All L2 classes
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow Lv.10
Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1200
Active
No
No
Mortal Blow Lv.11
Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1200
Active
No
No
Mortal Blow Lv.12
Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1200
Active
No
No
Unlock Lv.1
There is a 30%%. chance to open a level 1 door and 90%%. chance to open a level 20 treasure chest. Requires 2 Thief Keys.
2800
Active
No
No
Power Shot Lv.10
Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.
1200
Active
No
No
Power Shot Lv.11
Make a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Over-hit is possible.
1200
Active
No
No
Power Shot Lv.12
Make a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Over-hit is possible.
1200
Active
No
No
2800
Passive
No
No
Light Armor Mastery Lv.1
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
1400
Passive
No
Yes
Light Armor Mastery Lv.2
Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
1400
Passive
No
Yes
Vicious Stance Lv.1
Increases Critical Damages by 35. Continuously consumes MP proportionately to the user's level.
2800
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow Lv.13
Attacks the target's vital points with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1700
Active
No
No
Mortal Blow Lv.14
Attacks the target's vital points with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1700
Active
No
No
Mortal Blow Lv.15
Attacks the target's vital points with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
1700
Active
No
No
Unlock Lv.2
There is a 50%%. chance to open a level 1 door and 90%%. chance to open a level 24 treasure chest. Requires 2 Thief Keys.
5000
Active
No
No
Power Shot Lv.13
Make a powerful long-distance attack with 326 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Power Shot Lv.14
Make a powerful long-distance attack with 352 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Power Shot Lv.15
Make a powerful long-distance attack with 379 Power added to P. Atk. Requires a bow. Over-hit is possible.
1700
Active
No
No
Bleed Lv.1
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.
5000
Active
No
Yes
Light Armor Mastery Lv.3
Increases P. Def. by 3.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
2500
Passive
No
Yes
Light Armor Mastery Lv.4
Increases P. Def. by 4.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
2500
Passive
No
Yes
Accuracy Lv.1
Increases Accuracy by 3. Continuously consumes MP proportionately to the user's level.
5000
Toggle
No
Yes
Vicious Stance Lv.2
Increases Critical Damages by 48. Continuously consumes MP proportionately to the user's level.
5000
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow Lv.16
Attacks the target's vital points with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
3100
Active
No
No
Mortal Blow Lv.17
Attacks the target's vital points with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
3100
Active
No
No
Mortal Blow Lv.18
Attacks the target's vital points with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
3100
Active
No
No
Unlock Lv.3
There is a 75%%. chance to open a level 1 door and 90%%. chance to open a level 28 treasure chest. Requires 3 Thief Keys.
9200
Active
No
No
Power Shot Lv.16
Make a powerful long-distance attack with 440 Power added to P. Atk. Requires a bow. Over-hit is possible.
3100
Active
No
No
Power Shot Lv.17
Make a powerful long-distance attack with 472 Power added to P. Atk. Requires a bow. Over-hit is possible.
3100
Active
No
No
Power Shot Lv.18
Make a powerful long-distance attack with 507 Power added to P. Atk. Requires a bow. Over-hit is possible.
3100
Active
No
No
Ultimate Evasion Lv.1
For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%%. and Resistance to buff-canceling attacks by 80.
9200
Active
No
Yes
Light Armor Mastery Lv.5
Increases P. Def. by 5.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
4600
Passive
No
Yes
Light Armor Mastery Lv.6
Increases P. Def. by 6.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
4600
Passive
No
Yes
Vicious Stance Lv.3
Increases Critical Damages by 64. Continuously consumes MP proportionately to the user's level.
9200
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow Lv.19
Attacks the target's vital points with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
5100
Active
No
No
Mortal Blow Lv.20
Attacks the target's vital points with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
5100
Active
No
No
Mortal Blow Lv.21
Attacks the target's vital points with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
5100
Active
No
No
Unlock Lv.4
There is a 100%%. chance to open a level 1 door, a 5%%. chance to open a level 2 door, and 90%%. chance to open a level 32 treasure chest. Requires 3 Thief Keys.
15000
Active
No
No
Power Shot Lv.19
Make a powerful long-distance attack with 584 Power added to P. Atk. Requires a bow. Over-hit is possible.
5100
Active
No
No
Power Shot Lv.20
Make a powerful long-distance attack with 625 Power added to P. Atk. Requires a bow. Over-hit is possible.
5100
Active
No
No
Power Shot Lv.21
Make a powerful long-distance attack with 669 Power added to P. Atk. Requires a bow. Over-hit is possible.
5100
Active
No
No
Bleed Lv.2
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 34 HP every second.
15000
Active
No
Yes
Light Armor Mastery Lv.7
Increases P. Def. by 8.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
7700
Passive
No
Yes
Light Armor Mastery Lv.8
Increases P. Def. by 10.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
7700
Passive
No
Yes
Vicious Stance Lv.4
Increases Critical Damages by 84. Continuously consumes MP proportionately to the user's level.
15000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Mortal Blow Lv.22
Attacks the target's vital points with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
8600
Active
No
No
Mortal Blow Lv.23
Attacks the target's vital points with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
8600
Active
No
No
Mortal Blow Lv.24
Attacks the target's vital points with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
8600
Active
No
No
Unlock Lv.5
There is a 100%%. chance to open a level 1 door, a 30%%. chance to open a level 2 door, and 90%%. chance to open a level 36 treasure chest. Requires 4 Thief Keys.
26000
Active
No
No
Power Shot Lv.22
Make a powerful long-distance attack with 763 Power added to P. Atk. Requires a bow. Over-hit is possible.
8600
Active
No
No
Power Shot Lv.23
Make a powerful long-distance attack with 814 Power added to P. Atk. Requires a bow. Over-hit is possible.
8600
Active
No
No
Power Shot Lv.24
Make a powerful long-distance attack with 868 Power added to P. Atk. Requires a bow. Over-hit is possible.
8600
Active
No
No
Stun Shot Lv.1
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
8600
Active
No
Yes
Stun Shot Lv.2
Supplements the user's P. Atk. with 367 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
8600
Active
No
Yes
Stun Shot Lv.3
Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
8600
Active
No
Yes
26000
Passive
No
No
Light Armor Mastery Lv.9
Increases P. Def. by 11.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
13000
Passive
No
Yes
Light Armor Mastery Lv.10
Increases P. Def. by 13.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15%%. when equipped with light armor.
13000
Passive
No
Yes
Vicious Stance Lv.5
Increases Critical Damages by 109. Continuously consumes MP proportionately to the user's level.
26000
Toggle
No
Yes