All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Unlock Lv.6
There is a 100%%. chance to open a level 1 door, a 75%%. chance to open a level 2 door, and 90%%. chance to open a level 40 treasure chest. Requires 5 Thief Keys.
26000
Active
No
No
Backstab Lv.1
Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
9000
Active
No
Yes
Backstab Lv.2
Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
9000
Active
No
Yes
Backstab Lv.3
Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
9000
Active
No
Yes
26000
Toggle
No
No
Dagger Mastery Lv.9
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
9000
Passive
No
Yes
Dagger Mastery Lv.10
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
9000
Passive
No
Yes
Dagger Mastery Lv.11
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
9000
Passive
No
Yes
Silent Move Lv.1
Disables preemptive attacks from enemies. Decreases Speed by 40%%. and continuously consumes MP.
26000
Toggle
No
Yes
Light Armor Mastery Lv.11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
9000
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
9000
Passive
No
Yes
Light Armor Mastery Lv.13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
9000
Passive
No
Yes
Deadly Blow Lv.1
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
9000
Active
No
Yes
Deadly Blow Lv.2
Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
9000
Active
No
Yes
Deadly Blow Lv.3
Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
9000
Active
No
Yes
Vicious Stance Lv.6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
26000
Toggle
No
Yes
Shadow Step Lv.1
Allows user to stealthily approach the enemy from behind. Target cancel is possible.
26000
Active
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
35000
Active
No
No
Unlock Lv.7
There is a 100%%. chance to open a level 2 door, a 5%%. chance to open a level 3 door, and 90%%. chance to open a level 44 treasure chest. Requires 6 Thief Keys.
35000
Active
No
No
Backstab Lv.4
Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
12000
Active
No
Yes
Backstab Lv.5
Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
12000
Active
No
Yes
Backstab Lv.6
Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
12000
Active
No
Yes
35000
Passive
No
No
Dagger Mastery Lv.12
Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
12000
Passive
No
Yes
Dagger Mastery Lv.13
Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
12000
Passive
No
Yes
Dagger Mastery Lv.14
Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
12000
Passive
No
Yes
Light Armor Mastery Lv.14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
12000
Passive
No
Yes
Light Armor Mastery Lv.15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
12000
Passive
No
Yes
Light Armor Mastery Lv.16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
12000
Passive
No
Yes
Deadly Blow Lv.4
Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
12000
Active
No
Yes
Deadly Blow Lv.5
Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
12000
Active
No
Yes
Deadly Blow Lv.6
Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
12000
Active
No
Yes
Vicious Stance Lv.7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
35000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
40000
Active
No
No
Unlock Lv.8
There is a 100%%. chance to open a level 2 door, a 30%%. chance to open a level 3 door, and 90%%. chance to open a level 48 treasure chest. Requires 7 Thief Keys.
40000
Active
No
No
Backstab Lv.7
Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
13000
Active
No
Yes
Backstab Lv.8
Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
13000
Active
No
Yes
Backstab Lv.9
Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
13000
Active
No
Yes
40000
Passive
No
No
Dagger Mastery Lv.15
Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
13000
Passive
No
Yes
Dagger Mastery Lv.16
Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
13000
Passive
No
Yes
Dagger Mastery Lv.17
Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
13000
Passive
No
Yes
Light Armor Mastery Lv.17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
13000
Passive
No
Yes
Light Armor Mastery Lv.18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
13000
Passive
No
Yes
Light Armor Mastery Lv.19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
13000
Passive
No
Yes
Deadly Blow Lv.7
Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
13000
Active
No
Yes
Deadly Blow Lv.8
Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
13000
Active
No
Yes
Deadly Blow Lv.9
Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
13000
Active
No
Yes
Chameleon Rest Lv.1
Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.
40000
Toggle
No
No
Vicious Stance Lv.8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
40000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
75000
Active
No
No
Backstab Lv.10
Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
25000
Active
No
Yes
Backstab Lv.11
Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
25000
Active
No
Yes
Backstab Lv.12
Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
25000
Active
No
Yes
Bleed Lv.3
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.
75000
Active
No
Yes
75000
Passive
No
No
Dagger Mastery Lv.18
Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
25000
Passive
No
Yes
Dagger Mastery Lv.19
Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
25000
Passive
No
Yes
Dagger Mastery Lv.20
Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
25000
Passive
No
Yes
Light Armor Mastery Lv.20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Light Armor Mastery Lv.22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
25000
Passive
No
Yes
Deadly Blow Lv.10
Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
25000
Active
No
Yes
Deadly Blow Lv.11
Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
25000
Active
No
Yes
Deadly Blow Lv.12
Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
25000
Active
No
Yes
Vicious Stance Lv.9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
75000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
115000
Active
No
No
Unlock Lv.9
There is a 100%%. chance to open a level 2 door, a 75%%. chance to open a level 3 door, and 90%%. chance to open a level 52 treasure chest. Requires 8 Thief Keys.
115000
Active
No
No
Backstab Lv.13
Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
Yes
Backstab Lv.14
Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
Yes
Backstab Lv.15
Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38000
Active
No
Yes
115000
Passive
No
No
Dagger Mastery Lv.21
Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
Yes
Dagger Mastery Lv.22
Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
Yes
Dagger Mastery Lv.23
Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38000
Passive
No
Yes
Light Armor Mastery Lv.23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
Yes
Light Armor Mastery Lv.24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
Yes
Light Armor Mastery Lv.25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
38000
Passive
No
Yes
Deadly Blow Lv.13
Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
Yes
Deadly Blow Lv.14
Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
Yes
Deadly Blow Lv.15
Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
38000
Active
No
Yes
Vicious Stance Lv.10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
115000
Toggle
No
Yes
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
147000
Active
No
No
Unlock Lv.10
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 56 treasure chest. Requires 10 Thief Keys.
147000
Active
No
No
Backstab Lv.16
Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
Yes
Backstab Lv.17
Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
Yes
Backstab Lv.18
Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49000
Active
No
Yes
Ultimate Evasion Lv.2
For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%%. and Resistance to buff-canceling attacks by 80.
147000
Active
No
Yes
147000
Passive
No
No
Dagger Mastery Lv.24
Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
Yes
Dagger Mastery Lv.25
Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
Yes
Dagger Mastery Lv.26
Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49000
Passive
No
Yes
Light Armor Mastery Lv.26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
Yes
Light Armor Mastery Lv.27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
Yes
Light Armor Mastery Lv.28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
49000
Passive
No
Yes
Deadly Blow Lv.16
Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
Yes
Deadly Blow Lv.17
Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
Yes
Deadly Blow Lv.18
Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
49000
Active
No
Yes
Vicious Stance Lv.11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
147000
Toggle
No
Yes
147000
Active
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
150000
Active
No
No
Backstab Lv.19
Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
Yes
Backstab Lv.20
Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
Yes
Backstab Lv.21
Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50000
Active
No
Yes
Bleed Lv.4
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.
150000
Active
No
Yes
Dagger Mastery Lv.27
Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
Yes
Dagger Mastery Lv.28
Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
Yes
Dagger Mastery Lv.29
Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50000
Passive
No
Yes
Light Armor Mastery Lv.29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
Yes
Light Armor Mastery Lv.30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
Yes
Light Armor Mastery Lv.31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
50000
Passive
No
Yes
Deadly Blow Lv.19
Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
Yes
Deadly Blow Lv.20
Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
Yes
Deadly Blow Lv.21
Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
50000
Active
No
Yes
Vicious Stance Lv.12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
150000
Toggle
No
Yes
Mortal Strike Lv.1
Increases the user's success rate of vital point attacks by 10%%. for 2 minutes. Requires a dagger.
150000
Active
No
Yes
150000
Active
No
Yes
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
223000
Active
No
No
Unlock Lv.11
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 60 treasure chest. Requires 11 Thief Keys.
223000
Active
No
No
Backstab Lv.22
Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
112000
Active
No
Yes
Backstab Lv.23
Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
112000
Active
No
Yes
Dagger Mastery Lv.30
Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
112000
Passive
No
Yes
Dagger Mastery Lv.31
Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
112000
Passive
No
Yes
Light Armor Mastery Lv.32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
112000
Passive
No
Yes
Light Armor Mastery Lv.33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
112000
Passive
No
Yes
Deadly Blow Lv.22
Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
112000
Active
No
Yes
Deadly Blow Lv.23
Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
112000
Active
No
Yes
Vicious Stance Lv.13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
223000
Toggle
No
Yes
223000
Active
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
330000
Active
No
No
Backstab Lv.24
Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
170000
Active
No
Yes
Backstab Lv.25
Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
170000
Active
No
Yes
330000
Passive
No
No
Dagger Mastery Lv.32
Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
170000
Passive
No
Yes
Dagger Mastery Lv.33
Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
170000
Passive
No
Yes
Light Armor Mastery Lv.34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Light Armor Mastery Lv.35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Deadly Blow Lv.24
Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
170000
Active
No
Yes
Deadly Blow Lv.25
Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
170000
Active
No
Yes
Vicious Stance Lv.14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
330000
Toggle
No
Yes
330000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
440000
Active
No
No
Unlock Lv.12
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 64 treasure chest. Requires 13 Thief Keys.
440000
Active
No
No
Backstab Lv.26
Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
220000
Active
No
Yes
Backstab Lv.27
Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
220000
Active
No
Yes
Dagger Mastery Lv.34
Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
220000
Passive
No
Yes
Dagger Mastery Lv.35
Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
220000
Passive
No
Yes
Light Armor Mastery Lv.36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Light Armor Mastery Lv.37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Deadly Blow Lv.26
Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
220000
Active
No
Yes
Deadly Blow Lv.27
Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
220000
Active
No
Yes
Vicious Stance Lv.15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
440000
Toggle
No
Yes
440000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
500000
Active
No
No
Backstab Lv.28
Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
250000
Active
No
Yes
Backstab Lv.29
Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
250000
Active
No
Yes
Bleed Lv.5
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second.
500000
Active
No
Yes
Dagger Mastery Lv.36
Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
250000
Passive
No
Yes
Dagger Mastery Lv.37
Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
250000
Passive
No
Yes
Light Armor Mastery Lv.38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
250000
Passive
No
Yes
Light Armor Mastery Lv.39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
250000
Passive
No
Yes
Deadly Blow Lv.28
Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
250000
Active
No
Yes
Deadly Blow Lv.29
Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
250000
Active
No
Yes
Vicious Stance Lv.16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
500000
Toggle
No
Yes
Blinding Blow Lv.1
Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
250000
Active
No
Yes
Blinding Blow Lv.2
Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
250000
Active
No
Yes
Mortal Strike Lv.2
Increases the user's success rate of vital point attacks by 15%%. for 2 minutes. Requires a dagger.
500000
Active
No
Yes
500000
Active
No
Yes
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
600000
Active
No
No
Unlock Lv.13
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open a level 68 treasure chest. Requires 15 Thief Keys.
600000
Active
No
No
Backstab Lv.30
Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
300000
Active
No
Yes
Backstab Lv.31
Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
300000
Active
No
Yes
600000
Passive
No
No
Dagger Mastery Lv.38
Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
300000
Passive
No
Yes
Dagger Mastery Lv.39
Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
300000
Passive
No
Yes
Light Armor Mastery Lv.40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
300000
Passive
No
Yes
Light Armor Mastery Lv.41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
300000
Passive
No
Yes
Deadly Blow Lv.30
Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
300000
Active
No
Yes
Deadly Blow Lv.31
Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
300000
Active
No
Yes
Vicious Stance Lv.17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
600000
Toggle
No
Yes
Blinding Blow Lv.3
Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
300000
Active
No
Yes
Blinding Blow Lv.4
Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
300000
Active
No
Yes
600000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
780000
Active
No
No
Backstab Lv.32
Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
390000
Active
No
Yes
Backstab Lv.33
Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
390000
Active
No
Yes
Bleed Lv.6
Decreases the enemy's Speed by 20%%. for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.
780000
Active
No
Yes
Dagger Mastery Lv.40
Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
390000
Passive
No
Yes
Dagger Mastery Lv.41
Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
390000
Passive
No
Yes
Light Armor Mastery Lv.42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
390000
Passive
No
Yes
Light Armor Mastery Lv.43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
390000
Passive
No
Yes
Deadly Blow Lv.32
Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
390000
Active
No
Yes
Deadly Blow Lv.33
Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
390000
Active
No
Yes
Vicious Stance Lv.18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
780000
Toggle
No
Yes
Blinding Blow Lv.5
Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
390000
Active
No
Yes
Blinding Blow Lv.6
Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
390000
Active
No
Yes
780000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1000000
Active
No
No
Unlock Lv.14
There is a 100%%. chance to open a door below level 3, and 90%%. chance to open alevel 72 treasure chest. Requires 17 Thief Keys.
1000000
Active
No
No
Backstab Lv.34
Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
500000
Active
No
Yes
Backstab Lv.35
Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
500000
Active
No
Yes
Dagger Mastery Lv.42
Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
500000
Passive
No
Yes
Dagger Mastery Lv.43
Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
500000
Passive
No
Yes
Light Armor Mastery Lv.44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
500000
Passive
No
Yes
Light Armor Mastery Lv.45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
500000
Passive
No
Yes
Deadly Blow Lv.34
Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
500000
Active
No
Yes
Deadly Blow Lv.35
Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
500000
Active
No
Yes
Vicious Stance Lv.19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
1000000
Toggle
No
Yes
Blinding Blow Lv.7
Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
500000
Active
No
Yes
Blinding Blow Lv.8
Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
500000
Active
No
Yes
1000000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1630000
Active
No
No
Backstab Lv.36
Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
810000
Active
No
Yes
Backstab Lv.37
Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
810000
Active
No
Yes
1630000
Passive
No
No
Dagger Mastery Lv.44
Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
810000
Passive
No
Yes
Dagger Mastery Lv.45
Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
810000
Passive
No
Yes
Light Armor Mastery Lv.46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
810000
Passive
No
Yes
Light Armor Mastery Lv.47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
810000
Passive
No
Yes
Deadly Blow Lv.36
Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
810000
Active
No
Yes
Deadly Blow Lv.37
Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
810000
Active
No
Yes
Vicious Stance Lv.20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1630000
Toggle
No
Yes
Blinding Blow Lv.9
Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
810000
Active
No
Yes
Blinding Blow Lv.10
Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
810000
Active
No
Yes
Mortal Strike Lv.3
Increases the user's success rate of vital point attacks by 20%%. for 2 minutes. Requires a dagger.
1630000
Active
No
Yes
1630000
Active
No
Yes
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No