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All L2 classes
orc_raider
Orc Raider

Orc

Destroyer Skills

Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.1
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461.
11000
Active
No
Yes
Whirlwind
Whirlwind Lv.2
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490.
11000
Active
No
Yes
Whirlwind
Whirlwind Lv.3
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521.
11000
Active
No
Yes
Battle Roar
Battle Roar Lv.2
Temporarily increases Max. HP and restores HP. Effect 2.
33000
Active
No
Yes
Vital Force
Vital Force Lv.3
Allows quick recovery while one is sitting.
33000
Passive
No
No
Fatal Strike
Fatal Strike Lv.1
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.2
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654.
11000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.3
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694.
11000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.3
Increases HP regeneration.
33000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.9
Increases P. Atk. when using a polearm.
11000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.10
Increases P. Atk. when using a polearm.
11000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.11
Increases P. Atk. when using a polearm.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.14
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.15
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.16
Increases P. Def. and Evasion when wearing light armor.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.14
Increases P. Def. when wearing heavy armor.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.15
Increases P. Def. when wearing heavy armor.
11000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.16
Increases P. Def. when wearing heavy armor.
11000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.9
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.10
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.11
Increases P. Atk when using a sword or blunt weapon.
11000
Passive
No
No
Hammer Crush
Hammer Crush Lv.1
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.2
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432.
11000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.3
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458.
11000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.6
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.6
Increases critical attack power. MP will be consumed continuously.
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.4
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553.
13000
Active
No
Yes
Whirlwind
Whirlwind Lv.5
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586.
13000
Active
No
Yes
Whirlwind
Whirlwind Lv.6
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620.
13000
Active
No
Yes
Guts
Guts Lv.2
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 2.
38000
Active
No
No
Fatal Strike
Fatal Strike Lv.4
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737.
13000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.5
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781.
13000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.6
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827.
13000
Active
No
Yes
Boost HP
Boost HP Lv.4
Increases Max. HP.
38000
Passive
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.4
Increases HP regeneration.
38000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.12
Increases P. Atk. when using a polearm.
13000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.13
Increases P. Atk. when using a polearm.
13000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.14
Increases P. Atk. when using a polearm.
13000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.17
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.18
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.19
Increases P. Def. and Evasion when wearing light armor.
13000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.17
Increases P. Def. when wearing heavy armor.
13000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.18
Increases P. Def. when wearing heavy armor.
13000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.19
Increases P. Def. when wearing heavy armor.
13000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.12
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.13
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.14
Increases P. Atk when using a sword or blunt weapon.
13000
Passive
No
No
Hammer Crush
Hammer Crush Lv.4
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486.
13000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.5
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515.
13000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.6
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546.
13000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.7
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.7
Increases critical attack power. MP will be consumed continuously.
38000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bandage
Bandage Lv.2
Heals your own bleeding up to Effect 7.
50000
Active
No
No
Whirlwind
Whirlwind Lv.7
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656.
17000
Active
No
Yes
Whirlwind
Whirlwind Lv.8
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693.
17000
Active
No
Yes
Whirlwind
Whirlwind Lv.9
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732.
17000
Active
No
Yes
Vital Force
Vital Force Lv.4
Allows quick recovery while one is sitting.
50000
Passive
No
No
Frenzy
Frenzy Lv.2
Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 2.
50000
Active
No
No
Fatal Strike
Fatal Strike Lv.7
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875.
17000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.8
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924.
17000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.9
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976.
17000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.15
Increases P. Atk. when using a polearm.
17000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.16
Increases P. Atk. when using a polearm.
17000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.17
Increases P. Atk. when using a polearm.
17000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.20
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.21
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.22
Increases P. Def. and Evasion when wearing light armor.
17000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.20
Increases P. Def. when wearing heavy armor.
17000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.21
Increases P. Def. when wearing heavy armor.
17000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.22
Increases P. Def. when wearing heavy armor.
17000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.15
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.16
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.17
Increases P. Atk when using a sword or blunt weapon.
17000
Passive
No
No
Hammer Crush
Hammer Crush Lv.7
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577.
17000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.8
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610.
17000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.9
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644.
17000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.8
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.8
Increases critical attack power. MP will be consumed continuously.
50000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.10
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773.
27000
Active
No
Yes
Whirlwind
Whirlwind Lv.11
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814.
27000
Active
No
Yes
Whirlwind
Whirlwind Lv.12
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857.
27000
Active
No
Yes
Battle Roar
Battle Roar Lv.3
Temporarily increases Max. HP and restores HP. Effect 3.
82000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.10
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030.
27000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.11
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085.
27000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.12
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143.
27000
Active
No
Yes
Boost HP
Boost HP Lv.5
Increases Max. HP.
82000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.18
Increases P. Atk. when using a polearm.
27000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.19
Increases P. Atk. when using a polearm.
27000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.20
Increases P. Atk. when using a polearm.
27000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.23
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.24
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.25
Increases P. Def. and Evasion when wearing light armor.
27000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.23
Increases P. Def. when wearing heavy armor.
27000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.24
Increases P. Def. when wearing heavy armor.
27000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.25
Increases P. Def. when wearing heavy armor.
27000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.18
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.19
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.20
Increases P. Atk when using a sword or blunt weapon.
27000
Passive
No
No
Hammer Crush
Hammer Crush Lv.10
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680.
27000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.11
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717.
27000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.12
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754.
27000
Active
No
Yes
Lionheart
Lionheart Lv.2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 2.
82000
Active
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.9
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.9
Increases critical attack power. MP will be consumed continuously.
82000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.13
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902.
42000
Active
No
Yes
Whirlwind
Whirlwind Lv.14
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948.
42000
Active
No
Yes
Whirlwind
Whirlwind Lv.15
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995.
42000
Active
No
Yes
Guts
Guts Lv.3
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 3.
125000
Active
No
No
Vital Force
Vital Force Lv.5
Allows quick recovery while one is sitting.
125000
Passive
No
No
Fatal Strike
Fatal Strike Lv.13
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202.
42000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.14
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264.
42000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.15
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327.
42000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.5
Increases HP regeneration.
125000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.21
Increases P. Atk. when using a polearm.
42000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.22
Increases P. Atk. when using a polearm.
42000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.23
Increases P. Atk. when using a polearm.
42000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.26
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.27
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.28
Increases P. Def. and Evasion when wearing light armor.
42000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.26
Increases P. Def. when wearing heavy armor.
42000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.27
Increases P. Def. when wearing heavy armor.
42000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.28
Increases P. Def. when wearing heavy armor.
42000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.21
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.22
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.23
Increases P. Atk when using a sword or blunt weapon.
42000
Passive
No
No
Hammer Crush
Hammer Crush Lv.13
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794.
42000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.14
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834.
42000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.15
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876.
42000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.10
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
125000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.10
Increases critical attack power. MP will be consumed continuously.
125000
Toggle
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.16
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044.
47000
Active
No
Yes
Whirlwind
Whirlwind Lv.17
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094.
47000
Active
No
Yes
Whirlwind
Whirlwind Lv.18
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145.
47000
Active
No
Yes
Rage
Rage Lv.2
Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
142000
Active
No
Yes
Frenzy
Frenzy Lv.3
Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 3.
142000
Active
No
No
Fatal Strike
Fatal Strike Lv.16
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392.
47000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.17
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459.
47000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.18
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527.
47000
Active
No
Yes
Boost HP
Boost HP Lv.6
Increases Max. HP.
142000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.24
Increases P. Atk. when using a polearm.
47000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.25
Increases P. Atk. when using a polearm.
47000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.26
Increases P. Atk. when using a polearm.
47000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.29
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.30
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.31
Increases P. Def. and Evasion when wearing light armor.
47000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.29
Increases P. Def. when wearing heavy armor.
47000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.30
Increases P. Def. when wearing heavy armor.
47000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.31
Increases P. Def. when wearing heavy armor.
47000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.24
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.25
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.26
Increases P. Atk when using a sword or blunt weapon.
47000
Passive
No
No
Hammer Crush
Hammer Crush Lv.16
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919.
47000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.17
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963.
47000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.18
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008.
47000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.11
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
142000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.11
Increases critical attack power. MP will be consumed continuously.
142000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.19
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198.
60000
Active
No
Yes
Whirlwind
Whirlwind Lv.20
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252.
60000
Active
No
Yes
Whirlwind
Whirlwind Lv.21
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307.
60000
Active
No
Yes
Battle Roar
Battle Roar Lv.4
Temporarily increases Max. HP and restores HP. Effect 4.
181000
Active
No
Yes
Vital Force
Vital Force Lv.6
Allows quick recovery while one is sitting.
181000
Passive
No
No
Fatal Strike
Fatal Strike Lv.19
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597.
60000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.20
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669.
60000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.21
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743.
60000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.6
Increases HP regeneration.
181000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.27
Increases P. Atk. when using a polearm.
60000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.28
Increases P. Atk. when using a polearm.
60000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.29
Increases P. Atk. when using a polearm.
60000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.32
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.33
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.34
Increases P. Def. and Evasion when wearing light armor.
60000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.32
Increases P. Def. when wearing heavy armor.
60000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.33
Increases P. Def. when wearing heavy armor.
60000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.34
Increases P. Def. when wearing heavy armor.
60000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.27
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.28
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.29
Increases P. Atk when using a sword or blunt weapon.
60000
Passive
No
No
Hammer Crush
Hammer Crush Lv.19
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054.
60000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.20
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102.
60000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.21
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150.
60000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.12
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
181000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.12
Increases critical attack power. MP will be consumed continuously.
181000
Toggle
No
Yes
Zealot
Zealot Lv.1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 1.
181000
Active
No
Yes
Polearm Accuracy
Polearm Accuracy Lv.1
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
181000
Toggle
No
Yes
Infernal Form
Infernal Form Lv.1
Temporarily increase fire elemental attacks and resistance to fire attack.
181000
Active
No
No
War Frenzy
War Frenzy Lv.1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
181000
Toggle
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.22
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363.
145000
Active
No
Yes
Whirlwind
Whirlwind Lv.23
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420.
145000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.22
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817.
145000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.23
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894.
145000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.30
Increases P. Atk. when using a polearm.
145000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.31
Increases P. Atk. when using a polearm.
145000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.35
Increases P. Def. and Evasion when wearing light armor.
145000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.36
Increases P. Def. and Evasion when wearing light armor.
145000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.35
Increases P. Def. when wearing heavy armor.
145000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.36
Increases P. Def. when wearing heavy armor.
145000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.30
Increases P. Atk when using a sword or blunt weapon.
145000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.31
Increases P. Atk when using a sword or blunt weapon.
145000
Passive
No
No
Hammer Crush
Hammer Crush Lv.22
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200.
145000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.23
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250.
145000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.13
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
290000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.13
Increases critical attack power. MP will be consumed continuously.
290000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.1
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 4558.
145000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.2
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 4750.
145000
Active
No
Yes
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Bandage
Bandage Lv.3
Heals your own bleeding up to Effect 9.
310000
Active
No
No
Whirlwind
Whirlwind Lv.24
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479.
150000
Active
No
Yes
Whirlwind
Whirlwind Lv.25
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538.
150000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.24
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971.
150000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.25
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050.
150000
Active
No
Yes
Boost HP
Boost HP Lv.7
Increases Max. HP.
310000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.32
Increases P. Atk. when using a polearm.
150000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.33
Increases P. Atk. when using a polearm.
150000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.37
Increases P. Def. and Evasion when wearing light armor.
150000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.38
Increases P. Def. and Evasion when wearing light armor.
150000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.37
Increases P. Def. when wearing heavy armor.
150000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.38
Increases P. Def. when wearing heavy armor.
150000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.32
Increases P. Atk when using a sword or blunt weapon.
150000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.33
Increases P. Atk when using a sword or blunt weapon.
150000
Passive
No
No
Hammer Crush
Hammer Crush Lv.24
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301.
150000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.25
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353.
150000
Active
No
Yes
Lionheart
Lionheart Lv.3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 3.
310000
Active
No
No
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.14
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.14
Increases critical attack power. MP will be consumed continuously.
310000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.3
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 4944.
150000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.4
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 5142.
150000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.26
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598.
200000
Active
No
Yes
Whirlwind
Whirlwind Lv.27
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658.
200000
Active
No
Yes
Battle Roar
Battle Roar Lv.5
Temporarily increases Max. HP and restores HP. Effect 5.
400000
Active
No
Yes
Vital Force
Vital Force Lv.7
Allows quick recovery while one is sitting.
400000
Passive
No
No
Fatal Strike
Fatal Strike Lv.26
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130.
200000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.27
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211.
200000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.34
Increases P. Atk. when using a polearm.
200000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.35
Increases P. Atk. when using a polearm.
200000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.39
Increases P. Def. and Evasion when wearing light armor.
200000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.40
Increases P. Def. and Evasion when wearing light armor.
200000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.39
Increases P. Def. when wearing heavy armor.
200000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.40
Increases P. Def. when wearing heavy armor.
200000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.34
Increases P. Atk when using a sword or blunt weapon.
200000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.35
Increases P. Atk when using a sword or blunt weapon.
200000
Passive
No
No
Hammer Crush
Hammer Crush Lv.26
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406.
200000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.27
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460.
200000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.15
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.15
Increases critical attack power. MP will be consumed continuously.
400000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.5
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 5342.
200000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.6
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 5545.
200000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.28
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720.
220000
Active
No
Yes
Whirlwind
Whirlwind Lv.29
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782.
220000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.28
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293.
220000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.29
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375.
220000
Active
No
Yes
Boost HP
Boost HP Lv.8
Increases Max. HP.
440000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.36
Increases P. Atk. when using a polearm.
220000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.37
Increases P. Atk. when using a polearm.
220000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.41
Increases P. Def. and Evasion when wearing light armor.
220000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.42
Increases P. Def. and Evasion when wearing light armor.
220000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.41
Increases P. Def. when wearing heavy armor.
220000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.42
Increases P. Def. when wearing heavy armor.
220000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.36
Increases P. Atk when using a sword or blunt weapon.
220000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.37
Increases P. Atk when using a sword or blunt weapon.
220000
Passive
No
No
Hammer Crush
Hammer Crush Lv.28
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513.
220000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.29
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568.
220000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.16
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
440000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.16
Increases critical attack power. MP will be consumed continuously.
440000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.7
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 5751.
220000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.8
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 5958.
220000
Active
No
Yes
Wrath
Wrath Lv.1
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent.
220000
Active
No
Yes
Wrath
Wrath Lv.2
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent.
220000
Active
No
Yes
Zealot
Zealot Lv.2
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 2.
440000
Active
No
Yes
Polearm Accuracy
Polearm Accuracy Lv.2
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
440000
Toggle
No
Yes
Infernal Form
Infernal Form Lv.2
Temporarily increase fire elemental attacks and resistance to fire attack.
440000
Active
No
No
War Frenzy
War Frenzy Lv.2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
440000
Toggle
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.30
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844.
330000
Active
No
Yes
Whirlwind
Whirlwind Lv.31
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907.
330000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.30
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459.
330000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.31
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542.
330000
Active
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.7
Increases HP regeneration.
650000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.38
Increases P. Atk. when using a polearm.
330000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.39
Increases P. Atk. when using a polearm.
330000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.43
Increases P. Def. and Evasion when wearing light armor.
330000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.44
Increases P. Def. and Evasion when wearing light armor.
330000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.43
Increases P. Def. when wearing heavy armor.
330000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.44
Increases P. Def. when wearing heavy armor.
330000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.38
Increases P. Atk when using a sword or blunt weapon.
330000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.39
Increases P. Atk when using a sword or blunt weapon.
330000
Passive
No
No
Hammer Crush
Hammer Crush Lv.30
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623.
330000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.31
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678.
330000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.17
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.17
Increases critical attack power. MP will be consumed continuously.
650000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.9
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 6166.
330000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.10
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 6376.
330000
Active
No
Yes
Wrath
Wrath Lv.3
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent.
330000
Active
No
Yes
Wrath
Wrath Lv.4
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent.
330000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.32
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970.
360000
Active
No
Yes
Whirlwind
Whirlwind Lv.33
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033.
360000
Active
No
Yes
Battle Roar
Battle Roar Lv.6
Temporarily increases Max. HP and restores HP. Effect 6.
720000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.32
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626.
360000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.33
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710.
360000
Active
No
Yes
Boost HP
Boost HP Lv.9
Increases Max. HP.
720000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.40
Increases P. Atk. when using a polearm.
360000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.41
Increases P. Atk. when using a polearm.
360000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.45
Increases P. Def. and Evasion when wearing light armor.
360000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.46
Increases P. Def. and Evasion when wearing light armor.
360000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.45
Increases P. Def. when wearing heavy armor.
360000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.46
Increases P. Def. when wearing heavy armor.
360000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.40
Increases P. Atk when using a sword or blunt weapon.
360000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.41
Increases P. Atk when using a sword or blunt weapon.
360000
Passive
No
No
Hammer Crush
Hammer Crush Lv.32
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733.
360000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.33
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789.
360000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.18
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.18
Increases critical attack power. MP will be consumed continuously.
720000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.11
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 6586.
360000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.12
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 6797.
360000
Active
No
Yes
Wrath
Wrath Lv.5
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent.
360000
Active
No
Yes
Wrath
Wrath Lv.6
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent.
360000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.34
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096.
500000
Active
No
Yes
Whirlwind
Whirlwind Lv.35
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158.
500000
Active
No
Yes
Vital Force
Vital Force Lv.8
Allows quick recovery while one is sitting.
1000000
Passive
No
No
Fatal Strike
Fatal Strike Lv.34
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794.
500000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.35
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878.
500000
Active
No
Yes
Polearm Mastery
Polearm Mastery Lv.42
Increases P. Atk. when using a polearm.
500000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.43
Increases P. Atk. when using a polearm.
500000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.47
Increases P. Def. and Evasion when wearing light armor.
500000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.48
Increases P. Def. and Evasion when wearing light armor.
500000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.47
Increases P. Def. when wearing heavy armor.
500000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.48
Increases P. Def. when wearing heavy armor.
500000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.42
Increases P. Atk when using a sword or blunt weapon.
500000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.43
Increases P. Atk when using a sword or blunt weapon.
500000
Passive
No
No
Hammer Crush
Hammer Crush Lv.34
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844.
500000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.35
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900.
500000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.19
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1000000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.19
Increases critical attack power. MP will be consumed continuously.
1000000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.13
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 7008.
500000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.14
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 7218.
500000
Active
No
Yes
Wrath
Wrath Lv.7
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent.
500000
Active
No
Yes
Wrath
Wrath Lv.8
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent.
500000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind
Whirlwind Lv.36
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221.
760000
Active
No
Yes
Whirlwind
Whirlwind Lv.37
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283.
760000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.36
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961.
760000
Active
No
Yes
Fatal Strike
Fatal Strike Lv.37
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044.
760000
Active
No
Yes
Boost HP
Boost HP Lv.10
Increases Max. HP.
1530000
Passive
No
Yes
Fast HP Recovery
Fast HP Recovery Lv.8
Increases HP regeneration.
1530000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.44
Increases P. Atk. when using a polearm.
760000
Passive
No
Yes
Polearm Mastery
Polearm Mastery Lv.45
Increases P. Atk. when using a polearm.
760000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.49
Increases P. Def. and Evasion when wearing light armor.
760000
Passive
No
Yes
Light Armor Mastery
Light Armor Mastery Lv.50
Increases P. Def. and Evasion when wearing light armor.
760000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.49
Increases P. Def. when wearing heavy armor.
760000
Passive
No
Yes
Heavy Armor Mastery
Heavy Armor Mastery Lv.50
Increases P. Def. when wearing heavy armor.
760000
Passive
No
Yes
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.44
Increases P. Atk when using a sword or blunt weapon.
760000
Passive
No
No
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Lv.45
Increases P. Atk when using a sword or blunt weapon.
760000
Passive
No
No
Hammer Crush
Hammer Crush Lv.36
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955.
760000
Active
No
Yes
Hammer Crush
Hammer Crush Lv.37
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009.
760000
Active
No
Yes
Two-handed Weapon Mastery
Two-handed Weapon Mastery Lv.20
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1530000
Passive
No
Yes
Vicious Stance
Vicious Stance Lv.20
Increases critical attack power. MP will be consumed continuously.
1530000
Toggle
No
Yes
Crush of Doom
Crush of Doom Lv.15
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 7427.
760000
Active
No
Yes
Crush of Doom
Crush of Doom Lv.16
Crushes an enemy with a powerful blow. An equipped two-handed sword or two-handed blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 7635.
760000
Active
No
Yes
Wrath
Wrath Lv.9
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent.
760000
Active
No
Yes
Wrath
Wrath Lv.10
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent.
760000
Active
No
Yes
Zealot
Zealot Lv.3
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30 percent or lower. Effect 3.
1530000
Active
No
Yes
Polearm Accuracy
Polearm Accuracy Lv.3
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
1530000
Toggle
No
Yes
Infernal Form
Infernal Form Lv.3
Temporarily increase fire elemental attacks and resistance to fire attack.
1530000
Active
No
No
War Frenzy
War Frenzy Lv.3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
1530000
Toggle
No
Yes