All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.1
Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Double Shot Lv.2
Supplements P. Atk. with 1046 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Double Shot Lv.3
Supplements P. Atk. with 1110 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Stun Shot Lv.4
Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
Stun Shot Lv.5
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
Stun Shot Lv.6
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
43000
Active
No
Yes
43000
Passive
No
No
Light Armor Mastery Lv.11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Vicious Stance Lv.6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
43000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.4
Supplements P. Atk. with 1178 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
19000
Active
No
Yes
Double Shot Lv.5
Supplements P. Atk. with 1249 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
19000
Active
No
Yes
Double Shot Lv.6
Supplements P. Atk. with 1322 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
19000
Active
No
Yes
Stun Shot Lv.7
Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
19000
Active
No
Yes
Stun Shot Lv.8
Supplements the user's P. Atk. with 562 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
19000
Active
No
Yes
Stun Shot Lv.9
Supplements the user's P. Atk. with 595 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
19000
Active
No
Yes
58000
Passive
No
No
Light Armor Mastery Lv.14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
19000
Passive
No
Yes
Light Armor Mastery Lv.15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
19000
Passive
No
Yes
Light Armor Mastery Lv.16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
19000
Passive
No
Yes
Vicious Stance Lv.7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
58000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.7
Supplements P. Atk. with 1399 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot Lv.8
Supplements P. Atk. with 1479 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot Lv.9
Supplements P. Atk. with 1562 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Burst Shot Lv.1
Supplements P. Atk. with 350 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
25000
Active
No
Yes
Burst Shot Lv.2
Supplements P. Atk. with 370 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
25000
Active
No
Yes
Burst Shot Lv.3
Supplements P. Atk. with 391 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
25000
Active
No
Yes
Stun Shot Lv.10
Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stun Shot Lv.11
Supplements the user's P. Atk. with 666 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stun Shot Lv.12
Supplements the user's P. Atk. with 703 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
75000
Passive
No
No
75000
Passive
No
No
Light Armor Mastery Lv.17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Vicious Stance Lv.8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
75000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.10
Supplements P. Atk. with 1647 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
41000
Active
No
Yes
Double Shot Lv.11
Supplements P. Atk. with 1736 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
41000
Active
No
Yes
Double Shot Lv.12
Supplements P. Atk. with 1828 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
41000
Active
No
Yes
Burst Shot Lv.4
Supplements P. Atk. with 412 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
41000
Active
No
Yes
Burst Shot Lv.5
Supplements P. Atk. with 434 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
41000
Active
No
Yes
Burst Shot Lv.6
Supplements P. Atk. with 457 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
41000
Active
No
Yes
Stun Shot Lv.13
Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
41000
Active
No
Yes
Stun Shot Lv.14
Supplements the user's P. Atk. with 782 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
41000
Active
No
Yes
Stun Shot Lv.15
Supplements the user's P. Atk. with 823 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
41000
Active
No
Yes
123000
Active
No
Yes
123000
Passive
No
No
Light Armor Mastery Lv.20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
41000
Passive
No
Yes
Light Armor Mastery Lv.21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
41000
Passive
No
Yes
Light Armor Mastery Lv.22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
41000
Passive
No
Yes
Vicious Stance Lv.9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
123000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.13
Supplements P. Atk. with 1923 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
63000
Active
No
Yes
Double Shot Lv.14
Supplements P. Atk. with 2021 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
63000
Active
No
Yes
Double Shot Lv.15
Supplements P. Atk. with 2123 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
63000
Active
No
Yes
Burst Shot Lv.7
Supplements P. Atk. with 481 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
63000
Active
No
Yes
Burst Shot Lv.8
Supplements P. Atk. with 506 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
63000
Active
No
Yes
Burst Shot Lv.9
Supplements P. Atk. with 531 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
63000
Active
No
Yes
Stun Shot Lv.16
Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
63000
Active
No
Yes
Stun Shot Lv.17
Supplements the user's P. Atk. with 910 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
63000
Active
No
Yes
Stun Shot Lv.18
Supplements the user's P. Atk. with 955 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
63000
Active
No
Yes
188000
Passive
No
No
188000
Passive
No
No
Light Armor Mastery Lv.23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
63000
Passive
No
Yes
Light Armor Mastery Lv.24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
63000
Passive
No
Yes
Light Armor Mastery Lv.25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
63000
Passive
No
Yes
Vicious Stance Lv.10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
188000
Toggle
No
Yes
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.16
Supplements P. Atk. with 2227 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
71000
Active
No
Yes
Double Shot Lv.17
Supplements P. Atk. with 2333 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
71000
Active
No
Yes
Double Shot Lv.18
Supplements P. Atk. with 2443 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
71000
Active
No
Yes
Burst Shot Lv.10
Supplements P. Atk. with 557 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
71000
Active
No
Yes
Burst Shot Lv.11
Supplements P. Atk. with 584 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
71000
Active
No
Yes
Burst Shot Lv.12
Supplements P. Atk. with 611 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
71000
Active
No
Yes
Stun Shot Lv.19
Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
71000
Active
No
Yes
Stun Shot Lv.20
Supplements the user's P. Atk. with 1050 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
71000
Active
No
Yes
Stun Shot Lv.21
Supplements the user's P. Atk. with 1100 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
71000
Active
No
Yes
Light Armor Mastery Lv.26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
71000
Passive
No
Yes
Light Armor Mastery Lv.27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
71000
Passive
No
Yes
Light Armor Mastery Lv.28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
71000
Passive
No
Yes
Vicious Stance Lv.11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
213000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.19
Supplements P. Atk. with 2555 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
74000
Active
No
Yes
Double Shot Lv.20
Supplements P. Atk. with 2670 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
74000
Active
No
Yes
Double Shot Lv.21
Supplements P. Atk. with 2788 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
74000
Active
No
Yes
Burst Shot Lv.13
Supplements P. Atk. with 639 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
74000
Active
No
Yes
Burst Shot Lv.14
Supplements P. Atk. with 668 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
74000
Active
No
Yes
Burst Shot Lv.15
Supplements P. Atk. with 697 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
74000
Active
No
Yes
Stun Shot Lv.22
Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
74000
Active
No
Yes
Stun Shot Lv.23
Supplements the user's P. Atk. with 1202 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
74000
Active
No
Yes
Stun Shot Lv.24
Supplements the user's P. Atk. with 1255 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
74000
Active
No
Yes
223000
Active
No
Yes
223000
Passive
No
No
Light Armor Mastery Lv.29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
74000
Passive
No
Yes
Light Armor Mastery Lv.30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
74000
Passive
No
Yes
Light Armor Mastery Lv.31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
74000
Passive
No
Yes
Vicious Stance Lv.12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
223000
Toggle
No
Yes
223000
Active
No
No
223000
Active
No
No
223000
Active
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.22
Supplements P. Atk. with 2908 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
180000
Active
No
Yes
Double Shot Lv.23
Supplements P. Atk. with 3030 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
180000
Active
No
Yes
Burst Shot Lv.16
Supplements P. Atk. with 727 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
180000
Active
No
Yes
Burst Shot Lv.17
Supplements P. Atk. with 758 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
180000
Active
No
Yes
Stun Shot Lv.25
Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
180000
Active
No
Yes
Stun Shot Lv.26
Supplements the user's P. Atk. with 1364 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
180000
Active
No
Yes
Light Armor Mastery Lv.32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
Yes
Light Armor Mastery Lv.33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
180000
Passive
No
Yes
Vicious Stance Lv.13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
360000
Toggle
No
Yes
Snipe Lv.1
For 2 minutes, increases the user's Accuracy by 3, P. Atk. by 124, range by 50, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
360000
Active
No
Yes
Quiver of Arrow: A Grade Lv.1
Summons between 700 and 2800 Mithril arrows. Consumes 1 A-Grade Crystal.
360000
Active
Yes
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.24
Supplements P. Atk. with 3154 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Double Shot Lv.25
Supplements P. Atk. with 3280 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Burst Shot Lv.18
Supplements P. Atk. with 789 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Burst Shot Lv.19
Supplements P. Atk. with 820 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Stun Shot Lv.27
Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
Stun Shot Lv.28
Supplements the user's P. Atk. with 1476 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
440000
Passive
No
No
Light Armor Mastery Lv.34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Light Armor Mastery Lv.35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Vicious Stance Lv.14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
440000
Toggle
No
Yes
Snipe Lv.2
For 2 minutes, increases the user's Accuracy by 3, P. Atk. by 134, range by 50, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
440000
Active
No
Yes
440000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.26
Supplements P. Atk. with 3408 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
270000
Active
No
Yes
Double Shot Lv.27
Supplements P. Atk. with 3537 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
270000
Active
No
Yes
Burst Shot Lv.20
Supplements P. Atk. with 852 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
270000
Active
No
Yes
Burst Shot Lv.21
Supplements P. Atk. with 885 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
270000
Active
No
Yes
Stun Shot Lv.29
Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
270000
Active
No
Yes
Stun Shot Lv.30
Supplements the user's P. Atk. with 1592 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
270000
Active
No
Yes
530000
Passive
No
No
Light Armor Mastery Lv.36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
270000
Passive
No
Yes
Light Armor Mastery Lv.37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
270000
Passive
No
Yes
Vicious Stance Lv.15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
530000
Toggle
No
Yes
Snipe Lv.3
For 2 minutes, increases the user's Accuracy by 4, P. Atk. by 145, range by 100, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
530000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.28
Supplements P. Atk. with 3668 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
320000
Active
No
Yes
Double Shot Lv.29
Supplements P. Atk. with 3800 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
320000
Active
No
Yes
Burst Shot Lv.22
Supplements P. Atk. with 917 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
320000
Active
No
Yes
Burst Shot Lv.23
Supplements P. Atk. with 950 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
320000
Active
No
Yes
Stun Shot Lv.31
Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
320000
Active
No
Yes
Stun Shot Lv.32
Supplements the user's P. Atk. with 1710 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
320000
Active
No
Yes
Light Armor Mastery Lv.38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
320000
Passive
No
Yes
Light Armor Mastery Lv.39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
320000
Passive
No
Yes
Vicious Stance Lv.16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
640000
Toggle
No
Yes
Snipe Lv.4
For 2 minutes, increases the user's Accuracy by 4, P. Atk. by 155, range by 100, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
640000
Active
No
Yes
640000
Active
No
No
640000
Active
No
No
640000
Active
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.30
Supplements P. Atk. with 3933 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
490000
Active
No
Yes
Double Shot Lv.31
Supplements P. Atk. with 4067 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
490000
Active
No
Yes
Burst Shot Lv.24
Supplements P. Atk. with 984 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
490000
Active
No
Yes
Burst Shot Lv.25
Supplements P. Atk. with 1017 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
490000
Active
No
Yes
Stun Shot Lv.33
Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
490000
Active
No
Yes
Stun Shot Lv.34
Supplements the user's P. Atk. with 1830 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
490000
Active
No
Yes
980000
Passive
No
No
Light Armor Mastery Lv.40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
490000
Passive
No
Yes
Light Armor Mastery Lv.41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
490000
Passive
No
Yes
Vicious Stance Lv.17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
980000
Toggle
No
Yes
Snipe Lv.5
For 2 minutes, increases the user's Accuracy by 5, P. Atk. by 166, range by 150, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
980000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.32
Supplements P. Atk. with 4201 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
520000
Active
No
Yes
Double Shot Lv.33
Supplements P. Atk. with 4336 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
520000
Active
No
Yes
Burst Shot Lv.26
Supplements P. Atk. with 1051 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
520000
Active
No
Yes
Burst Shot Lv.27
Supplements P. Atk. with 1084 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
520000
Active
No
Yes
Stun Shot Lv.35
Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
520000
Active
No
Yes
Stun Shot Lv.36
Supplements the user's P. Atk. with 1951 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
520000
Active
No
Yes
Light Armor Mastery Lv.42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
520000
Passive
No
Yes
Light Armor Mastery Lv.43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
520000
Passive
No
Yes
Vicious Stance Lv.18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
1030000
Toggle
No
Yes
Snipe Lv.6
For 2 minutes, increases the user's Accuracy by 5, P. Atk. by 177, range by 150, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
1030000
Active
No
Yes
1030000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.34
Supplements P. Atk. with 4470 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
670000
Active
No
Yes
Double Shot Lv.35
Supplements P. Atk. with 4604 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
670000
Active
No
Yes
Burst Shot Lv.28
Supplements P. Atk. with 1118 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
670000
Active
No
Yes
Burst Shot Lv.29
Supplements P. Atk. with 1151 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
670000
Active
No
Yes
Stun Shot Lv.37
Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
670000
Active
No
Yes
Stun Shot Lv.38
Supplements the user's P. Atk. with 2072 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
670000
Active
No
Yes
1330000
Passive
No
No
Light Armor Mastery Lv.44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
670000
Passive
No
Yes
Light Armor Mastery Lv.45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
670000
Passive
No
Yes
Vicious Stance Lv.19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
1330000
Toggle
No
Yes
Snipe Lv.7
For 2 minutes, increases the user's Accuracy by 6, P. Atk. by 188, range by 200, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
1330000
Active
No
Yes
Quiver of Arrow: S Grade Lv.1
Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.
1330000
Active
Yes
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.36
Supplements P. Atk. with 4738 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
930000
Active
No
Yes
Double Shot Lv.37
Supplements P. Atk. with 4870 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
930000
Active
No
Yes
Burst Shot Lv.30
Supplements P. Atk. with 1185 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
930000
Active
No
Yes
Burst Shot Lv.31
Supplements P. Atk. with 1218 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
930000
Active
No
Yes
Stun Shot Lv.39
Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
930000
Active
No
Yes
Stun Shot Lv.40
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
930000
Active
No
Yes
1900000
Passive
No
No
Light Armor Mastery Lv.46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
930000
Passive
No
Yes
Light Armor Mastery Lv.47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
930000
Passive
No
Yes
Vicious Stance Lv.20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1900000
Toggle
No
Yes
Snipe Lv.8
For 2 minutes, increases the user's Accuracy by 6, P. Atk. by 199, range by 200, and Critical Rate by 20%%. when using a bow. Movement is impossible while skill is being used. Requires a bow.
1900000
Active
No
Yes
1900000
Active
No
No
1900000
Active
No
No
1900000
Active
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No