l2wiki
Current chronicle
Interlude
The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Monsters & NPC Items
Skills
Class Skills Clan Skills Augmentation
Locations Quests Recipes
Other
Manor Soul Crystal World Map
Tools
Stats Calculator Shots Calculator Experience Calculator
Guides Patch Notes
Forum
Guides Patch Notes
Forum
The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya: Part 2 H5: High Five: Final
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Lineage 2 Wiki
IL Interlude
Class Skills
Final Frenzy
IL: Interlude
C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude K: Kamael HB: Hellbound G1: Part 1 G2: Part 2 GF: Final GE: Epilogue F: Part 2 H5: Final
Classes
{{getDisplayClassName(cls.name)}}  
Class
Items
{{ item.name }}  {{ item.title }}
{{ ['none', 'crystal_free'].includes(item.crystal_type) ? "NG" : item.crystal_type.toUpperCase() }}
Item
Skills
{{skill.name}}  Lv. {{skill.level}}
Skills
Monsters & NPC
{{monster.name}}   - {{monster.title}} Lv. {{monster.level}}
{{getDisplayMonsterType(monster)}}
Quests
Quest
{{quest.title}}  {{quest.location}}
Quests
Locations
Location
{{location.name}}  {{getDisplayZoneLevel(location)}}
Locations
No results
Show all results

Skill

Final Frenzy

Final Frenzy
Final Frenzy
Passive skill
Automatically increases P. Atk when HP level falls.
Classes that use the skill:
Gladiator Warlord
Levels
Name, description
MP / HP
SP.
Active
Magic
Spellbook
Element
Final Frenzy
Final Frenzy Lv.1

Automatically increases P. Atk when HP level falls.
0 / 0
35000
Passive
No
Final Frenzy
Final Frenzy Lv.1

Automatically increases P. Atk when HP level falls.
0 / 0
35000
Passive
No
Skill Name
s_final_frenzy1
Skill Id
290
Level
1
Operate Type
Passive
Magic Level
43
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 32.9 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.2

Automatically increases P. Atk when HP level falls.
0 / 0
43000
Passive
No
Final Frenzy
Final Frenzy Lv.2

Automatically increases P. Atk when HP level falls.
0 / 0
43000
Passive
No
Skill Name
s_final_frenzy2
Skill Id
290
Level
2
Operate Type
Passive
Magic Level
46
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 39.4 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.3

Automatically increases P. Atk when HP level falls.
0 / 0
65000
Passive
No
Final Frenzy
Final Frenzy Lv.3

Automatically increases P. Atk when HP level falls.
0 / 0
65000
Passive
No
Skill Name
s_final_frenzy3
Skill Id
290
Level
3
Operate Type
Passive
Magic Level
49
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 46.6 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.4

Automatically increases P. Atk when HP level falls.
0 / 0
100000
Passive
No
Final Frenzy
Final Frenzy Lv.4

Automatically increases P. Atk when HP level falls.
0 / 0
100000
Passive
No
Skill Name
s_final_frenzy4
Skill Id
290
Level
4
Operate Type
Passive
Magic Level
52
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 54.6 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.5

Automatically increases P. Atk when HP level falls.
0 / 0
133000
Passive
No
Final Frenzy
Final Frenzy Lv.5

Automatically increases P. Atk when HP level falls.
0 / 0
133000
Passive
No
Skill Name
s_final_frenzy5
Skill Id
290
Level
5
Operate Type
Passive
Magic Level
55
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 63.3 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.6

Automatically increases P. Atk when HP level falls.
0 / 0
153000
Passive
No
Final Frenzy
Final Frenzy Lv.6

Automatically increases P. Atk when HP level falls.
0 / 0
153000
Passive
No
Skill Name
s_final_frenzy6
Skill Id
290
Level
6
Operate Type
Passive
Magic Level
58
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 72.7 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.7

Automatically increases P. Atk when HP level falls.
0 / 0
190000
Passive
No
Final Frenzy
Final Frenzy Lv.7

Automatically increases P. Atk when HP level falls.
0 / 0
190000
Passive
No
Skill Name
s_final_frenzy7
Skill Id
290
Level
7
Operate Type
Passive
Magic Level
60
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 79.3 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.8

Automatically increases P. Atk when HP level falls.
0 / 0
250000
Passive
No
Final Frenzy
Final Frenzy Lv.8

Automatically increases P. Atk when HP level falls.
0 / 0
250000
Passive
No
Skill Name
s_final_frenzy8
Skill Id
290
Level
8
Operate Type
Passive
Magic Level
62
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 86.1 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.9

Automatically increases P. Atk when HP level falls.
0 / 0
320000
Passive
No
Final Frenzy
Final Frenzy Lv.9

Automatically increases P. Atk when HP level falls.
0 / 0
320000
Passive
No
Skill Name
s_final_frenzy9
Skill Id
290
Level
9
Operate Type
Passive
Magic Level
64
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 93.1 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.10

Automatically increases P. Atk when HP level falls.
0 / 0
440000
Passive
No
Final Frenzy
Final Frenzy Lv.10

Automatically increases P. Atk when HP level falls.
0 / 0
440000
Passive
No
Skill Name
s_final_frenzy10
Skill Id
290
Level
10
Operate Type
Passive
Magic Level
66
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 100.2 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.11

Automatically increases P. Atk when HP level falls.
0 / 0
490000
Passive
No
Final Frenzy
Final Frenzy Lv.11

Automatically increases P. Atk when HP level falls.
0 / 0
490000
Passive
No
Skill Name
s_final_frenzy11
Skill Id
290
Level
11
Operate Type
Passive
Magic Level
68
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 107.5 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.12

Automatically increases P. Atk when HP level falls.
0 / 0
620000
Passive
No
Final Frenzy
Final Frenzy Lv.12

Automatically increases P. Atk when HP level falls.
0 / 0
620000
Passive
No
Skill Name
s_final_frenzy12
Skill Id
290
Level
12
Operate Type
Passive
Magic Level
70
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 114.8 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.13

Automatically increases P. Atk when HP level falls.
0 / 0
800000
Passive
No
Final Frenzy
Final Frenzy Lv.13

Automatically increases P. Atk when HP level falls.
0 / 0
800000
Passive
No
Skill Name
s_final_frenzy13
Skill Id
290
Level
13
Operate Type
Passive
Magic Level
72
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 122.1 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Final Frenzy
Final Frenzy Lv.14

Automatically increases P. Atk when HP level falls.
0 / 0
1630000
Passive
No
Final Frenzy
Final Frenzy Lv.14

Automatically increases P. Atk when HP level falls.
0 / 0
1630000
Passive
No
Skill Name
s_final_frenzy14
Skill Id
290
Level
14
Operate Type
Passive
Magic Level
74
Effect
Attribute Param 1 Param 2 Param 3
P Physical Attack By Hp1 All 129.3 Diff
Operate Cond
Hp Consume
0
Cast Range
Effective Range
Skill Hit Time
Skill Cool Time
Skill Hit Cancel Time
Reuse Delay
Attribute
Trait
Effect Point
Target Type
Affect Scope
Affect Limit
Affect Range
Next Action
Ride State
Olympiad Use
Activate Rate
Lv Bonus Rate
Basic Property
Item Consume
Abnormal Time
Abnormal Lv
Abnormal Type
Debuff
Abnormal Visual Effect
Lineage II Interlude
lineage2wiki.org - The home of Knowledge about Lineage 2