Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
Attacks the enemy with 738 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 784 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 833 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Decreases P. Def. by 10% and evasion by 2. Increases P. Atk. and Atk. Spd. by 5% and accuracy by 2. MP is continuously consumed proportionate to user's level.
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
Attacks the enemy with 884 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 937 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 992 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
Attacks the enemy with 1049 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1109 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1171 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 832 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 879 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
Attacks the enemy with 1236 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1302 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1371 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 782 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 823 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 927 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 977 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1029 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
Attacks the enemy with 1443 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1516 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1592 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 866 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 910 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 955 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1082 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1137 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1194 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Decreases P. Def. by 10% and evasion by 4. Increases P. Atk. and Atk. Spd. by 8% and accuracy by 4. MP is continuously consumed proportionate to user's level.
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
Attacks the enemy with 1670 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1750 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 1832 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1002 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1050 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1100 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 1253 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1313 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1374 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
Attacks the enemy with 1917 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2003 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2091 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1150 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1202 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1255 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 1438 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1502 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1568 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
Attacks the enemy with 2181 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2272 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1309 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1364 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 1636 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1704 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 4750 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
Attacks the enemy with 2366 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2460 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1420 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1476 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 1774 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1845 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 4944 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5142 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
Attacks the enemy with 2556 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2653 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1534 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1592 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 1917 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 1990 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 5342 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5545 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5342 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5545 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
Attacks the enemy with 2751 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 2850 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1651 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1710 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 2064 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 2138 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 5751 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5958 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5751 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 5958 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
Attacks the enemy with 2950 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 3050 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1770 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1830 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 2213 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 2288 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 6166 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6166 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6376 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
Attacks the enemy with 3151 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 3252 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1891 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 1951 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 2363 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 2439 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 6586 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6797 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6586 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 6797 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
Attacks the enemy with 3353 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 3453 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 2012 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 2072 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 2515 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 2590 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 7008 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7218 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7008 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7218 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
Attacks the enemy with 3553 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Attacks the enemy with 3653 Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 2132 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Supplements user's P. Atk. by 2665 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. by 7427 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7427 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 7635 Power in a deadly vital strike. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.