All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
26000
Active
Yes
No
Summon Phantom Cubic Lv.1
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 2 Spirit Ore.
26000
Active
Yes
Yes
Drain Health Lv.17
Supplements user's M. Atk. with 49 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.18
Supplements user's M. Atk. with 50 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.19
Supplements user's M. Atk. with 52 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.3
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 30.
13000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.4
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 31.
13000
Active
Yes
Yes
Water: 20
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
Shield Mastery Lv.3
Shield defense increases by 50% and defense rate increases by 85%. P. Def. additionally increases by 10% when heavy armor is equipped.
26000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
Sting Lv.13
Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Sting Lv.14
Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Sting Lv.15
Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Heavy Armor Mastery Lv.16
P. Def. increases by 54.6 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Heavy Armor Mastery Lv.17
P. Def. increases by 57.1 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Heavy Armor Mastery Lv.18
P. Def. increases by 59.5 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Life Leech Lv.1
Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP.
26000
Active
Yes
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
26000
Active
Yes
No
Summon Vampiric Cubic Lv.1
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 5 Spirit Ore.
26000
Active
Yes
Yes
Drain Health Lv.20
Supplements user's M. Atk. with 53 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.21
Supplements user's M. Atk. with 55 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.22
Supplements user's M. Atk. with 57 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
9000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.5
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 33.
13000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.6
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 34.
13000
Active
Yes
Yes
Water: 20
Deflect Arrow Lv.3
Increases resistance to bow attacks by 32% and resistance to crossbow attacks by 16% for 20 minutes.
26000
Active
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
9000
Passive
No
Yes
Sting Lv.16
Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Sting Lv.17
Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Sting Lv.18
Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
9000
Active
No
Yes
Heavy Armor Mastery Lv.19
P. Def. increases by 62.1 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Heavy Armor Mastery Lv.20
P. Def. increases by 64.6 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Heavy Armor Mastery Lv.21
P. Def. increases by 67.3 and received critical damage decreases by 25% when heavy armor is equipped.
9000
Passive
No
Yes
Guard Stance Lv.1
Increases P. Def. by 121.8 and shield defense rate by 50%. MP is continuously consumed proportional to user's level.
26000
Toggle
No
Yes
Life Leech Lv.2
Inflicts non-attribute damage on the enemy with 29 Power added to M. Atk. Absorbs 80% of the damage as HP.
26000
Active
Yes
Yes
Vanguard Lv.1
Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but shield defense is decreased.
78000
Active
No
No
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
40000
Active
Yes
No
Summon Phantom Cubic Lv.2
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 2 Spirit Ore.
40000
Active
Yes
Yes
Drain Health Lv.23
Supplements user's M. Atk. with 58 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
13000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.24
Supplements user's M. Atk. with 60 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
13000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.25
Supplements user's M. Atk. with 61 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
13000
Active
Yes
Yes
Unholy: 20
Corpse Plague Lv.1
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.
40000
Active
Yes
No
Freezing Strike Lv.7
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 36.
20000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.8
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 37.
20000
Active
Yes
Yes
Water: 20
Ultimate Defense Lv.2
For 30 seconds, increases user's P. Def. by 3600, M. Def. by 2700, resistance to buff-canceling attacks by 80%, and restricts movement.
40000
Active
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
13000
Passive
No
Yes
Sting Lv.19
Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
13000
Active
No
Yes
Sting Lv.20
Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
13000
Active
No
Yes
Sting Lv.21
Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
13000
Active
No
Yes
Heavy Armor Mastery Lv.22
P. Def. increases by 70 and received critical damage decreases by 25% when heavy armor is equipped.
13000
Passive
No
Yes
Heavy Armor Mastery Lv.23
P. Def. increases by 72.7 and received critical damage decreases by 25% when heavy armor is equipped.
13000
Passive
No
Yes
Heavy Armor Mastery Lv.24
P. Def. increases by 75.5 and received critical damage decreases by 25% when heavy armor is equipped.
13000
Passive
No
Yes
Life Leech Lv.3
Inflicts non-attribute damage on the enemy with 31 Power added to M. Atk. Absorbs 80% of the damage as HP.
40000
Active
Yes
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
58000
Active
Yes
No
Summon Vampiric Cubic Lv.2
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 6 Spirit Ore.
58000
Active
Yes
Yes
Drain Health Lv.26
Supplements user's M. Atk. with 63 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
19000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.27
Supplements user's M. Atk. with 65 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
19000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.28
Supplements user's M. Atk. with 66 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
19000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.9
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 39.
29000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.10
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 40.
29000
Active
Yes
Yes
Water: 20
Deflect Arrow Lv.4
Increases resistance to bow attacks by 40% and resistance to crossbow attacks by 20% for 20 minutes.
58000
Active
No
Yes
19000
Passive
No
Yes
19000
Passive
No
Yes
19000
Passive
No
Yes
19000
Passive
No
Yes
19000
Passive
No
Yes
19000
Passive
No
Yes
Sting Lv.22
Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
19000
Active
No
Yes
Sting Lv.23
Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
19000
Active
No
Yes
Sting Lv.24
Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
19000
Active
No
Yes
Heavy Armor Mastery Lv.25
P. Def. increases by 78.4 and received critical damage decreases by 25% when heavy armor is equipped.
19000
Passive
No
Yes
Heavy Armor Mastery Lv.26
P. Def. increases by 81.3 and received critical damage decreases by 25% when heavy armor is equipped.
19000
Passive
No
Yes
Heavy Armor Mastery Lv.27
P. Def. increases by 84.3 and received critical damage decreases by 25% when heavy armor is equipped.
19000
Passive
No
Yes
Summon Viper Cubic Lv.1
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 2 Spirit Ore.
58000
Active
Yes
Yes
Life Leech Lv.4
Inflicts non-attribute damage on the enemy with 33 Power added to M. Atk. Absorbs 80% of the damage as HP.
58000
Active
Yes
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
88000
Active
Yes
No
Summon Phantom Cubic Lv.3
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 3 Spirit Ore.
88000
Active
Yes
Yes
Drain Health Lv.29
Supplements user's M. Atk. with 68 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
29000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.30
Supplements user's M. Atk. with 70 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
29000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.31
Supplements user's M. Atk. with 72 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
29000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.11
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 42.
44000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.12
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 43.
44000
Active
Yes
Yes
Water: 20
29000
Passive
No
Yes
29000
Passive
No
Yes
29000
Passive
No
Yes
Shield Mastery Lv.4
Shield defense increases by 60% and defense rate increases by 100%. P. Def. additionally increases by 10% when heavy armor is equipped.
88000
Passive
No
Yes
29000
Passive
No
Yes
29000
Passive
No
Yes
29000
Passive
No
Yes
Sting Lv.25
Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
29000
Active
No
Yes
Sting Lv.26
Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
29000
Active
No
Yes
Sting Lv.27
Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
29000
Active
No
Yes
Heavy Armor Mastery Lv.28
P. Def. increases by 87.3 and received critical damage decreases by 25% when heavy armor is equipped.
29000
Passive
No
Yes
Heavy Armor Mastery Lv.29
P. Def. increases by 90.4 and received critical damage decreases by 25% when heavy armor is equipped.
29000
Passive
No
Yes
Heavy Armor Mastery Lv.30
P. Def. increases by 93.5 and received critical damage decreases by 25% when heavy armor is equipped.
29000
Passive
No
Yes
Guard Stance Lv.2
Increases P. Def. by 161.1 and shield defense rate by 50%. MP is continuously consumed proportional to user's level.
88000
Toggle
No
Yes
Life Leech Lv.5
Inflicts non-attribute damage on the enemy with 36 Power added to M. Atk. Absorbs 80% of the damage as HP.
88000
Active
Yes
Yes
88000
Active
No
No
0
Passive
No
No
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
110000
Active
Yes
No
Summon Vampiric Cubic Lv.3
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 7 Spirit Ore.
110000
Active
Yes
Yes
Drain Health Lv.32
Supplements user's M. Atk. with 73 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
37000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.33
Supplements user's M. Atk. with 75 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
37000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.34
Supplements user's M. Atk. with 77 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
37000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.13
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 45.
55000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.14
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 46.
55000
Active
Yes
Yes
Water: 20
37000
Passive
No
Yes
37000
Passive
No
Yes
37000
Passive
No
Yes
37000
Passive
No
Yes
37000
Passive
No
Yes
37000
Passive
No
Yes
Sting Lv.28
Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
37000
Active
No
Yes
Sting Lv.29
Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
37000
Active
No
Yes
Sting Lv.30
Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
37000
Active
No
Yes
Heavy Armor Mastery Lv.31
P. Def. increases by 96.7 and received critical damage decreases by 25% when heavy armor is equipped.
37000
Passive
No
Yes
Heavy Armor Mastery Lv.32
P. Def. increases by 99.9 and received critical damage decreases by 25% when heavy armor is equipped.
37000
Passive
No
Yes
Heavy Armor Mastery Lv.33
P. Def. increases by 103.2 and received critical damage decreases by 25% when heavy armor is equipped.
37000
Passive
No
Yes
Summon Viper Cubic Lv.2
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Spirit Ore.
110000
Active
Yes
Yes
Life Leech Lv.6
Inflicts non-attribute damage on the enemy with 39 Power added to M. Atk. Absorbs 80% of the damage as HP.
110000
Active
Yes
Yes
Judgment Lv.1
Inflicts darkness damage on the enemy with 880 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
110000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.1
For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
110000
Active
No
Yes
Unholy: 20
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
120000
Active
Yes
No
Summon Phantom Cubic Lv.4
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 3 Spirit Ore.
120000
Active
Yes
Yes
Drain Health Lv.35
Supplements user's M. Atk. with 78 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
40000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.36
Supplements user's M. Atk. with 80 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
40000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.37
Supplements user's M. Atk. with 82 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
40000
Active
Yes
Yes
Unholy: 20
Corpse Plague Lv.2
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 50 HP every second.
120000
Active
Yes
No
Freezing Strike Lv.15
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 48.
60000
Active
Yes
Yes
Water: 20
Freezing Strike Lv.16
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 49.
60000
Active
Yes
Yes
Water: 20
40000
Passive
No
Yes
40000
Passive
No
Yes
40000
Passive
No
Yes
40000
Passive
No
Yes
40000
Passive
No
Yes
40000
Passive
No
Yes
Sting Lv.31
Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
40000
Active
No
Yes
Sting Lv.32
Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
40000
Active
No
Yes
Sting Lv.33
Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
40000
Active
No
Yes
Heavy Armor Mastery Lv.34
P. Def. increases by 106.5 and received critical damage decreases by 25% when heavy armor is equipped.
40000
Passive
No
Yes
Heavy Armor Mastery Lv.35
P. Def. increases by 109.9 and received critical damage decreases by 25% when heavy armor is equipped.
40000
Passive
No
Yes
Heavy Armor Mastery Lv.36
P. Def. increases by 113.3 and received critical damage decreases by 25% when heavy armor is equipped.
40000
Passive
No
Yes
Lightning Strike Lv.1
User's M. Atk. is supplemented with 82 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds.
120000
Active
Yes
Yes
Life Leech Lv.7
Inflicts non-attribute damage on the enemy with 41 Power added to M. Atk. Absorbs 80% of the damage as HP.
120000
Active
Yes
Yes
Judgment Lv.2
Inflicts darkness damage on the enemy with 1004 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
120000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.2
For 20 seconds, frightens an angel into fleeing. Consumes 6 Soul Ore. Lethal Strike is possible.
120000
Active
No
Yes
Unholy: 20
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
140000
Active
Yes
No
Summon Vampiric Cubic Lv.4
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 7 Spirit Ore.
140000
Active
Yes
Yes
Drain Health Lv.38
Supplements user's M. Atk. with 84 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
69000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.39
Supplements user's M. Atk. with 85 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
69000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.17
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 51.
140000
Active
Yes
Yes
Water: 20
69000
Passive
No
Yes
69000
Passive
No
Yes
69000
Passive
No
Yes
69000
Passive
No
Yes
Sting Lv.34
Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
69000
Active
No
Yes
Sting Lv.35
Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
69000
Active
No
Yes
Heavy Armor Mastery Lv.37
P. Def. increases by 116.8 and received critical damage decreases by 35% when heavy armor is equipped.
69000
Passive
No
Yes
Heavy Armor Mastery Lv.38
P. Def. increases by 120.3 and received critical damage decreases by 35% when heavy armor is equipped.
69000
Passive
No
Yes
Summon Viper Cubic Lv.3
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Spirit Ore.
140000
Active
Yes
Yes
Life Leech Lv.8
Inflicts non-attribute damage on the enemy with 43 Power added to M. Atk. Absorbs 80% of the damage as HP.
140000
Active
Yes
Yes
Judgment Lv.3
Inflicts darkness damage on the enemy with 1091 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
140000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.3
For 20 seconds, frightens an angel into fleeing. Consumes 7 Soul Ore. Lethal Strike is possible.
140000
Active
No
Yes
Unholy: 20
140000
Active
No
No
Level: 61
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
200000
Active
Yes
No
Summon Phantom Cubic Lv.5
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 4 Spirit Ore.
200000
Active
Yes
Yes
Drain Health Lv.40
Supplements user's M. Atk. with 87 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
100000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.41
Supplements user's M. Atk. with 89 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
100000
Active
Yes
Yes
Unholy: 20
Corpse Plague Lv.3
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 58 HP every second.
200000
Active
Yes
No
Freezing Strike Lv.18
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 53.
200000
Active
Yes
Yes
Water: 20
100000
Passive
No
Yes
100000
Passive
No
Yes
100000
Passive
No
Yes
100000
Passive
No
Yes
Sting Lv.36
Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
100000
Active
No
Yes
Sting Lv.37
Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
100000
Active
No
Yes
Heavy Armor Mastery Lv.39
P. Def. increases by 123.8 and received critical damage decreases by 35% when heavy armor is equipped.
100000
Passive
No
Yes
Heavy Armor Mastery Lv.40
P. Def. increases by 127.4 and received critical damage decreases by 35% when heavy armor is equipped.
100000
Passive
No
Yes
Lightning Strike Lv.2
User's M. Atk. is supplemented with 89 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds
200000
Active
Yes
Yes
Guard Stance Lv.3
Increases P. Def. by 212.1 and shield defense rate by 50%. MP is continuously consumed proportional to user's level.
200000
Toggle
No
Yes
Life Leech Lv.9
Inflicts non-attribute damage on the enemy with 45 Power added to M. Atk. Absorbs 80% of the damage as HP.
200000
Active
Yes
Yes
Judgment Lv.4
Inflicts darkness damage on the enemy with 1181 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
200000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.4
For 20 seconds, frightens an angel into fleeing. Consumes 7 Soul Ore. Lethal Strike is possible.
200000
Active
No
Yes
Unholy: 20
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
230000
Active
Yes
No
Summon Vampiric Cubic Lv.5
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 9 Spirit Ore.
230000
Active
Yes
Yes
Drain Health Lv.42
Supplements user's M. Atk. with 90 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
110000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.43
Supplements user's M. Atk. with 92 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
110000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.19
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 56.
230000
Active
Yes
Yes
Water: 20
110000
Passive
No
Yes
110000
Passive
No
Yes
110000
Passive
No
Yes
110000
Passive
No
Yes
Sting Lv.38
Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
110000
Active
No
Yes
Sting Lv.39
Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
110000
Active
No
Yes
Heavy Armor Mastery Lv.41
P. Def. increases by 131 and received critical damage decreases by 35% when heavy armor is equipped.
110000
Passive
No
Yes
Heavy Armor Mastery Lv.42
P. Def. increases by 134.7 and received critical damage decreases by 35% when heavy armor is equipped.
110000
Passive
No
Yes
Summon Viper Cubic Lv.4
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ore.
230000
Active
Yes
Yes
Life Leech Lv.10
Inflicts non-attribute damage on the enemy with 46 Power added to M. Atk. Absorbs 80% of the damage as HP.
230000
Active
Yes
Yes
Shield Fortress Lv.1
Shield P. Def. increases by 446. MP is continuously consumed proportionate to user's level.
230000
Toggle
No
Yes
Judgment Lv.5
Inflicts darkness damage on the enemy with 1274 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 25% and resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
230000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.5
For 20 seconds, frightens an angel into fleeing. Consumes 8 Soul Ore. Lethal Strike is possible.
230000
Active
No
Yes
Unholy: 20
230000
Active
No
No
230000
Active
No
No
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
350000
Active
Yes
No
Summon Phantom Cubic Lv.6
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 5 Spirit Ore.
350000
Active
Yes
Yes
Drain Health Lv.44
Supplements user's M. Atk. with 94 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
180000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.45
Supplements user's M. Atk. with 96 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
180000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.20
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 58.
350000
Active
Yes
Yes
Water: 20
180000
Passive
No
Yes
180000
Passive
No
Yes
180000
Passive
No
Yes
180000
Passive
No
Yes
Sting Lv.40
Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
180000
Active
No
Yes
Sting Lv.41
Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
180000
Active
No
Yes
Heavy Armor Mastery Lv.43
P. Def. increases by 138.4 and received critical damage decreases by 35% when heavy armor is equipped.
180000
Passive
No
Yes
Heavy Armor Mastery Lv.44
P. Def. increases by 142.1 and received critical damage decreases by 35% when heavy armor is equipped.
180000
Passive
No
Yes
Lightning Strike Lv.3
User's M. Atk. is supplemented with 96 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds.
350000
Active
Yes
Yes
Life Leech Lv.11
Inflicts non-attribute damage on the enemy with 48 Power added to M. Atk. Absorbs 80% of the damage as HP.
350000
Active
Yes
Yes
Shield Fortress Lv.2
Shield P. Def. increases by 469. MP is continuously consumed proportionate to user's level.
350000
Toggle
No
Yes
Judgment Lv.6
Inflicts darkness damage on the enemy with 1368 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
350000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.6
For 20 seconds, frightens an angel into fleeing. Consumes 8 Soul Ore. Lethal Strike is possible.
350000
Active
No
Yes
Unholy: 20
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
390000
Active
Yes
No
Summon Vampiric Cubic Lv.6
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 10 Spirit Ore.
390000
Active
Yes
Yes
Drain Health Lv.46
Supplements user's M. Atk. with 97 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
200000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.47
Supplements user's M. Atk. with 99 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
200000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.21
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 59.
390000
Active
Yes
Yes
Water: 20
200000
Passive
No
Yes
200000
Passive
No
Yes
200000
Passive
No
Yes
200000
Passive
No
Yes
Sting Lv.42
Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
200000
Active
No
Yes
Sting Lv.43
Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
200000
Active
No
Yes
Heavy Armor Mastery Lv.45
P. Def. increases by 145.8 and received critical damage decreases by 35% when heavy armor is equipped.
200000
Passive
No
Yes
Heavy Armor Mastery Lv.46
P. Def. increases by 149.6 and received critical damage decreases by 35% when heavy armor is equipped.
200000
Passive
No
Yes
Summon Viper Cubic Lv.5
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ore.
390000
Active
Yes
Yes
Life Leech Lv.12
Inflicts non-attribute damage on the enemy with 50 Power added to M. Atk. Absorbs 80% of the damage as HP.
390000
Active
Yes
Yes
Shield Fortress Lv.3
Shield P. Def. increases by 491. MP is continuously consumed proportionate to user's level.
390000
Toggle
No
Yes
Judgment Lv.7
Inflicts darkness damage on the enemy with 1464 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
390000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.7
For 20 seconds, frightens an angel into fleeing. Consumes 9 Soul Ore. Lethal Strike is possible.
390000
Active
No
Yes
Unholy: 20
390000
Active
No
No
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
420000
Active
Yes
No
Summon Phantom Cubic Lv.7
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 5 Spirit Ore.
420000
Active
Yes
Yes
Drain Health Lv.48
Supplements user's M. Atk. with 100 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
210000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.49
Supplements user's M. Atk. with 102 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
210000
Active
Yes
Yes
Unholy: 20
Corpse Plague Lv.4
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 63 HP every second.
420000
Active
Yes
No
Freezing Strike Lv.22
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 61.
420000
Active
Yes
Yes
Water: 20
210000
Passive
No
Yes
210000
Passive
No
Yes
210000
Passive
No
Yes
210000
Passive
No
Yes
Sting Lv.44
Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
210000
Active
No
Yes
Sting Lv.45
Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
210000
Active
No
Yes
Heavy Armor Mastery Lv.47
P. Def. increases by 153.4 and received critical damage decreases by 35% when heavy armor is equipped.
210000
Passive
No
Yes
Heavy Armor Mastery Lv.48
P. Def. increases by 157.2 and received critical damage decreases by 35% when heavy armor is equipped.
210000
Passive
No
Yes
Lightning Strike Lv.4
User's M. Atk. is supplemented with 102 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds.
420000
Active
Yes
Yes
Guard Stance Lv.4
Increases P. Def. by 256.5 and shield defense rate by 50%. MP is continuously consumed proportional to user's level.
420000
Toggle
No
Yes
Life Leech Lv.13
Inflicts non-attribute damage on the enemy with 51 Power added to M. Atk. Absorbs 80% of the damage as HP.
420000
Active
Yes
Yes
Shield Fortress Lv.4
Shield P. Def. increases by 514. MP is continuously consumed proportionate to user's level.
420000
Toggle
No
Yes
Judgment Lv.8
Inflicts darkness damage on the enemy with 1561 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
420000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.8
For 20 seconds, frightens an angel into fleeing. Consumes 9 Soul Ore. Lethal Strike is possible.
420000
Active
No
Yes
Unholy: 20
420000
Active
No
No
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
570000
Active
Yes
No
Summon Vampiric Cubic Lv.7
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Consumes 11 Spirit Ore.
570000
Active
Yes
Yes
Drain Health Lv.50
Supplements user's M. Atk. with 104 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
290000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.51
Supplements user's M. Atk. with 105 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
290000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.23
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 63.
570000
Active
Yes
Yes
Water: 20
290000
Passive
No
Yes
290000
Passive
No
Yes
290000
Passive
No
Yes
290000
Passive
No
Yes
Sting Lv.46
Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
290000
Active
No
Yes
Sting Lv.47
Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
290000
Active
No
Yes
Heavy Armor Mastery Lv.49
P. Def. increases by 161 and received critical damage decreases by 35% when heavy armor is equipped.
290000
Passive
No
Yes
Heavy Armor Mastery Lv.50
P. Def. increases by 164.9 and received critical damage decreases by 35% when heavy armor is equipped.
290000
Passive
No
Yes
Summon Viper Cubic Lv.6
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ore.
570000
Active
Yes
Yes
Life Leech Lv.14
Inflicts non-attribute damage on the enemy with 53 Power added to M. Atk. Absorbs 80% of the damage as HP.
570000
Active
Yes
Yes
Shield Fortress Lv.5
Shield P. Def. increases by 537. MP is continuously consumed proportionate to user's level.
570000
Toggle
No
Yes
Judgment Lv.9
Inflicts darkness damage on the enemy with 1658 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 30% and resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
570000
Active
No
Yes
Unholy: 20
Banish Seraph Lv.9
For 20 seconds, frightens an angel into fleeing. Consumes 10 Soul Ore. Lethal Strike is possible.
570000
Active
No
Yes
Unholy: 20
570000
Active
No
No
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
1300000
Active
Yes
No
Summon Phantom Cubic Lv.8
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P. Atk., P. Def., and Atk. Spd. of a targeted enemy. Requires 6 Spirit Ore.
1300000
Active
Yes
Yes
Drain Health Lv.52
Supplements user's M. Atk. with 107 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
650000
Active
Yes
Yes
Unholy: 20
Drain Health Lv.53
Supplements user's M. Atk. with 108 Power to inflict Dark damage. Recovers 20% of the damage inflicted on target as HP.
650000
Active
Yes
Yes
Unholy: 20
Freezing Strike Lv.24
Temporarily freezes the surrounding air, inflicting water damage on the enemy and decreasing their movement speed by 20% for 1 minute. Effect 65.
1300000
Active
Yes
Yes
Water: 20
1300000
Active
Yes
No
650000
Passive
No
Yes
650000
Passive
No
Yes
650000
Passive
No
Yes
650000
Passive
No
Yes
Sting Lv.48
Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
650000
Active
No
Yes
Sting Lv.49
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
650000
Active
No
Yes
Heavy Armor Mastery Lv.51
P. Def. increases by 168.7 and received critical damage decreases by 35% when heavy armor is equipped.
650000
Passive
No
Yes
Heavy Armor Mastery Lv.52
P. Def. increases by 172.6 and received critical damage decreases by 35% when heavy armor is equipped.
650000
Passive
No
Yes
Lightning Strike Lv.5
User's M. Atk. is supplemented with 108 Power to strike the enemy with a lightning bolt that inflicts non-attribute damage and paralyzes them for 10 seconds.
1300000
Active
Yes
Yes
Life Leech Lv.15
Inflicts non-attribute damage on the enemy with 54 Power added to M. Atk. Absorbs 80% of the damage as HP.
1300000
Active
Yes
Yes
Shield Fortress Lv.6
Shield P. Def. increases by 560. MP is continuously consumed proportionate to user's level.
1300000
Toggle
No
Yes
Judgment Lv.10
Inflicts darkness damage on the enemy with 1754 Power added to magic power and greatly stimulates attacking desire. For 30 seconds, decreases the power of critical attack by 35% and resistance to every type of close range weapon by 20. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
1300000
Active
No
Yes
Unholy: 20
1300000
Active
No
Yes
Banish Seraph Lv.10
For 20 seconds, frightens an angel into fleeing. Consumes 10 Soul Ore. Lethal Strike is possible.
1300000
Active
No
Yes
Unholy: 20
Level: 76
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
0
Passive
No
No
0
Passive
No
No