All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.1
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 36.
1200
Active
No
Yes
Stun Attack Lv.2
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 39.
1200
Active
No
Yes
Stun Attack Lv.3
A stunning blow that inflicts great pain and dazes target. Requires a blunt weapon. Over-hit is possible. Power 42.
1200
Active
No
Yes
1900
Passive
No
Yes
1900
Passive
No
Yes
1200
Active
No
No
1200
Active
No
No
1200
Active
No
No
Power Smash Lv.1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit is possible.
1200
Active
No
No
Power Smash Lv.2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit is possible.
1200
Active
No
No
Power Smash Lv.3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit is possible.
1200
Active
No
No
3700
Passive
No
No
3700
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.4
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 49.
2100
Active
No
Yes
Stun Attack Lv.5
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 53.
2100
Active
No
Yes
Stun Attack Lv.6
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 57.
2100
Active
No
Yes
3200
Passive
No
Yes
3200
Passive
No
Yes
2100
Active
No
No
2100
Active
No
No
2100
Active
No
No
Power Smash Lv.4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit is possible.
2100
Active
No
No
Power Smash Lv.5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit is possible.
2100
Active
No
No
Power Smash Lv.6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit is possible.
2100
Active
No
No
6400
Passive
No
No
6400
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.7
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 66.
4000
Active
No
Yes
Stun Attack Lv.8
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 71.
4000
Active
No
Yes
Stun Attack Lv.9
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 77.
4000
Active
No
Yes
4000
Passive
No
Yes
4000
Passive
No
Yes
4000
Passive
No
Yes
4000
Active
No
No
4000
Active
No
No
4000
Active
No
No
Power Smash Lv.7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit is possible.
4000
Active
No
No
Power Smash Lv.8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit is possible.
4000
Active
No
No
Power Smash Lv.9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit is possible.
4000
Active
No
No
6000
Passive
No
No
6000
Passive
No
No
12000
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.10
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 88.
6100
Active
No
Yes
Stun Attack Lv.11
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 94.
6100
Active
No
Yes
Stun Attack Lv.12
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 101.
6100
Active
No
Yes
6100
Passive
No
Yes
6100
Passive
No
Yes
6100
Passive
No
Yes
6100
Active
No
No
6100
Active
No
No
6100
Active
No
No
Power Smash Lv.10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit is possible.
6100
Active
No
No
Power Smash Lv.11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit is possible.
6100
Active
No
No
Power Smash Lv.12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit is possible.
6100
Active
No
No
9100
Passive
No
No
9100
Passive
No
No
18000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack Lv.13
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 115.
10000
Active
No
Yes
Stun Attack Lv.14
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 123.
10000
Active
No
Yes
Stun Attack Lv.15
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 131.
10000
Active
No
Yes
10000
Passive
No
Yes
10000
Passive
No
Yes
10000
Passive
No
Yes
10000
Active
No
No
10000
Active
No
No
10000
Active
No
No
Power Smash Lv.13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit is possible.
10000
Active
No
No
Power Smash Lv.14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit is possible.
10000
Active
No
No
Power Smash Lv.15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit is possible.
10000
Active
No
No
16000
Passive
No
No
16000
Passive
No
No
Lionheart Lv.1
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 1.
31000
Active
No
No
31000
Toggle
No
Yes