lv.4
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
1800
Active
No
No
Wild Sweep
Wild Sweep Lv.5
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
1800
Active
No
No
Wild Sweep
Wild Sweep Lv.6
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
1800
Active
No
No
Power Smash
Power Smash Lv.4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
1800
Active
No
No
Power Smash
Power Smash Lv.5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
1800
Active
No
No
Power Smash
Power Smash Lv.6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
1800
Active
No
No
Accuracy
Accuracy Lv.1
Increases one's Accuracy. Continuously consumes MP.
5300
Toggle
No
Yes
Sword Blunt Mastery
Sword Blunt Mastery Lv.2
Increases P. Atk when using a sword or blunt weapon.
5300
Passive
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.2
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
5300
Passive
No
No
Vicious Stance
Vicious Stance Lv.2
Increases one's critical attack power. MP will be consumed continuously.
5300
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Stun Attack Lv.7
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
3600
Active
No
No
Stun Attack
Stun Attack Lv.8
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
3600
Active
No
No
Stun Attack
Stun Attack Lv.9
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
3600
Active
No
No
Battle Roar
Battle Roar Lv.1
Temporarily increases maximum HP and restores HP. Effect 1.
11000
Active
No
Yes
Boost HP
Boost HP Lv.2
Increases one's maximum HP.
11000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.3
Increases P. Atk. when using a Polearm.
5500
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.4
Increases P. Atk. when using a Polearm.
5500
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.5
Increases P. Def. and Evasion when wearing light armor.
3600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.6
Increases P. Def. and Evasion when wearing light armor.
3600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.7
Increases P. Def. and Evasion when wearing light armor.
3600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.5
Increases P. Def. when wearing heavy armor.
3600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.6
Increases P. Def. when wearing heavy armor.
3600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.7
Increases P. Def. when wearing heavy armor.
3600
Passive
No
No
Wild Sweep
Wild Sweep Lv.7
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
3600
Active
No
No
Wild Sweep
Wild Sweep Lv.8
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
3600
Active
No
No
Wild Sweep
Wild Sweep Lv.9
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
3600
Active
No
No
Power Smash
Power Smash Lv.7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
3600
Active
No
No
Power Smash
Power Smash Lv.8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
3600
Active
No
No
Power Smash
Power Smash Lv.9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
3600
Active
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.3
Increases P. Atk when using a sword or blunt weapon.
5500
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.4
Increases P. Atk when using a sword or blunt weapon.
5500
Passive
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.3
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
11000
Passive
No
No
Vicious Stance
Vicious Stance Lv.3
Increases one's critical attack power. MP will be consumed continuously.
11000
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Stun Attack Lv.10
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
5600
Active
No
No
Stun Attack
Stun Attack Lv.11
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
5600
Active
No
No
Stun Attack
Stun Attack Lv.12
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
5600
Active
No
No
Vital Force
Vital Force Lv.2
Allows quick recovery while one is sitting.
17000
Passive
No
No
Frenzy
Frenzy Lv.1
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
17000
Active
No
No
Fast HP Recovery
Fast HP Recovery Lv.2
Increases HP regeneration.
17000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.5
Increases P. Atk. when using a Polearm.
8300
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.6
Increases P. Atk. when using a Polearm.
8300
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.8
Increases P. Def. and Evasion when wearing light armor.
5600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.9
Increases P. Def. and Evasion when wearing light armor.
5600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.10
Increases P. Def. and Evasion when wearing light armor.
5600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.8
Increases P. Def. when wearing heavy armor.
5600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.9
Increases P. Def. when wearing heavy armor.
5600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.10
Increases P. Def. when wearing heavy armor.
5600
Passive
No
No
Wild Sweep
Wild Sweep Lv.10
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
5600
Active
No
No
Wild Sweep
Wild Sweep Lv.11
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
5600
Active
No
No
Wild Sweep
Wild Sweep Lv.12
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
5600
Active
No
No
Power Smash
Power Smash Lv.10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
5600
Active
No
No
Power Smash
Power Smash Lv.11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
5600
Active
No
No
Power Smash
Power Smash Lv.12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
5600
Active
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.5
Increases P. Atk when using a sword or blunt weapon.
8300
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.6
Increases P. Atk when using a sword or blunt weapon.
8300
Passive
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.4
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Passive
No
No
Vicious Stance
Vicious Stance Lv.4
Increases one's critical attack power. MP will be consumed continuously.
17000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Stun Attack Lv.13
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
8600
Active
No
No
Stun Attack
Stun Attack Lv.14
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
8600
Active
No
No
Stun Attack
Stun Attack Lv.15
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
8600
Active
No
No
Guts
Guts Lv.1
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
17000
Active
No
No
Boost HP
Boost HP Lv.3
Increases one's maximum HP.
17000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.7
Increases P. Atk. when using a Polearm.
13000
Passive
No
No
Polearm Mastery
Polearm Mastery Lv.8
Increases P. Atk. when using a Polearm.
13000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.11
Increases P. Def. and Evasion when wearing light armor.
8600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.12
Increases P. Def. and Evasion when wearing light armor.
8600
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.13
Increases P. Def. and Evasion when wearing light armor.
8600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.11
Increases P. Def. when wearing heavy armor.
8600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.12
Increases P. Def. when wearing heavy armor.
8600
Passive
No
No
Heavy Armor Mastery
Heavy Armor Mastery Lv.13
Increases P. Def. when wearing heavy armor.
8600
Passive
No
No
Wild Sweep
Wild Sweep Lv.13
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
8600
Active
No
No
Wild Sweep
Wild Sweep Lv.14
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
8600
Active
No
No
Wild Sweep
Wild Sweep Lv.15
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
8600
Active
No
No
Power Smash
Power Smash Lv.13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
8600
Active
No
No
Power Smash
Power Smash Lv.14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
8600
Active
No
No
Power Smash
Power Smash Lv.15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
8600
Active
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.7
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Sword Blunt Mastery
Sword Blunt Mastery Lv.8
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Lionheart
Lionheart Lv.1
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
17000
Active
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.5
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Passive
No
No
Vicious Stance
Vicious Stance Lv.5
Increases one's critical attack power. MP will be consumed continuously.
17000
Toggle
No
Yes