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All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow
Mortal Blow Lv.10
Tries powerful attacks on vital parts. Attacks the target with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1000
Active
No
No
Mortal Blow
Mortal Blow Lv.11
Tries powerful attacks on vital parts. Attacks the target with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1000
Active
No
No
Mortal Blow
Mortal Blow Lv.12
Tries powerful attacks on vital parts. Attacks the target with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1000
Active
No
No
Unlock
Unlock Lv.1
Opens a level 1 door with 30%% chance and opens a treasure chest below level 20 with 90%% chance. Requires 2 Thief Keys.
2800
Active
No
No
Power Shot
Power Shot Lv.10
Attacks an enemy in the distance. Attacks the target with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.
1000
Active
No
No
Power Shot
Power Shot Lv.11
Attacks an enemy in the distance. Attacks the target with 258 Power added to P. Atk. Requires a bow. Over-hit is possible.
1000
Active
No
No
Power Shot
Power Shot Lv.12
Attacks an enemy in the distance. Attacks the target with 279 Power added to P. Atk. Requires a bow. Over-hit is possible.
1000
Active
No
No
Drain Health
Drain Health Lv.3
Inflicts darkness attribute damage on the target using 24 Power added to magic power. Absorbs 20%% of the damage as HP.
1500
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.4
Inflicts darkness attribute damage on the target using 26 Power added to magic power. Absorbs 20%% of the damage as HP.
1500
Active
Yes
Yes
Unholy: 20
Defense Aura
Defense Aura Lv.2
Increases P. Def. by 12%% for 20 minutes.
2800
Active
Yes
No
Long Shot
Long Shot Lv.1
The bow's range increases by 200.
2800
Passive
No
No
Poison
Poison Lv.1
Causes poison on the enemy for 30 seconds and makes him consume 24 HP every second.
2800
Active
Yes
No
Acrobatics
Acrobatics Lv.1
The safe height for fall damage increases by 60.
2800
Passive
No
No
Breath Boost
Breath Boost Lv.1
Lung capacity increases by 180.
2800
Passive
No
No
Bow Mastery
Bow Mastery Lv.1
P. Atk. increases by 10.3 when using a bow.
950
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.2
P. Atk. increases by 11.4 when using a bow.
950
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.3
P. Atk. increases by 27.6 when using a bow.
950
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.1
P. Atk. increases by 3.6 when using a dagger.
2800
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.1
When light armor is equipped, P. Def. increases by 1.3, evasion increases by 4, and the rate of being targeted for Critical damage decreases by 15%%.
1400
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.2
When light armor is equipped, P. Def. increases by 2.2, evasion increases by 4, and the rate of being targeted for Critical damage decreases by 15%%.
1400
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.1
Increases the power of critical attacks by 35. MP is continuously consumed according to level.
2800
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.1
Throws the enemy into confusion and gets them to change the target of their attack.
5000
Active
Yes
No
Mortal Blow
Mortal Blow Lv.13
Tries powerful attacks on vital parts. Attacks the target with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1700
Active
No
No
Mortal Blow
Mortal Blow Lv.14
Tries powerful attacks on vital parts. Attacks the target with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1700
Active
No
No
Mortal Blow
Mortal Blow Lv.15
Tries powerful attacks on vital parts. Attacks the target with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible.
1700
Active
No
No
Unlock
Unlock Lv.2
Opens a level 1 door with 50%% chance and opens a treasure chest below level 24 with 90%% chance. Requires 2 Thief Keys.
5000
Active
No
No
Power Shot
Power Shot Lv.13
Attacks an enemy in the distance. Attacks the target with 326 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Power Shot
Power Shot Lv.14
Attacks an enemy in the distance. Attacks the target with 352 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Power Shot
Power Shot Lv.15
Attacks an enemy in the distance. Attacks the target with 379 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Drain Health
Drain Health Lv.5
Inflicts darkness attribute damage on the target using 28 Power added to magic power. Absorbs 20%% of the damage as HP.
1700
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.6
Inflicts darkness attribute damage on the target using 29 Power added to magic power. Absorbs 20%% of the damage as HP.
1700
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.7
Inflicts darkness attribute damage on the target using 31 Power added to magic power. Absorbs 20%% of the damage as HP.
1700
Active
Yes
Yes
Unholy: 20
Bleed
Bleed Lv.1
Decreases the enemy's moving speed by 20%% for 20 seconds, inflicts bleed, and makes him consume 25 HP every second.
5000
Active
No
Yes
Critical Power
Critical Power Lv.1
Increases the power of critical attacks by 32.
5000
Passive
No
Yes
Boost Evasion
Boost Evasion Lv.1
Evasion increases by 2.
5000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.4
P. Atk. increases by 32.8 when using a bow.
1700
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.5
P. Atk. increases by 35.6 when using a bow.
1700
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.6
P. Atk. increases by 38.6 when using a bow.
1700
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.2
P. Atk. increases by 6 when using a dagger.
5000
Passive
No
Yes
Sting
Sting Lv.1
Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1700
Active
No
Yes
Sting
Sting Lv.2
Attacks the enemy with 88 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1700
Active
No
Yes
Sting
Sting Lv.3
Attacks the enemy with 95 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1700
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.3
When light armor is equipped, P. Def. increases by 3.2, evasion increases by 6, and the rate of being targeted for Critical damage decreases by 15%%.
2500
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.4
When light armor is equipped, P. Def. increases by 4.2, evasion increases by 6, and the rate of being targeted for Critical damage decreases by 15%%.
2500
Passive
No
Yes
Accuracy
Accuracy Lv.1
Accuracy increases by 3. MP is continuously consumed according to level.
5000
Toggle
No
Yes
Vicious Stance
Vicious Stance Lv.2
Increases the power of critical attacks by 48. MP is continuously consumed according to level.
5000
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.2
Throws the enemy into confusion and gets them to change the target of their attack.
8500
Active
Yes
No
Mortal Blow
Mortal Blow Lv.16
Tries powerful attacks on vital parts. Attacks the target with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible.
2900
Active
No
No
Mortal Blow
Mortal Blow Lv.17
Tries powerful attacks on vital parts. Attacks the target with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible.
2900
Active
No
No
Mortal Blow
Mortal Blow Lv.18
Tries powerful attacks on vital parts. Attacks the target with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible.
2900
Active
No
No
Unlock
Unlock Lv.3
Opens a level 1 door with 75%% chance and opens a treasure chest below level 28 with 90%% chance. Requires 3 Thief Keys.
8500
Active
No
No
Power Shot
Power Shot Lv.16
Attacks an enemy in the distance. Attacks the target with 440 Power added to P. Atk. Requires a bow. Over-hit is possible.
2900
Active
No
No
Power Shot
Power Shot Lv.17
Attacks an enemy in the distance. Attacks the target with 472 Power added to P. Atk. Requires a bow. Over-hit is possible.
2900
Active
No
No
Power Shot
Power Shot Lv.18
Attacks an enemy in the distance. Attacks the target with 507 Power added to P. Atk. Requires a bow. Over-hit is possible.
2900
Active
No
No
Drain Health
Drain Health Lv.8
Inflicts darkness attribute damage on the target using 33 Power added to magic power. Absorbs 20%% of the damage as HP.
2900
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.9
Inflicts darkness attribute damage on the target using 34 Power added to magic power. Absorbs 20%% of the damage as HP.
2900
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.10
Inflicts darkness attribute damage on the target using 35 Power added to magic power. Absorbs 20%% of the damage as HP.
2900
Active
Yes
Yes
Unholy: 20
Attack Aura
Attack Aura Lv.2
Increases P. Atk. by 12%% for 20 minutes.
8500
Active
Yes
No
Ultimate Evasion
Ultimate Evasion Lv.1
For 30 seconds, increases one's own evasion by 20, physical attack skill evasion rate by 25%%, and resistance to buff canceling attacks by 80.
8500
Active
No
Yes
Quick Step
Quick Step Lv.1
Moving speed increases by 7.
8500
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.7
P. Atk. increases by 45.2 when using a bow.
2900
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.8
P. Atk. increases by 48.9 when using a bow.
2900
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.9
P. Atk. increases by 52.7 when using a bow.
2900
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.3
P. Atk. increases by 7.4 when using a dagger.
4300
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.4
P. Atk. increases by 9 when using a dagger.
4300
Passive
No
Yes
Sting
Sting Lv.4
Attacks the enemy with 110 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
2900
Active
No
Yes
Sting
Sting Lv.5
Attacks the enemy with 118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
2900
Active
No
Yes
Sting
Sting Lv.6
Attacks the enemy with 127 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
2900
Active
No
Yes
Acrobatic Move
Acrobatic Move Lv.1
Evasion increases by 4 when running.
8500
Passive
No
No
Light Armor Mastery
Light Armor Mastery Lv.5
When light armor is equipped, P. Def. increases by 5.3, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
4300
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.6
When light armor is equipped, P. Def. increases by 6.8, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
4300
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.3
Increases the power of critical attacks by 64. MP is continuously consumed according to level.
8500
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.3
Throws the enemy into confusion and gets them to change the target of their attack.
14000
Active
Yes
No
Mortal Blow
Mortal Blow Lv.19
Tries powerful attacks on vital parts. Attacks the target with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible.
4800
Active
No
No
Mortal Blow
Mortal Blow Lv.20
Tries powerful attacks on vital parts. Attacks the target with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible.
4800
Active
No
No
Mortal Blow
Mortal Blow Lv.21
Tries powerful attacks on vital parts. Attacks the target with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible.
4800
Active
No
No
Unlock
Unlock Lv.4
Opens a level 1 door with 100%% chance, opens a level 2 door with 50%% chance, and opens a treasure chest below level 32 with 90%% chance. Requires 3 Thief Keys.
14000
Active
No
No
Power Shot
Power Shot Lv.19
Attacks an enemy in the distance. Attacks the target with 584 Power added to P. Atk. Requires a bow. Over-hit is possible.
4800
Active
No
No
Power Shot
Power Shot Lv.20
Attacks an enemy in the distance. Attacks the target with 625 Power added to P. Atk. Requires a bow. Over-hit is possible.
4800
Active
No
No
Power Shot
Power Shot Lv.21
Attacks an enemy in the distance. Attacks the target with 669 Power added to P. Atk. Requires a bow. Over-hit is possible.
4800
Active
No
No
Drain Health
Drain Health Lv.11
Inflicts darkness attribute damage on the target using 38 Power added to magic power. Absorbs 20%% of the damage as HP.
4800
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.12
Inflicts darkness attribute damage on the target using 39 Power added to magic power. Absorbs 20%% of the damage as HP.
4800
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.13
Inflicts darkness attribute damage on the target using 40 Power added to magic power. Absorbs 20%% of the damage as HP.
4800
Active
Yes
Yes
Unholy: 20
Bleed
Bleed Lv.2
Decreases the enemy's moving speed by 20%% for 20 seconds, inflicts bleed, and makes him consume 34 HP every second.
14000
Active
No
Yes
Rapid Shot
Rapid Shot Lv.1
Increases one's own bow Atk. Spd. by 8%% for 20 minutes.
14000
Active
No
Yes
Power Break
Power Break Lv.1
Decreases the enemy's P. Atk. by 20%% for 30 seconds.
14000
Active
Yes
Yes
Critical Power
Critical Power Lv.2
Increases the power of critical attacks by 56.
14000
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.10
P. Atk. increases by 61.1 when using a bow.
4800
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.11
P. Atk. increases by 65.6 when using a bow.
4800
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.12
P. Atk. increases by 70.4 when using a bow.
4800
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.5
P. Atk. increases by 10.8 when using a dagger.
7100
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.6
P. Atk. increases by 12.8 when using a dagger.
7100
Passive
No
Yes
Sting
Sting Lv.7
Attacks the enemy with 146 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
4800
Active
No
Yes
Sting
Sting Lv.8
Attacks the enemy with 157 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
4800
Active
No
Yes
Sting
Sting Lv.9
Attacks the enemy with 168 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
4800
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.7
When light armor is equipped, P. Def. increases by 8.4, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
7100
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.8
When light armor is equipped, P. Def. increases by 10.1, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
7100
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.4
Increases the power of critical attacks by 84. MP is continuously consumed according to level.
14000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Confusion
Confusion Lv.4
Throws the enemy into confusion and gets them to change the target of their attack.
22000
Active
Yes
No
Mortal Blow
Mortal Blow Lv.22
Tries powerful attacks on vital parts. Attacks the target with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible.
7400
Active
No
No
Mortal Blow
Mortal Blow Lv.23
Tries powerful attacks on vital parts. Attacks the target with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible.
7400
Active
No
No
Mortal Blow
Mortal Blow Lv.24
Tries powerful attacks on vital parts. Attacks the target with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible.
7400
Active
No
No
Unlock
Unlock Lv.5
Opens a level 1 door with 100%% chance, opens a level 2 door with 30%% chance, and opens a treasure chest below level 36 with 90%% chance. Requires 4 Thief Keys.
22000
Active
No
No
Power Shot
Power Shot Lv.22
Attacks an enemy in the distance. Attacks the target with 763 Power added to P. Atk. Requires a bow. Over-hit is possible.
7400
Active
No
No
Power Shot
Power Shot Lv.23
Attacks an enemy in the distance. Attacks the target with 814 Power added to P. Atk. Requires a bow. Over-hit is possible.
7400
Active
No
No
Power Shot
Power Shot Lv.24
Attacks an enemy in the distance. Attacks the target with 868 Power added to P. Atk. Requires a bow. Over-hit is possible.
7400
Active
No
No
Drain Health
Drain Health Lv.14
Inflicts darkness attribute damage on the target using 43 Power added to magic power. Absorbs 20%% of the damage as HP.
7400
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.15
Inflicts darkness attribute damage on the target using 44 Power added to magic power. Absorbs 20%% of the damage as HP.
7400
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.16
Inflicts darkness attribute damage on the target using 46 Power added to magic power. Absorbs 20%% of the damage as HP.
7400
Active
Yes
Yes
Unholy: 20
Stunning Shot
Stunning Shot Lv.1
Shoots an arrow at the enemy with 344 Power added to P. Atk. Causes shock on the enemy for 9 seconds. Requires a bow. Over-hit is possible. Target cancel.
7400
Active
No
Yes
Stunning Shot
Stunning Shot Lv.2
Shoots an arrow at the enemy with 367 Power added to P. Atk. Causes shock on the enemy for 9 seconds. Requires a bow. Over-hit is possible. Target cancel.
7400
Active
No
Yes
Stunning Shot
Stunning Shot Lv.3
Shoots an arrow at the enemy with 391 Power added to P. Atk. Causes shock on the enemy for 9 seconds. Requires a bow. Over-hit is possible. Target cancel.
7400
Active
No
Yes
Freezing Strike
Freezing Strike Lv.1
Cools and freezes the surrounding air momentarily. Inflicts water damage with 26 effect on the enemy. Decreases the enemy's moving speed by 20%% for 1 minute.
11000
Active
Yes
Yes
Water: 20
Freezing Strike
Freezing Strike Lv.2
Cools and freezes the surrounding air momentarily. Inflicts water damage with 28 effect on the enemy. Decreases the enemy's moving speed by 20%% for 1 minute.
11000
Active
Yes
Yes
Water: 20
Power Break
Power Break Lv.2
Decreases the enemy's P. Atk. by 20%% for 30 seconds.
22000
Active
Yes
Yes
Esprit
Esprit Lv.1
Increases HP recovery bonus by 2.5 and MP recovery bonus by 0.8 when running.
22000
Passive
No
No
Bow Mastery
Bow Mastery Lv.13
P. Atk. increases by 80.9 when using a bow.
7400
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.14
P. Atk. increases by 86.5 when using a bow.
7400
Passive
No
Yes
Bow Mastery
Bow Mastery Lv.15
P. Atk. increases by 92.4 when using a bow.
7400
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.7
P. Atk. increases by 15.1 when using a dagger.
11000
Passive
No
Yes
Dagger Mastery
Dagger Mastery Lv.8
P. Atk. increases by 17.6 when using a dagger.
11000
Passive
No
Yes
Sting
Sting Lv.10
Attacks the enemy with 191 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
7400
Active
No
Yes
Sting
Sting Lv.11
Attacks the enemy with 204 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
7400
Active
No
Yes
Sting
Sting Lv.12
Attacks the enemy with 217 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
7400
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.9
When light armor is equipped, P. Def. increases by 11.9, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.10
When light armor is equipped, P. Def. increases by 13.7, evasion increases by 7, and the rate of being targeted for Critical damage decreases by 15%%.
11000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.5
Increases the power of critical attacks by 109. MP is continuously consumed according to level.
22000
Toggle
No
Yes