All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
43000
Active
Yes
No
22000
Active
Yes
Yes
Water: 20
22000
Active
Yes
Yes
Water: 20
Sting Lv.13
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4.
14000
Active
No
Yes
Sting Lv.14
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4.
14000
Active
No
Yes
Sting Lv.15
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5.
14000
Active
No
Yes
Dance of Fire Lv.1
Temporarily increases party members' critical damage. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
43000
Active
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
46000
Active
Yes
No
23000
Active
Yes
Yes
Water: 20
23000
Active
Yes
Yes
Water: 20
Sting Lv.16
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5.
15000
Active
No
Yes
Sting Lv.17
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5.
15000
Active
No
Yes
Sting Lv.18
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5.
15000
Active
No
Yes
Dance of Light Lv.1
Temporarily bestows sacred power to party members' physical attack. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
46000
Active
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
67000
Active
Yes
No
33000
Active
Yes
Yes
Water: 20
33000
Active
Yes
Yes
Water: 20
Sting Lv.19
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5.
22000
Active
No
Yes
Sting Lv.20
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5.
22000
Active
No
Yes
Sting Lv.21
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5.
22000
Active
No
Yes
Dance of Inspiration Lv.1
Temporarily increases party members' accuracy. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
67000
Active
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
89000
Active
Yes
No
45000
Active
Yes
Yes
Water: 20
45000
Active
Yes
Yes
Water: 20
Sting Lv.22
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5.
30000
Active
No
Yes
Sting Lv.23
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5.
30000
Active
No
Yes
Sting Lv.24
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5.
30000
Active
No
Yes
Dance of the Mystic Lv.1
Temporarily increases party members' M. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
89000
Active
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
167000
Active
Yes
No
83000
Active
Yes
Yes
Water: 20
83000
Active
Yes
Yes
Water: 20
Sting Lv.25
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6.
56000
Active
No
Yes
Sting Lv.26
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6.
56000
Active
No
Yes
Sting Lv.27
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6.
56000
Active
No
Yes
Dance of Concentration Lv.1
Temporarily increases party members' Casting Spd., and decreases magic cancel rate. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
167000
Active
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
170000
Active
Yes
No
Poison Blade Dance Lv.1
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 6.
170000
Active
No
Yes
85000
Active
Yes
Yes
Water: 20
85000
Active
Yes
Yes
Water: 20
Sting Lv.28
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6.
56000
Active
No
Yes
Sting Lv.29
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6.
56000
Active
No
Yes
Sting Lv.30
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6.
56000
Active
No
Yes
Dance of the Warrior Lv.1
Temporarily boosts party members' P. Atk. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
170000
Active
No
Yes
Arrest Lv.1
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
170000
Active
No
Yes
Demonic Blade Dance Lv.1
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 275. Effect 1.
170000
Active
No
No
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
200000
Active
Yes
No
100000
Active
Yes
Yes
Water: 20
100000
Active
Yes
Yes
Water: 20
Sting Lv.31
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6.
67000
Active
No
Yes
Sting Lv.32
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6.
67000
Active
No
Yes
Sting Lv.33
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6.
67000
Active
No
Yes
Dance of Fury Lv.1
Temporarily increases party members' attack speed. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
200000
Active
No
Yes
Arrest Lv.2
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
200000
Active
No
Yes
Demonic Blade Dance Lv.2
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 314. Effect 1.
200000
Active
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
264000
Active
Yes
No
Poison Blade Dance Lv.2
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 7.
264000
Active
No
Yes
264000
Active
Yes
Yes
Water: 20
Sting Lv.34
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6.
132000
Active
No
Yes
Sting Lv.35
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7.
132000
Active
No
Yes
Arrest Lv.3
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
264000
Active
No
Yes
Demonic Blade Dance Lv.3
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 341. Effect 1.
264000
Active
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
360000
Active
Yes
No
360000
Active
Yes
Yes
Water: 20
Sting Lv.36
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7.
180000
Active
No
Yes
Sting Lv.37
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7.
180000
Active
No
Yes
Dance of Earth Guard Lv.1
Temporarily increase your party members' resistance to earth attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
360000
Active
No
Yes
Arrest Lv.4
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
360000
Active
No
Yes
Demonic Blade Dance Lv.4
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 369. Effect 2.
360000
Active
No
No
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
440000
Active
Yes
No
440000
Active
Yes
Yes
Water: 20
Sting Lv.38
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7.
220000
Active
No
Yes
Sting Lv.39
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7.
220000
Active
No
Yes
Arrest Lv.5
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
440000
Active
No
Yes
Demonic Blade Dance Lv.5
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 398. Effect 2.
440000
Active
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
580000
Active
Yes
No
580000
Active
Yes
Yes
Water: 20
Sting Lv.40
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7.
290000
Active
No
Yes
Sting Lv.41
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7.
290000
Active
No
Yes
Dance of Protection Lv.1
Temporarily increases party members' resistance to terrain damage. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
580000
Active
No
Yes
Arrest Lv.6
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
580000
Active
No
Yes
Demonic Blade Dance Lv.6
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 428. Effect 3.
580000
Active
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
780000
Active
Yes
No
780000
Active
Yes
Yes
Water: 20
Sting Lv.42
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7.
390000
Active
No
Yes
Sting Lv.43
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7.
390000
Active
No
Yes
Arrest Lv.7
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
780000
Active
No
Yes
Demonic Blade Dance Lv.7
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 458. Effect 3.
780000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
850000
Active
Yes
No
850000
Active
Yes
Yes
Water: 20
Sting Lv.44
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7.
420000
Active
No
Yes
Sting Lv.45
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8.
420000
Active
No
Yes
Dance of Aqua Guard Lv.1
Temporarily increases party members' resistance to water attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
850000
Active
No
Yes
Arrest Lv.8
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
850000
Active
No
Yes
Demonic Blade Dance Lv.8
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 488. Effect 4.
850000
Active
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1000000
Active
Yes
No
Poison Blade Dance Lv.3
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 8.
1000000
Active
No
Yes
1000000
Active
Yes
Yes
Water: 20
Sting Lv.46
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8.
500000
Active
No
Yes
Sting Lv.47
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8.
500000
Active
No
Yes
Arrest Lv.9
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
1000000
Active
No
Yes
Demonic Blade Dance Lv.9
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 518. Effect 4.
1000000
Active
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
2170000
Active
Yes
No
2170000
Active
Yes
Yes
Water: 20
Sting Lv.48
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8.
1080000
Active
No
Yes
Sting Lv.49
Inflict a serious wound that causes temporary bleeding by aiming at a weak spot and striking. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8.
1080000
Active
No
Yes
Dance of the Vampire Lv.1
Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Continuous dancing consumes additional MP. Requires a dual-sword weapon.
2170000
Active
No
Yes
Arrest Lv.10
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
2170000
Active
No
Yes
Demonic Blade Dance Lv.10
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. Requires a dual-sword weapon. Power 548. Effect 5.
2170000
Active
No
No