All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.1
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 369.
14000
Active
No
Yes
Whirlwind Lv.2
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 392.
14000
Active
No
Yes
Whirlwind Lv.3
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 417.
14000
Active
No
Yes
14000
Passive
No
No
14000
Passive
No
No
14000
Passive
No
No
Hammer Crush Lv.1
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 123.
14000
Active
No
Yes
Hammer Crush Lv.2
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 131.
14000
Active
No
Yes
Hammer Crush Lv.3
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 139.
14000
Active
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.3
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
46000
Active
No
Yes
Whirlwind Lv.4
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 442.
15000
Active
No
Yes
Whirlwind Lv.5
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 469.
15000
Active
No
Yes
Whirlwind Lv.6
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 496.
15000
Active
No
Yes
15000
Passive
No
No
15000
Passive
No
No
15000
Passive
No
No
Hammer Crush Lv.4
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 148.
15000
Active
No
Yes
Hammer Crush Lv.5
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 157.
15000
Active
No
Yes
Hammer Crush Lv.6
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 166.
15000
Active
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.7
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 525.
22000
Active
No
Yes
Whirlwind Lv.8
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 555.
22000
Active
No
Yes
Whirlwind Lv.9
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
22000
Active
No
Yes
22000
Passive
No
No
22000
Passive
No
No
22000
Passive
No
No
Hammer Crush Lv.7
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 175.
22000
Active
No
Yes
Hammer Crush Lv.8
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 185.
22000
Active
No
Yes
Hammer Crush Lv.9
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 196.
22000
Active
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Siege Golem Lv.1
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.
700000
Active
No
Yes
Summon Mechanic Golem Lv.4
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
98000
Active
No
Yes
Whirlwind Lv.10
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 618.
33000
Active
No
Yes
Whirlwind Lv.11
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 651.
33000
Active
No
Yes
Whirlwind Lv.12
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 686.
33000
Active
No
Yes
33000
Passive
No
No
33000
Passive
No
No
33000
Passive
No
No
Hammer Crush Lv.10
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 206.
33000
Active
No
Yes
Hammer Crush Lv.11
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 217.
33000
Active
No
Yes
Hammer Crush Lv.12
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 229.
33000
Active
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.13
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 722.
56000
Active
No
Yes
Whirlwind Lv.14
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 758.
56000
Active
No
Yes
Whirlwind Lv.15
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 796.
56000
Active
No
Yes
56000
Passive
No
No
56000
Passive
No
No
56000
Passive
No
No
Hammer Crush Lv.13
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 241.
56000
Active
No
Yes
Hammer Crush Lv.14
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 253.
56000
Active
No
Yes
Hammer Crush Lv.15
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 266.
56000
Active
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.5
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
189000
Active
No
Yes
Whirlwind Lv.16
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 835.
63000
Active
No
Yes
Whirlwind Lv.17
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 875.
63000
Active
No
Yes
Whirlwind Lv.18
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 916.
63000
Active
No
Yes
63000
Passive
No
No
63000
Passive
No
No
63000
Passive
No
No
Hammer Crush Lv.16
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 279.
63000
Active
No
Yes
Hammer Crush Lv.17
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 292.
63000
Active
No
Yes
Hammer Crush Lv.18
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 306.
63000
Active
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.19
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 959.
81000
Active
No
Yes
Whirlwind Lv.20
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1002.
81000
Active
No
Yes
Whirlwind Lv.21
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1046.
81000
Active
No
Yes
81000
Passive
No
No
81000
Passive
No
No
81000
Passive
No
No
Hammer Crush Lv.19
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 320.
81000
Active
No
Yes
Hammer Crush Lv.20
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 334.
81000
Active
No
Yes
Hammer Crush Lv.21
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 349.
81000
Active
No
Yes
Summon Wild Hog Cannon Lv.1
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.
800000
Active
No
Yes
Summon Big Boom Lv.1
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
242000
Active
No
Yes
Polearm Accuracy Lv.1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
242000
Toggle
No
No
War Frenzy Lv.1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
242000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.6
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
363000
Active
No
Yes
Whirlwind Lv.22
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1091.
181000
Active
No
Yes
Whirlwind Lv.23
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1136.
181000
Active
No
Yes
181000
Passive
No
No
181000
Passive
No
No
Hammer Crush Lv.22
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 364.
181000
Active
No
Yes
Hammer Crush Lv.23
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 379.
181000
Active
No
Yes
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.24
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1183.
200000
Active
No
Yes
Whirlwind Lv.25
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1230.
200000
Active
No
Yes
200000
Passive
No
No
200000
Passive
No
No
Hammer Crush Lv.24
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 395.
200000
Active
No
Yes
Hammer Crush Lv.25
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 410.
200000
Active
No
Yes
Summon Big Boom Lv.2
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
400000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.7
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
600000
Active
No
Yes
Whirlwind Lv.26
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1278.
300000
Active
No
Yes
Whirlwind Lv.27
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1327.
300000
Active
No
Yes
300000
Passive
No
No
300000
Passive
No
No
Hammer Crush Lv.26
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 426.
300000
Active
No
Yes
Hammer Crush Lv.27
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 443.
300000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.28
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1376.
320000
Active
No
Yes
Whirlwind Lv.29
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1425.
320000
Active
No
Yes
320000
Passive
No
No
320000
Passive
No
No
Hammer Crush Lv.28
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 459.
320000
Active
No
Yes
Hammer Crush Lv.29
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 475.
320000
Active
No
Yes
Summon Big Boom Lv.3
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
640000
Active
No
Yes
Wrath Lv.1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
320000
Active
No
Yes
Wrath Lv.2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
320000
Active
No
Yes
Polearm Accuracy Lv.2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
640000
Toggle
No
No
War Frenzy Lv.2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
640000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.8
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
830000
Active
No
Yes
Whirlwind Lv.30
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1475.
420000
Active
No
Yes
Whirlwind Lv.31
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1525.
420000
Active
No
Yes
420000
Passive
No
No
420000
Passive
No
No
Hammer Crush Lv.30
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 492.
420000
Active
No
Yes
Hammer Crush Lv.31
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 509.
420000
Active
No
Yes
Wrath Lv.3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
420000
Active
No
Yes
Wrath Lv.4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
420000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.32
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1576.
440000
Active
No
Yes
Whirlwind Lv.33
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1626.
440000
Active
No
Yes
440000
Passive
No
No
440000
Passive
No
No
Hammer Crush Lv.32
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 526.
440000
Active
No
Yes
Hammer Crush Lv.33
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 542.
440000
Active
No
Yes
Summon Big Boom Lv.4
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
870000
Active
No
Yes
Wrath Lv.5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
440000
Active
No
Yes
Wrath Lv.6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
440000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Mechanic Golem Lv.9
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
1330000
Active
No
Yes
Whirlwind Lv.34
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1677.
670000
Active
No
Yes
Whirlwind Lv.35
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1727.
670000
Active
No
Yes
670000
Passive
No
No
670000
Passive
No
No
Hammer Crush Lv.34
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 559.
670000
Active
No
Yes
Hammer Crush Lv.35
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 576.
670000
Active
No
Yes
Wrath Lv.7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
670000
Active
No
Yes
Wrath Lv.8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
670000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.36
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1777.
1080000
Active
No
Yes
Whirlwind Lv.37
Wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1827.
1080000
Active
No
Yes
1080000
Passive
No
No
1080000
Passive
No
No
Hammer Crush Lv.36
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 593.
1080000
Active
No
Yes
Hammer Crush Lv.37
A stunning blow that inflicts great pain. Instantly throws the target into a state of shock. An equipped blunt weapon is required to use this skill. Ignores shield defense. Over-hit is possible. Power 609.
1080000
Active
No
Yes
Summon Big Boom Lv.5
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.
2170000
Active
No
Yes
Wrath Lv.9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
1080000
Active
No
Yes
Wrath Lv.10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
1080000
Active
No
Yes
Polearm Accuracy Lv.3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
2170000
Toggle
No
No
War Frenzy Lv.3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
2170000
Toggle
No
No