All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.1
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 36.
960
Active
No
Yes
Stun Attack Lv.2
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 39.
960
Active
No
Yes
Stun Attack Lv.3
A stunning blow that inflicts great pain and dazes target. Requires a blunt weapon. Over-hit is possible. Power 42.
960
Active
No
Yes
Light Armor Mastery Lv.5
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
1400
Passive
No
Yes
Light Armor Mastery Lv.6
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
1400
Passive
No
Yes
1400
Passive
No
Yes
1400
Passive
No
Yes
2900
Active
Yes
Yes
Dreaming Spirit Lv.3
Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
2900
Active
Yes
Yes
2900
Active
Yes
No
Fire: 20
2900
Active
Yes
Yes
Level: 25
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.4
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 49.
1900
Active
No
Yes
Stun Attack Lv.5
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 53.
1900
Active
No
Yes
Stun Attack Lv.6
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 57.
1900
Active
No
Yes
Light Armor Mastery Lv.7
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
2900
Passive
No
Yes
Light Armor Mastery Lv.8
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
2900
Passive
No
Yes
2900
Passive
No
Yes
2900
Passive
No
Yes
Dreaming Spirit Lv.4
Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
5800
Active
Yes
Yes
Blaze Quake Lv.1
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3.
5800
Active
Yes
No
Fire: 20
Seal of Binding Lv.1
Temporarily holds nearby enemies. The target cannot be affected by any additional hold attacks while the effect lasts.
5800
Active
Yes
Yes
5800
Active
Yes
Yes
Level: 30
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.7
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 66.
3500
Active
No
Yes
Stun Attack Lv.8
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 71.
3500
Active
No
Yes
Stun Attack Lv.9
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 77.
3500
Active
No
Yes
Light Armor Mastery Lv.9
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
5300
Passive
No
Yes
Light Armor Mastery Lv.10
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
5300
Passive
No
Yes
5300
Passive
No
Yes
5300
Passive
No
Yes
11000
Active
Yes
Yes
Dreaming Spirit Lv.5
Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
11000
Active
Yes
Yes
11000
Active
Yes
No
Fire: 20
Seal of Binding Lv.2
Temporarily holds nearby enemies. The target cannot be affected by any additional hold attacks while the effect lasts.
11000
Active
Yes
Yes
11000
Active
Yes
Yes
Level: 35
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.10
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 88.
5900
Active
No
Yes
Stun Attack Lv.11
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 94.
5900
Active
No
Yes
Stun Attack Lv.12
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 101.
5900
Active
No
Yes
Light Armor Mastery Lv.11
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
8800
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
8800
Passive
No
Yes
8800
Passive
No
Yes
8800
Passive
No
Yes
18000
Active
Yes
Yes
Dreaming Spirit Lv.6
Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
18000
Active
Yes
Yes
18000
Active
Yes
Yes
Earth: 20
Blaze Quake Lv.2
A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 4.
18000
Active
Yes
No
Fire: 20
Seal of Binding Lv.3
Temporarily holds nearby enemies. The target cannot be affected by any additional hold attacks while the effect lasts.
18000
Active
Yes
Yes
18000
Active
Yes
Yes