P. Atk. increases by 4.5 and M. Atk increases by 5.7. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
When light armor is equipped, P. Def. is increased by 21.2, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
When light armor is equipped, P. Def. is increased by 23.2, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
P. Atk. increases by 5.7 and M. Atk increases by 7.2. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
P. Atk. increases by 6.7 and M. Atk increases by 8.3. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
When light armor is equipped, P. Def. is increased by 25.5, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
When light armor is equipped, P. Def. is increased by 27, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
P. Atk. increases by 8.3 and M. Atk increases by 10.3. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
P. Atk. increases by 9.5 and M. Atk increases by 11.9. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
When light armor is equipped, P. Def. is increased by 30.1, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
When light armor is equipped, P. Def. is increased by 32.5, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
P. Atk. increases by 11.6 and M. Atk increases by 14.6. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
P. Atk. increases by 13.3 and M. Atk increases by 16.6. When striking, 10% of the standard short-range physical damage inflicted on the enemy is recovered as HP at a certain rate of probability.
When light armor is equipped, P. Def. is increased by 36.3, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.
When light armor is equipped, P. Def. is increased by 39.1, Casting Spd. is increased by 90%, Atk. Spd. is increased by 25%, and MP recovery bonus is increased by 20%.