l2wiki
Current chronicle
Interlude
The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya H5: High Five
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Monsters & NPC Items
Skills
Class Skills Clan Skills Augmentation
Locations Quests Recipes
Other
Manor Soul Crystal World Map
Tools
Stats Calculator Shots Calculator Experience Calculator
Guides Patch Notes
Forum
Guides Patch Notes
Forum
The Chaotic Chronicles
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude
The Chaotic Throne
K: Kamael HB: Hellbound G1: Gracia: Part 1 G2: Gracia: Part 2 GF: Gracia: Final GE: Gracia: Epilogue F: Freya H5: High Five
Essence / Aden
C: Crusader D: Death Knight II A: Assassin
Other Versions
GD: Glory Days E: Ertheia
Lineage 2 Wiki
IL Interlude
Monsters
Mion
IL: Interlude
C1: Harbingers of War C2: Age of Splendor C3: Rise of Darkness C4: Scions of Destiny C5: Oath Of Blood IL: Interlude K: Kamael HB: Hellbound G1: Gracia Part 1 G2: Gracia Part 2 GF: Gracia Final GE: Gracia Epilogue F: Freya H5: High Five
Classes
{{getDisplayClassName(cls.name)}}  
Class
Items
{{ item.name }}  {{ item.title }}
{{ ['none', 'crystal_free'].includes(item.crystal_type) ? "NG" : item.crystal_type.toUpperCase() }}
Item
Skills
{{skill.name}}  Lv. {{skill.level}}
Skills
Monsters & NPC
{{monster.name}}   - {{monster.title}} Lv. {{monster.level}}
{{getDisplayMonsterType(monster)}}
Quests
Quest
{{quest.title}}  {{quest.location}}
Quests
Locations
Location
{{location.name}}  {{getDisplayZoneLevel(location)}}
Locations
No results
Show all results

Trader

Mion

MAP
APPEARANCE
Lineage 2 IL World map
Dwarves
Dwarves
Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
Passive abilities:
4045, Resist Full Magic Attack
4045, Resist Full Magic Attack
Resist Full Magic Attack Lv. 1
4416, Dwarves
4416, Dwarves
Dwarves Lv. 18
Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
General information
NPC:
Mion [ id 30519 ]
Level:
70
HP:
3861
HP Reg.:
11.85
MP:
1657
MP Reg.:
2.78
Exp:
0
Sp:
0
Aggro:
No
Social:
No [ Follow range 300 ]
Race:
Dwarf
Location:
 
Dwarven Village
Soul Crystal:
-
Event items:
Drop out
Combat stats
P.Atk.:
1304
P.Def.:
471
Accuracy:
100
Critical:
132
Atk.Speed:
272
Atk. type:
Fist
M.Atk.:
776
M.Def.:
364
Evasion:
34
Speed:
54 / 131
Cast.Speed:
333
Atk. Range:
40
STR
40
DEX
30
CON
43
INT
21
WIT
20
MEN
10
Passive abilities:
Passive abilities:
Resist Full Magic Attack
Resist Full Magic Attack Lv. 1
Dwarves
Dwarves Lv. 18
Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
QUESTS
SELL (41)
SELL (40)
Level
Name, description
Reward
Race
Class
15
Repeatable
Solo
Tarantula's Spider Silk
The Silver Scale Guild has received a special order for 20 spider silk outfits from the King of Elmore! They are for...
19
One time
Solo
Path to become a Scavenger
Master Toma, teacher of the way of scavenger, is missing! You must find him!
Dwarven Fighter
37
One time
Solo
Testimony of Prosperity
Dwarves understand the virtue of abundance above all others. True Dwarves study the teachings of Maphr in order to...
Dwarf
Item
Price
Tax
Antidote
Antidote
A reagent that neutralizes poison.
86
15
Bandage
Bandage
A medical bandage that stops bleeding when injured.
86
15
Blessed Spiritshot: No Grade
Blessed Spiritshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with No Grade weapons.
40
15
Bone Arrow
Bone Arrow
D
An arrow made from a piece of sharpened bone. It is used as an arrow for a D-Grade bow.
3
15
Compressed Package of Blessed Spiritshots: No Grade
Compressed Package of Blessed Spiritshots: No Grade
300 compressed blessed spiritshots. No Grade.
13283
15
Compressed Package of Soulshots: No Grade
Compressed Package of Soulshots: No Grade
300 compressed soulshots. No Grade.
2645
15
Compressed Package of Spiritshots: No Grade
Compressed Package of Spiritshots: No Grade
300 compressed spiritshots. No Grade.
5693
15
Dice (Clover)
Dice (Clover)
A simple game of chance! Roll 'em!!
575
15
Dice (Diamond)
Dice (Diamond)
A simple game of chance! Roll 'em!!
575
15
Dice (Heart)
Dice (Heart)
A simple game of chance! Roll 'em!!
575
15
Dice (Spade)
Dice (Spade)
A simple game of chance! Roll 'em!!
575
15
Elixir of CP (D-Grade)
Elixir of CP (D-Grade)
D
Regenerates CP. This item can only be used by a character whose level is between 20 and 39. Re-use delay is 5 minutes.
1610
15
Elixir of CP (No Grade)
Elixir of CP (No Grade)
Regenerates CP. Can only be used by characters below level 19 upon themselves. Re-use delay is 5 minutes.
690
15
Elixir of Life (D-Grade)
Elixir of Life (D-Grade)
D
Regenerates HP. This item can only be used by a character whose level is between 20 and 39. Re-use delay is 5 minutes.
3968
15
Elixir of Life (No Grade)
Elixir of Life (No Grade)
Regenerates HP. Can only be used by characters below level 19 upon themselves. Re-use delay is 5 minutes.
1495
15
Elixir of Mental Strength (D-Grade)
Elixir of Mental Strength (D-Grade)
D
Regenerates MP. Can be used by characters above level 20 and below level 39 upon themselves. Re-use delay 5 minutes.
3910
15
Elixir of Mental Strength (No Grade)
Elixir of Mental Strength (No Grade)
Regenerates MP. Can only be used by characters below level 19 upon themselves. Re-use delay is 5 minutes.
1610
15
Energy Stone
Energy Stone
Recharges the energy of a Gladiator or a Tyrant 1 stage at a time. Can be recharged up to 2 stages.
115
15
Gemstone D
Gemstone D
1150
15
Greater Compressed Package of Blessed Spiritshots: No-grade
Greater Compressed Package of Blessed Spiritshots: No-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 No-grade blessed spiritshots.
44275
15
Greater Compressed Package of Soulshots: No-grade
Greater Compressed Package of Soulshots: No-grade
A small package of compressed soulshots. Upon use, changes into 1000 No-grade soulshots.
8855
15
Greater Compressed Package of Spiritshots: No-grade
Greater Compressed Package of Spiritshots: No-grade
A small package of compressed spiritshots. Upon use, changes into 1000 No-grade spiritshots.
18975
15
Haste Potion
Haste Potion
A magical potion that increases movement speed
1380
15
Lesser Healing Potion
Lesser Healing Potion
A magical potion that slowly restores HP. Low endurance.
104
15
Magic Haste Potion
Magic Haste Potion
Enhances Casting Spd. Acumen Effect 2.
2760
15
Potion of Alacrity
Potion of Alacrity
A magical potion that increases attack speed
2760
15
Rope of Magic: A-Grade
Rope of Magic: A-Grade
A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.
460
15
Rope of Magic: B-Grade
Rope of Magic: B-Grade
A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.
288
15
Rope of Magic: C-Grade
Rope of Magic: C-Grade
A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.
173
15
Rope of Magic: D-Grade
Rope of Magic: D-Grade
A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.
115
15
Scroll of Escape
Scroll of Escape
A scroll of enchantment that relocates you to the nearest village.
460
15
Scroll of Resurrection
Scroll of Resurrection
A scroll of enchantment that resuscitates a dead person.
2300
15
Scroll: Recovery (Grade D)
Scroll: Recovery (Grade D)
D
This scroll recovers a character's abilities from the effects of death. This item can only be used on self by a character whose level is between 20 and 39. This scroll cannot be used by chaotic characters.
5520
15
Scroll: Recovery (No Grade)
Scroll: Recovery (No Grade)
This scroll recovers a character's abilities from the effects of death. This item can only be used on self by a character of level 19 or below. This scroll cannot be used by chaotic characters.
2300
15
Soul Ore
Soul Ore
A material used to make Dwarven items. Can be sold in any shop.
288
15
Soulshot: No Grade
Soulshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a No grade weapon.
8
15
Spirit Ore
Spirit Ore
A material used by Dwarves in item manufacturing. Can be sold in any shop.
460
15
Spiritshot: No Grade
Spiritshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon causing its magic power to momentarily increase. Used with a no grade weapon.
17
15
Summoning Crystal
Summoning Crystal
A crystal imbued with mystical power. Used for teleportation magic.
40250
15
Thief Key
Thief Key
1150
15
Wooden Arrow
Wooden Arrow
An arrow made of wood. It is an arrow used for a no grade bow.
2
15
Item
Price
Tax
Blueprint: Summon Big Boom
Blueprint: Summon Big Boom
A blueprint for learning the Summon Big Boom technique. Used by Warsmiths.
7763
15
Blueprint: Summon Mechanic Golem
Blueprint: Summon Mechanic Golem
Blueprint needed to learn the Summon Mechanic Golem technique. Used by Artisans.
1783
15
Blueprint: Summon Siege Golem
Blueprint: Summon Siege Golem
Blueprint needed to learn the Summon Siege Golem technique.
5520
15
Blueprint: Summon Swoop Cannon
Blueprint: Summon Swoop Cannon
Blueprint needed to learn the Summon Swoop Cannon technique. Can be used by a Warsmith.
11040
15
Blueprint: Summon Wild Hog Cannon
Blueprint: Summon Wild Hog Cannon
Blueprint needed to learn the Summon Wild Hog Cannon technique. Used by Warsmiths.
7763
15
Spellbook: Acumen
Spellbook: Acumen
Spellbook needed to learn Acumen. Used by Clerics.
920
15
Spellbook: Aqua Swirl
Spellbook: Aqua Swirl
Spellbook needed to learn Aqua Swirl. Used by Elven Wizards.
920
15
Spellbook: Attack Aura
Spellbook: Attack Aura
Spellbook needed to learn Attack Aura. Used by Elven Fighters and Dark Fighters.
86
15
Spellbook: Aura Burn
Spellbook: Aura Burn
Spellbook needed to learn Aura Burn. Used by Human Wizards, Elven Wizards and Dark Wizards.
920
15
Spellbook: Battle Heal
Spellbook: Battle Heal
Spellbook needed to learn Battle Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
115
15
Spellbook: Blaze
Spellbook: Blaze
Spellbook needed to learn Blaze. Used by Human Wizards.
920
15
Spellbook: Charm
Spellbook: Charm
Spellbook needed to learn Charm. Used by Elven Knights and Elven Scouts.
920
15
Spellbook: Concentration
Spellbook: Concentration
Spellbook needed to learn Concentration. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles.
920
15
Spellbook: Cure Poison
Spellbook: Cure Poison
Spellbook needed to learn Cure Poison. Used by Human Mystics, Elven Mystics and Dark Mystics.
575
15
Spellbook: Curse: Poison
Spellbook: Curse: Poison
Spellbook needed to learn Curse: Poison. Used by Human Mystics and Dark Mystics.
575
15
Spellbook: Curse: Weakness
Spellbook: Curse: Weakness
Spellbook needed to learn Curse: Weakness. Used by Human Mystics and Elven Mystics.
575
15
Spellbook: Defense Aura
Spellbook: Defense Aura
Spellbook needed to learn Defense Aura. Used by Elven Fighters and Dark Fighters.
86
15
Spellbook: Disrupt Undead
Spellbook: Disrupt Undead
Spellbook needed to learn Disrupt Undead. Used by Clerics, Elven Oracles and Shillien Oracles.
920
15
Spellbook: Drain Health
Spellbook: Drain Health
Spellbook needed to learn Drain Health. Used by Human Knights and Dark Fighters.
633
15
Spellbook: Elemental Heal
Spellbook: Elemental Heal
Spellbook needed to learn Elemental Heal. Used by Elven Fighters.
633
15
Spellbook: Energy Bolt
Spellbook: Energy Bolt
Spellbook needed to learn Energy Bolt. Used by Human Wizards and Elven Wizards.
920
15
Spellbook: Flame Strike
Spellbook: Flame Strike
Spellbook needed to learn Flame Strike. Used by Human Wizards, Elven Wizards and Dark Wizards.
575
15
Spellbook: Group Heal
Spellbook: Group Heal
Spellbook needed to learn Group Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
575
15
Spellbook: Heal
Spellbook: Heal
Spellbook needed to learn Heal. Used by Human Mystics, Elven Mystics and Dark Mystics.
115
15
Spellbook: Ice Bolt
Spellbook: Ice Bolt
Spellbook needed to learn Ice Bolt. Used by Human Mystics, Elven Mystics and Dark Mystics.
115
15
Spellbook: Kiss of Eva
Spellbook: Kiss of Eva
Spellbook needed to learn Kiss of Eva. Used by Clerics, Elven Oracles and Shillien Oracles.
920
15
Spellbook: Might
Spellbook: Might
Spellbook needed to learn Might. Used by Human Mystics, Elven Mystics and Dark Mystics.
115
15
Spellbook: Poison
Spellbook: Poison
Spellbook needed to learn Poison. Used by Palus Knights and Assassins.
920
15
Spellbook: Poison Recovery
Spellbook: Poison Recovery
Spellbook needed to learn Poison Recovery. Used by Elven Knights and Elven Scouts.
920
15
Spellbook: Resurrection
Spellbook: Resurrection
Spellbook needed to learn Resurrection. Used by Clerics, Elven Oracles, and Shillien Oracles.
920
15
Spellbook: Servitor Heal
Spellbook: Servitor Heal
Spellbook needed to learn Servitor Heal. Used by Human Wizards, Elven Wizards, and Dark Wizards.
920
15
Spellbook: Shield
Spellbook: Shield
Spellbook needed to learn Shield. Used by Human Mystics, Elven Mystics and Dark Mystics.
575
15
Spellbook: Summon Boxer the Unicorn
Spellbook: Summon Boxer the Unicorn
Spellbook needed to learn Summon Boxer the Unicorn. Used by Elven Wizards.
920
15
Spellbook: Summon Kat the Cat
Spellbook: Summon Kat the Cat
Spellbook needed to learn Summon Kat the Cat. Used by Human Wizards.
920
15
Spellbook: Summon Shadow
Spellbook: Summon Shadow
Spellbook needed to learn Summon Shadow. Used by Dark Wizards.
920
15
Spellbook: Summon Silhouette
Spellbook: Summon Silhouette
Spellbook needed to learn Summon Silhouette. Used by Dark Wizards.
920
15
Spellbook: Twister
Spellbook: Twister
Spellbook needed to learn Twister. Used by Dark Wizards.
920
15
Spellbook: Vampiric Touch
Spellbook: Vampiric Touch
Spellbook needed to learn Vampiric Touch. Used by Human Mystics and Dark Mystics.
115
15
Spellbook: Wind Shackle
Spellbook: Wind Shackle
Spellbook needed to learn Wind Shackle. Used by Elven Mystics and Dark Mystics.
575
15
Spellbook: Wind Walk
Spellbook: Wind Walk
Spellbook needed to learn Wind Walk. Used by Clerics, Elven Oracles and Shillien Oracles.
575
15


Lineage II Interlude
lineage2wiki.org - The home of Knowledge about Lineage 2