All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.1
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
30000
Active
Yes
Yes
10000
Passive
No
Yes
10000
Passive
No
Yes
10000
Passive
No
Yes
Light Armor Mastery Lv.1
Increases P. Def. by 11.1, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
10000
Passive
No
Yes
Light Armor Mastery Lv.2
Increases P. Def. by 11.8, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
10000
Passive
No
Yes
Light Armor Mastery Lv.3
Increases P. Def. by 12.5, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
10000
Passive
No
Yes
15000
Active
Yes
Yes
15000
Active
Yes
Yes
30000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.5
Summons Boxer the Unicorn, who supplies additional MP. Requires 5 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 1 additional crystal at 14 regular intervals.
30000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.5
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
30000
Active
Yes
Yes
Transfer Pain Lv.1
Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
30000
Toggle
No
Yes
Summon Merrow the Unicorn Lv.1
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
30000
Active
Yes
Yes
Summon Aqua Cubic Lv.1
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 2 Crystals: D-Grade.
30000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.1
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 8 Crystals: D-Grade.
30000
Active
Yes
Yes
Level: 44
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
14000
Passive
No
Yes
14000
Passive
No
Yes
14000
Passive
No
Yes
Light Armor Mastery Lv.4
Increases P. Def. by 14, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.5
Increases P. Def. by 14.8, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.6
Increases P. Def. by 15.6, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
14000
Passive
No
Yes
21000
Active
Yes
Yes
Servitor Recharge Lv.10
Recovers the servitor's MP up to 77 Power depending on the servitor's level.
21000
Active
Yes
Yes
41000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.6
Summons Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals.
41000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.6
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
41000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.2
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
41000
Active
Yes
Yes
Summon Aqua Cubic Lv.2
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D-Grade.
41000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.2
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D-Grade.
41000
Active
Yes
Yes
Level: 48
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.2
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Crystals: D-Grade.
63000
Active
Yes
Yes
21000
Passive
No
Yes
21000
Passive
No
Yes
21000
Passive
No
Yes
Light Armor Mastery Lv.7
Increases P. Def. by 17.3, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
21000
Passive
No
Yes
Light Armor Mastery Lv.8
Increases P. Def. by 18.1, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
21000
Passive
No
Yes
Light Armor Mastery Lv.9
Increases P. Def. by 19, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
21000
Passive
No
Yes
Servitor Recharge Lv.11
Recovers the servitor's MP up to 81 Power depending on the servitor's level.
32000
Active
Yes
Yes
Servitor Recharge Lv.12
Recovers the servitor's MP up to 86 Power depending on the servitor's level.
32000
Active
Yes
Yes
63000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.7
Summons Boxer the Unicorn, who supplies additional MP. Requires 4 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals.
63000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.7
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
63000
Active
Yes
Yes
Transfer Pain Lv.2
Transfers 20% of received damage to a servitor. MP is continuously consumed proportional to user's level.
63000
Toggle
No
Yes
Summon Merrow the Unicorn Lv.3
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
63000
Active
Yes
Yes
Summon Aqua Cubic Lv.3
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D-Grade.
63000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.3
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D-Grade.
63000
Active
Yes
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.3
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 8 Crystals: D-Grade.
100000
Active
Yes
Yes
33000
Passive
No
Yes
33000
Passive
No
Yes
33000
Passive
No
Yes
Light Armor Mastery Lv.10
Increases P. Def. by 20.8, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
33000
Passive
No
Yes
Light Armor Mastery Lv.11
Increases P. Def. by 21.7, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
33000
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def. by 22.6, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
33000
Passive
No
Yes
Servitor Recharge Lv.13
Recovers the servitor's MP up to 90 Power depending on the servitor's level.
50000
Active
Yes
Yes
Servitor Recharge Lv.14
Recovers the servitor's MP up to 94 Power depending on the servitor's level.
50000
Active
Yes
Yes
100000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.8
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 4 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 29 percent of earned Exp.
100000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.8
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
100000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.4
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
100000
Active
Yes
Yes
Summon Aqua Cubic Lv.4
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D-Grade.
100000
Active
Yes
Yes
Servitor Empowerment Lv.1
For 30 seconds, increases the servitor's P. Def. by 1800, M. Def. by 1350, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
100000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.4
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D-Grade.
100000
Active
Yes
Yes
0
Passive
No
No
Level: 56
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
32000
Passive
No
Yes
32000
Passive
No
Yes
32000
Passive
No
Yes
Light Armor Mastery Lv.13
Increases P. Def. by 24.5, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
32000
Passive
No
Yes
Light Armor Mastery Lv.14
Increases P. Def. by 25.5, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
32000
Passive
No
Yes
Light Armor Mastery Lv.15
Increases P. Def. by 26.4, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
32000
Passive
No
Yes
Servitor Recharge Lv.15
Recovers the servitor's MP up to 98 Power depending on the servitor's level.
48000
Active
Yes
Yes
Servitor Recharge Lv.16
Recovers the servitor's MP up to 102 Power depending on the servitor's level.
48000
Active
Yes
Yes
95000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.9
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 28 percent of earned Exp.
95000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.9
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
95000
Active
Yes
Yes
Transfer Pain Lv.3
Transfers 30% of received damage to a servitor. MP is continuously consumed proportional to user's level.
95000
Toggle
No
Yes
Summon Merrow the Unicorn Lv.5
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
95000
Active
Yes
Yes
Summon Aqua Cubic Lv.5
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D-Grade.
95000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.5
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D-Grade.
95000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.1
Summon the servitor Seraphim the Unicorn. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
95000
Active
Yes
Yes
95000
Active
Yes
No
Summon Friend Lv.1
Teleports a party member to one's current location. Requires a Summon Crystal on the target.
95000
Active
Yes
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
73000
Passive
No
Yes
73000
Passive
No
Yes
Light Armor Mastery Lv.16
Increases P. Def. by 27.4, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
73000
Passive
No
Yes
Light Armor Mastery Lv.17
Increases P. Def. by 28.4, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
73000
Passive
No
Yes
Servitor Recharge Lv.17
Recovers the servitor's MP up to 104 Power depending on the servitor's level.
73000
Active
Yes
Yes
Servitor Recharge Lv.18
Recovers the servitor's MP up to 106 Power depending on the servitor's level.
73000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.10
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 27 percent of earned Exp.
147000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.10
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
147000
Active
Yes
Yes
Transfer Pain Lv.4
Transfers 40% of received damage to a servitor. MP is continuously consumed proportional to user's level.
147000
Toggle
No
Yes
Summon Merrow the Unicorn Lv.6
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
147000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.2
Summon the servitor Seraphim the Unicorn. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
147000
Active
Yes
Yes
147000
Active
Yes
No
Mass Surrender to Water Lv.1
Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 2 Spirit Ores.
147000
Active
Yes
Yes
Water: 20
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.4
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Crystals: D-Grade.
188000
Active
Yes
Yes
94000
Passive
No
Yes
94000
Passive
No
Yes
Light Armor Mastery Lv.18
Increases P. Def. by 29.5, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
94000
Passive
No
Yes
Light Armor Mastery Lv.19
Increases P. Def. by 30.5, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
94000
Passive
No
Yes
Servitor Recharge Lv.19
Recovers the servitor's MP up to 108 Power depending on the servitor's level.
94000
Active
Yes
Yes
Servitor Recharge Lv.20
Recovers the servitor's MP up to 110 Power depending on the servitor's level.
94000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.11
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 26 percent of earned Exp.
188000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.11
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
188000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.7
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
188000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.3
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
188000
Active
Yes
Yes
188000
Active
Yes
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
130000
Passive
No
Yes
130000
Passive
No
Yes
Light Armor Mastery Lv.20
Increases P. Def. by 31.6, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
130000
Passive
No
Yes
Light Armor Mastery Lv.21
Increases P. Def. by 32.6, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
130000
Passive
No
Yes
Servitor Recharge Lv.21
Recovers the servitor's MP up to 113 Power depending on the servitor's level.
130000
Active
Yes
Yes
Servitor Recharge Lv.22
Recovers the servitor's MP up to 115 Power depending on the servitor's level.
130000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.12
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 25 percent of earned Exp.
250000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.12
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
250000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.8
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
250000
Active
Yes
Yes
Summon Aqua Cubic Lv.6
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 5 Crystals: D-Grade.
250000
Active
Yes
Yes
Servitor Blessing Lv.1
Frees servitor of hold, paralysis and decreased Atk. Spd. or movement effects.
250000
Active
Yes
No
Mass Summon Aqua Cubic Lv.6
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 20 Crystals: D-Grade.
250000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.4
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
250000
Active
Yes
Yes
250000
Active
Yes
No
Mass Surrender to Water Lv.2
Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 2 Spirit Ores.
250000
Active
Yes
Yes
Water: 20
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.5
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Crystals: D-Grade.
340000
Active
Yes
Yes
170000
Passive
No
Yes
170000
Passive
No
Yes
Light Armor Mastery Lv.22
Increases P. Def. by 33.7, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
170000
Passive
No
Yes
Light Armor Mastery Lv.23
Increases P. Def. by 34.8, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
170000
Passive
No
Yes
Servitor Recharge Lv.23
Recovers the servitor's MP up to 116 Power depending on the servitor's level.
170000
Active
Yes
Yes
Servitor Recharge Lv.24
Recovers the servitor's MP up to 118 Power depending on the servitor's level.
170000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.13
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 24 percent of earned Exp.
340000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.13
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
340000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.9
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
340000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.5
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
340000
Active
Yes
Yes
340000
Active
Yes
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
220000
Passive
No
Yes
220000
Passive
No
Yes
Light Armor Mastery Lv.24
Increases P. Def. by 35.9, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
220000
Passive
No
Yes
Light Armor Mastery Lv.25
Increases P. Def. by 37, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
220000
Passive
No
Yes
Servitor Recharge Lv.25
Recovers the servitor's MP up to 120 Power depending on the servitor's level.
220000
Active
Yes
Yes
Servitor Recharge Lv.26
Recovers the servitor's MP up to 122 Power depending on the servitor's level.
220000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.14
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 23 percent of earned Exp.
440000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.14
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
440000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.10
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
440000
Active
Yes
Yes
Summon Aqua Cubic Lv.7
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D-Grade.
440000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.7
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D-Grade.
440000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.6
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
440000
Active
Yes
Yes
440000
Active
Yes
No
Mass Surrender to Water Lv.3
Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 2 Spirit Ores.
440000
Active
Yes
Yes
Water: 20
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.6
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 12 Crystals: D-Grade.
550000
Active
Yes
Yes
280000
Passive
No
Yes
280000
Passive
No
Yes
Light Armor Mastery Lv.26
Increases P. Def. by 38.1, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
280000
Passive
No
Yes
Light Armor Mastery Lv.27
Increases P. Def. by 39.2, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
280000
Passive
No
Yes
Servitor Recharge Lv.27
Recovers the servitor's MP up to 124 Power depending on the servitor's level.
280000
Active
Yes
Yes
Servitor Recharge Lv.28
Recovers the servitor's MP up to 126 Power depending on the servitor's level.
280000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.15
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 22 percent of earned Exp.
550000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.15
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
550000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.11
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
550000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.7
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times.
550000
Active
Yes
Yes
550000
Active
Yes
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
280000
Passive
No
Yes
280000
Passive
No
Yes
Light Armor Mastery Lv.28
Increases P. Def. by 40.3, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
280000
Passive
No
Yes
Light Armor Mastery Lv.29
Increases P. Def. by 41.4, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
280000
Passive
No
Yes
Servitor Recharge Lv.29
Recovers the servitor's MP up to 128 Power depending on the servitor's level.
280000
Active
Yes
Yes
Servitor Recharge Lv.30
Recovers the servitor's MP up to 129 Power depending on the servitor's level.
280000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.16
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 9 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 21 percent of earned Exp.
550000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.16
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
550000
Active
Yes
Yes
Transfer Pain Lv.5
Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.
550000
Toggle
No
Yes
Summon Merrow the Unicorn Lv.12
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
550000
Active
Yes
Yes
Summon Aqua Cubic Lv.8
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D-Grade.
550000
Active
Yes
Yes
Servitor Empowerment Lv.2
For 30 seconds, increases the servitor's P. Def. by 3600, M. Def. by 2700, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
550000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.8
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D-Grade.
550000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.8
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 2 at regular intervals for 14 times.
550000
Active
Yes
Yes
550000
Active
Yes
No
Mass Surrender to Water Lv.4
Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 3 Spirit Ores.
550000
Active
Yes
Yes
Water: 20
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Summon Life Cubic Lv.7
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 13 Crystals: D-Grade.
1070000
Active
Yes
Yes
540000
Passive
No
Yes
540000
Passive
No
Yes
Light Armor Mastery Lv.30
Increases P. Def. by 42.6, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
540000
Passive
No
Yes
Light Armor Mastery Lv.31
Increases P. Def. by 43.7, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
540000
Passive
No
Yes
Servitor Recharge Lv.31
Recovers the servitor's MP up to 131 Power depending on the servitor's level.
540000
Active
Yes
Yes
Servitor Recharge Lv.32
Recovers the servitor's MP up to 133 Power depending on the servitor's level.
540000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.17
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 20 percent of earned Exp.
1070000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.17
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
1070000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.13
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
1070000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.9
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
1070000
Active
Yes
Yes
1070000
Active
Yes
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
680000
Passive
No
Yes
680000
Passive
No
Yes
Light Armor Mastery Lv.32
Increases P. Def. by 44.8, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
680000
Passive
No
Yes
Light Armor Mastery Lv.33
Increases P. Def. by 46, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor.
680000
Passive
No
Yes
Servitor Recharge Lv.33
Recovers the servitor's MP up to 134 Power depending on the servitor's level.
680000
Active
Yes
Yes
Servitor Recharge Lv.34
Recovers the servitor's MP up to 136 Power depending on the servitor's level.
680000
Active
Yes
Yes
Summon Boxer the Unicorn Lv.18
Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 8 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 18 percent of earned Exp.
1350000
Active
Yes
Yes
Summon Mirage the Unicorn Lv.18
Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
1350000
Active
Yes
Yes
Summon Merrow the Unicorn Lv.14
Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
1350000
Active
Yes
Yes
Summon Aqua Cubic Lv.9
Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 7 Crystals: D-Grade.
1350000
Active
Yes
Yes
Mass Summon Aqua Cubic Lv.9
Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 28 Crystals: D-Grade.
1350000
Active
Yes
Yes
Summon Unicorn Seraphim Lv.10
Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
1350000
Active
Yes
Yes
1350000
Active
Yes
No
Mass Surrender to Water Lv.5
Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 3 Spirit Ores.
1350000
Active
Yes
Yes
Water: 20
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No