All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.1
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 554.
13000
Active
No
Yes
Whirlwind Lv.2
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 588.
13000
Active
No
Yes
Whirlwind Lv.3
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 625.
13000
Active
No
Yes
Thunder Storm Lv.1
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 421.
13000
Active
No
Yes
Thunder Storm Lv.2
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 447.
13000
Active
No
Yes
Thunder Storm Lv.3
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 475.
13000
Active
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
39000
Toggle
No
Yes
Focus Attack Lv.1
When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 1.
39000
Toggle
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.4
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 663.
15000
Active
No
Yes
Whirlwind Lv.5
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 703.
15000
Active
No
Yes
Whirlwind Lv.6
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 744.
15000
Active
No
Yes
Thunder Storm Lv.4
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 504.
15000
Active
No
Yes
Thunder Storm Lv.5
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 534.
15000
Active
No
Yes
Thunder Storm Lv.6
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 566.
15000
Active
No
Yes
15000
Passive
No
Yes
15000
Passive
No
Yes
15000
Passive
No
Yes
46000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.7
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 787.
18000
Active
No
Yes
Whirlwind Lv.8
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 832.
18000
Active
No
Yes
Whirlwind Lv.9
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 879.
18000
Active
No
Yes
Thunder Storm Lv.7
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 598.
18000
Active
No
Yes
Thunder Storm Lv.8
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 632.
18000
Active
No
Yes
Thunder Storm Lv.9
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 668.
18000
Active
No
Yes
18000
Passive
No
Yes
18000
Passive
No
Yes
18000
Passive
No
Yes
55000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.10
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 927.
27000
Active
No
Yes
Whirlwind Lv.11
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 977.
27000
Active
No
Yes
Whirlwind Lv.12
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1029.
27000
Active
No
Yes
Thunder Storm Lv.10
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 705.
27000
Active
No
Yes
Thunder Storm Lv.11
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 743.
27000
Active
No
Yes
Thunder Storm Lv.12
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 782.
27000
Active
No
Yes
27000
Passive
No
Yes
27000
Passive
No
Yes
27000
Passive
No
Yes
Lionheart Lv.2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 2.
82000
Active
No
No
82000
Toggle
No
Yes
Focus Attack Lv.2
When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 2.
82000
Toggle
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.13
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1082.
50000
Active
No
Yes
Whirlwind Lv.14
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1137.
50000
Active
No
Yes
Whirlwind Lv.15
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1194.
50000
Active
No
Yes
Thunder Storm Lv.13
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 823.
50000
Active
No
Yes
Thunder Storm Lv.14
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 864.
50000
Active
No
Yes
Thunder Storm Lv.15
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 908.
50000
Active
No
Yes
50000
Passive
No
Yes
50000
Passive
No
Yes
50000
Passive
No
Yes
150000
Toggle
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.16
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1253.
51000
Active
No
Yes
Whirlwind Lv.17
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1313.
51000
Active
No
Yes
Whirlwind Lv.18
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1374.
51000
Active
No
Yes
Thunder Storm Lv.16
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 952.
51000
Active
No
Yes
Thunder Storm Lv.17
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 998.
51000
Active
No
Yes
Thunder Storm Lv.18
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1045.
51000
Active
No
Yes
154000
Active
No
Yes
154000
Active
No
No
51000
Passive
No
Yes
51000
Passive
No
Yes
51000
Passive
No
Yes
154000
Toggle
No
Yes
154000
Active
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.19
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1438.
58000
Active
No
Yes
Whirlwind Lv.20
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1502.
58000
Active
No
Yes
Whirlwind Lv.21
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1568.
58000
Active
No
Yes
Thunder Storm Lv.19
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1093.
58000
Active
No
Yes
Thunder Storm Lv.20
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1142.
58000
Active
No
Yes
Thunder Storm Lv.21
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1192.
58000
Active
No
Yes
58000
Passive
No
Yes
58000
Passive
No
Yes
58000
Passive
No
Yes
173000
Toggle
No
Yes
Focus Attack Lv.3
When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 3.
173000
Toggle
No
No
Fell Swoop Lv.1
Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 1.
173000
Active
No
Yes
Polearm Accuracy Lv.1
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
173000
Toggle
No
Yes
War Frenzy Lv.1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
173000
Toggle
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.22
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1636.
145000
Active
No
Yes
Whirlwind Lv.23
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1704.
145000
Active
No
Yes
Thunder Storm Lv.22
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1243.
145000
Active
No
Yes
Thunder Storm Lv.23
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1296.
145000
Active
No
Yes
145000
Passive
No
Yes
145000
Passive
No
Yes
290000
Toggle
No
Yes
290000
Active
No
Yes
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.24
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1774.
180000
Active
No
Yes
Whirlwind Lv.25
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1845.
180000
Active
No
Yes
Thunder Storm Lv.24
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1349.
180000
Active
No
Yes
Thunder Storm Lv.25
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1403.
180000
Active
No
Yes
180000
Passive
No
Yes
180000
Passive
No
Yes
Lionheart Lv.3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 3.
360000
Active
No
No
360000
Toggle
No
Yes
Fell Swoop Lv.2
Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 2.
360000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.26
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1917.
240000
Active
No
Yes
Whirlwind Lv.27
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1990.
240000
Active
No
Yes
Thunder Storm Lv.26
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1457.
240000
Active
No
Yes
Thunder Storm Lv.27
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1513.
240000
Active
No
Yes
240000
Passive
No
Yes
240000
Passive
No
Yes
480000
Toggle
No
Yes
480000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.28
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2064.
250000
Active
No
Yes
Whirlwind Lv.29
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2138.
250000
Active
No
Yes
Thunder Storm Lv.28
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1569.
250000
Active
No
Yes
Thunder Storm Lv.29
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1625.
250000
Active
No
Yes
250000
Passive
No
Yes
250000
Passive
No
Yes
500000
Toggle
No
Yes
Focus Attack Lv.4
When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 4.
500000
Toggle
No
No
Wrath Lv.1
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent.
250000
Active
No
Yes
Wrath Lv.2
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent.
250000
Active
No
Yes
Fell Swoop Lv.3
Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 3.
500000
Active
No
Yes
Polearm Accuracy Lv.2
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
500000
Toggle
No
Yes
War Frenzy Lv.2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
500000
Toggle
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.30
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2213.
350000
Active
No
Yes
Whirlwind Lv.31
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2288.
350000
Active
No
Yes
Thunder Storm Lv.30
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1682.
350000
Active
No
Yes
Thunder Storm Lv.31
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1739.
350000
Active
No
Yes
350000
Passive
No
Yes
350000
Passive
No
Yes
710000
Toggle
No
Yes
Wrath Lv.3
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent.
350000
Active
No
Yes
Wrath Lv.4
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent.
350000
Active
No
Yes
710000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.32
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2363.
390000
Active
No
Yes
Whirlwind Lv.33
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2439.
390000
Active
No
Yes
Thunder Storm Lv.32
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1796.
390000
Active
No
Yes
Thunder Storm Lv.33
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1854.
390000
Active
No
Yes
390000
Passive
No
Yes
390000
Passive
No
Yes
780000
Toggle
No
Yes
Wrath Lv.5
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent.
390000
Active
No
Yes
Wrath Lv.6
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent.
390000
Active
No
Yes
Fell Swoop Lv.4
Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 4.
780000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.34
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2515.
600000
Active
No
Yes
Whirlwind Lv.35
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2590.
600000
Active
No
Yes
Thunder Storm Lv.34
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1911.
600000
Active
No
Yes
Thunder Storm Lv.35
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 1969.
600000
Active
No
Yes
600000
Passive
No
Yes
600000
Passive
No
Yes
1200000
Toggle
No
Yes
Wrath Lv.7
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent.
600000
Active
No
Yes
Wrath Lv.8
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent.
600000
Active
No
Yes
1200000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.36
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2665.
870000
Active
No
Yes
Whirlwind Lv.37
A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2740.
870000
Active
No
Yes
Thunder Storm Lv.36
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2026.
870000
Active
No
Yes
Thunder Storm Lv.37
Simultaneously damages and stuns nearby enemies by swinging a polearm. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power 2082.
870000
Active
No
Yes
870000
Passive
No
Yes
870000
Passive
No
Yes
1700000
Toggle
No
Yes
Focus Attack Lv.5
When attacking a single enemy, temporarily increases Accuracy and critical attack power. Requires a polearm. Effect 5.
1700000
Toggle
No
No
Wrath Lv.9
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent.
870000
Active
No
Yes
Wrath Lv.10
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent.
870000
Active
No
Yes
Fell Swoop Lv.5
Temporarily increases the number of enemies affected by your polearm attack. Requires a polearm. Effect 5.
1700000
Active
No
Yes
Polearm Accuracy Lv.3
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
1700000
Toggle
No
Yes
War Frenzy Lv.3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
1700000
Toggle
No
Yes