Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
Attacks the enemy with 738 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 784 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 833 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
Attacks the enemy with 884 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 937 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 992 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
Attacks the enemy with 1049 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1109 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1171 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 787 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 832 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 879 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
Attacks the enemy with 1236 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1302 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1371 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 742 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 782 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 823 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 927 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 977 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1029 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
Attacks the enemy with 1443 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1516 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1592 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 866 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 910 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 955 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1082 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1137 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1194 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
Attacks the enemy with 1670 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 1832 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1002 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1050 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1100 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1253 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1313 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
Attacks the enemy with 1917 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2003 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2091 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1150 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1202 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1255 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1438 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1502 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1568 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
Attacks the enemy with 2181 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2272 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1309 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1364 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1636 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1704 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 4558 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 4750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
Attacks the enemy with 2366 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2460 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1420 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1476 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1774 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1845 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 4944 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 5142 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
Attacks the enemy with 2556 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2653 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1534 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1592 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1917 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 1990 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 5342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 5545 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 5342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 5545 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
Attacks the enemy with 2751 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 2850 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1651 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1710 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2064 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2138 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 5751 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 5958 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 5751 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 5958 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
Attacks the enemy with 2950 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 3050 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1770 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1830 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2288 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 6166 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 6376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 6166 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 6376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
Attacks the enemy with 3151 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 3252 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1891 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 1951 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2363 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 6586 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 6797 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 6586 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 6797 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
Attacks the enemy with 3353 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 3453 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 2012 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 2072 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2515 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2590 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 7008 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 7218 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 7008 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 7218 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
Attacks the enemy with 3553 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 3653 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 2132 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward and charges hard with the shoulder to attack the enemy. Causes shock for 9 seconds. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2665 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Attacks the enemy with 7427 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 7427 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy's bleed region with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.