All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Ultimate Defense Lv.1
Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. Effect 1.
4700
Active
No
Yes
4700
Passive
No
No
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
8800
Active
Yes
No
8800
Passive
No
No
Sting Lv.1
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
2900
Active
No
Yes
Bleed
Sting Lv.2
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3.
2900
Active
No
Yes
Bleed
Sting Lv.3
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3.
2900
Active
No
Yes
Bleed
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
13000
Active
Yes
No
6700
Passive
No
No
6700
Passive
No
No
Sting Lv.4
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3.
4400
Active
No
Yes
Bleed
Sting Lv.5
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3.
4400
Active
No
Yes
Bleed
Sting Lv.6
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3.
4400
Active
No
Yes
Bleed
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
22000
Active
Yes
No
22000
Active
Yes
Yes
11000
Passive
No
No
11000
Passive
No
No
Sting Lv.7
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4.
7400
Active
No
Yes
Bleed
Sting Lv.8
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4.
7400
Active
No
Yes
Bleed
Sting Lv.9
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4.
7400
Active
No
Yes
Bleed
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
28000
Active
Yes
No
Freezing Strike Lv.1
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 26.
14000
Active
Yes
Yes
Water
Freezing Strike Lv.2
Instantly freezes target area. Temporarily reduces enemy's Speed. Effect 2. Power 28.
14000
Active
Yes
Yes
Water
14000
Passive
No
No
14000
Passive
No
No
Sting Lv.10
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4.
9000
Active
No
Yes
Bleed
Sting Lv.11
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4.
9000
Active
No
Yes
Bleed
Sting Lv.12
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4.
9000
Active
No
Yes
Bleed