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All L2 classes
warrior
Warrior

Human

Gladiator Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.1
Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
11000
Active
No
Yes
Triple Slash
Triple Slash Lv.2
Attacks the enemy with 549 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
11000
Active
No
Yes
Triple Slash
Triple Slash Lv.3
Attacks the enemy with 583 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
11000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.1
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
33000
Active
No
No
Detect Animal Weakness
Detect Animal Weakness Lv.1
Increases one's own P. Atk. toward animals by 30%% for 10 minutes.
33000
Active
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.1
P. Atk. increases by 23.7 when using a dualsword.
11000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.2
P. Atk. increases by 25.4 when using a dualsword.
11000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.3
P. Atk. increases by 27.1 when using a dualsword.
11000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.1
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 738.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.2
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 784.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.3
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 833.
11000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.3
HP recovery bonus increases by 1.7.
33000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. by 24 and evasion by 6 when light armor is equipped.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.14
P. Def. increases by 20.4 when heavy armor is equipped.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.15
P. Def. increases by 21.6 when heavy armor is equipped.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.16
P. Def. increases by 22.8 when heavy armor is equipped.
11000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.9
P. Atk. increases by 23.7 when using a sword or blunt weapon.
11000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.10
P. Atk. increases by 25.4 when using a sword or blunt weapon.
11000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.11
P. Atk. increases by 27.1 when using a sword or blunt weapon.
11000
Passive
No
No
Hammer Crush
Hammer Crush Lv.1
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 487.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.2
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 518.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.3
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 550.
11000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.6
Increases the power of critical attacks by 139. MP is continuously consumed according to level.
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.4
Attacks the enemy with 619 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
12000
Active
No
Yes
Triple Slash
Triple Slash Lv.5
Attacks the enemy with 656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
12000
Active
No
Yes
Triple Slash
Triple Slash Lv.6
Attacks the enemy with 694 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
12000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.1
Hurls Sword Energy to attack the enemy with 369 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
11000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.2
Hurls Sword Energy to attack the enemy with 392 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
11000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.3
Hurls Sword Energy to attack the enemy with 417 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
11000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.4
Hurls Sword Energy to attack the enemy with 442 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.5
Hurls Sword Energy to attack the enemy with 469 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.6
Hurls Sword Energy to attack the enemy with 496 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.2
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
35000
Active
No
No
Sonic Buster
Sonic Buster Lv.1
Detonates Sword Energy to attack enemies at the front with 111 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.2
Detonates Sword Energy to attack enemies at the front with 118 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.3
Detonates Sword Energy to attack enemies at the front with 124 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
12000
Active
No
Yes
War Cry
War Cry Lv.2
Increases P. Atk. by 25%% for 1 minutes.
35000
Active
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.4
P. Atk. increases by 29 when using a dualsword.
12000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.5
P. Atk. increases by 30.9 when using a dualsword.
12000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.6
P. Atk. increases by 32.9 when using a dualsword.
12000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.4
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 884.
12000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.5
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 937.
12000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.6
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 992.
12000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped.
12000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped.
12000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped.
12000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.17
P. Def. increases by 24.1 when heavy armor is equipped.
12000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.18
P. Def. increases by 25.4 when heavy armor is equipped.
12000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.19
P. Def. increases by 26.7 when heavy armor is equipped.
12000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.12
P. Atk. increases by 29 when using a sword or blunt weapon.
12000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.13
P. Atk. increases by 30.9 when using a sword or blunt weapon.
12000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.14
P. Atk. increases by 32.9 when using a sword or blunt weapon.
12000
Passive
No
No
Hammer Crush
Hammer Crush Lv.4
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 583.
12000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.5
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 618.
12000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.6
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 655.
12000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.1
P. Atk. increases by 32.9 when HP is below 30%%.
35000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.7
Increases the power of critical attacks by 166. MP is continuously consumed according to level.
35000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.7
Attacks the enemy with 735 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
14000
Active
No
Yes
Triple Slash
Triple Slash Lv.8
Attacks the enemy with 777 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
14000
Active
No
Yes
Triple Slash
Triple Slash Lv.9
Attacks the enemy with 820 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
14000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.7
Hurls Sword Energy to attack the enemy with 525 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.8
Hurls Sword Energy to attack the enemy with 555 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.9
Hurls Sword Energy to attack the enemy with 586 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.4
Detonates Sword Energy to attack enemies at the front with 132 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.5
Detonates Sword Energy to attack enemies at the front with 139 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.6
Detonates Sword Energy to attack enemies at the front with 147 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Detect Plant Weakness
Detect Plant Weakness Lv.1
Increases one's own P. Atk. toward plants by 30%% for 10 minutes.
43000
Active
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.7
P. Atk. increases by 35 when using a dualsword.
14000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.8
P. Atk. increases by 37.1 when using a dualsword.
14000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.9
P. Atk. increases by 39.4 when using a dualsword.
14000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.7
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1049.
14000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.8
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1109.
14000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.9
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1171.
14000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.4
HP recovery bonus increases by 2.1.
43000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped.
14000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped.
14000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped.
14000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.20
P. Def. increases by 28 when heavy armor is equipped.
14000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.21
P. Def. increases by 29.4 when heavy armor is equipped.
14000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.22
P. Def. increases by 30.8 when heavy armor is equipped.
14000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.15
P. Atk. increases by 35 when using a sword or blunt weapon.
14000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.16
P. Atk. increases by 37.1 when using a sword or blunt weapon.
14000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.17
P. Atk. increases by 39.4 when using a sword or blunt weapon.
14000
Passive
No
No
Hammer Crush
Hammer Crush Lv.7
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 693.
14000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.8
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 732.
14000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.9
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 773.
14000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.2
P. Atk. increases by 39.4 when HP is below 30%%.
43000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.8
Increases the power of critical attacks by 196. MP is continuously consumed according to level.
43000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.10
Attacks the enemy with 865 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
22000
Active
No
Yes
Triple Slash
Triple Slash Lv.11
Attacks the enemy with 912 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
22000
Active
No
Yes
Triple Slash
Triple Slash Lv.12
Attacks the enemy with 960 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
22000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.1
Swings powerfully after recharging Sword Energy. Attacks the enemy with 918 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.2
Swings powerfully after recharging Sword Energy. Attacks the enemy with 971 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.3
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1025 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
14000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.4
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1081 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.5
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1140 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.6
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1200 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.10
Hurls Sword Energy to attack the enemy with 618 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.11
Hurls Sword Energy to attack the enemy with 651 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.12
Hurls Sword Energy to attack the enemy with 686 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.1
Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.2
Hurls Sword Energy to attack around the enemy with 163 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.3
Hurls Sword Energy to attack around the enemy with 172 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.3
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
65000
Active
No
No
Sonic Buster
Sonic Buster Lv.7
Detonates Sword Energy to attack enemies at the front with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.8
Detonates Sword Energy to attack enemies at the front with 163 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.9
Detonates Sword Energy to attack enemies at the front with 172 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
22000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.10
P. Atk. increases by 41.7 when using a dualsword.
22000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.11
P. Atk. increases by 44.1 when using a dualsword.
22000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.12
P. Atk. increases by 46.6 when using a dualsword.
22000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.10
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1236.
22000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.11
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1302.
22000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.12
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1371.
22000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped.
22000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. by 35 and evasion by 6 when light armor is equipped.
22000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped.
22000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.23
P. Def. increases by 32.2 when heavy armor is equipped.
22000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.24
P. Def. increases by 33.7 when heavy armor is equipped.
22000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.25
P. Def. increases by 35.2 when heavy armor is equipped.
22000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.18
P. Atk. increases by 41.7 when using a sword or blunt weapon.
22000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.19
P. Atk. increases by 44.1 when using a sword or blunt weapon.
22000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.20
P. Atk. increases by 46.6 when using a sword or blunt weapon.
22000
Passive
No
No
Hammer Crush
Hammer Crush Lv.10
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 816.
22000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.11
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 860.
22000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.12
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 905.
22000
Active
No
Yes
Lionheart
Lionheart Lv.2
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 60%% for 1 minute.
65000
Active
No
No
Final Frenzy
Final Frenzy Lv.3
P. Atk. increases by 46.6 when HP is below 30%%.
65000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.9
Increases the power of critical attacks by 229. MP is continuously consumed according to level.
65000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.13
Attacks the enemy with 1010 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
33000
Active
No
Yes
Triple Slash
Triple Slash Lv.14
Attacks the enemy with 1062 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
33000
Active
No
Yes
Triple Slash
Triple Slash Lv.15
Attacks the enemy with 1115 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
33000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.7
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1262 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.8
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1327 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.9
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1393 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.13
Hurls Sword Energy to attack the enemy with 722 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.14
Hurls Sword Energy to attack the enemy with 758 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.15
Hurls Sword Energy to attack the enemy with 796 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.4
Hurls Sword Energy to attack around the enemy with 181 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.5
Hurls Sword Energy to attack around the enemy with 190 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.6
Hurls Sword Energy to attack around the enemy with 199 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.10
Detonates Sword Energy to attack enemies at the front with 181 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.11
Detonates Sword Energy to attack enemies at the front with 190 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.12
Detonates Sword Energy to attack enemies at the front with 199 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
33000
Active
No
Yes
Detect Beast Weakness
Detect Beast Weakness Lv.1
Increases one's own P. Atk. toward beasts by 30%% for 10 minutes.
100000
Active
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.13
P. Atk. increases by 49.2 when using a dualsword.
33000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.14
P. Atk. increases by 51.9 when using a dualsword.
33000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.15
P. Atk. increases by 54.6 when using a dualsword.
33000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.13
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1443.
33000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.14
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1516.
33000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.15
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1592.
33000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.5
HP recovery bonus increases by 2.6.
100000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped.
33000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped.
33000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped.
33000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.26
P. Def. increases by 36.7 when heavy armor is equipped.
33000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.27
P. Def. increases by 38.2 when heavy armor is equipped.
33000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.28
P. Def. increases by 39.8 when heavy armor is equipped.
33000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.21
P. Atk. increases by 49.2 when using a sword or blunt weapon.
33000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.22
P. Atk. increases by 51.9 when using a sword or blunt weapon.
33000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.23
P. Atk. increases by 54.6 when using a sword or blunt weapon.
33000
Passive
No
No
Hammer Crush
Hammer Crush Lv.13
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 952.
33000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.14
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1001.
33000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.15
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1051.
33000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.4
P. Atk. increases by 54.6 when HP is below 30%%.
100000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.10
Increases the power of critical attacks by 266. MP is continuously consumed according to level.
100000
Toggle
No
Yes
Divine Inspiration
Divine Inspiration Lv.1
Increases the number of buffs an individual can receive by 1.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.16
Attacks the enemy with 1169 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
44000
Active
No
Yes
Triple Slash
Triple Slash Lv.17
Attacks the enemy with 1225 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
44000
Active
No
Yes
Triple Slash
Triple Slash Lv.18
Attacks the enemy with 1283 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
44000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.10
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1461 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.11
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1531 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.12
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1603 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.16
Hurls Sword Energy to attack the enemy with 835 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.17
Hurls Sword Energy to attack the enemy with 875 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.18
Hurls Sword Energy to attack the enemy with 916 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.7
Hurls Sword Energy to attack around the enemy with 209 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.8
Hurls Sword Energy to attack around the enemy with 219 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.9
Hurls Sword Energy to attack around the enemy with 229 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.4
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
133000
Active
No
No
Sonic Buster
Sonic Buster Lv.13
Detonates Sword Energy to attack enemies at the front with 209 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.14
Detonates Sword Energy to attack enemies at the front with 219 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.15
Detonates Sword Energy to attack enemies at the front with 229 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
44000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.16
P. Atk. increases by 57.5 when using a dualsword.
44000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.17
P. Atk. increases by 60.4 when using a dualsword.
44000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.18
P. Atk. increases by 63.3 when using a dualsword.
44000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.16
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1670.
44000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.17
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1750.
44000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.18
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1832.
44000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped.
44000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped.
44000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped.
44000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.29
P. Def. increases by 41.4 when heavy armor is equipped.
44000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.30
P. Def. increases by 43 when heavy armor is equipped.
44000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.31
P. Def. increases by 44.6 when heavy armor is equipped.
44000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.24
P. Atk. increases by 57.5 when using a sword or blunt weapon.
44000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.25
P. Atk. increases by 60.4 when using a sword or blunt weapon.
44000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.26
P. Atk. increases by 63.3 when using a sword or blunt weapon.
44000
Passive
No
No
Hammer Crush
Hammer Crush Lv.16
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1102.
44000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.17
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1155.
44000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.18
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1210.
44000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.1
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 1948.
44000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.2
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2042.
44000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.3
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2138.
44000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.5
P. Atk. increases by 63.3 when HP is below 30%%.
133000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.11
Increases the power of critical attacks by 306. MP is continuously consumed according to level.
133000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.19
Attacks the enemy with 1342 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
51000
Active
No
Yes
Triple Slash
Triple Slash Lv.20
Attacks the enemy with 1402 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
51000
Active
No
Yes
Triple Slash
Triple Slash Lv.21
Attacks the enemy with 1464 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
51000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.13
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1677 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.14
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1753 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.15
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1830 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.19
Hurls Sword Energy to attack the enemy with 959 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.20
Hurls Sword Energy to attack the enemy with 1002 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.21
Hurls Sword Energy to attack the enemy with 1046 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.10
Hurls Sword Energy to attack around the enemy with 240 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.11
Hurls Sword Energy to attack around the enemy with 251 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.12
Hurls Sword Energy to attack around the enemy with 262 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.16
Detonates Sword Energy to attack enemies at the front with 240 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.17
Detonates Sword Energy to attack enemies at the front with 251 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.18
Detonates Sword Energy to attack enemies at the front with 262 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
51000
Active
No
Yes
Detect Dragon Weakness
Detect Dragon Weakness Lv.1
Increases one's own P. Atk. toward dragons by 30%% for 10 minutes.
153000
Active
No
No
Dual Weapon Mastery
Dual Weapon Mastery Lv.19
P. Atk. increases by 66.4 when using a dualsword.
51000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.20
P. Atk. increases by 69.5 when using a dualsword.
51000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.21
P. Atk. increases by 72.7 when using a dualsword.
51000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.19
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1917.
51000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.20
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2003.
51000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.21
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2091.
51000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.6
HP recovery bonus increases by 2.7.
153000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped.
51000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped.
51000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped.
51000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.32
P. Def. increases by 46.3 when heavy armor is equipped.
51000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.33
P. Def. increases by 48 when heavy armor is equipped.
51000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.34
P. Def. increases by 49.7 when heavy armor is equipped.
51000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.27
P. Atk. increases by 66.4 when using a sword or blunt weapon.
51000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.28
P. Atk. increases by 69.5 when using a sword or blunt weapon.
51000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.29
P. Atk. increases by 72.7 when using a sword or blunt weapon.
51000
Passive
No
No
Hammer Crush
Hammer Crush Lv.19
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1265.
51000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.20
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1322.
51000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.21
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1380.
51000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.4
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2236.
51000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.5
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2337.
51000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.6
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2439.
51000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.6
P. Atk. increases by 72.7 when HP is below 30%%.
153000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.12
Increases the power of critical attacks by 349. MP is continuously consumed according to level.
153000
Toggle
No
Yes
War Frenzy
War Frenzy Lv.1
Increases resistance to shock attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed according to level.
153000
Toggle
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.22
Attacks the enemy with 1527 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
97000
Active
No
Yes
Triple Slash
Triple Slash Lv.23
Attacks the enemy with 1591 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
97000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.16
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1908 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.17
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1988 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.22
Hurls Sword Energy to attack the enemy with 1091 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.23
Hurls Sword Energy to attack the enemy with 1136 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.13
Hurls Sword Energy to attack around the enemy with 273 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.14
Hurls Sword Energy to attack around the enemy with 284 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.5
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
190000
Active
No
No
Sonic Buster
Sonic Buster Lv.19
Detonates Sword Energy to attack enemies at the front with 273 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.20
Detonates Sword Energy to attack enemies at the front with 284 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
97000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.22
P. Atk. increases by 76 when using a dualsword.
97000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.23
P. Atk. increases by 79.3 when using a dualsword.
97000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.22
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2181.
97000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.23
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2272.
97000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. by 53 and evasion by 6 when light armor is equipped.
97000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped.
97000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.35
P. Def. increases by 51.4 when heavy armor is equipped.
97000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.36
P. Def. increases by 53.2 when heavy armor is equipped.
97000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.30
P. Atk. increases by 76 when using a sword or blunt weapon.
97000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.31
P. Atk. increases by 79.3 when using a sword or blunt weapon.
97000
Passive
No
No
Hammer Crush
Hammer Crush Lv.22
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1440.
97000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.23
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1500.
97000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.7
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2544.
97000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.8
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2651.
97000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.7
P. Atk. increases by 79.3 when HP is below 30%%.
190000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.13
Increases the power of critical attacks by 379. MP is continuously consumed according to level.
190000
Toggle
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.2
Increases the number of buffs an individual can receive by 2.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.24
Attacks the enemy with 1656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
130000
Active
No
Yes
Triple Slash
Triple Slash Lv.25
Attacks the enemy with 1722 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
130000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.18
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2070 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.19
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2153 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.24
Hurls Sword Energy to attack the enemy with 1183 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.25
Hurls Sword Energy to attack the enemy with 1230 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.15
Hurls Sword Energy to attack around the enemy with 296 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.16
Hurls Sword Energy to attack around the enemy with 308 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.21
Detonates Sword Energy to attack enemies at the front with 296 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.22
Detonates Sword Energy to attack enemies at the front with 308 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
130000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.24
P. Atk. increases by 82.7 when using a dualsword.
130000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.25
P. Atk. increases by 86.1 when using a dualsword.
130000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.24
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2366.
130000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.25
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2460.
130000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped.
130000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped.
130000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.37
P. Def. increases by 55 when heavy armor is equipped.
130000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.38
P. Def. increases by 56.7 when heavy armor is equipped.
130000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.32
P. Atk. increases by 82.7 when using a sword or blunt weapon.
130000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.33
P. Atk. increases by 86.1 when using a sword or blunt weapon.
130000
Passive
No
No
Hammer Crush
Hammer Crush Lv.24
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1561.
130000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.25
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1624.
130000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.9
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2760.
130000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.10
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2870.
130000
Active
No
Yes
Lionheart
Lionheart Lv.3
Increases one's own resistance to paralysis/hold/sleep/shock/buff canceling attacks by 80%% for 1 minute.
250000
Active
No
No
Final Frenzy
Final Frenzy Lv.8
P. Atk. increases by 86.1 when HP is below 30%%.
250000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.14
Increases the power of critical attacks by 410. MP is continuously consumed according to level.
250000
Toggle
No
Yes
Sonic Move
Sonic Move Lv.1
Detonates sword energy to increases moving speed by 40 for 15 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword to be equipped.
250000
Active
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.26
Attacks the enemy with 1789 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
160000
Active
No
Yes
Triple Slash
Triple Slash Lv.27
Attacks the enemy with 1857 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
160000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.20
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2237 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.21
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2322 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.26
Hurls Sword Energy to attack the enemy with 1278 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.27
Hurls Sword Energy to attack the enemy with 1327 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.17
Hurls Sword Energy to attack around the enemy with 320 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.18
Hurls Sword Energy to attack around the enemy with 332 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.23
Detonates Sword Energy to attack enemies at the front with 320 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.24
Detonates Sword Energy to attack enemies at the front with 332 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
160000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.26
P. Atk. increases by 89.6 when using a dualsword.
160000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.27
P. Atk. increases by 93.1 when using a dualsword.
160000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.26
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2556.
160000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.27
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2653.
160000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped.
160000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped.
160000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.39
P. Def. increases by 58.6 when heavy armor is equipped.
160000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.40
P. Def. increases by 60.4 when heavy armor is equipped.
160000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.34
P. Atk. increases by 89.6 when using a sword or blunt weapon.
160000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.35
P. Atk. increases by 93.1 when using a sword or blunt weapon.
160000
Passive
No
No
Hammer Crush
Hammer Crush Lv.26
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1687.
160000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.27
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1751.
160000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.11
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2982.
160000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.12
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3095.
160000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.9
P. Atk. increases by 93.1 when HP is below 30%%.
320000
Passive
No
Yes
Duelist Spirit
Duelist Spirit Lv.1
Increases dualsword Atk. Spd. by 8%% for 1 minute and increases ordinary/skill attack damage by 5%% during PvP.
320000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.15
Increases the power of critical attacks by 443. MP is continuously consumed according to level.
320000
Toggle
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.28
Attacks the enemy with 1926 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
220000
Active
No
Yes
Triple Slash
Triple Slash Lv.29
Attacks the enemy with 1995 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
220000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.22
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2408 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.23
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2494 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.28
Hurls Sword Energy to attack the enemy with 1376 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.29
Hurls Sword Energy to attack the enemy with 1425 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.19
Hurls Sword Energy to attack around the enemy with 344 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.20
Hurls Sword Energy to attack around the enemy with 357 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.6
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
440000
Active
No
No
Sonic Buster
Sonic Buster Lv.25
Detonates Sword Energy to attack enemies at the front with 344 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.26
Detonates Sword Energy to attack enemies at the front with 357 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
220000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.28
P. Atk. increases by 96.6 when using a dualsword.
220000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.29
P. Atk. increases by 100.2 when using a dualsword.
220000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.28
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2751.
220000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.29
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2850.
220000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. by 64 and evasion by 6 when light armor is equipped.
220000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped.
220000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.41
P. Def. increases by 62.2 when heavy armor is equipped.
220000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.42
P. Def. increases by 64.1 when heavy armor is equipped.
220000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.36
P. Atk. increases by 96.6 when using a sword or blunt weapon.
220000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.37
P. Atk. increases by 100.2 when using a sword or blunt weapon.
220000
Passive
No
No
Hammer Crush
Hammer Crush Lv.28
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1816.
220000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.29
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1881.
220000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.13
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3210.
220000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.14
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3325.
220000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.10
P. Atk. increases by 100.2 when HP is below 30%%.
440000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.16
Increases the power of critical attacks by 475. MP is continuously consumed according to level.
440000
Toggle
No
Yes
War Frenzy
War Frenzy Lv.2
Increases resistance to shock attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed according to level.
440000
Toggle
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.30
Attacks the enemy with 2065 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
240000
Active
No
Yes
Triple Slash
Triple Slash Lv.31
Attacks the enemy with 2135 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
240000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.24
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2581 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.25
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2669 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.30
Hurls Sword Energy to attack the enemy with 1475 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.31
Hurls Sword Energy to attack the enemy with 1525 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.21
Hurls Sword Energy to attack around the enemy with 369 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.22
Hurls Sword Energy to attack around the enemy with 382 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.27
Detonates Sword Energy to attack enemies at the front with 369 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.28
Detonates Sword Energy to attack enemies at the front with 382 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
240000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.30
P. Atk. increases by 103.8 when using a dualsword.
240000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.31
P. Atk. increases by 107.5 when using a dualsword.
240000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.30
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2950.
240000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.31
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3050.
240000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.7
HP recovery bonus increases by 3.4.
490000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped.
240000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped.
240000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.43
P. Def. increases by 66 when heavy armor is equipped.
240000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.44
P. Def. increases by 67.8 when heavy armor is equipped.
240000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.38
P. Atk. increases by 103.8 when using a sword or blunt weapon.
240000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.39
P. Atk. increases by 107.5 when using a sword or blunt weapon.
240000
Passive
No
No
Hammer Crush
Hammer Crush Lv.30
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 1947.
240000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.31
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2013.
240000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.15
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3442.
240000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.16
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3559.
240000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.11
P. Atk. increases by 107.5 when HP is below 30%%.
490000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.17
Increases the power of critical attacks by 509. MP is continuously consumed according to level.
490000
Toggle
No
Yes
Sonic Move
Sonic Move Lv.2
Detonates sword energy to increases moving speed by 66 for 15 seconds. Requires 3rd stage of Sword Energy recharge. Requires a dualsword to be equipped.
490000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.32
Attacks the enemy with 2206 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
310000
Active
No
Yes
Triple Slash
Triple Slash Lv.33
Attacks the enemy with 2277 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
310000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.26
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2757 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.27
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2846 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.32
Hurls Sword Energy to attack the enemy with 1576 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.33
Hurls Sword Energy to attack the enemy with 1626 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.23
Hurls Sword Energy to attack around the enemy with 394 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.24
Hurls Sword Energy to attack around the enemy with 407 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Focus
Sonic Focus Lv.7
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dual-sword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
620000
Active
No
No
Sonic Buster
Sonic Buster Lv.29
Detonates Sword Energy to attack enemies at the front with 394 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.30
Detonates Sword Energy to attack enemies at the front with 407 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
310000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.32
P. Atk. increases by 111.1 when using a dualsword.
310000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.33
P. Atk. increases by 114.8 when using a dualsword.
310000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.32
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3151.
310000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.33
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3252.
310000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped.
310000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped.
310000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.45
P. Def. increases by 69.7 when heavy armor is equipped.
310000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.46
P. Def. increases by 71.6 when heavy armor is equipped.
310000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.40
P. Atk. increases by 111.1 when using a sword or blunt weapon.
310000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.41
P. Atk. increases by 114.8 when using a sword or blunt weapon.
310000
Passive
No
No
Hammer Crush
Hammer Crush Lv.32
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2080.
310000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.33
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2146.
310000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.17
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3676.
310000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.18
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3794.
310000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.12
P. Atk. increases by 114.8 when HP is below 30%%.
620000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.18
Increases the power of critical attacks by 542. MP is continuously consumed according to level.
620000
Toggle
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.34
Attacks the enemy with 2347 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
400000
Active
No
Yes
Triple Slash
Triple Slash Lv.35
Attacks the enemy with 2417 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
400000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.28
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2934 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.29
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3022 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.34
Hurls Sword Energy to attack the enemy with 1677 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.35
Hurls Sword Energy to attack the enemy with 1727 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.25
Hurls Sword Energy to attack around the enemy with 420 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.26
Hurls Sword Energy to attack around the enemy with 432 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.31
Detonates Sword Energy to attack enemies at the front with 420 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.32
Detonates Sword Energy to attack enemies at the front with 432 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
400000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.34
P. Atk. increases by 118.4 when using a dualsword.
400000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.35
P. Atk. increases by 122.1 when using a dualsword.
400000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.34
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3353.
400000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.35
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3453.
400000
Active
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped.
400000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.48
Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped.
400000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.47
P. Def. increases by 73.6 when heavy armor is equipped.
400000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.48
P. Def. increases by 75.5 when heavy armor is equipped.
400000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.42
P. Atk. increases by 118.4 when using a sword or blunt weapon.
400000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.43
P. Atk. increases by 122.1 when using a sword or blunt weapon.
400000
Passive
No
No
Hammer Crush
Hammer Crush Lv.34
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2213.
400000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.35
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2279.
400000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.19
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3911.
400000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.20
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4029.
400000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.13
P. Atk. increases by 122.1 when HP is below 30%%.
800000
Passive
No
Yes
Duelist Spirit
Duelist Spirit Lv.2
Increases dualsword Atk. Spd. by 12%% for 1 minute and increases ordinary/skill attack damage by 10%% during PvP.
800000
Active
No
Yes
Vicious Stance
Vicious Stance Lv.19
Increases the power of critical attacks by 576. MP is continuously consumed according to level.
800000
Toggle
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Triple Slash
Triple Slash Lv.36
Attacks the enemy with 2488 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
810000
Active
No
Yes
Triple Slash
Triple Slash Lv.37
Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit. Ignores shield defense.
810000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.30
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3109 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Double Sonic Slash
Double Sonic Slash Lv.31
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.36
Hurls Sword Energy to attack the enemy with 1777 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Blaster
Sonic Blaster Lv.37
Hurls Sword Energy to attack the enemy with 1827 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.27
Hurls Sword Energy to attack around the enemy with 445 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Storm
Sonic Storm Lv.28
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.33
Detonates Sword Energy to attack enemies at the front with 445 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Sonic Buster
Sonic Buster Lv.34
Detonates Sword Energy to attack enemies at the front with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
810000
Active
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.36
P. Atk. increases by 125.7 when using a dualsword.
810000
Passive
No
Yes
Dual Weapon Mastery
Dual Weapon Mastery Lv.37
P. Atk. increases by 129.3 when using a dualsword.
810000
Passive
No
Yes
Fatal Strike
Fatal Strike Lv.36
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3553.
810000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.37
Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 3653.
810000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.8
HP recovery bonus increases by 4.
1630000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.49
Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped.
810000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.50
Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped.
810000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.49
P. Def. increases by 77.4 when heavy armor is equipped.
810000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.50
P. Def. increases by 79.3 when heavy armor is equipped.
810000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.44
P. Atk. increases by 125.7 when using a sword or blunt weapon.
810000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.45
P. Atk. increases by 129.3 when using a sword or blunt weapon.
810000
Passive
No
No
Hammer Crush
Hammer Crush Lv.36
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2345.
810000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.37
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 2411.
810000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.21
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4146.
810000
Active
No
Yes
Triple Sonic Slash
Triple Sonic Slash Lv.22
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4262.
810000
Active
No
Yes
Final Frenzy
Final Frenzy Lv.14
P. Atk. increases by 129.3 when HP is below 30%%.
1630000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.20
Increases the power of critical attacks by 609. MP is continuously consumed according to level.
1630000
Toggle
No
Yes
War Frenzy
War Frenzy Lv.3
Increases resistance to shock attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed according to level.
1630000
Toggle
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Divine Inspiration
Divine Inspiration Lv.3
Increases the number of buffs an individual can receive by 3.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.4
Increases the number of buffs an individual can receive by 4.
0
Passive
No
No