All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
30000
Active
Yes
No
Double Shot Lv.1
Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
10000
Active
No
Yes
Double Shot Lv.2
Supplements P. Atk. with 1046 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
10000
Active
No
Yes
Double Shot Lv.3
Supplements P. Atk. with 1110 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
10000
Active
No
Yes
Drain Health Lv.17
Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
10000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.18
Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
10000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.19
Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
10000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.4
Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
10000
Active
No
Yes
Stun Shot Lv.5
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
10000
Active
No
Yes
Stun Shot Lv.6
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
10000
Active
No
Yes
Freezing Strike Lv.3
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20%%. for 1 minute.
15000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.4
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20%%. for 1 minute.
15000
Active
Yes
Yes
Water: 20
Sting Lv.13
Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
10000
Active
No
Yes
Sting Lv.14
Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
10000
Active
No
Yes
Sting Lv.15
Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
10000
Active
No
Yes
Light Armor Mastery Lv.11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
10000
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
10000
Passive
No
Yes
Light Armor Mastery Lv.13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
10000
Passive
No
Yes
Vicious Stance Lv.6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
30000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
33000
Active
Yes
No
Double Shot Lv.4
Supplements P. Atk. with 1178 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot Lv.5
Supplements P. Atk. with 1249 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot Lv.6
Supplements P. Atk. with 1322 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Drain Health Lv.20
Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.21
Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.22
Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
11000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.7
Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stun Shot Lv.8
Supplements the user's P. Atk. with 562 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stun Shot Lv.9
Supplements the user's P. Atk. with 595 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Freezing Strike Lv.5
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 33 Power and decreasing their Speed by 20%%. for 1 minute.
16000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.6
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 34 Power and decreasing their Speed by 20%%. for 1 minute.
16000
Active
Yes
Yes
Water: 20
33000
Passive
No
No
Sting Lv.16
Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
11000
Active
No
Yes
Sting Lv.17
Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
11000
Active
No
Yes
Sting Lv.18
Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
11000
Active
No
Yes
Light Armor Mastery Lv.14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Light Armor Mastery Lv.15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Light Armor Mastery Lv.16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Vicious Stance Lv.7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
33000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
46000
Active
Yes
No
Double Shot Lv.7
Supplements P. Atk. with 1399 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Double Shot Lv.8
Supplements P. Atk. with 1479 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Double Shot Lv.9
Supplements P. Atk. with 1562 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
15000
Active
No
Yes
Drain Health Lv.23
Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.24
Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.25
Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
15000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.10
Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Stun Shot Lv.11
Supplements the user's P. Atk. with 666 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Stun Shot Lv.12
Supplements the user's P. Atk. with 703 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
15000
Active
No
Yes
Freezing Strike Lv.7
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 36 Power and decreasing their Speed by 20%%. for 1 minute.
23000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.8
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 37 Power and decreasing their Speed by 20%%. for 1 minute.
23000
Active
Yes
Yes
Water: 20
46000
Passive
No
No
Sting Lv.19
Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
15000
Active
No
Yes
Sting Lv.20
Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
15000
Active
No
Yes
Sting Lv.21
Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
15000
Active
No
Yes
Light Armor Mastery Lv.17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
15000
Passive
No
Yes
Light Armor Mastery Lv.18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
15000
Passive
No
Yes
Light Armor Mastery Lv.19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
15000
Passive
No
Yes
Vicious Stance Lv.8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
46000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
75000
Active
Yes
No
Double Shot Lv.10
Supplements P. Atk. with 1647 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot Lv.11
Supplements P. Atk. with 1736 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Double Shot Lv.12
Supplements P. Atk. with 1828 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
25000
Active
No
Yes
Drain Health Lv.26
Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.27
Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.28
Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
25000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.13
Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stun Shot Lv.14
Supplements the user's P. Atk. with 782 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Stun Shot Lv.15
Supplements the user's P. Atk. with 823 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
25000
Active
No
Yes
Freezing Strike Lv.9
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 39 Power and decreasing their Speed by 20%%. for 1 minute.
38000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.10
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 40 Power and decreasing their Speed by 20%%. for 1 minute.
38000
Active
Yes
Yes
Water: 20
75000
Active
Yes
No
75000
Passive
No
No
Sting Lv.22
Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
25000
Active
No
Yes
Sting Lv.23
Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
25000
Active
No
Yes
Sting Lv.24
Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
25000
Active
No
Yes
Light Armor Mastery Lv.20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Vicious Stance Lv.9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
75000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
125000
Active
Yes
No
Double Shot Lv.13
Supplements P. Atk. with 1923 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Double Shot Lv.14
Supplements P. Atk. with 2021 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Double Shot Lv.15
Supplements P. Atk. with 2123 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
42000
Active
No
Yes
Drain Health Lv.29
Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.30
Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.31
Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
42000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.16
Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Stun Shot Lv.17
Supplements the user's P. Atk. with 910 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Stun Shot Lv.18
Supplements the user's P. Atk. with 955 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
42000
Active
No
Yes
Freezing Strike Lv.11
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 42 Power and decreasing their Speed by 20%%. for 1 minute.
63000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.12
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 43 Power and decreasing their Speed by 20%%. for 1 minute.
63000
Active
Yes
Yes
Water: 20
125000
Passive
No
No
Sting Lv.25
Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
42000
Active
No
Yes
Sting Lv.26
Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
42000
Active
No
Yes
Sting Lv.27
Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
42000
Active
No
Yes
Light Armor Mastery Lv.23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
42000
Passive
No
Yes
Light Armor Mastery Lv.24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
42000
Passive
No
Yes
Light Armor Mastery Lv.25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
42000
Passive
No
Yes
Vicious Stance Lv.10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
125000
Toggle
No
Yes
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
154000
Active
Yes
No
Double Shot Lv.16
Supplements P. Atk. with 2227 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Double Shot Lv.17
Supplements P. Atk. with 2333 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Double Shot Lv.18
Supplements P. Atk. with 2443 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
51000
Active
No
Yes
Drain Health Lv.32
Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.33
Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.34
Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
51000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.19
Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Stun Shot Lv.20
Supplements the user's P. Atk. with 1050 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Stun Shot Lv.21
Supplements the user's P. Atk. with 1100 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
51000
Active
No
Yes
Freezing Strike Lv.13
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 45 Power and decreasing their Speed by 20%%. for 1 minute.
77000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.14
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 46 Power and decreasing their Speed by 20%%. for 1 minute.
77000
Active
Yes
Yes
Water: 20
Sting Lv.28
Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
51000
Active
No
Yes
Sting Lv.29
Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
51000
Active
No
Yes
Sting Lv.30
Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
51000
Active
No
Yes
Light Armor Mastery Lv.26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
51000
Passive
No
Yes
Light Armor Mastery Lv.27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
51000
Passive
No
Yes
Light Armor Mastery Lv.28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
51000
Passive
No
Yes
Vicious Stance Lv.11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
154000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
173000
Active
Yes
No
Double Shot Lv.19
Supplements P. Atk. with 2555 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Double Shot Lv.20
Supplements P. Atk. with 2670 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Double Shot Lv.21
Supplements P. Atk. with 2788 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
58000
Active
No
Yes
Drain Health Lv.35
Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.36
Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.37
Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
58000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.22
Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Stun Shot Lv.23
Supplements the user's P. Atk. with 1202 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Stun Shot Lv.24
Supplements the user's P. Atk. with 1255 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
58000
Active
No
Yes
Freezing Strike Lv.15
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 48 Power and decreasing their Speed by 20%%. for 1 minute.
87000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.16
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 49 Power and decreasing their Speed by 20%%. for 1 minute.
87000
Active
Yes
Yes
Water: 20
173000
Active
Yes
No
Sting Lv.31
Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
58000
Active
No
Yes
Sting Lv.32
Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
58000
Active
No
Yes
Sting Lv.33
Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
58000
Active
No
Yes
Light Armor Mastery Lv.29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
58000
Passive
No
Yes
Light Armor Mastery Lv.30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
58000
Passive
No
Yes
Light Armor Mastery Lv.31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
58000
Passive
No
Yes
Vicious Stance Lv.12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
173000
Toggle
No
Yes
173000
Active
No
No
173000
Active
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
210000
Active
Yes
No
Double Shot Lv.22
Supplements P. Atk. with 2908 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
100000
Active
No
Yes
Double Shot Lv.23
Supplements P. Atk. with 3030 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
100000
Active
No
Yes
Drain Health Lv.38
Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
100000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.39
Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
100000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.25
Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
100000
Active
No
Yes
Stun Shot Lv.26
Supplements the user's P. Atk. with 1364 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
100000
Active
No
Yes
Freezing Strike Lv.17
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 51 Power and decreasing their Speed by 20%%. for 1 minute.
210000
Active
Yes
Yes
Water: 20
Sting Lv.34
Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
100000
Active
No
Yes
Sting Lv.35
Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
100000
Active
No
Yes
Light Armor Mastery Lv.32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
100000
Passive
No
Yes
Light Armor Mastery Lv.33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
100000
Passive
No
Yes
Vicious Stance Lv.13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
210000
Toggle
No
Yes
Fatal Counter Lv.1
Supplements the user's P. Atk. by 2908 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
100000
Active
No
Yes
Fatal Counter Lv.2
Supplements the user's P. Atk. by 3030 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
100000
Active
No
Yes
Quiver of Arrow: A Grade Lv.1
Summons between 700 and 2800 Mithril arrows. Consumes 1 A-Grade Crystal.
210000
Active
Yes
No
Dead Eye Lv.1
For 2 minutes, when using a bow, increases one's own Accuracy by 1, P. Atk. by 124, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
210000
Active
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
270000
Active
Yes
No
Double Shot Lv.24
Supplements P. Atk. with 3154 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
130000
Active
No
Yes
Double Shot Lv.25
Supplements P. Atk. with 3280 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
130000
Active
No
Yes
Drain Health Lv.40
Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
130000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.41
Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
130000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.27
Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
130000
Active
No
Yes
Stun Shot Lv.28
Supplements the user's P. Atk. with 1476 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
130000
Active
No
Yes
Freezing Strike Lv.18
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 53 Power and decreasing their Speed by 20%%. for 1 minute.
270000
Active
Yes
Yes
Water: 20
270000
Passive
No
No
Sting Lv.36
Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
130000
Active
No
Yes
Sting Lv.37
Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
130000
Active
No
Yes
Light Armor Mastery Lv.34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
130000
Passive
No
Yes
Light Armor Mastery Lv.35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
130000
Passive
No
Yes
Vicious Stance Lv.14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
270000
Toggle
No
Yes
Fatal Counter Lv.3
Supplements the user's P. Atk. by 3154 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
130000
Active
No
Yes
Fatal Counter Lv.4
Supplements the user's P. Atk. by 3280 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
130000
Active
No
Yes
Dead Eye Lv.2
For 2 minutes, when using a bow, increases one's own Accuracy by 1, P. Atk. by 134, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
270000
Active
No
Yes
270000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
340000
Active
Yes
No
Double Shot Lv.26
Supplements P. Atk. with 3408 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Double Shot Lv.27
Supplements P. Atk. with 3537 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Drain Health Lv.42
Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
170000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.43
Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
170000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.29
Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
Stun Shot Lv.30
Supplements the user's P. Atk. with 1592 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
Freezing Strike Lv.19
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 56 Power and decreasing their Speed by 20%%. for 1 minute.
340000
Active
Yes
Yes
Water: 20
Sting Lv.38
Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
170000
Active
No
Yes
Sting Lv.39
Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
170000
Active
No
Yes
Light Armor Mastery Lv.36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Light Armor Mastery Lv.37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Vicious Stance Lv.15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
340000
Toggle
No
Yes
Fatal Counter Lv.5
Supplements the user's P. Atk. by 3408 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Fatal Counter Lv.6
Supplements the user's P. Atk. by 3537 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Dead Eye Lv.3
For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 155, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
340000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
440000
Active
Yes
No
Double Shot Lv.28
Supplements P. Atk. with 3668 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Double Shot Lv.29
Supplements P. Atk. with 3800 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Drain Health Lv.44
Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
220000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.45
Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
220000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.31
Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
Stun Shot Lv.32
Supplements the user's P. Atk. with 1710 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
Freezing Strike Lv.20
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 58 Power and decreasing their Speed by 20%%. for 1 minute.
440000
Active
Yes
Yes
Water: 20
440000
Active
Yes
No
Sting Lv.40
Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
220000
Active
No
Yes
Sting Lv.41
Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
220000
Active
No
Yes
Light Armor Mastery Lv.38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Light Armor Mastery Lv.39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Vicious Stance Lv.16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
440000
Toggle
No
Yes
Fatal Counter Lv.7
Supplements the user's P. Atk. by 3668 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Fatal Counter Lv.8
Supplements the user's P. Atk. by 3800 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Dead Eye Lv.4
For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 155, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
440000
Active
No
Yes
440000
Active
No
No
440000
Active
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
560000
Active
Yes
No
Double Shot Lv.30
Supplements P. Atk. with 3933 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
280000
Active
No
Yes
Double Shot Lv.31
Supplements P. Atk. with 4067 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
280000
Active
No
Yes
Drain Health Lv.46
Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
280000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.47
Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
280000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.33
Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
280000
Active
No
Yes
Stun Shot Lv.34
Supplements the user's P. Atk. with 1830 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
280000
Active
No
Yes
Freezing Strike Lv.21
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 59 Power and decreasing their Speed by 20%%. for 1 minute.
560000
Active
Yes
Yes
Water: 20
560000
Passive
No
No
Sting Lv.42
Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
280000
Active
No
Yes
Sting Lv.43
Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
280000
Active
No
Yes
Light Armor Mastery Lv.40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
280000
Passive
No
Yes
Light Armor Mastery Lv.41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
280000
Passive
No
Yes
Vicious Stance Lv.17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
560000
Toggle
No
Yes
Fatal Counter Lv.9
Supplements the user's P. Atk. by 3933 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
280000
Active
No
Yes
Fatal Counter Lv.10
Supplements the user's P. Atk. by 4067 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
280000
Active
No
Yes
Dead Eye Lv.5
For 2 minutes, when using a bow, increases one's own Accuracy by 2, P. Atk. by 166, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
560000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
620000
Active
Yes
No
Double Shot Lv.32
Supplements P. Atk. with 4201 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
310000
Active
No
Yes
Double Shot Lv.33
Supplements P. Atk. with 4336 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
310000
Active
No
Yes
Drain Health Lv.48
Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
310000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.49
Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
310000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.35
Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
310000
Active
No
Yes
Stun Shot Lv.36
Supplements the user's P. Atk. with 1951 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
310000
Active
No
Yes
Freezing Strike Lv.22
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 61 Power and decreasing their Speed by 20%%. for 1 minute.
620000
Active
Yes
Yes
Water: 20
Sting Lv.44
Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
310000
Active
No
Yes
Sting Lv.45
Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
310000
Active
No
Yes
Light Armor Mastery Lv.42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
310000
Passive
No
Yes
Light Armor Mastery Lv.43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
310000
Passive
No
Yes
Vicious Stance Lv.18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
620000
Toggle
No
Yes
Fatal Counter Lv.11
Supplements the user's P. Atk. by 4201 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
310000
Active
No
Yes
Fatal Counter Lv.12
Supplements the user's P. Atk. by 4336 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
310000
Active
No
Yes
Dead Eye Lv.6
For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 177, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
620000
Active
No
Yes
620000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
860000
Active
Yes
No
Double Shot Lv.34
Supplements P. Atk. with 4470 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
430000
Active
No
Yes
Double Shot Lv.35
Supplements P. Atk. with 4604 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
430000
Active
No
Yes
Drain Health Lv.50
Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
430000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.51
Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
430000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.37
Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
430000
Active
No
Yes
Stun Shot Lv.38
Supplements the user's P. Atk. with 2072 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
430000
Active
No
Yes
Freezing Strike Lv.23
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 63 Power and decreasing their Speed by 20%%. for 1 minute.
860000
Active
Yes
Yes
Water: 20
Sting Lv.46
Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
430000
Active
No
Yes
Sting Lv.47
Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
430000
Active
No
Yes
Light Armor Mastery Lv.44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
430000
Passive
No
Yes
Light Armor Mastery Lv.45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
430000
Passive
No
Yes
Vicious Stance Lv.19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
860000
Toggle
No
Yes
Fatal Counter Lv.13
Supplements the user's P. Atk. by 4470 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
430000
Active
No
Yes
Fatal Counter Lv.14
Supplements the user's P. Atk. by 4604 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
430000
Active
No
Yes
Quiver of Arrow: S Grade Lv.1
Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.
860000
Active
Yes
No
Dead Eye Lv.7
For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 188, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
860000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1440000
Active
Yes
No
Double Shot Lv.36
Supplements P. Atk. with 4738 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
720000
Active
No
Yes
Double Shot Lv.37
Supplements P. Atk. with 4870 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
720000
Active
No
Yes
Drain Health Lv.52
Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
720000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.53
Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20%%. of the damage inflicted on target as HP.
720000
Active
Yes
Yes
Unholy: 20
Stun Shot Lv.39
Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
720000
Active
No
Yes
Stun Shot Lv.40
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
720000
Active
No
Yes
Freezing Strike Lv.24
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 65 Power and decreasing their Speed by 20%%. for 1 minute.
1440000
Active
Yes
Yes
Water: 20
1440000
Active
Yes
No
1440000
Passive
No
No
Sting Lv.48
Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
720000
Active
No
Yes
Sting Lv.49
Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
720000
Active
No
Yes
Light Armor Mastery Lv.46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
720000
Passive
No
Yes
Light Armor Mastery Lv.47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
720000
Passive
No
Yes
Vicious Stance Lv.20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1440000
Toggle
No
Yes
Fatal Counter Lv.15
Supplements the user's P. Atk. by 4738 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
720000
Active
No
Yes
Fatal Counter Lv.16
Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
720000
Active
No
Yes
Dead Eye Lv.8
For 2 minutes, when using a bow, increases one's own Accuracy by 3, P. Atk. by 199, and Critical Damage by 20%%. Decreases Atk. Spd. by 10%%. Requires a bow.
1440000
Active
No
Yes
1440000
Active
No
No
1440000
Active
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No