Current chronicle
Freya Part 2
The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
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GD: Glory Days
E: Ertheia
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The Chaotic Chronicles
C1: Harbingers of War
C2: Age of Splendor
C3: Rise of Darkness
C4: Scions of Destiny
C5: Oath Of Blood
IL: Interlude
The Chaotic Throne
K: Kamael
HB: Hellbound
G1: Gracia: Part 1
G2: Gracia: Part 2
GF: Gracia: Final
GE: Gracia: Epilogue
F: Freya: Part 2
H5: High Five: Final
Essence / Aden
C: Crusader
D: Death Knight II
A: Assassin
Other Versions
GD: Glory Days
E: Ertheia
Lineage 2 Wiki
F
Freya Part 2
Classes
Warrior
F
: Part 2
C1
: Harbingers of War
C2
: Age of Splendor
C3
: Rise of Darkness
C4
: Scions of Destiny
C5
: Oath Of Blood
IL
: Interlude
K
: Kamael
HB
: Hellbound
G1
: Part 1
G2
: Part 2
GF
: Final
GE
: Epilogue
F
: Part 2
H5
: Final
Classes
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All L2 classes
Fighter
Human
Warrior Skills
Gladiator
Warlord
20
24
28
32
36
All Levels
Level: 20
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
War Cry
Lv.1
Increases P. Atk. by 20% for 1 minute.
3700
Active
No
No
Stun Attack
Lv.1
Supplements user's P. Atk. with 36 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
1200
Active
No
Yes
Stun Attack
Lv.2
Supplements user's P. Atk. with 39 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
1200
Active
No
Yes
Stun Attack
Lv.3
Supplements user's P. Atk. with 42 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
1200
Active
No
Yes
Boost HP
Lv.1
Max HP increases by 60.
3700
Passive
No
Yes
Polearm Mastery
Lv.1
Increases P. Atk. by 4.5 when using a polearm, making it possible to attack a large number of enemies.
3700
Passive
No
Yes
Light Armor Mastery
Lv.1
Increases P. Def. by 4.2 and evasion by 3 when light armor is equipped.
1900
Passive
No
Yes
Light Armor Mastery
Lv.2
Increases P. Def. by 5.3 and evasion by 3 when light armor is equipped.
1900
Passive
No
Yes
Heavy Armor Mastery
Lv.1
P. Def. increases by 1.9 when heavy armor is equipped.
1900
Passive
No
Yes
Heavy Armor Mastery
Lv.2
P. Def. increases by 3.3 when heavy armor is equipped.
1900
Passive
No
Yes
Wild Sweep
Lv.1
Attacks several enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
1200
Active
No
No
Wild Sweep
Lv.2
Attacks several enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.
1200
Active
No
No
Wild Sweep
Lv.3
Attacks several enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.
1200
Active
No
No
Power Smash
Lv.1
Supplements user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
1200
Active
No
No
Power Smash
Lv.2
Supplements user's P. Atk. with 97 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
1200
Active
No
No
Power Smash
Lv.3
Supplements user's P. Atk. with 105 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
1200
Active
No
No
Sword/Blunt Weapon Mastery
Lv.1
P. Atk. is increased by 4.5 when using a sword or blunt weapon.
3700
Passive
No
No
Vicious Stance
Lv.1
Increases the power of critical attacks by 35. MP is continuously consumed proportionate to user's level.
3700
Toggle
No
Yes
Level: 24
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Lv.4
Supplements user's P. Atk. with 49 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
2100
Active
No
Yes
Stun Attack
Lv.5
Supplements user's P. Atk. with 53 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
2100
Active
No
Yes
Stun Attack
Lv.6
Supplements user's P. Atk. with 57 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
2100
Active
No
Yes
Vital Force
Lv.1
Increases HP recovery bonus by 1.9 and MP recovery bonus by 1.9 when sitting.
6400
Passive
No
No
Fast HP Recovery
Lv.1
HP recovery bonus increases by 1.1.
6400
Passive
No
Yes
Polearm Mastery
Lv.2
Increases P. Atk. by 7.3 when using a polearm, making it possible to attack a large number of enemies.
6400
Passive
No
Yes
Light Armor Mastery
Lv.3
Increases P. Def. by 6.5 and evasion by 5 when light armor is equipped.
3200
Passive
No
Yes
Light Armor Mastery
Lv.4
Increases P. Def. by 7.7 and evasion by 5 when light armor is equipped.
3200
Passive
No
Yes
Heavy Armor Mastery
Lv.3
P. Def. increases by 4.8 when heavy armor is equipped.
3200
Passive
No
Yes
Heavy Armor Mastery
Lv.4
P. Def. increases by 6.4 when heavy armor is equipped.
3200
Passive
No
Yes
Wild Sweep
Lv.4
Attacks several enemies simultaneously with 147 Power added to P. Atk. Requires a polearm. Over-hit is possible.
2100
Active
No
No
Wild Sweep
Lv.5
Attacks several enemies simultaneously with 159 Power added to P. Atk. Requires a polearm. Over-hit is possible.
2100
Active
No
No
Wild Sweep
Lv.6
Attacks several enemies simultaneously with 171 Power added to P. Atk. Requires a polearm. Over-hit is possible.
2100
Active
No
No
Power Smash
Lv.4
Supplements user's P. Atk. with 123 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
2100
Active
No
No
Power Smash
Lv.5
Supplements user's P. Atk. with 132 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
2100
Active
No
No
Power Smash
Lv.6
Supplements user's P. Atk. with 143 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
2100
Active
No
No
Accuracy
Lv.1
Accuracy is increased by 3. MP is continuously consumed proportionate to user's level.
6400
Toggle
No
Yes
Sword/Blunt Weapon Mastery
Lv.2
P. Atk. is increased by 7.3 when using a sword or blunt weapon.
6400
Passive
No
No
Vicious Stance
Lv.2
Increases the power of critical attacks by 48. MP is continuously consumed proportionate to user's level.
6400
Toggle
No
Yes
Level: 28
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Lv.7
Supplements user's P. Atk. with 66 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
4000
Active
No
Yes
Stun Attack
Lv.8
Supplements user's P. Atk. with 71 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
4000
Active
No
Yes
Stun Attack
Lv.9
Supplements user's P. Atk. with 77 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
4000
Active
No
Yes
Battle Roar
Lv.1
A powerful bellow that regenerates 10% of the user's original HP and increases user's Max HP by 10% for 10 minutes.
12000
Active
No
Yes
Boost HP
Lv.2
Max HP increases by 100.
12000
Passive
No
Yes
Polearm Mastery
Lv.3
Increases P. Atk. by 8.9 when using a polearm, making it possible to attack a large number of enemies.
6000
Passive
No
Yes
Polearm Mastery
Lv.4
Increases P. Atk. by 10.7 when using a polearm, making it possible to attack a large number of enemies.
6000
Passive
No
Yes
Light Armor Mastery
Lv.5
Increases P. Def. by 9 and evasion by 6 when light armor is equipped.
4000
Passive
No
Yes
Light Armor Mastery
Lv.6
Increases P. Def. by 9.9 and evasion by 6 when light armor is equipped.
4000
Passive
No
Yes
Light Armor Mastery
Lv.7
Increases P. Def. by 10.8 and evasion by 6 when light armor is equipped.
4000
Passive
No
Yes
Heavy Armor Mastery
Lv.5
P. Def. increases by 8.1 when heavy armor is equipped.
4000
Passive
No
Yes
Heavy Armor Mastery
Lv.6
P. Def. increases by 8.9 when heavy armor is equipped.
4000
Passive
No
Yes
Heavy Armor Mastery
Lv.7
P. Def. increases by 9.8 when heavy armor is equipped.
4000
Passive
No
Yes
Wild Sweep
Lv.7
Attacks several enemies simultaneously with 198 Power added to P. Atk. Requires a polearm. Over-hit is possible.
4000
Active
No
No
Wild Sweep
Lv.8
Attacks several enemies simultaneously with 213 Power added to P. Atk. Requires a polearm. Over-hit is possible.
4000
Active
No
No
Wild Sweep
Lv.9
Attacks several enemies simultaneously with 229 Power added to P. Atk. Requires a polearm. Over-hit is possible.
4000
Active
No
No
Power Smash
Lv.7
Supplements user's P. Atk. with 165 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
4000
Active
No
No
Power Smash
Lv.8
Supplements user's P. Atk. with 177 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
4000
Active
No
No
Power Smash
Lv.9
Supplements user's P. Atk. with 191 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
4000
Active
No
No
Sword/Blunt Weapon Mastery
Lv.3
P. Atk. is increased by 8.9 when using a sword or blunt weapon.
6000
Passive
No
No
Sword/Blunt Weapon Mastery
Lv.4
P. Atk. is increased by 10.7 when using a sword or blunt weapon.
6000
Passive
No
No
Vicious Stance
Lv.3
Increases the power of critical attacks by 64. MP is continuously consumed proportionate to user's level.
12000
Toggle
No
Yes
Level: 32
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Detect Insect Weakness
Lv.1
Increases user's P. Atk. toward insects by 30% for 10 minutes.
18000
Active
No
No
Stun Attack
Lv.10
Supplements user's P. Atk. with 88 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
6100
Active
No
Yes
Stun Attack
Lv.11
Supplements user's P. Atk. with 94 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
6100
Active
No
Yes
Stun Attack
Lv.12
Supplements user's P. Atk. with 101 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
6100
Active
No
Yes
Vital Force
Lv.2
Increases HP recovery bonus by 2.7 and MP recovery bonus by 2.1 when sitting.
18000
Passive
No
No
Fast HP Recovery
Lv.2
HP recovery bonus increases by 1.6.
18000
Passive
No
Yes
Polearm Mastery
Lv.5
Increases P. Atk. by 12.8 when using a polearm, making it possible to attack a large number of enemies.
9100
Passive
No
Yes
Polearm Mastery
Lv.6
Increases P. Atk. by 15.1 when using a polearm, making it possible to attack a large number of enemies.
9100
Passive
No
Yes
Light Armor Mastery
Lv.8
Increases P. Def. by 12.7 and evasion by 6 when light armor is equipped.
6100
Passive
No
Yes
Light Armor Mastery
Lv.9
Increases P. Def. by 13.7 and evasion by 6 when light armor is equipped.
6100
Passive
No
Yes
Light Armor Mastery
Lv.10
Increases P. Def. by 14.8 and evasion by 6 when light armor is equipped.
6100
Passive
No
Yes
Heavy Armor Mastery
Lv.8
P. Def. increases by 11.7 when heavy armor is equipped.
6100
Passive
No
Yes
Heavy Armor Mastery
Lv.9
P. Def. increases by 12.7 when heavy armor is equipped.
6100
Passive
No
Yes
Heavy Armor Mastery
Lv.10
P. Def. increases by 13.7 when heavy armor is equipped.
6100
Passive
No
Yes
Wild Sweep
Lv.10
Attacks several enemies simultaneously with 263 Power added to P. Atk. Requires a polearm. Over-hit is possible.
6100
Active
No
No
Wild Sweep
Lv.11
Attacks several enemies simultaneously with 281 Power added to P. Atk. Requires a polearm. Over-hit is possible.
6100
Active
No
No
Wild Sweep
Lv.12
Attacks several enemies simultaneously with 301 Power added to P. Atk. Requires a polearm. Over-hit is possible.
6100
Active
No
No
Power Smash
Lv.10
Supplements user's P. Atk. with 219 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
6100
Active
No
No
Power Smash
Lv.11
Supplements user's P. Atk. with 235 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
6100
Active
No
No
Power Smash
Lv.12
Supplements user's P. Atk. with 251 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
6100
Active
No
No
Sword/Blunt Weapon Mastery
Lv.5
P. Atk. is increased by 12.8 when using a sword or blunt weapon.
9100
Passive
No
No
Sword/Blunt Weapon Mastery
Lv.6
P. Atk. is increased by 15.1 when using a sword or blunt weapon.
9100
Passive
No
No
Vicious Stance
Lv.4
Increases the power of critical attacks by 84. MP is continuously consumed proportionate to user's level.
18000
Toggle
No
Yes
Level: 36
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Stun Attack
Lv.13
Supplements user's P. Atk. with 115 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
10000
Active
No
Yes
Stun Attack
Lv.14
Supplements user's P. Atk. with 123 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
10000
Active
No
Yes
Stun Attack
Lv.15
Supplements user's P. Atk. with 131 Power, stunning an enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
10000
Active
No
Yes
Boost HP
Lv.3
Max HP increases by 150.
31000
Passive
No
Yes
Polearm Mastery
Lv.7
Increases P. Atk. by 17.7 when using a polearm, making it possible to attack a large number of enemies.
16000
Passive
No
Yes
Polearm Mastery
Lv.8
Increases P. Atk. by 20.5 when using a polearm, making it possible to attack a large number of enemies.
16000
Passive
No
Yes
Light Armor Mastery
Lv.11
Increases P. Def. by 16.9 and evasion by 6 when light armor is equipped.
10000
Passive
No
Yes
Light Armor Mastery
Lv.12
Increases P. Def. by 18 and evasion by 6 when light armor is equipped.
10000
Passive
No
Yes
Light Armor Mastery
Lv.13
Increases P. Def. by 19.1 and evasion by 6 when light armor is equipped.
10000
Passive
No
Yes
Heavy Armor Mastery
Lv.11
P. Def. increases by 15.8 when heavy armor is equipped.
10000
Passive
No
Yes
Heavy Armor Mastery
Lv.12
P. Def. increases by 16.9 when heavy armor is equipped.
10000
Passive
No
Yes
Heavy Armor Mastery
Lv.13
P. Def. increases by 18 when heavy armor is equipped.
10000
Passive
No
Yes
Wild Sweep
Lv.13
Attacks several enemies simultaneously with 344 Power added to P. Atk. Requires a polearm. Over-hit is possible.
10000
Active
No
No
Wild Sweep
Lv.14
Attacks several enemies simultaneously with 367 Power added to P. Atk. Requires a polearm. Over-hit is possible.
10000
Active
No
No
Wild Sweep
Lv.15
Attacks several enemies simultaneously with 391 Power added to P. Atk. Requires a polearm. Over-hit is possible.
10000
Active
No
No
Power Smash
Lv.13
Supplements user's P. Atk. with 287 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
10000
Active
No
No
Power Smash
Lv.14
Supplements user's P. Atk. with 306 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
10000
Active
No
No
Power Smash
Lv.15
Supplements user's P. Atk. with 326 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
10000
Active
No
No
Sword/Blunt Weapon Mastery
Lv.7
P. Atk. is increased by 17.7 when using a sword or blunt weapon.
16000
Passive
No
No
Sword/Blunt Weapon Mastery
Lv.8
P. Atk. is increased by 20.5 when using a sword or blunt weapon.
16000
Passive
No
No
Lionheart
Lv.1
Increases resistance to paralysis, hold, sleep, stun and buff-canceling attacks by 40% for 1 minute.
31000
Active
No
No
Vicious Stance
Lv.5
Increases the power of critical attacks by 109. MP is continuously consumed proportionate to user's level.
31000
Toggle
No
Yes