Current chronicle
Gracia Part 1
The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
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The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
Lineage 2 Wiki
G1
Gracia Part 1
Classes
Orc Fighter
G1
: Part 1
C1
: Harbingers of War
C2
: Age of Splendor
C3
: Rise of Darkness
C4
: Scions of Destiny
C5
: Oath Of Blood
IL
: Interlude
K
: Kamael
HB
: Hellbound
G1
: Part 1
G2
: Part 2
GF
: Final
GE
: Epilogue
F
: Part 2
H5
: Final
Classes
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Class
Items
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Lv. {{skill.level}}
Skills
Monsters & NPC
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Lv. {{monster.level}}
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All L2 classes
Orc
Orc Fighter Skills
Orc Monk
Orc Raider
1
5
10
15
20
28
36
40
43
49
52
55
61
62
70
76
80
All Levels
Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Toughness
Lv.1
Increases resistance to Sleep, Hold and Poison attacks.
0
Passive
No
Yes
Lucky
Lv.1
Prevents the Death Penalty while you are Level 9 or lower.
0
Passive
No
No
Common Craft
Lv.1
Can read common recipe books.
0
Active
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.1
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
60
Active
No
No
Power Strike
Lv.2
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 32.
60
Active
No
No
Power Strike
Lv.3
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 35.
60
Active
No
No
Iron Punch
Lv.1
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 34.
60
Active
No
No
Iron Punch
Lv.2
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 38.
60
Active
No
No
Iron Punch
Lv.3
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 41.
60
Active
No
No
Weapon Mastery
Lv.1
Increases P. Atk.
190
Passive
No
No
Armor Mastery
Lv.1
Defense increase.
190
Passive
No
No
Relax
Lv.1
Recovers HP quickly when sitting.
190
Toggle
No
No
Create Common Item
Lv.1
Creates level 1 common items.
0
Passive
No
No
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.4
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
460
Active
No
No
Power Strike
Lv.5
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 61.
460
Active
No
No
Power Strike
Lv.6
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 55.
460
Active
No
No
Iron Punch
Lv.4
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 54.
460
Active
No
No
Iron Punch
Lv.5
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 59.
460
Active
No
No
Iron Punch
Lv.6
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 64.
460
Active
No
No
Weapon Mastery
Lv.2
Increases P. Atk.
1300
Passive
No
No
Armor Mastery
Lv.2
Defense increase.
690
Passive
No
No
Armor Mastery
Lv.3
Defense increase.
690
Passive
No
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Lv.7
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 71.
1300
Active
No
No
Power Strike
Lv.8
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 78.
1300
Active
No
No
Power Strike
Lv.9
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 84.
1300
Active
No
No
Iron Punch
Lv.7
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 83.
1300
Active
No
No
Iron Punch
Lv.8
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 91.
1300
Active
No
No
Iron Punch
Lv.9
Strikes target with a fist of iron. Requires a hand-to-hand combat weapon. Over-hit is possible. Power 98.
1300
Active
No
No
Weapon Mastery
Lv.3
Increases P. Atk.
4000
Passive
No
No
Armor Mastery
Lv.4
Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
2000
Passive
No
No
Armor Mastery
Lv.5
Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
2000
Passive
No
No
Iron Body
Lv.1
Resist damage from falling.
4000
Passive
No
No
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise D
Lv.1
You become familiar with D-grade equipment.
0
Passive
No
No
Create Common Item
Lv.2
Creates level 2 common items.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Lv.2
You become familiar with C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Lv.3
You become familiar with B-Grade equipment.
0
Passive
No
No
Divine Inspiration
Lv.1
Increases the number of buffs you can receive.
0
Passive
No
x1
Ancient Book: Divine Inspiration (Modern Language Version)
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Lv.4
You become familiar with A-Grade equipment.
0
Passive
No
No
Divine Inspiration
Lv.2
Increases the number of buffs you can receive.
0
Passive
No
x1
Ancient Book: Divine Inspiration (Original Language Version)
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Lv.5
You become familiar with S-Grade equipment.
0
Passive
No
No
Divine Inspiration
Lv.3
Increases the number of buffs you can receive.
0
Passive
No
x1
Ancient Book: Divine Inspiration (Manuscript)
No
Divine Inspiration
Lv.4
Increases the number of buffs you can receive.
0
Passive
No
x1
Ancient Book: Divine Inspiration (Original Version)
No
Level: 80
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S80
Lv.6
You become familiar with S80-Grade equipment.
0
Passive
No
No