All L2 classes
Level: 40
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.1
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
11000
Active
No
Yes
Whirlwind Lv.2
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
11000
Active
No
Yes
Whirlwind Lv.3
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
11000
Active
No
Yes
Fatal Strike Lv.1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
11000
Active
No
Yes
Fatal Strike Lv.2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
11000
Active
No
Yes
Fatal Strike Lv.3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
11000
Active
No
Yes
11000
Passive
No
No
11000
Passive
No
No
11000
Passive
No
No
Hammer Crush Lv.1
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
11000
Active
No
Yes
Hammer Crush Lv.2
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
11000
Active
No
Yes
Hammer Crush Lv.3
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
11000
Active
No
Yes
Two-handed Weapon Mastery Lv.6
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33000
Passive
No
No
33000
Toggle
No
Yes
Level: 43
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.4
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
13000
Active
No
Yes
Whirlwind Lv.5
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
13000
Active
No
Yes
Whirlwind Lv.6
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
13000
Active
No
Yes
Guts Lv.2
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
38000
Active
No
No
Fatal Strike Lv.4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
13000
Active
No
Yes
Fatal Strike Lv.5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
13000
Active
No
Yes
Fatal Strike Lv.6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
13000
Active
No
Yes
13000
Passive
No
No
13000
Passive
No
No
13000
Passive
No
No
Hammer Crush Lv.4
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
13000
Active
No
Yes
Hammer Crush Lv.5
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
13000
Active
No
Yes
Hammer Crush Lv.6
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
13000
Active
No
Yes
Two-handed Weapon Mastery Lv.7
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38000
Passive
No
No
38000
Toggle
No
Yes
Level: 46
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.7
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
17000
Active
No
Yes
Whirlwind Lv.8
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
17000
Active
No
Yes
Whirlwind Lv.9
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
17000
Active
No
Yes
Frenzy Lv.2
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
50000
Active
No
No
Fatal Strike Lv.7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
17000
Active
No
Yes
Fatal Strike Lv.8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
17000
Active
No
Yes
Fatal Strike Lv.9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
17000
Active
No
Yes
17000
Passive
No
No
17000
Passive
No
No
17000
Passive
No
No
Hammer Crush Lv.7
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
17000
Active
No
Yes
Hammer Crush Lv.8
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
17000
Active
No
Yes
Hammer Crush Lv.9
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
17000
Active
No
Yes
Two-handed Weapon Mastery Lv.8
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50000
Passive
No
No
50000
Toggle
No
Yes
Level: 49
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.10
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
27000
Active
No
Yes
Whirlwind Lv.11
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
27000
Active
No
Yes
Whirlwind Lv.12
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
27000
Active
No
Yes
Fatal Strike Lv.10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
27000
Active
No
Yes
Fatal Strike Lv.11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
27000
Active
No
Yes
Fatal Strike Lv.12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
27000
Active
No
Yes
27000
Passive
No
No
27000
Passive
No
No
27000
Passive
No
No
Hammer Crush Lv.10
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
27000
Active
No
Yes
Hammer Crush Lv.11
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
27000
Active
No
Yes
Hammer Crush Lv.12
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
27000
Active
No
Yes
Lionheart Lv.2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
82000
Active
No
No
Two-handed Weapon Mastery Lv.9
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82000
Passive
No
No
82000
Toggle
No
Yes
Level: 52
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.13
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
42000
Active
No
Yes
Whirlwind Lv.14
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
42000
Active
No
Yes
Whirlwind Lv.15
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
42000
Active
No
Yes
Guts Lv.3
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
125000
Active
No
No
Fatal Strike Lv.13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
42000
Active
No
Yes
Fatal Strike Lv.14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
42000
Active
No
Yes
Fatal Strike Lv.15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
42000
Active
No
Yes
42000
Passive
No
No
42000
Passive
No
No
42000
Passive
No
No
Hammer Crush Lv.13
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
42000
Active
No
Yes
Hammer Crush Lv.14
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
42000
Active
No
Yes
Hammer Crush Lv.15
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
42000
Active
No
Yes
Two-handed Weapon Mastery Lv.10
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
125000
Passive
No
No
125000
Toggle
No
Yes
Level: 55
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.16
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
47000
Active
No
Yes
Whirlwind Lv.17
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
47000
Active
No
Yes
Whirlwind Lv.18
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
47000
Active
No
Yes
Rage Lv.2
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
142000
Active
No
No
Frenzy Lv.3
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
142000
Active
No
No
Fatal Strike Lv.16
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
47000
Active
No
Yes
Fatal Strike Lv.17
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
47000
Active
No
Yes
Fatal Strike Lv.18
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
47000
Active
No
Yes
47000
Passive
No
No
47000
Passive
No
No
47000
Passive
No
No
Hammer Crush Lv.16
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
47000
Active
No
Yes
Hammer Crush Lv.17
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
47000
Active
No
Yes
Hammer Crush Lv.18
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
47000
Active
No
Yes
Two-handed Weapon Mastery Lv.11
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
142000
Passive
No
No
142000
Toggle
No
Yes
Level: 58
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.19
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
60000
Active
No
Yes
Whirlwind Lv.20
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
60000
Active
No
Yes
Whirlwind Lv.21
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
60000
Active
No
Yes
Fatal Strike Lv.19
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
60000
Active
No
Yes
Fatal Strike Lv.20
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
60000
Active
No
Yes
Fatal Strike Lv.21
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
60000
Active
No
Yes
60000
Passive
No
No
60000
Passive
No
No
60000
Passive
No
No
Hammer Crush Lv.19
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
60000
Active
No
Yes
Hammer Crush Lv.20
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
60000
Active
No
Yes
Hammer Crush Lv.21
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
60000
Active
No
Yes
Two-handed Weapon Mastery Lv.12
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
181000
Passive
No
No
181000
Toggle
No
Yes
Zealot Lv.1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
181000
Active
No
No
Polearm Accuracy Lv.1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
181000
Toggle
No
No
Infernal Form Lv.1
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
181000
Active
No
No
War Frenzy Lv.1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
181000
Toggle
No
No
Level: 60
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.22
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
145000
Active
No
Yes
Whirlwind Lv.23
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
145000
Active
No
Yes
Fatal Strike Lv.22
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
145000
Active
No
Yes
Fatal Strike Lv.23
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
145000
Active
No
Yes
145000
Passive
No
No
145000
Passive
No
No
Hammer Crush Lv.22
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
145000
Active
No
Yes
Hammer Crush Lv.23
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
145000
Active
No
Yes
Two-handed Weapon Mastery Lv.13
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
290000
Passive
No
No
290000
Toggle
No
Yes
Crush of Doom Lv.1
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
145000
Active
No
Yes
Crush of Doom Lv.2
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
145000
Active
No
Yes
Level: 62
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.24
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
150000
Active
No
Yes
Whirlwind Lv.25
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
150000
Active
No
Yes
Fatal Strike Lv.24
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
150000
Active
No
Yes
Fatal Strike Lv.25
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
150000
Active
No
Yes
150000
Passive
No
No
150000
Passive
No
No
Hammer Crush Lv.24
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
150000
Active
No
Yes
Hammer Crush Lv.25
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
150000
Active
No
Yes
Lionheart Lv.3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
310000
Active
No
No
Two-handed Weapon Mastery Lv.14
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310000
Passive
No
No
310000
Toggle
No
Yes
Crush of Doom Lv.3
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
150000
Active
No
Yes
Crush of Doom Lv.4
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
150000
Active
No
Yes
Level: 64
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.26
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
200000
Active
No
Yes
Whirlwind Lv.27
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
200000
Active
No
Yes
Fatal Strike Lv.26
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
200000
Active
No
Yes
Fatal Strike Lv.27
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
200000
Active
No
Yes
200000
Passive
No
No
200000
Passive
No
No
Hammer Crush Lv.26
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
200000
Active
No
Yes
Hammer Crush Lv.27
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
200000
Active
No
Yes
Two-handed Weapon Mastery Lv.15
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400000
Passive
No
No
400000
Toggle
No
Yes
Crush of Doom Lv.5
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
200000
Active
No
Yes
Crush of Doom Lv.6
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
200000
Active
No
Yes
Level: 66
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.28
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
220000
Active
No
Yes
Whirlwind Lv.29
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
220000
Active
No
Yes
Fatal Strike Lv.28
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
220000
Active
No
Yes
Fatal Strike Lv.29
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
220000
Active
No
Yes
220000
Passive
No
No
220000
Passive
No
No
Hammer Crush Lv.28
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
220000
Active
No
Yes
Hammer Crush Lv.29
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
220000
Active
No
Yes
Two-handed Weapon Mastery Lv.16
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
440000
Passive
No
No
440000
Toggle
No
Yes
Crush of Doom Lv.7
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
220000
Active
No
Yes
Crush of Doom Lv.8
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
220000
Active
No
Yes
Wrath Lv.1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
220000
Active
No
Yes
Wrath Lv.2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
220000
Active
No
Yes
Zealot Lv.2
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
440000
Active
No
No
Polearm Accuracy Lv.2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
440000
Toggle
No
No
Infernal Form Lv.2
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
440000
Active
No
No
War Frenzy Lv.2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
440000
Toggle
No
No
Level: 68
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.30
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
330000
Active
No
Yes
Whirlwind Lv.31
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
330000
Active
No
Yes
Fatal Strike Lv.30
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
330000
Active
No
Yes
Fatal Strike Lv.31
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
330000
Active
No
Yes
330000
Passive
No
No
330000
Passive
No
No
Hammer Crush Lv.30
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
330000
Active
No
Yes
Hammer Crush Lv.31
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
330000
Active
No
Yes
Two-handed Weapon Mastery Lv.17
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650000
Passive
No
No
650000
Toggle
No
Yes
Crush of Doom Lv.9
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
330000
Active
No
Yes
Crush of Doom Lv.10
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
330000
Active
No
Yes
Wrath Lv.3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
330000
Active
No
Yes
Wrath Lv.4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
330000
Active
No
Yes
Level: 70
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.32
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
360000
Active
No
Yes
Whirlwind Lv.33
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
360000
Active
No
Yes
Fatal Strike Lv.32
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
360000
Active
No
Yes
Fatal Strike Lv.33
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
360000
Active
No
Yes
360000
Passive
No
No
360000
Passive
No
No
Hammer Crush Lv.32
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
360000
Active
No
Yes
Hammer Crush Lv.33
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
360000
Active
No
Yes
Two-handed Weapon Mastery Lv.18
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720000
Passive
No
No
720000
Toggle
No
Yes
Crush of Doom Lv.11
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
360000
Active
No
Yes
Crush of Doom Lv.12
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
360000
Active
No
Yes
Wrath Lv.5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
360000
Active
No
Yes
Wrath Lv.6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
360000
Active
No
Yes
Level: 72
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.34
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
500000
Active
No
Yes
Whirlwind Lv.35
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
500000
Active
No
Yes
Fatal Strike Lv.34
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
500000
Active
No
Yes
Fatal Strike Lv.35
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
500000
Active
No
Yes
500000
Passive
No
No
500000
Passive
No
No
Hammer Crush Lv.34
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
500000
Active
No
Yes
Hammer Crush Lv.35
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
500000
Active
No
Yes
Two-handed Weapon Mastery Lv.19
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1000000
Passive
No
No
1000000
Toggle
No
Yes
Crush of Doom Lv.13
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
500000
Active
No
Yes
Crush of Doom Lv.14
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
500000
Active
No
Yes
Wrath Lv.7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
500000
Active
No
Yes
Wrath Lv.8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
500000
Active
No
Yes
Level: 74
Name, description
SP
Active
Magic
Spellbook
Enchantable
Element
Whirlwind Lv.36
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
760000
Active
No
Yes
Whirlwind Lv.37
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
760000
Active
No
Yes
Fatal Strike Lv.36
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
760000
Active
No
Yes
Fatal Strike Lv.37
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
760000
Active
No
Yes
760000
Passive
No
No
760000
Passive
No
No
Hammer Crush Lv.36
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
760000
Active
No
Yes
Hammer Crush Lv.37
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
760000
Active
No
Yes
Two-handed Weapon Mastery Lv.20
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1530000
Passive
No
No
1530000
Toggle
No
Yes
Crush of Doom Lv.15
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
760000
Active
No
Yes
Crush of Doom Lv.16
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
760000
Active
No
Yes
Wrath Lv.9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
760000
Active
No
Yes
Wrath Lv.10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
760000
Active
No
Yes
Zealot Lv.3
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
1530000
Active
No
No
Polearm Accuracy Lv.3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
1530000
Toggle
No
No
Infernal Form Lv.3
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
1530000
Active
No
No
War Frenzy Lv.3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
1530000
Toggle
No
No