All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.1
Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot Lv.2
Supplements P. Atk. with 1046 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Double Shot Lv.3
Supplements P. Atk. with 1110 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
11000
Active
No
Yes
Stun Shot Lv.4
Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stun Shot Lv.5
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Stun Shot Lv.6
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
11000
Active
No
Yes
Light Armor Mastery Lv.11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Light Armor Mastery Lv.12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Light Armor Mastery Lv.13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
11000
Passive
No
Yes
Vicious Stance Lv.6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.4
Supplements P. Atk. with 1178 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Double Shot Lv.5
Supplements P. Atk. with 1249 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Double Shot Lv.6
Supplements P. Atk. with 1322 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
14000
Active
No
Yes
Stun Shot Lv.7
Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
Stun Shot Lv.8
Supplements the user's P. Atk. with 562 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
Stun Shot Lv.9
Supplements the user's P. Atk. with 595 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
14000
Active
No
Yes
42000
Passive
No
No
Light Armor Mastery Lv.14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Light Armor Mastery Lv.16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
14000
Passive
No
Yes
Vicious Stance Lv.7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
42000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.7
Supplements P. Atk. with 1399 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
17000
Active
No
Yes
Double Shot Lv.8
Supplements P. Atk. with 1479 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
17000
Active
No
Yes
Double Shot Lv.9
Supplements P. Atk. with 1562 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
17000
Active
No
Yes
Burst Shot Lv.1
Supplements P. Atk. with 350 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
17000
Active
No
Yes
Burst Shot Lv.2
Supplements P. Atk. with 370 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
17000
Active
No
Yes
Burst Shot Lv.3
Supplements P. Atk. with 391 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
17000
Active
No
Yes
Stun Shot Lv.10
Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
17000
Active
No
Yes
Stun Shot Lv.11
Supplements the user's P. Atk. with 666 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
17000
Active
No
Yes
Stun Shot Lv.12
Supplements the user's P. Atk. with 703 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
17000
Active
No
Yes
50000
Passive
No
No
Light Armor Mastery Lv.17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
17000
Passive
No
Yes
Light Armor Mastery Lv.18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
17000
Passive
No
Yes
Light Armor Mastery Lv.19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
17000
Passive
No
Yes
Vicious Stance Lv.8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
50000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.10
Supplements P. Atk. with 1647 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
30000
Active
No
Yes
Double Shot Lv.11
Supplements P. Atk. with 1736 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
30000
Active
No
Yes
Double Shot Lv.12
Supplements P. Atk. with 1828 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
30000
Active
No
Yes
Burst Shot Lv.4
Supplements P. Atk. with 412 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
30000
Active
No
Yes
Burst Shot Lv.5
Supplements P. Atk. with 434 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
30000
Active
No
Yes
Burst Shot Lv.6
Supplements P. Atk. with 457 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
30000
Active
No
Yes
Stun Shot Lv.13
Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
30000
Active
No
Yes
Stun Shot Lv.14
Supplements the user's P. Atk. with 782 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
30000
Active
No
Yes
Stun Shot Lv.15
Supplements the user's P. Atk. with 823 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
30000
Active
No
Yes
89000
Passive
No
No
Light Armor Mastery Lv.20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
Yes
Light Armor Mastery Lv.21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
Yes
Light Armor Mastery Lv.22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
30000
Passive
No
Yes
Vicious Stance Lv.9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
89000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.13
Supplements P. Atk. with 1923 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
45000
Active
No
Yes
Double Shot Lv.14
Supplements P. Atk. with 2021 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
45000
Active
No
Yes
Double Shot Lv.15
Supplements P. Atk. with 2123 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
45000
Active
No
Yes
Burst Shot Lv.7
Supplements P. Atk. with 481 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
45000
Active
No
Yes
Burst Shot Lv.8
Supplements P. Atk. with 506 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
45000
Active
No
Yes
Burst Shot Lv.9
Supplements P. Atk. with 531 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
45000
Active
No
Yes
Stun Shot Lv.16
Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
45000
Active
No
Yes
Stun Shot Lv.17
Supplements the user's P. Atk. with 910 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
45000
Active
No
Yes
Stun Shot Lv.18
Supplements the user's P. Atk. with 955 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
45000
Active
No
Yes
136000
Passive
No
No
Light Armor Mastery Lv.23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
45000
Passive
No
Yes
Light Armor Mastery Lv.24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
45000
Passive
No
Yes
Light Armor Mastery Lv.25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
45000
Passive
No
Yes
Vicious Stance Lv.10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
136000
Toggle
No
Yes
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.16
Supplements P. Atk. with 2227 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
61000
Active
No
Yes
Double Shot Lv.17
Supplements P. Atk. with 2333 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
61000
Active
No
Yes
Double Shot Lv.18
Supplements P. Atk. with 2443 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
61000
Active
No
Yes
Burst Shot Lv.10
Supplements P. Atk. with 557 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
61000
Active
No
Yes
Burst Shot Lv.11
Supplements P. Atk. with 584 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
61000
Active
No
Yes
Burst Shot Lv.12
Supplements P. Atk. with 611 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
61000
Active
No
Yes
Stun Shot Lv.19
Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
61000
Active
No
Yes
Stun Shot Lv.20
Supplements the user's P. Atk. with 1050 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
61000
Active
No
Yes
Stun Shot Lv.21
Supplements the user's P. Atk. with 1100 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
61000
Active
No
Yes
Light Armor Mastery Lv.26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
61000
Passive
No
Yes
Light Armor Mastery Lv.27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
61000
Passive
No
Yes
Light Armor Mastery Lv.28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
61000
Passive
No
Yes
Vicious Stance Lv.11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
182000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.19
Supplements P. Atk. with 2555 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
67000
Active
No
Yes
Double Shot Lv.20
Supplements P. Atk. with 2670 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
67000
Active
No
Yes
Double Shot Lv.21
Supplements P. Atk. with 2788 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
67000
Active
No
Yes
Burst Shot Lv.13
Supplements P. Atk. with 639 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
67000
Active
No
Yes
Burst Shot Lv.14
Supplements P. Atk. with 668 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
67000
Active
No
Yes
Burst Shot Lv.15
Supplements P. Atk. with 697 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
67000
Active
No
Yes
Stun Shot Lv.22
Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
67000
Active
No
Yes
Stun Shot Lv.23
Supplements the user's P. Atk. with 1202 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
67000
Active
No
Yes
Stun Shot Lv.24
Supplements the user's P. Atk. with 1255 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
67000
Active
No
Yes
Light Armor Mastery Lv.29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
67000
Passive
No
Yes
Light Armor Mastery Lv.30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
67000
Passive
No
Yes
Light Armor Mastery Lv.31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor.
67000
Passive
No
Yes
Vicious Stance Lv.12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
200000
Toggle
No
Yes
200000
Active
No
No
200000
Active
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.22
Supplements P. Atk. with 2908 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
120000
Active
No
Yes
Double Shot Lv.23
Supplements P. Atk. with 3030 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
120000
Active
No
Yes
Burst Shot Lv.16
Supplements P. Atk. with 727 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
120000
Active
No
Yes
Burst Shot Lv.17
Supplements P. Atk. with 758 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
120000
Active
No
Yes
Stun Shot Lv.25
Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
120000
Active
No
Yes
Stun Shot Lv.26
Supplements the user's P. Atk. with 1364 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
120000
Active
No
Yes
Light Armor Mastery Lv.32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
120000
Passive
No
Yes
Light Armor Mastery Lv.33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
120000
Passive
No
Yes
Vicious Stance Lv.13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
240000
Toggle
No
Yes
Quiver of Arrow: A Grade Lv.1
Summons between 700 and 2800 Mithril arrows. Consumes 1 A-Grade Crystal.
240000
Active
Yes
No
Rapid Fire Lv.1
For 2 minutes, increases P. Atk. by 62 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
240000
Active
No
Yes
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.24
Supplements P. Atk. with 3154 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Double Shot Lv.25
Supplements P. Atk. with 3280 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
170000
Active
No
Yes
Burst Shot Lv.18
Supplements P. Atk. with 789 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Burst Shot Lv.19
Supplements P. Atk. with 820 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
170000
Active
No
Yes
Stun Shot Lv.27
Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
Stun Shot Lv.28
Supplements the user's P. Atk. with 1476 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
170000
Active
No
Yes
330000
Passive
No
No
Light Armor Mastery Lv.34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Light Armor Mastery Lv.35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
170000
Passive
No
Yes
Vicious Stance Lv.14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
330000
Toggle
No
Yes
Rapid Fire Lv.2
For 2 minutes, increases P. Atk. by 67 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
330000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.26
Supplements P. Atk. with 3408 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Double Shot Lv.27
Supplements P. Atk. with 3537 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
220000
Active
No
Yes
Burst Shot Lv.20
Supplements P. Atk. with 852 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Burst Shot Lv.21
Supplements P. Atk. with 885 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
220000
Active
No
Yes
Stun Shot Lv.29
Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
Stun Shot Lv.30
Supplements the user's P. Atk. with 1592 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
220000
Active
No
Yes
Light Armor Mastery Lv.36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Light Armor Mastery Lv.37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
220000
Passive
No
Yes
Vicious Stance Lv.15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
440000
Toggle
No
Yes
Rapid Fire Lv.3
For 2 minutes, increases P. Atk. by 73 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
440000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.28
Supplements P. Atk. with 3668 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
290000
Active
No
Yes
Double Shot Lv.29
Supplements P. Atk. with 3800 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
290000
Active
No
Yes
Burst Shot Lv.22
Supplements P. Atk. with 917 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
290000
Active
No
Yes
Burst Shot Lv.23
Supplements P. Atk. with 950 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
290000
Active
No
Yes
Stun Shot Lv.31
Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
290000
Active
No
Yes
Stun Shot Lv.32
Supplements the user's P. Atk. with 1710 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
290000
Active
No
Yes
Light Armor Mastery Lv.38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
290000
Passive
No
Yes
Light Armor Mastery Lv.39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
290000
Passive
No
Yes
Vicious Stance Lv.16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
580000
Toggle
No
Yes
Rapid Fire Lv.4
For 2 minutes, increases P. Atk. by 78 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
580000
Active
No
Yes
580000
Active
No
No
580000
Active
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.30
Supplements P. Atk. with 3933 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
350000
Active
No
Yes
Double Shot Lv.31
Supplements P. Atk. with 4067 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
350000
Active
No
Yes
Burst Shot Lv.24
Supplements P. Atk. with 984 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
350000
Active
No
Yes
Burst Shot Lv.25
Supplements P. Atk. with 1017 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
350000
Active
No
Yes
Stun Shot Lv.33
Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
350000
Active
No
Yes
Stun Shot Lv.34
Supplements the user's P. Atk. with 1830 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
350000
Active
No
Yes
710000
Passive
No
No
Light Armor Mastery Lv.40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
350000
Passive
No
Yes
Light Armor Mastery Lv.41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
350000
Passive
No
Yes
Vicious Stance Lv.17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
710000
Toggle
No
Yes
Rapid Fire Lv.5
For 2 minutes, increases P. Atk. by 83 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
710000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.32
Supplements P. Atk. with 4201 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
420000
Active
No
Yes
Double Shot Lv.33
Supplements P. Atk. with 4336 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
420000
Active
No
Yes
Burst Shot Lv.26
Supplements P. Atk. with 1051 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
420000
Active
No
Yes
Burst Shot Lv.27
Supplements P. Atk. with 1084 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
420000
Active
No
Yes
Stun Shot Lv.35
Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
420000
Active
No
Yes
Stun Shot Lv.36
Supplements the user's P. Atk. with 1951 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
420000
Active
No
Yes
Light Armor Mastery Lv.42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
420000
Passive
No
Yes
Light Armor Mastery Lv.43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
420000
Passive
No
Yes
Vicious Stance Lv.18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
850000
Toggle
No
Yes
Rapid Fire Lv.6
For 2 minutes, increases P. Atk. by 89 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
850000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.34
Supplements P. Atk. with 4470 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
550000
Active
No
Yes
Double Shot Lv.35
Supplements P. Atk. with 4604 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
550000
Active
No
Yes
Burst Shot Lv.28
Supplements P. Atk. with 1118 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
550000
Active
No
Yes
Burst Shot Lv.29
Supplements P. Atk. with 1151 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
550000
Active
No
Yes
Stun Shot Lv.37
Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
550000
Active
No
Yes
Stun Shot Lv.38
Supplements the user's P. Atk. with 2072 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
550000
Active
No
Yes
Light Armor Mastery Lv.44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
550000
Passive
No
Yes
Light Armor Mastery Lv.45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
550000
Passive
No
Yes
Vicious Stance Lv.19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
1090000
Toggle
No
Yes
Quiver of Arrow: S Grade Lv.1
Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.
1090000
Active
Yes
No
Rapid Fire Lv.7
For 2 minutes, increases P. Atk. by 94 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
1090000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Double Shot Lv.36
Supplements P. Atk. with 4738 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
930000
Active
No
Yes
Double Shot Lv.37
Supplements P. Atk. with 4870 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
930000
Active
No
Yes
Burst Shot Lv.30
Supplements P. Atk. with 1185 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
930000
Active
No
Yes
Burst Shot Lv.31
Supplements P. Atk. with 1218 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
930000
Active
No
Yes
Stun Shot Lv.39
Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
930000
Active
No
Yes
Stun Shot Lv.40
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
930000
Active
No
Yes
1860000
Passive
No
No
Light Armor Mastery Lv.46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
930000
Passive
No
Yes
Light Armor Mastery Lv.47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor.
930000
Passive
No
Yes
Vicious Stance Lv.20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1860000
Toggle
No
Yes
Rapid Fire Lv.8
For 2 minutes, increases P. Atk. by 100 and Atk. Spd. by 20%%. Decreases range by 50%%. Requires a bow.
1860000
Active
No
Yes
1860000
Active
No
No
1860000
Active
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No