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All L2 classes

Dark Elven

Dark Fighter Skills

Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Lucky
Lucky Lv.1
Prevents the Death Penalty while you are Level 9 or lower.
0
Passive
No
No
Common Craft
Common Craft Lv.1
Can read common recipe books.
0
Active
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Power Strike Lv.1
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 25.
50
Active
No
No
Power Strike
Power Strike Lv.2
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 27.
50
Active
No
No
Power Strike
Power Strike Lv.3
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
50
Active
No
No
Mortal Blow
Mortal Blow Lv.1
A potentially deadly attack. Requires a dagger. Power 73.
50
Active
No
No
Mortal Blow
Mortal Blow Lv.2
A potentially deadly attack. Requires a dagger. Power 80.
50
Active
No
No
Mortal Blow
Mortal Blow Lv.3
A potentially deadly attack. Requires a dagger. Power 88.
50
Active
No
No
Power Shot
Power Shot Lv.1
A damage-dealing volley from a bow. Over-hit is possible. Power 65.
50
Active
No
No
Power Shot
Power Shot Lv.2
A damage-dealing volley from a bow. Over-hit is possible. Power 71.
50
Active
No
No
Power Shot
Power Shot Lv.3
A damage-dealing volley from a bow. Over-hit is possible. Power 78.
50
Active
No
No
Defense Aura
Defense Aura Lv.1
Temporarily increases P. Def. Effect 1.
160
Active
Yes
No
Weapon Mastery
Weapon Mastery Lv.1
Increases P. Atk.
160
Passive
No
No
Armor Mastery
Armor Mastery Lv.1
Defense increase.
160
Passive
No
No
Create Common Item
Create Common Item Lv.1
Creates level 1 common items.
0
Passive
No
No
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Power Strike Lv.4
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 39.
310
Active
No
No
Power Strike
Power Strike Lv.5
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 42.
310
Active
No
No
Power Strike
Power Strike Lv.6
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
310
Active
No
No
Mortal Blow
Mortal Blow Lv.4
A potentially deadly attack. Requires a dagger. Power 115.
310
Active
No
No
Mortal Blow
Mortal Blow Lv.5
A potentially deadly attack. Requires a dagger. Power 126.
310
Active
No
No
Mortal Blow
Mortal Blow Lv.6
A potentially deadly attack. Requires a dagger. Power 137.
310
Active
No
No
Power Shot
Power Shot Lv.4
A damage-dealing volley from a bow. Over-hit is possible. Power 102.
310
Active
No
No
Power Shot
Power Shot Lv.5
A damage-dealing volley from a bow. Over-hit is possible. Power 112.
310
Active
No
No
Power Shot
Power Shot Lv.6
A damage-dealing volley from a bow. Over-hit is possible. Power 122.
310
Active
No
No
Attack Aura
Attack Aura Lv.1
Temporarily increases P. Atk. Effect 1.
910
Active
Yes
No
Weapon Mastery
Weapon Mastery Lv.2
Increases P. Atk.
910
Passive
No
No
Armor Mastery
Armor Mastery Lv.2
Defense increase.
460
Passive
No
No
Armor Mastery
Armor Mastery Lv.3
Defense increase.
460
Passive
No
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Power Strike
Power Strike Lv.7
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 60.
950
Active
No
No
Power Strike
Power Strike Lv.8
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 65.
950
Active
No
No
Power Strike
Power Strike Lv.9
Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 70.
950
Active
No
No
Mortal Blow
Mortal Blow Lv.7
A potentially deadly attack. Requires a dagger. Power 178.
950
Active
No
No
Mortal Blow
Mortal Blow Lv.8
A potentially deadly attack. Requires a dagger. Power 193.
950
Active
No
No
Mortal Blow
Mortal Blow Lv.9
A potentially deadly attack. Requires a dagger. Power 210.
950
Active
No
No
Power Shot
Power Shot Lv.7
A damage-dealing volley from a bow. Over-hit is possible. Power 158.
950
Active
No
No
Power Shot
Power Shot Lv.8
A damage-dealing volley from a bow. Over-hit is possible. Power 172.
950
Active
No
No
Power Shot
Power Shot Lv.9
A damage-dealing volley from a bow. Over-hit is possible. Power 187.
950
Active
No
No
Drain Health
Drain Health Lv.1
Absorb the target's HP. Power 20.
1400
Active
Yes
Yes
Unholy: 20
Drain Health
Drain Health Lv.2
Absorb the target's HP. Power 22.
1400
Active
Yes
Yes
Unholy: 20
Weapon Mastery
Weapon Mastery Lv.3
Increases P. Atk.
2900
Passive
No
No
Armor Mastery
Armor Mastery Lv.4
Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
1400
Passive
No
No
Armor Mastery
Armor Mastery Lv.5
Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
1400
Passive
No
No
Shadow Sense
Shadow Sense Lv.1
Increases Accuracy at night.
2900
Passive
No
No
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise D
Expertise D Lv.1
You become familiar with D-grade equipment.
0
Passive
No
No
Create Common Item
Create Common Item Lv.2
Creates level 2 common items.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Expertise C Lv.2
You become familiar with C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Expertise B Lv.3
You become familiar with B-Grade equipment.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.1
Increases the number of buffs you can receive.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Expertise A Lv.4
You become familiar with A-Grade equipment.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.2
Increases the number of buffs you can receive.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Expertise S Lv.5
You become familiar with S-Grade equipment.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.3
Increases the number of buffs you can receive.
0
Passive
No
No
Divine Inspiration
Divine Inspiration Lv.4
Increases the number of buffs you can receive.
0
Passive
No
No