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All L2 classes
assasin
Assasin

Dark Elven

Phantom Ranger Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.5
Throws the enemy into confusion and gets them to change the target of their attack.
33000
Active
Yes
No
Double Shot
Double Shot Lv.1
User's P. Atk. is supplemented with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot
Double Shot Lv.2
User's P. Atk. is supplemented with 1046 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot
Double Shot Lv.3
User's P. Atk. is supplemented with 1110 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Drain Health
Drain Health Lv.17
Supplements user's M. Atk. with 49 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.18
Supplements user's M. Atk. with 50 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.19
Supplements user's M. Atk. with 52 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.4
Supplements user's P. Atk. with 443 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.5
Supplements user's P. Atk. with 471 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.6
Supplements user's P. Atk. with 500 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.3
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 30.
16000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.4
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 31.
16000
Active
Yes
Yes
Water: 20
Long Shot
Long Shot Lv.2
The bow's range is increased by 400.
33000
Passive
No
No
Power Break
Power Break Lv.3
Decreases the enemy's P. Atk. by 23% for 30 seconds.
33000
Active
Yes
Yes
Hex
Hex Lv.1
Decreases the enemy's P. Def. by 23% for 30 seconds.
33000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.16
P. Atk. increases by 105.1 when using a bow.
11000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.17
P. Atk. increases by 111.9 when using a bow.
11000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.18
P. Atk. increases by 178.8 when using a bow.
11000
Passive
No
Yes
Sting
Sting Lv.13
Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Sting
Sting Lv.14
Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Sting
Sting Lv.15
Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.11
P. Def. increases by 15.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.12
P. Def. increases by 16.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.13
P. Def. increases by 17.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.6
Increases the power of critical attacks by 139. MP is continuously consumed proportionate to user's level.
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.6
Throws the enemy into confusion and gets them to change the target of their attack.
33000
Active
Yes
No
Double Shot
Double Shot Lv.4
User's P. Atk. is supplemented with 1178 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot
Double Shot Lv.5
User's P. Atk. is supplemented with 1249 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot
Double Shot Lv.6
User's P. Atk. is supplemented with 1322 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Drain Health
Drain Health Lv.20
Supplements user's M. Atk. with 53 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.21
Supplements user's M. Atk. with 55 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.22
Supplements user's M. Atk. with 57 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.7
Supplements user's P. Atk. with 530 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.8
Supplements user's P. Atk. with 562 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.9
Supplements user's P. Atk. with 595 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.5
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 33.
16000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.6
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 34.
16000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.4
Decreases the enemy's P. Atk. by 23% for 30 seconds.
33000
Active
Yes
Yes
Hex
Hex Lv.2
Decreases the enemy's P. Def. by 23% for 30 seconds.
33000
Active
Yes
Yes
Quick Step
Quick Step Lv.2
Movement speed increases by 11.
33000
Passive
No
Yes
Esprit
Esprit Lv.2
Increases HP recovery bonus by 3 and MP recovery bonus by 1.9 when running.
33000
Passive
No
No
Bow Mastery
Bow Mastery Lv.19
P. Atk. increases by 189.9 when using a bow.
11000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.20
P. Atk. increases by 201.4 when using a bow.
11000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.21
P. Atk. increases by 213.5 when using a bow.
11000
Passive
No
Yes
Sting
Sting Lv.16
Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Sting
Sting Lv.17
Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Sting
Sting Lv.18
Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
11000
Active
No
Yes
Acrobatic Move
Acrobatic Move Lv.2
Evasion increases by 5 when running.
33000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.14
P. Def. increases by 18.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.15
P. Def. increases by 19.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.16
P. Def. increases by 21.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
11000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.7
Increases the power of critical attacks by 166. MP is continuously consumed proportionate to user's level.
33000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.7
Throws the enemy into confusion and gets them to change the target of their attack.
46000
Active
Yes
No
Double Shot
Double Shot Lv.7
User's P. Atk. is supplemented with 1399 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Double Shot
Double Shot Lv.8
User's P. Atk. is supplemented with 1479 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Double Shot
Double Shot Lv.9
User's P. Atk. is supplemented with 1562 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Drain Health
Drain Health Lv.23
Supplements user's M. Atk. with 58 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.24
Supplements user's M. Atk. with 60 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.25
Supplements user's M. Atk. with 61 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.10
Supplements user's P. Atk. with 630 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.11
Supplements user's P. Atk. with 666 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.12
Supplements user's P. Atk. with 703 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.7
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 36.
23000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.8
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 37.
23000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.5
Decreases the enemy's P. Atk. by 23% for 30 seconds.
46000
Active
Yes
Yes
Hex
Hex Lv.3
Decreases the enemy's P. Def. by 23% for 30 seconds.
46000
Active
Yes
Yes
Esprit
Esprit Lv.3
Increases HP recovery bonus by 3.5 and MP recovery bonus by 2 when running.
46000
Passive
No
No
Bow Mastery
Bow Mastery Lv.22
P. Atk. increases by 226 when using a bow.
15000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.23
P. Atk. increases by 239.1 when using a bow.
15000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.24
P. Atk. increases by 252.7 when using a bow.
15000
Passive
No
Yes
Sting
Sting Lv.19
Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
15000
Active
No
Yes
Sting
Sting Lv.20
Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
15000
Active
No
Yes
Sting
Sting Lv.21
Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
15000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.17
P. Def. increases by 22.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
15000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.18
P. Def. increases by 23.4, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
15000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.19
P. Def. increases by 24.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
15000
Passive
No
Yes
Soul of Sagittarius
Soul of Sagittarius Lv.1
Increases user's Max MP by 10% for 20 minutes.
46000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.8
Increases the power of critical attacks by 196. MP is continuously consumed proportionate to user's level.
46000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.8
Throws the enemy into confusion and gets them to change the target of their attack.
75000
Active
Yes
No
Double Shot
Double Shot Lv.10
User's P. Atk. is supplemented with 1647 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot
Double Shot Lv.11
User's P. Atk. is supplemented with 1736 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot
Double Shot Lv.12
User's P. Atk. is supplemented with 1828 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Drain Health
Drain Health Lv.26
Supplements user's M. Atk. with 63 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.27
Supplements user's M. Atk. with 65 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.28
Supplements user's M. Atk. with 66 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.13
Supplements user's P. Atk. with 742 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.14
Supplements user's P. Atk. with 782 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.15
Supplements user's P. Atk. with 823 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.9
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 39.
38000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.10
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 40.
38000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.6
Decreases the enemy's P. Atk. by 23% for 30 seconds.
75000
Active
Yes
Yes
Hex
Hex Lv.4
Decreases the enemy's P. Def. by 23% for 30 seconds.
75000
Active
Yes
Yes
Poison
Poison Lv.2
Poisons an enemy, doing 41 HP of damage per second for 30 seconds.
75000
Active
Yes
No
Esprit
Esprit Lv.4
Increases HP recovery bonus by 4 and MP recovery bonus by 2.1 when running.
75000
Passive
No
No
Bow Mastery
Bow Mastery Lv.25
P. Atk. increases by 266.7 when using a bow.
25000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.26
P. Atk. increases by 281.3 when using a bow.
25000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.27
P. Atk. increases by 296.4 when using a bow.
25000
Passive
No
Yes
Sting
Sting Lv.22
Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
25000
Active
No
Yes
Sting
Sting Lv.23
Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
25000
Active
No
Yes
Sting
Sting Lv.24
Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
25000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.20
P. Def. increases by 25.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
25000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.21
P. Def. increases by 27, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
25000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.22
P. Def. increases by 28.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
25000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.9
Increases the power of critical attacks by 229. MP is continuously consumed proportionate to user's level.
75000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.9
Throws the enemy into confusion and gets them to change the target of their attack.
125000
Active
Yes
No
Double Shot
Double Shot Lv.13
User's P. Atk. is supplemented with 1923 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Double Shot
Double Shot Lv.14
User's P. Atk. is supplemented with 2021 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Double Shot
Double Shot Lv.15
User's P. Atk. is supplemented with 2123 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Drain Health
Drain Health Lv.29
Supplements user's M. Atk. with 68 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.30
Supplements user's M. Atk. with 70 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.31
Supplements user's M. Atk. with 72 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.16
Supplements user's P. Atk. with 866 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.17
Supplements user's P. Atk. with 910 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.18
Supplements user's P. Atk. with 955 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.11
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 42.
63000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.12
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 43.
63000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.7
Decreases the enemy's P. Atk. by 23% for 30 seconds.
125000
Active
Yes
Yes
Hex
Hex Lv.5
Decreases the enemy's P. Def. by 23% for 30 seconds.
125000
Active
Yes
Yes
Esprit
Esprit Lv.5
Increases HP recovery bonus by 4.5 and MP recovery bonus by 2.2 when running.
125000
Passive
No
No
Bow Mastery
Bow Mastery Lv.28
P. Atk. increases by 311.9 when using a bow.
42000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.29
P. Atk. increases by 328 when using a bow.
42000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.30
P. Atk. increases by 344.5 when using a bow.
42000
Passive
No
Yes
Sting
Sting Lv.25
Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
42000
Active
No
Yes
Sting
Sting Lv.26
Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
42000
Active
No
Yes
Sting
Sting Lv.27
Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
42000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.23
P. Def. increases by 29.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
42000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.24
P. Def. increases by 30.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
42000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.25
P. Def. increases by 32.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
42000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.10
Increases the power of critical attacks by 266. MP is continuously consumed proportionate to user's level.
125000
Toggle
No
Yes
Divine Inspiration
Divine Inspiration Lv.1
Increases the number of buffs an individual can receive by 1.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.10
Throws the enemy into confusion and gets them to change the target of their attack.
154000
Active
Yes
No
Double Shot
Double Shot Lv.16
User's P. Atk. is supplemented with 2227 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Double Shot
Double Shot Lv.17
User's P. Atk. is supplemented with 2333 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Double Shot
Double Shot Lv.18
User's P. Atk. is supplemented with 2443 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Drain Health
Drain Health Lv.32
Supplements user's M. Atk. with 73 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.33
Supplements user's M. Atk. with 75 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.34
Supplements user's M. Atk. with 77 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Rapid Shot
Rapid Shot Lv.2
Increases user's bow Atk. Spd. by 12% for 20 minutes.
154000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.19
Supplements user's P. Atk. with 1002 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.20
Supplements user's P. Atk. with 1050 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.21
Supplements user's P. Atk. with 1100 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.13
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 45.
77000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.14
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 46.
77000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.8
Decreases the enemy's P. Atk. by 23% for 30 seconds.
154000
Active
Yes
Yes
Hex
Hex Lv.6
Decreases the enemy's P. Def. by 23% for 30 seconds.
154000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.31
P. Atk. increases by 361.6 when using a bow.
51000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.32
P. Atk. increases by 379.1 when using a bow.
51000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.33
P. Atk. increases by 397 when using a bow.
51000
Passive
No
Yes
Sting
Sting Lv.28
Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
51000
Active
No
Yes
Sting
Sting Lv.29
Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
51000
Active
No
Yes
Sting
Sting Lv.30
Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
51000
Active
No
Yes
Acrobatic Move
Acrobatic Move Lv.3
Evasion increases by 6 when running.
154000
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.26
P. Def. increases by 33.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
51000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.27
P. Def. increases by 34.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
51000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.28
P. Def. increases by 36.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
51000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.11
Increases the power of critical attacks by 306. MP is continuously consumed proportionate to user's level.
154000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.11
Throws the enemy into confusion and gets them to change the target of their attack.
173000
Active
Yes
No
Double Shot
Double Shot Lv.19
User's P. Atk. is supplemented with 2555 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Double Shot
Double Shot Lv.20
User's P. Atk. is supplemented with 2670 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Double Shot
Double Shot Lv.21
User's P. Atk. is supplemented with 2788 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Drain Health
Drain Health Lv.35
Supplements user's M. Atk. with 78 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.36
Supplements user's M. Atk. with 80 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.37
Supplements user's M. Atk. with 82 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.22
Supplements user's P. Atk. with 1150 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.23
Supplements user's P. Atk. with 1202 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.24
Supplements user's P. Atk. with 1255 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.15
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 48.
87000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.16
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 49.
87000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.9
Decreases the enemy's P. Atk. by 23% for 30 seconds.
173000
Active
Yes
Yes
Hex
Hex Lv.7
Decreases the enemy's P. Def. by 23% for 30 seconds.
173000
Active
Yes
Yes
Poison
Poison Lv.3
Poisons an enemy, doing 50 HP of damage per second for 30 seconds.
173000
Active
Yes
No
Bow Mastery
Bow Mastery Lv.34
P. Atk. increases by 415.4 when using a bow.
58000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.35
P. Atk. increases by 434.3 when using a bow.
58000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.36
P. Atk. increases by 453.5 when using a bow.
58000
Passive
No
Yes
Sting
Sting Lv.31
Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
58000
Active
No
Yes
Sting
Sting Lv.32
Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
58000
Active
No
Yes
Sting
Sting Lv.33
Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
58000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.29
P. Def. increases by 37.6, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.30
P. Def. increases by 39.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.31
P. Def. increases by 40.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped.
58000
Passive
No
Yes
Soul of Sagittarius
Soul of Sagittarius Lv.2
Increases user's Max MP by 15% for 20 minutes.
173000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.12
Increases the power of critical attacks by 349. MP is continuously consumed proportionate to user's level.
173000
Toggle
No
Yes
Spirit of Sagittarius
Spirit of Sagittarius Lv.1
Decreases physical skill MP consumption by 10% for 20 minutes.
173000
Active
No
No
Pain of Sagittarius
Pain of Sagittarius Lv.1
Sacrifices user's HP to regenerate MP with 36 Power.
173000
Active
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.12
Throws the enemy into confusion and gets them to change the target of their attack.
220000
Active
Yes
No
Double Shot
Double Shot Lv.22
User's P. Atk. is supplemented with 2908 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
110000
Active
No
Yes
Double Shot
Double Shot Lv.23
User's P. Atk. is supplemented with 3030 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
110000
Active
No
Yes
Drain Health
Drain Health Lv.38
Supplements user's M. Atk. with 84 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
110000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.39
Supplements user's M. Atk. with 85 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
110000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.25
Supplements user's P. Atk. with 1309 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
110000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.26
Supplements user's P. Atk. with 1364 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
110000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.17
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 51.
220000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.10
Decreases the enemy's P. Atk. by 23% for 30 seconds.
220000
Active
Yes
Yes
Hex
Hex Lv.8
Decreases the enemy's P. Def. by 23% for 30 seconds.
220000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.37
P. Atk. increases by 473.2 when using a bow.
110000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.38
P. Atk. increases by 493.1 when using a bow.
110000
Passive
No
Yes
Sting
Sting Lv.34
Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
110000
Active
No
Yes
Sting
Sting Lv.35
Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
110000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.32
P. Def. increases by 42, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
110000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.33
P. Def. increases by 43.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
110000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.13
Increases the power of critical attacks by 379. MP is continuously consumed proportionate to user's level.
220000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.1
Supplements user's P. Atk. by 2908 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
110000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.2
Supplements user's P. Atk. by 3030 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
110000
Active
No
Yes
Dead Eye
Dead Eye Lv.1
For 2 minutes, increases accuracy by 1, P. Atk. by 124, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
220000
Active
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.2
Increases the number of buffs an individual can receive by 2.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.13
Throws the enemy into confusion and gets them to change the target of their attack.
270000
Active
Yes
No
Double Shot
Double Shot Lv.24
User's P. Atk. is supplemented with 3154 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
130000
Active
No
Yes
Double Shot
Double Shot Lv.25
User's P. Atk. is supplemented with 3280 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
130000
Active
No
Yes
Drain Health
Drain Health Lv.40
Supplements user's M. Atk. with 87 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
130000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.41
Supplements user's M. Atk. with 89 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
130000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.27
Supplements user's P. Atk. with 1420 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
130000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.28
Supplements user's P. Atk. with 1476 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
130000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.18
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 53.
270000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.11
Decreases the enemy's P. Atk. by 23% for 30 seconds.
270000
Active
Yes
Yes
Hex
Hex Lv.9
Decreases the enemy's P. Def. by 23% for 30 seconds.
270000
Active
Yes
Yes
Esprit
Esprit Lv.6
Increases HP recovery bonus by 5 and MP recovery bonus by 2.3 when running.
270000
Passive
No
No
Bow Mastery
Bow Mastery Lv.39
P. Atk. increases by 513.5 when using a bow.
130000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.40
P. Atk. increases by 534.2 when using a bow.
130000
Passive
No
Yes
Sting
Sting Lv.36
Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
130000
Active
No
Yes
Sting
Sting Lv.37
Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
130000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.34
P. Def. increases by 44.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
130000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.35
P. Def. increases by 46.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
130000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.14
Increases the power of critical attacks by 410. MP is continuously consumed proportionate to user's level.
270000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.3
Supplements user's P. Atk. by 3154 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
130000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.4
Supplements user's P. Atk. by 3280 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
130000
Active
No
Yes
Dead Eye
Dead Eye Lv.2
For 2 minutes, increases accuracy by 1, P. Atk. by 134, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
270000
Active
No
Yes
Pain of Sagittarius
Pain of Sagittarius Lv.2
Sacrifices user's HP to regenerate MP with 39 Power.
270000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.14
Throws the enemy into confusion and gets them to change the target of their attack.
340000
Active
Yes
No
Double Shot
Double Shot Lv.26
User's P. Atk. is supplemented with 3408 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Double Shot
Double Shot Lv.27
User's P. Atk. is supplemented with 3537 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Drain Health
Drain Health Lv.42
Supplements user's M. Atk. with 90 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
170000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.43
Supplements user's M. Atk. with 92 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
170000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.29
Supplements user's P. Atk. with 1534 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.30
Supplements user's P. Atk. with 1592 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.19
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 56.
340000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.12
Decreases the enemy's P. Atk. by 23% for 30 seconds.
340000
Active
Yes
Yes
Hex
Hex Lv.10
Decreases the enemy's P. Def. by 23% for 30 seconds.
340000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.41
P. Atk. increases by 555.1 when using a bow.
170000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.42
P. Atk. increases by 576.3 when using a bow.
170000
Passive
No
Yes
Sting
Sting Lv.38
Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
170000
Active
No
Yes
Sting
Sting Lv.39
Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
170000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.36
P. Def. increases by 48, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
170000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.37
P. Def. increases by 49.5, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
170000
Passive
No
Yes
Soul of Sagittarius
Soul of Sagittarius Lv.3
Increases user's Max MP by 20% for 20 minutes.
340000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.15
Increases the power of critical attacks by 443. MP is continuously consumed proportionate to user's level.
340000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.5
Supplements user's P. Atk. by 3408 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.6
Supplements user's P. Atk. by 3537 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Dead Eye
Dead Eye Lv.3
For 2 minutes, increases accuracy by 2, P. Atk. by 155, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
340000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.15
Throws the enemy into confusion and gets them to change the target of their attack.
410000
Active
Yes
No
Double Shot
Double Shot Lv.28
User's P. Atk. is supplemented with 3668 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
210000
Active
No
Yes
Double Shot
Double Shot Lv.29
User's P. Atk. is supplemented with 3800 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
210000
Active
No
Yes
Drain Health
Drain Health Lv.44
Supplements user's M. Atk. with 94 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
210000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.45
Supplements user's M. Atk. with 96 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
210000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.31
Supplements user's P. Atk. with 1651 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
210000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.32
Supplements user's P. Atk. with 1710 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
210000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.20
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 58.
410000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.13
Decreases the enemy's P. Atk. by 23% for 30 seconds.
410000
Active
Yes
Yes
Hex
Hex Lv.11
Decreases the enemy's P. Def. by 23% for 30 seconds.
410000
Active
Yes
Yes
Poison
Poison Lv.4
Poisons an enemy, doing 58 HP of damage per second for 30 seconds.
410000
Active
Yes
No
Bow Mastery
Bow Mastery Lv.43
P. Atk. increases by 597.8 when using a bow.
210000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.44
P. Atk. increases by 619.4 when using a bow.
210000
Passive
No
Yes
Sting
Sting Lv.40
Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
210000
Active
No
Yes
Sting
Sting Lv.41
Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
210000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.38
P. Def. increases by 51.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
210000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.39
P. Def. increases by 52.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
210000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.16
Increases the power of critical attacks by 475. MP is continuously consumed proportionate to user's level.
410000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.7
Supplements user's P. Atk. by 3668 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
210000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.8
Supplements user's P. Atk. by 3800 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
210000
Active
No
Yes
Quiver of Arrow: Grade A
Quiver of Arrow: Grade A Lv.1
Summons between 700 and 2800 mithril arrows. Consumes 1 A-Grade Crystal.
410000
Active
Yes
No
Dead Eye
Dead Eye Lv.4
For 2 minutes, increases accuracy by 2, P. Atk. by 155, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
410000
Active
No
Yes
Spirit of Sagittarius
Spirit of Sagittarius Lv.2
Decreases physical skill MP consumption by 20% for 20 minutes.
410000
Active
No
No
Pain of Sagittarius
Pain of Sagittarius Lv.3
Sacrifices user's HP to regenerate MP with 41 Power.
410000
Active
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.16
Throws the enemy into confusion and gets them to change the target of their attack.
560000
Active
Yes
No
Double Shot
Double Shot Lv.30
User's P. Atk. is supplemented with 3933 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
280000
Active
No
Yes
Double Shot
Double Shot Lv.31
User's P. Atk. is supplemented with 4067 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
280000
Active
No
Yes
Drain Health
Drain Health Lv.46
Supplements user's M. Atk. with 97 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
280000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.47
Supplements user's M. Atk. with 99 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
280000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.33
Supplements user's P. Atk. with 1770 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
280000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.34
Supplements user's P. Atk. with 1830 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
280000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.21
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 59.
560000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.14
Decreases the enemy's P. Atk. by 23% for 30 seconds.
560000
Active
Yes
Yes
Hex
Hex Lv.12
Decreases the enemy's P. Def. by 23% for 30 seconds.
560000
Active
Yes
Yes
Esprit
Esprit Lv.7
Increases HP recovery bonus by 5.5 and MP recovery bonus by 2.4 when running.
560000
Passive
No
No
Bow Mastery
Bow Mastery Lv.45
P. Atk. increases by 641.2 when using a bow.
280000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.46
P. Atk. increases by 663.1 when using a bow.
280000
Passive
No
Yes
Sting
Sting Lv.42
Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
280000
Active
No
Yes
Sting
Sting Lv.43
Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
280000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.40
P. Def. increases by 54.2, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
280000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.41
P. Def. increases by 55.8, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
280000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.17
Increases the power of critical attacks by 509. MP is continuously consumed proportionate to user's level.
560000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.9
Supplements user's P. Atk. by 3933 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
280000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.10
Supplements user's P. Atk. by 4067 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
280000
Active
No
Yes
Dead Eye
Dead Eye Lv.5
For 2 minutes, increases accuracy by 2, P. Atk. by 166, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
560000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.17
Throws the enemy into confusion and gets them to change the target of their attack.
620000
Active
Yes
No
Double Shot
Double Shot Lv.32
User's P. Atk. is supplemented with 4201 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
310000
Active
No
Yes
Double Shot
Double Shot Lv.33
User's P. Atk. is supplemented with 4336 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
310000
Active
No
Yes
Drain Health
Drain Health Lv.48
Supplements user's M. Atk. with 100 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
310000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.49
Supplements user's M. Atk. with 102 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
310000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.35
Supplements user's P. Atk. with 1891 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
310000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.36
Supplements user's P. Atk. with 1951 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
310000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.22
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 61.
620000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.15
Decreases the enemy's P. Atk. by 23% for 30 seconds.
620000
Active
Yes
Yes
Hex
Hex Lv.13
Decreases the enemy's P. Def. by 23% for 30 seconds.
620000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.47
P. Atk. increases by 685 when using a bow.
310000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.48
P. Atk. increases by 707.1 when using a bow.
310000
Passive
No
Yes
Sting
Sting Lv.44
Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
310000
Active
No
Yes
Sting
Sting Lv.45
Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
310000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.42
P. Def. increases by 57.4, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
310000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.43
P. Def. increases by 59.1, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
310000
Passive
No
Yes
Soul of Sagittarius
Soul of Sagittarius Lv.4
Increases user's Max MP by 25% for 20 minutes.
620000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.18
Increases the power of critical attacks by 542. MP is continuously consumed proportionate to user's level.
620000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.11
Supplements user's P. Atk. by 4201 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
310000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.12
Supplements user's P. Atk. by 4336 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
310000
Active
No
Yes
Dead Eye
Dead Eye Lv.6
For 2 minutes, increases accuracy by 3, P. Atk. by 177, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
620000
Active
No
Yes
Pain of Sagittarius
Pain of Sagittarius Lv.4
Sacrifices user's HP to regenerate MP with 43 Power.
620000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.18
Throws the enemy into confusion and gets them to change the target of their attack.
860000
Active
Yes
No
Double Shot
Double Shot Lv.34
User's P. Atk. is supplemented with 4470 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
430000
Active
No
Yes
Double Shot
Double Shot Lv.35
User's P. Atk. is supplemented with 4604 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
430000
Active
No
Yes
Drain Health
Drain Health Lv.50
Supplements user's M. Atk. with 104 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
430000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.51
Supplements user's M. Atk. with 105 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
430000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.37
Supplements user's P. Atk. with 2012 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
430000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.38
Supplements user's P. Atk. with 2072 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
430000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.23
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 63.
860000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.16
Decreases the enemy's P. Atk. by 23% for 30 seconds.
860000
Active
Yes
Yes
Hex
Hex Lv.14
Decreases the enemy's P. Def. by 23% for 30 seconds.
860000
Active
Yes
Yes
Bow Mastery
Bow Mastery Lv.49
P. Atk. increases by 729.1 when using a bow.
430000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.50
P. Atk. increases by 751 when using a bow.
430000
Passive
No
Yes
Sting
Sting Lv.46
Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
430000
Active
No
Yes
Sting
Sting Lv.47
Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
430000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.44
P. Def. increases by 60.7, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
430000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.45
P. Def. increases by 62.3, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
430000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.19
Increases the power of critical attacks by 576. MP is continuously consumed proportionate to user's level.
860000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.13
Supplements user's P. Atk. by 4470 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
430000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.14
Supplements user's P. Atk. by 4604 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
430000
Active
No
Yes
Quiver of Arrow: Grade S
Quiver of Arrow: Grade S Lv.1
Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.
860000
Active
Yes
No
Dead Eye
Dead Eye Lv.7
For 2 minutes, increases accuracy by 3, P. Atk. by 188, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
860000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.19
Throws the enemy into confusion and gets them to change the target of their attack.
1440000
Active
Yes
No
Double Shot
Double Shot Lv.36
User's P. Atk. is supplemented with 4738 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
720000
Active
No
Yes
Double Shot
Double Shot Lv.37
User's P. Atk. is supplemented with 4870 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
720000
Active
No
Yes
Drain Health
Drain Health Lv.52
Supplements user's M. Atk. with 107 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
720000
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.53
Supplements user's M. Atk. with 108 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
720000
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.39
Supplements user's P. Atk. with 2132 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
720000
Active
No
Yes
Stunning Shot
Stunning Shot Lv.40
Supplements user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
720000
Active
No
Yes
Freezing Strike
Freezing Strike Lv.24
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 65.
1440000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.17
Decreases the enemy's P. Atk. by 23% for 30 seconds.
1440000
Active
Yes
Yes
Hex
Hex Lv.15
Decreases the enemy's P. Def. by 23% for 30 seconds.
1440000
Active
Yes
Yes
Poison
Poison Lv.5
Poisons an enemy, doing 63 HP of damage per second for 30 seconds.
1440000
Active
Yes
No
Esprit
Esprit Lv.8
Increases HP recovery bonus by 6 and MP recovery bonus by 2.5 when running.
1440000
Passive
No
No
Bow Mastery
Bow Mastery Lv.51
P. Atk. increases by 772.9 when using a bow.
720000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.52
P. Atk. increases by 794.6 when using a bow.
720000
Passive
No
Yes
Sting
Sting Lv.48
Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
720000
Active
No
Yes
Sting
Sting Lv.49
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
720000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.46
P. Def. increases by 63.9, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
720000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.47
P. Def. increases by 65.6, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped.
720000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.20
Increases the power of critical attacks by 609. MP is continuously consumed proportionate to user's level.
1440000
Toggle
No
Yes
Fatal Counter
Fatal Counter Lv.15
Supplements user's P. Atk. by 4738 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
720000
Active
No
Yes
Fatal Counter
Fatal Counter Lv.16
Supplements user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
720000
Active
No
Yes
Dead Eye
Dead Eye Lv.8
For 2 minutes, increases accuracy by 3, P. Atk. by 199, and critical attack power by 20%. Decreases Atk. Spd. by 20%. Requires a bow.
1440000
Active
No
Yes
Spirit of Sagittarius
Spirit of Sagittarius Lv.3
Decreases physical skill MP consumption by 30% for 20 minutes.
1440000
Active
No
No
Pain of Sagittarius
Pain of Sagittarius Lv.5
Sacrifices user's HP to regenerate MP with 46 Power.
1440000
Active
No
Yes
Detection
Detection Lv.1
Finds any enemies hidden nearby.
1440000
Active
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.3
Increases the number of buffs an individual can receive by 3.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.4
Increases the number of buffs an individual can receive by 4.
0
Passive
No
No