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All L2 classes

Kamael

Kamael M Soldier Skills

Level: 1
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Lucky
Lucky Lv.1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
0
Passive
No
No
Guilted Body
Guilted Body Lv.1
Body of original sin. Only light armor types can equip it.
0
Passive
No
No
Common Craft
Common Craft Lv.1
Can read common recipe books.
0
Active
No
No
Level: 5
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Weapon Mastery
Weapon Mastery Lv.1
Increases P. Atk. by 8.5%%. and additionally by 2.
160
Passive
No
No
Armor Mastery
Armor Mastery Lv.1
Increases P. Def. by 9 and MP Recovery Bonus by 10%%.
160
Passive
No
No
Magic Immunity
Magic Immunity Lv.1
Increases M. Def. by 11.
160
Passive
No
Yes
Soul Mastery
Soul Mastery Lv.1
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
160
Passive
No
No
Fallen Attack
Fallen Attack Lv.1
Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
50
Active
No
No
Fallen Attack
Fallen Attack Lv.2
Supplements the user's P. Atk. with 32 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
50
Active
No
No
Fallen Attack
Fallen Attack Lv.3
Supplements the user's P. Atk. with 35 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
50
Active
No
No
Create Common Item
Create Common Item Lv.1
Creates level 1 common items.
0
Passive
No
No
Fallen Arrow
Fallen Arrow Lv.1
Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
80
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.2
Supplements the user's M. Atk. with 14 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
80
Active
Yes
No
Wind: 20
Level: 10
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Weapon Mastery
Weapon Mastery Lv.2
Increases P. Atk. by 8.5%%. and additionally by 3.
790
Passive
No
No
Armor Mastery
Armor Mastery Lv.2
Increases P. Def. by 11 and MP Recovery Bonus by 10%%.
390
Passive
No
No
Armor Mastery
Armor Mastery Lv.3
Increases P. Def. by 12 and MP Recovery Bonus by 10%%.
390
Passive
No
No
Magic Immunity
Magic Immunity Lv.2
Increases M. Def. by 12.
390
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.3
Increases M. Def. by 13.
390
Passive
No
Yes
Soul Mastery
Soul Mastery Lv.2
Absorbs souls. 147 or more Exp. is needed to absorb a soul. Maximum of 8 souls can be absorbed.
790
Passive
No
No
Fallen Attack
Fallen Attack Lv.4
Supplements the user's P. Atk. with 46 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
260
Active
No
No
Fallen Attack
Fallen Attack Lv.5
Supplements the user's P. Atk. with 51 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
260
Active
No
No
Fallen Attack
Fallen Attack Lv.6
Supplements the user's P. Atk. with 55 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
260
Active
No
No
Fallen Arrow
Fallen Arrow Lv.3
Supplements the user's M. Atk. with 16 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
390
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.4
Supplements the user's M. Atk. with 18 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
390
Active
Yes
No
Wind: 20
Increase Power
Increase Power Lv.1
Increases the user's P. Atk. by 8%%. for 20 minutes.
790
Active
Yes
No
Level: 15
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Weapon Mastery
Weapon Mastery Lv.3
Increases P. Atk. by 8.5%%. and additionally by 4.
3300
Passive
No
No
Armor Mastery
Armor Mastery Lv.4
Increases P. Def. by 13, MP Recovery Bonus by 10%%. and Evasion by 3.
1700
Passive
No
No
Armor Mastery
Armor Mastery Lv.5
Increases P. Def. by 14, MP Recovery Bonus by 10%%. and Evasion by 3.
1700
Passive
No
No
Magic Immunity
Magic Immunity Lv.4
Increases M. Def. by 15.
1700
Passive
No
Yes
Magic Immunity
Magic Immunity Lv.5
Increases M. Def. by 17.
1700
Passive
No
Yes
Soul Mastery
Soul Mastery Lv.3
Absorbs souls. 220 or more Exp. is needed to absorb a soul. Maximum of 10 souls can be absorbed.
3300
Passive
No
No
Fallen Attack
Fallen Attack Lv.7
Supplements the user's P. Atk. with 71 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
1100
Active
No
No
Fallen Attack
Fallen Attack Lv.8
Supplements the user's P. Atk. with 78 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
1100
Active
No
No
Fallen Attack
Fallen Attack Lv.9
Supplements the user's P. Atk. with 84 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
1100
Active
No
No
Fallen Arrow
Fallen Arrow Lv.5
Supplements the user's M. Atk. with 20 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
1700
Active
Yes
No
Wind: 20
Fallen Arrow
Fallen Arrow Lv.6
Supplements the user's M. Atk. with 22 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
1700
Active
Yes
No
Wind: 20
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise D
Expertise D Lv.1
Increases expertise in using D-grade equipment.
0
Passive
No
No
Create Common Item
Create Common Item Lv.2
Creates level 2 common items.
0
Passive
No
No
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.3
Creates level 3 common items.
0
Passive
No
No
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.4
Creates level 4 common items.
0
Passive
No
No
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise C
Expertise C Lv.2
Increases expertise in using C-Grade equipment.
0
Passive
No
No
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.5
Creates level 5 common items.
0
Passive
No
No
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.6
Creates level 6 common items.
0
Passive
No
No
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise B
Expertise B Lv.3
Increases expertise in using B-Grade equipment.
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.7
Creates level 7 common items.
0
Passive
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise A
Expertise A Lv.4
Increases expertise in using A-Grade equipment.
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.8
Creates level 8 common items.
0
Passive
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Create Common Item
Create Common Item Lv.9
Creates level 9 common items.
0
Passive
No
No
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S
Expertise S Lv.5
Increases expertise in using S-Grade equipment.
0
Passive
No
No
Level: 80
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S80
Expertise S80 Lv.6
Increases expertise in using S80-Grade equipment.
0
Passive
No
No
Level: 84
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Expertise S84
Expertise S84 Lv.7
Increases expertise in using S84-Grade equipment.
0
Passive
No
No