All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.1
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 36.
1100
Active
No
Yes
Stun Attack Lv.2
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 39.
1100
Active
No
Yes
Stun Attack Lv.3
A stunning blow that inflicts great pain and dazes target. Requires a blunt weapon. Over-hit is possible. Power 42.
1100
Active
No
Yes
1700
Passive
No
Yes
1700
Passive
No
Yes
1100
Active
No
No
1100
Active
No
No
1100
Active
No
No
Power Smash Lv.1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit is possible.
1100
Active
No
No
Power Smash Lv.2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit is possible.
1100
Active
No
No
Power Smash Lv.3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit is possible.
1100
Active
No
No
3400
Passive
No
No
Two-handed Weapon Mastery Lv.1
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
3400
Passive
No
Yes
3400
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Rage Lv.1
Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
5300
Active
No
Yes
Stun Attack Lv.4
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 49.
1800
Active
No
Yes
Stun Attack Lv.5
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 53.
1800
Active
No
Yes
Stun Attack Lv.6
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 57.
1800
Active
No
Yes
2700
Passive
No
Yes
2700
Passive
No
Yes
1800
Active
No
No
1800
Active
No
No
1800
Active
No
No
Power Smash Lv.4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit is possible.
1800
Active
No
No
Power Smash Lv.5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit is possible.
1800
Active
No
No
Power Smash Lv.6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit is possible.
1800
Active
No
No
5300
Passive
No
No
Two-handed Weapon Mastery Lv.2
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
5300
Passive
No
Yes
5300
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.7
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 66.
3600
Active
No
Yes
Stun Attack Lv.8
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 71.
3600
Active
No
Yes
Stun Attack Lv.9
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 77.
3600
Active
No
Yes
3600
Passive
No
Yes
3600
Passive
No
Yes
3600
Passive
No
Yes
3600
Active
No
No
3600
Active
No
No
3600
Active
No
No
Power Smash Lv.7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit is possible.
3600
Active
No
No
Power Smash Lv.8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit is possible.
3600
Active
No
No
Power Smash Lv.9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit is possible.
3600
Active
No
No
5500
Passive
No
No
5500
Passive
No
No
Two-handed Weapon Mastery Lv.3
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
11000
Passive
No
Yes
11000
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.10
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 88.
5600
Active
No
Yes
Stun Attack Lv.11
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 94.
5600
Active
No
Yes
Stun Attack Lv.12
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 101.
5600
Active
No
Yes
Frenzy Lv.1
Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 1.
17000
Active
No
No
5600
Passive
No
Yes
5600
Passive
No
Yes
5600
Passive
No
Yes
5600
Active
No
No
5600
Active
No
No
5600
Active
No
No
Power Smash Lv.10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit is possible.
5600
Active
No
No
Power Smash Lv.11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit is possible.
5600
Active
No
No
Power Smash Lv.12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit is possible.
5600
Active
No
No
8300
Passive
No
No
8300
Passive
No
No
Two-handed Weapon Mastery Lv.4
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Passive
No
Yes
17000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.13
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 115.
8600
Active
No
Yes
Stun Attack Lv.14
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 123.
8600
Active
No
Yes
Stun Attack Lv.15
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 131.
8600
Active
No
Yes
Guts Lv.1
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 1.
17000
Active
No
No
8600
Passive
No
Yes
8600
Passive
No
Yes
8600
Passive
No
Yes
8600
Active
No
No
8600
Active
No
No
8600
Active
No
No
Power Smash Lv.13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit is possible.
8600
Active
No
No
Power Smash Lv.14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit is possible.
8600
Active
No
No
Power Smash Lv.15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit is possible.
8600
Active
No
No
13000
Passive
No
No
13000
Passive
No
No
Lionheart Lv.1
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 1.
17000
Active
No
No
Two-handed Weapon Mastery Lv.5
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
17000
Passive
No
Yes
17000
Toggle
No
Yes